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Skills:Social: Difference between revisions

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These changes are where some of the social skill effects come into play.  Others are specific to [[Missions|mission runners]].
These changes are where some of the social skill effects come into play.  Others are specific to [[Missions|mission runners]].


The social skills effect 3 different areas of your interactions with NPC corporations:
The social skills effect 3 different areas of your interactions with NPC corporations:
* '''Standings Modifiers'''
* '''Standings Modifiers''' (all modifiers are per level trained)
** [[#Social|Social]] - 5% improved standings gains for all missions with NPC corporations.
** [[#Social|Social]] - 5% improved standings gains for all missions with NPC corporations.
** [[#Diplomacy|Diplomacy]] - 4% effective standings increase with NPC corporations you have negative standings with.
** [[#Diplomacy|Diplomacy]] - 4% effective standings increase with NPC corporations you have negative standings with.
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* '''ISK Reward Improving'''
* '''ISK Reward Improving'''
** [[#Negotiation|Negotiation]] - 5% improved ISK payout from agents by raising their effective quality.
** [[#Negotiation|Negotiation]] - 5% improved ISK payout from agents (per level trained) by raising their effective quality.
** <div style="color:red;">DED Connections currently does not exist in the game.</div>
** <div style="color:red;">DED Connections currently does not exist in the game.</div>


* '''Loyalty Point Reward Improving''' <br> ''Loyalty Point (LP) reward improvements are broken down by corporate divisions.  All are 5% gains, per level trained, in LP rewards while working for an agent from specific divisions. <br> Each applies to 6 corporate divisions.  '''Two of these skills apply per corporate division''' - meaning you can gain up to 50% more LP per mission by training both to level 5.''
* '''Loyalty Point Reward Improving''' <br> ''Loyalty Point (LP) reward improvements are broken down by corporate divisions.  All are 5% gains, per level trained, in LP rewards while working for an agent from specific divisions. <br> Each applies to 6 corporate divisions.  '''Two of these skills apply per corporate division''' - meaning you can gain up to 50% more LP per mission by training both to level 5.''
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|price=~20-25M ISK*
|price=~20-25M ISK*
|pre=[[Skills:Corporation Management#Corporation Management|Corporation Management III]], [[Skills:Social#Social|Social III]]
|pre=[[Skills:Corporation Management#Corporation Management|Corporation Management III]], [[Skills:Social#Social|Social III]]
|notes=Bureaucratic Connections is purchased with [[Loyalty Points]] (LP) from NPC stores, so the price may vary wildly.
|notes=*Bureaucratic Connections is purchased with [[Loyalty Points]] (LP) from NPC stores, so the price may vary wildly.
}}
}}


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{{Skill
{{Skill
|skill=Criminal Connections
|skill=Criminal Connections
|desc=Skill at interacting with criminal NPCs. 0.4 bonus to effective standing towards NPCs with low Concord standing. Not cumulative with Diplomacy or Connections.
|desc=Skill at interacting with criminal NPCs. 4% Modifier per level to effective standing towards NPCs with low Concord standing. Not cumulative with Diplomacy or Connections.  
|1=Charisma
|1=Charisma
|2=Intelligence
|2=Intelligence
Line 103: Line 105:
{{Skill
{{Skill
|skill=Diplomacy
|skill=Diplomacy
|desc=Skill at interacting with hostile Agents. 0.4 Bonus per level to effective standing towards hostile Agents. Not cumulative with Connections or Criminal Connections
|desc=Skill at interacting with hostile Agents. 4% Modifier per level to effective standing towards hostile Agents. Not cumulative with Connections or Criminal Connections.
|1=Charisma
|1=Charisma
|2=Intelligence
|2=Intelligence
Line 160: Line 162:
|price=~20-25M ISK*
|price=~20-25M ISK*
|pre=[[Skills:Social#Negotiation|Negotiation III]], [[Skills:Social#Social|Social III]]
|pre=[[Skills:Social#Negotiation|Negotiation III]], [[Skills:Social#Social|Social III]]
|notes=Financial Connections is purchased with [[Loyalty Points]] (LP) from NPC stores, so the price may vary wildly.
|notes=*Financial Connections is purchased with [[Loyalty Points]] (LP) from NPC stores, so the price may vary wildly.
}}
}}


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|price=~20-25M ISK*
|price=~20-25M ISK*
|pre=[[Skills:Science#Science|Science]], [[Skills:Social#Social|Social III]]
|pre=[[Skills:Science#Science|Science]], [[Skills:Social#Social|Social III]]
|notes=High Tech Connections is purchased with [[Loyalty Points]] (LP) from NPC stores, so the price may vary wildly.
|notes=*High Tech Connections is purchased with [[Loyalty Points]] (LP) from NPC stores, so the price may vary wildly.
}}
}}


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|price=~20-25M ISK*
|price=~20-25M ISK*
|pre=[[Skills:Industry#Industry|Industry III]], [[Skills:Social#Social|Social III]]
|pre=[[Skills:Industry#Industry|Industry III]], [[Skills:Social#Social|Social III]]
|notes=Labor Connections is purchased with [[Loyalty Points]] (LP) from NPC stores, so the price may vary wildly.
|notes=*Labor Connections is purchased with [[Loyalty Points]] (LP) from NPC stores, so the price may vary wildly.
}}
}}


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|price=~20-25M ISK*
|price=~20-25M ISK*
|pre=[[Skills:Social#Leadership|Leadership III]], [[Skills:Social#Social|Social III]]
|pre=[[Skills:Social#Leadership|Leadership III]], [[Skills:Social#Social|Social III]]
|notes=Military Connections is purchased with [[Loyalty Points]] (LP) from NPC stores, so the price may vary wildly.
|notes=*Military Connections is purchased with [[Loyalty Points]] (LP) from NPC stores, so the price may vary wildly.
}}
}}


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|price=~20-25M ISK*
|price=~20-25M ISK*
|pre=[[Skills:Social#Diplomacy|Diplomacy III]], [[Skills:Social#Social|Social III]]
|pre=[[Skills:Social#Diplomacy|Diplomacy III]], [[Skills:Social#Social|Social III]]
|notes=Political Connections is purchased with [[Loyalty Points]] (LP) from NPC stores, so the price may vary wildly.
|notes=*Political Connections is purchased with [[Loyalty Points]] (LP) from NPC stores, so the price may vary wildly.
}}
}}


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|price=~20-25M ISK*
|price=~20-25M ISK*
|pre=[[Skills:Trade#Trade|Trade III]], [[Skills:Social#Social|Social III]]
|pre=[[Skills:Trade#Trade|Trade III]], [[Skills:Social#Social|Social III]]
|notes=Trade Connections is purchased with [[Loyalty Points]] (LP) from NPC stores, so the price may vary wildly.
|notes=*Trade Connections is purchased with [[Loyalty Points]] (LP) from NPC stores, so the price may vary wildly.
}}
}}

Revision as of 11:01, 1 February 2011

Overview

Social skills provide modifications to your standings or rewards from NPC corporations. They are of most value to mission runners but are also of use to those seeking access to specific services from NPC controlled corporations and factions. (Jump clone services, lower costs for reprocessing/refining, POS anchoring...)

As you do missions for NPC corporations, your standings with them will go up. As you do storyline missions your faction standings will change for the faction a particular NPC corporation is part of.

Faction standing changes have both positive and negative effects so raising your standings with a faction will also effect your standings with those friendly to that faction as well as those hostile to it. Example: Raising your faction standings with Gallente Federation will also raise it slightly with Minmitar while lowering it slightly with Caldari and Amarr. The reverse also being true - raise Amarr, lose some Gallente faction standings.

These changes are where some of the social skill effects come into play. Others are specific to mission runners.


The social skills effect 3 different areas of your interactions with NPC corporations:

  • Standings Modifiers (all modifiers are per level trained)
    • Social - 5% improved standings gains for all missions with NPC corporations.
    • Diplomacy - 4% effective standings increase with NPC corporations you have negative standings with.
    • Connections - 4% effective standings increase for NPC corporations that CONCORD likes and that you have positive standings with.
    • Criminal Connections - 4% effective standings increase for NPC corporations that CONCORD does not like and that you have positive standings with. (NPC pirate organizations)
    • Fast Talk - 5% bonus to effective security rating increases. (CONCORD sec status)


  • ISK Reward Improving
    • Negotiation - 5% improved ISK payout from agents (per level trained) by raising their effective quality.
    • DED Connections currently does not exist in the game.


For a list of agent mission types and which skill effects them, please see: Agent mission types


Bureaucratic Connections

Improves loyalty point gain by 5% per level when working for agents in the following corporation divisions:
  • Administration
Missions:
1. Encounter = 76.14%
2. Courier = 23.58%
3. Trade = 0.28%
  • Archives
Missions:
1. Courier = 92.47%
2. Encounter = 6.16%,
3. Mining = 0.68%
4. Trade = 0.68%
  • Financial
Missions:
1. Courier = 70.09%
2. Encounter = 29.91%
  • Internal Security
Missions:
1. Encounter = 98.37%
2. Courier = 1.51%
3. Trade = 0.12%
  • Personnel
Missions:
1. Encounter = 65.77%
2. Courier = 33.99%
3. Mining = 0.24%
  • Storage
Missions:
1. Courier = 78.77%
2. Encounter = 19.18%
3. Trade = 2.05%
 Attributes:
 Multiplier: Bureaucratic Connections
 Price: <span style="cursor: help;" title="The skillbook for this skill costs Bureaucratic Connections ISK">Bureaucratic Connections ISK
 Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
 Prerequisites: Corporation Management III, Social III
 Notes: *Bureaucratic Connections is purchased with Loyalty Points (LP) from NPC stores, so the price may vary wildly.



Connections

Skill at interacting with friendly NPCs. 4% Modifier to effective standing from friendly NPC Corporations and Factions per level. Not cumulative with Diplomacy or Criminal Connections.
 Attributes:
 Multiplier: 3x
 Price: 200k ISK
 Alpha max level: II
 Prerequisites: Social III
 Notes:



Criminal Connections

Skill at interacting with criminal NPCs. 4% Modifier per level to effective standing towards NPCs with low Concord standing. Not cumulative with Diplomacy or Connections.
 Attributes:
 Multiplier: 3x
 Price: 200k ISK
 Alpha max level: II
 Prerequisites: Social III
 Notes: Namely Pirate factions:



Diplomacy

Skill at interacting with hostile Agents. 4% Modifier per level to effective standing towards hostile Agents. Not cumulative with Connections or Criminal Connections.
 Attributes:
 Multiplier: 1x
 Price: 200k ISK
 Alpha max level: III
 Prerequisites: Social II
 Notes:



Fast Talk

Skill at interacting with Concord. 5% Bonus to effective security rating increase.
 Attributes:
 Multiplier: 4x
 Price: 100k ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Social IV
 Notes:



Financial Connections

Understanding of Corporate Finances.

Improves loyalty point gain by 5% per level when working for agents in the following corporation divisions:

  • Accounting
Missions:
1. Courier = 91.23%
2. Encounter = 8.77%
  • Distribution
Missions:
1. Courier = 79.24%
2. Encounter = 20.43%
3. Trade = 0.33%
  • Financial
Missions:
1. Courier = 70.09%
2. Encounter = 29.91%
  • Legal
Missions:
1. Encounter = 83.82%
2. Courier = 16.18%
  • Marketing
Missions:
1. Courier = 56.92%
2. Encounter = 43.08%
  • Public Relations
Missions:
1. Encounter = 61.02%
2. Courier = 38.64%
3. Mining = 0.34%
 Attributes:
 Multiplier: Financial Connections
 Price: <span style="cursor: help;" title="The skillbook for this skill costs Financial Connections ISK">Financial Connections ISK
 Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
 Prerequisites: Negotiation III, Social III
 Notes: *Financial Connections is purchased with Loyalty Points (LP) from NPC stores, so the price may vary wildly.



High Tech Connections

Understanding of high-tech corporate culture.

Improves loyalty point gain by 5% per level when working for agents in the following corporation divisions:

  • Archives
Missions:
1. Courier = 92.47%
2. Encounter = 6.16%
3. Mining = 0.68%
4. Trade = 0.68%
  • Advisory
Missions:
1. Encounter = 51.07%
2. Courier = 46.79%
3. Trade = 1.43%
4. Mining = 0.71%
  • Intelligence
Missions:
1. Encounter = 83.82%
2. Courier = 10.11%
  • Manufacturing
Missions:
1. Courier = 82.42%
2. Encounter = 10.61%
3. Mining = 3.65%
4. Trade = 3.32%
  • Surveillance
Missions:
1. Encounter = 93.35%
2. Courier = 6.51%
3. Trade = 0.14%
 Attributes:
 Multiplier: High Tech Connections
 Price: <span style="cursor: help;" title="The skillbook for this skill costs High Tech Connections ISK">High Tech Connections ISK
 Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
 Prerequisites: Science, Social III
 Notes: *High Tech Connections is purchased with Loyalty Points (LP) from NPC stores, so the price may vary wildly.



Labor Connections

Understanding of corporate culture on the industrial level and the plight of the worker.

Improves loyalty point gain by 5% per level when working for agents in the following corporation divisions:

  • Astrosurveying
Missions:
1. Encounter = 58.66%
2. Courier = 37.01%
3. Trade = 2.36%
4. Mining = 1.97%
  • Manufacturing
Missions:
1. Courier = 82.42%
2. Encounter = 10.61%
3. Mining = 3.65%
4. Trade = 3.32%
  • Mining
Missions:
1. Courier = 41.06%
2. Mining = 27.75%
3. Encounter = 23.85%
4. Trade = 7.34%
  • Personnel
Missions:
1. Encounter = 65.77%
2. Courier = 33.99%
3. Mining = 0.24%
  • Production
Missions:
1. Courier = 90.83%
2. Encounter = 6.43%
3. Mining = 2.46%
4. Trade = 0.27%
 Attributes:
 Multiplier: Labor Connections
 Price: <span style="cursor: help;" title="The skillbook for this skill costs Labor Connections ISK">Labor Connections ISK
 Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
 Prerequisites: Industry III, Social III
 Notes: *Labor Connections is purchased with Loyalty Points (LP) from NPC stores, so the price may vary wildly.



Military Connections

Understanding of military culture.

Improves loyalty point gain by 5% per level when working for agents in the following corporation divisions:

  • Astrosurveying
Missions:
1. Encounter = 58.66%
2. Courier = 37.01%
3. Trade = 2.36%
4. Mining = 1.97%
  • Command
Missions:
1. Encounter = 95.72%
2. Courier = 4.09%
3. Mining = 0.19%
  • Intelligence
Missions:
1. Encounter = 83.82%
2. Courier = 10.11%
  • Internal Security
Missions:
1. Encounter = 98.37%
2. Courier = 1.51%
3. Trade = 0.12%
  • Security
Missions:
1. Encounter = 65.15%
2. Courier = 3.69%
3. Trade = 0.16%
  • Surveillance
Missions:
1. Encounter = 93.35%
2. Courier = 6.51%
3. Trade = 0.14%
 Attributes:
 Multiplier: Military Connections
 Price: <span style="cursor: help;" title="The skillbook for this skill costs Military Connections ISK">Military Connections ISK
 Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
 Prerequisites: Leadership III, Social III
 Notes: *Military Connections is purchased with Loyalty Points (LP) from NPC stores, so the price may vary wildly.



Negotiation

Skill at agent negotiation. Improves agent effective quality. 5% additional pay per skill level for agent missions.
 Attributes:
 Multiplier: 2x
 Price: 60k ISK
 Alpha max level: II
 Prerequisites: Social I
 Notes:



Political Connections

Understanding of political concepts and stratagems.

Improves loyalty point gain by 5% per level when working for agents in the following corporation divisions:

  • Administration
Missions:
1. Encounter = 76.14%
2. Courier = 23.58%
3. Trade = 0.28%
  • Advisory
Missions:
1. Encounter = 51.07%
2. Courier = 46.79%
3. Trade = 1.43%
4. Mining = 0.71%
  • Command
Missions:
1. Encounter = 95.72%
2. Courier = 4.09%
3. Mining = 0.19%
  • Legal
Missions:
1. Encounter = 83.82%
2. Courier = 16.18%
  • Public Relations
Missions:
1. Encounter = 61.02%
2. Courier = 38.64%
3. Mining = 0.34%
  • Security
Missions:
1. Encounter = 65.15%
2. Courier = 3.69%
3. Trade = 0.16%
 Attributes:
 Multiplier: Political Connections
 Price: <span style="cursor: help;" title="The skillbook for this skill costs Political Connections ISK">Political Connections ISK
 Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
 Prerequisites: Diplomacy III, Social III
 Notes: *Political Connections is purchased with Loyalty Points (LP) from NPC stores, so the price may vary wildly.



Social

Skill at social interaction. 5% bonus per level to NPC agent, corporation and faction standing increase.
 Attributes:
 Multiplier: 1x
 Price: 30k ISK
 Alpha max level: III
 Prerequisites: none
 Notes:



Trade Connections

Understanding of the way trade is conducted at the corporate level.

Improves loyalty point gain by 5% per level when working for agents in the following corporation divisions:

  • Accounting
Missions:
1. Courier = 91.23%
2. Encounter = 8.77%
  • Distribution
Missions:
1. Courier = 79.24%
2. Encounter = 20.43%
3. Trade = 0.33%
  • Marketing
Missions:
1. Courier = 56.92%
2. Encounter = 43.08%
  • Mining
Missions:
1. Courier = 41.06%
2. Mining = 27.75%
3. Encounter = 23.85%
4. Trade = 7.34%
  • Production
Missions:
1. Courier = 90.83%
2. Encounter = 6.43%
3. Mining = 2.46%
4. Trade = 0.27%
  • Storage
Missions:
1. Courier = 78.77%
2. Encounter = 19.18%
3. Trade = 2.05%
 Attributes:
 Multiplier: Trade Connections
 Price: <span style="cursor: help;" title="The skillbook for this skill costs Trade Connections ISK">Trade Connections ISK
 Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
 Prerequisites: Trade III, Social III
 Notes: *Trade Connections is purchased with Loyalty Points (LP) from NPC stores, so the price may vary wildly.