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Template:NPCTableRow/doc: Difference between revisions

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Arin Mara (talk | contribs)
m Analyzed end= parameter, clarified what is valuable loot
m Make missing parameter in syntax visible.
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; Syntax
; Syntax
: {{T|NPCTableRow|type|count|name|point= point|5=ewar= ewar|6=ewar2= ewar|7=ewar3= ewar|8=cargo= cargo|9=drop= drop|10=trigger= trigger|11=note= notes|end= end}}
: {{T|NPCTableRow|type|count|name|4=point= point|5=ewar= ewar|6=ewar2= ewar|7=ewar3= ewar|8=drop= drop|9=cargo= cargo|10=trigger= trigger|11=note= notes|end= end}}
:; Parameters
:; Parameters
:: type, count and name are anonymous (positional) parameters and must be ordered as written.
:: type, count and name are anonymous (positional) parameters and must be ordered as written.
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:; trigger : If destroying an NPC causes an action (acceleration gates get unlocked, a new wave of enemies spawn, etc), use this parameter.
:; trigger : If destroying an NPC causes an action (acceleration gates get unlocked, a new wave of enemies spawn, etc), use this parameter.
:; note : Use to describe important information about an NPC (for instance, an NPC deals extremely high damage, is able to self-repair themselves quickly, ...).
:; note : Use to describe important information about an NPC (for instance, an NPC deals extremely high damage, is able to self-repair themselves quickly, ...).
:; end : Use to include the table closing tags after this row. Any parameter value will add the table closing tag. Only use it on the last row of a table.
<!--:; end : Use to include the table closing tags after this row. Any parameter value will add the table closing tag. Only use it on the last row of a table.-->


; Sample
; Sample
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: <code><nowiki>{{NPCTableHead|Initial defenders}}</nowiki></code>
: <code><nowiki>{{NPCTableHead|Initial defenders}}</nowiki></code>
: <code><nowiki>{{NPCTableRow|Friendly Barge|1|Digger|drop= lots of stuff}}</nowiki></code>
: <code><nowiki>{{NPCTableRow|Friendly Barge|1|Digger|drop= lots of stuff}}</nowiki></code>
: <code><nowiki>{{NPCTableRow|Cruiser|1|Warship|point= yes|eawr= Web|ewar2= TD|note=Important info|trigger= Mission complete|cargo= Expensive stuff}}</nowiki></code>
: <code><nowiki>{{NPCTableRow|Cruiser|1|Warship|point= yes|eawr= Web|ewar2= TD|note= Important info|trigger= Mission complete|cargo= Expensive stuff}}</nowiki></code>
: <code><nowiki>|}</nowiki></code>
: <code><nowiki>|}</nowiki></code>
:: gives...
:: gives...
{{NPCTableHead|Initial defenders}}
{{NPCTableHead|Initial defenders}}
{{NPCTableRow|Friendly Barge|1|Digger|drop= lots of stuff}}
{{NPCTableRow|Friendly Barge|1|Digger|drop= lots of stuff}}
{{NPCTableRow|Cruiser|1|Warship|point= yes|ewar= Web|ewar2= TD|note=Important info|trigger= Mission complete|cargo= Expensive stuff}}
{{NPCTableRow|Cruiser|1|Warship|point= yes|ewar= Web|ewar2= TD|note= Important info|trigger= Mission complete|cargo= Expensive stuff}}
|}
|}