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Player-owned starbases: Difference between revisions

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m Replaced posphaseout with cleanup; cosmetic changes
Edit summary section to reflect some new Upwell changes.
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More confusion stems from the use of the acronym "POS", which is sometimes elucidated as "Player Owned Station", or "Player Owned Structure". No component of the starbase is a station. Player Owned Structure technically refers to the individual structures that make up a starbase. Worse still, players often refer to the central structure, the Control Tower as the POS on its own. Officially, the term "Player Owned Starbase" refers to the entire group of structures that make up a starbase.
More confusion stems from the use of the acronym "POS", which is sometimes elucidated as "Player Owned Station", or "Player Owned Structure". No component of the starbase is a station. Player Owned Structure technically refers to the individual structures that make up a starbase. Worse still, players often refer to the central structure, the Control Tower as the POS on its own. Officially, the term "Player Owned Starbase" refers to the entire group of structures that make up a starbase.


A starbase fulfills many of the functions of stations, but externally. It is possible to store and refit ships, refine ore, or manufacture modules, ships and other items. A starbase plays an important role in the in-game economy, as they are the sole source of materials for Tech 2 ship manufacture. They are also required to build Motherships and Titans, and to process Combat Booster materials.
Starbases used to plays an important role in the in-game economy, but now they are largely substituted by the new [[Upwell structures]]. It can still be used to store and refit ships, but the roles of refinery / moon ore mining, manufacturing / invention / reaction, jump bridge / cynosural field has been migrated to [[Upwell structures#Refineries|Refineries]], [[Upwell structures#Engineering_complexes|Engineering complexes]] and [[Navigation structures]] respectively.


A starbase is used in the following capacities:
As of 2023, a starbase is mainly used in the following capacities:
* To mine resources from moons
* To hold goods and materials in a time of war or for transportation.
* To hold goods and materials in a time of war or for transportation
* To give players a safe place to go when under fire because [[Upwell structures]] cannot [[Tethering|tether]] ships with an active weapon timer.
* To give players a safe place to go when under fire
* To choke strategic position with its fully automatic batteries.
* To provide an exclusive manufacturing or research center


Starbases are primarily used in security {{ColorSecurityRating|0.3}} and below systems for moon mining and reactions, for guarded safespots, and for ore refining. A starbase may also be run in security {{ColorSecurityRating|0.4}} to {{ColorSecurityRating|0.7}} systems with the moon mining and material reaction functionality disabled. Their effective use is limited to guarded safespots or manufacturing/R&D. Starbase ship manufacturing capabilities are also limited, in {{ColorSecurityRating|0.5}} or higher systems, to Large Assembly Arrays. This disallows the starbase from making anything larger than a Battleship in {{ColorSecurityRating|0.5}} or higher security.
Starbases are primarily used in security {{ColorSecurityRating|0.3}} and below systems for moon mining and reactions, for guarded safespots, and for ore refining. A starbase may also be run in security {{ColorSecurityRating|0.4}} to {{ColorSecurityRating|0.7}} systems with the moon mining and material reaction functionality disabled. Their effective use is limited to guarded safespots or manufacturing/R&D. Starbase ship manufacturing capabilities are also limited, in {{ColorSecurityRating|0.5}} or higher systems, to Large Assembly Arrays. This disallows the starbase from making anything larger than a Battleship in {{ColorSecurityRating|0.5}} or higher security.