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Setting up a planetary colony: Difference between revisions

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added how to deploy a command center.
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{{PlanetaryIndustryNav}}
{{PlanetaryIndustryNav}}
The purpose of [[Planetary Industry]] is to produce things from stuff you have extracted from planets and make money by selling it on the market.
This is a guide to set up colonies for [[Planetary Industry]].


To do anything on a planet, you need a Planetary Command Center matching that planet's type. Once you have deployed this from somewhere in space in the desired system, everything else can be done from anywhere in the universe until you export your items, which must be done in space in the same system as your colony. Picking up your items also must be done in space and uncloaked near either a Customs Office or a launched canister from your Command Center, depending on how you export your products.
There are eight types of planets in EVE: Barren, Gas, Ice, Lava, Oceanic, Plasma, Storm and Temperate. To do anything on a planet, you need a Planetary Command Center matching that planet's type.


Your Command Center provides Powergrid and CPU to your entire colony. This limits how many buildings you can put in a colony. Everything takes a certain amount of CPU and Powergrid, including the links between the buildings.
=== Deploying the command center ===
[[File:System information window.png|left|thumb|Solar system: Information]]
[[File:Planet information.png|left|frameless]]
To deploy the command center you need to have the command center-item in your cargo hold and have to be undocked in space in the same system as the planet you want to colonize. You can be tethered or cloaked for this step.
 
You can access the planet view by right-clicking a planet in the overview or any other list ans select "View planetary industry". You can get a list of avaible planets from opening the "Solar System: Information"by clicking on the systems name in the top left corner and select the "Orbital Bodies" tab. Each planet has their own information page accessed by the familiar[[File:Info button.png|frameless]]-icon. The only game-relevant attribute in this window is the radius and the extractable resources. It also has a button "View Planetary Industry" at the bottom.
 
Once you are in the planet view, you can drag and zoom to get a view from different angles. In the top-left corner are two tabs. "Build" and Scan". The scanning will be explained in [[Identifying valuable planets]]. To set up your colony you can use templates [to be added below] or go building-by-building.
 
The location of the Command Center is not relevant. In most cases it will not be connected to the rest of the colony and usually not used to export products from the planet. Your Command Center provides Powergrid and CPU to your entire colony. This limits how many buildings you can put in a colony. Everything takes a certain amount of CPU and Powergrid, including the links between the buildings. The Command center itself does not need to be connected by a link for this. However, if you double-click anywhere on the planet it will center the view on the Command Center, so having it close to the rest of the colony might make navigating back there easier.


If you are building a manufacturing-only colony, then you need processors and a way of getting things to and from the planetary surface.  You can put the colony in a small area, anywhere on your chosen planet.
If you are building a manufacturing-only colony, then you need processors and a way of getting things to and from the planetary surface.  You can put the colony in a small area, anywhere on your chosen planet.