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=Jump Bridges= | =Jump Bridges= | ||
Of all the ships with jump drives, [[Capital_Ship#Titans|Titans]] alone are able to fit a special module called the Jump Portal Generator. This allows them to transport other ships to a cynosural field, even if the other ships do not have jump drives of their own. Using the module requires the [[Skills:Science#Jump_Portal_Generation|Jump Portal Generation]] skill. The Titan's jump drive must lock onto a cynosural field | Of all the ships with jump drives, [[Capital_Ship#Titans|Titans]] alone are able to fit a special module called the Jump Portal Generator. This allows them to transport other ships to a cynosural field, even if the other ships do not have jump drives of their own. Using the module requires the [[Skills:Science#Jump_Portal_Generation|Jump Portal Generation]] skill. The Titan's jump drive must first lock onto a cynosural field within its jump range. Once it has done this, it can create a ''jump bridge'', which behaves something like a temporary stargate for the other ships in the Titan's fleet. The jump bridge stays open for one minute, and immobilizes the Titan holding it open. The act of opening the bridge costs 500 units of Strontium Clathrates, and when ships jump across the bridge, they consume fuel from the Titan's fuel bay. Opening the bridge does not cause the Titan to jump through. | ||
=Covert Cynosural Fields= | =Covert Cynosural Fields= | ||