Difference between revisions of "Vanguard Incursion fits"

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m (Forgot the delimiters for noinclude-portions and "hot-linking".)
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 +
<noinclude>
 
{{incursions_links}}
 
{{incursions_links}}
 
= Vanguard fittings =
 
= Vanguard fittings =
Line 9: Line 10:
  
 
= Minimum fits =
 
= Minimum fits =
Below are entry-level minimum fits suitable for people to try out incursions, even if they cannot fly the more appropriate battleships or advanced hulls.
+
Below are entry-level minimum fits suitable for people to try out incursions, even if they cannot fly the more appropriate advanced fits & hulls.  
 
 
Remember that these ships are by no means efficient ships and that you should train out of battlecruisers as soon as possible and upgrade logistics with tech two rigs and modules as soon as your skills allow you to.
 
 
 
We allow these ships in order to make it possible for new players to try out incursions, but they are vastly inferior to the recommended fits and in greater numbers pose a serious threat to fleet safety. Given the safety aspect of having sub-optimal ships in the fleet, it will be up to each individual fleet commander to decide how many battlecruisers the fleet can accommodate.
 
 
 
 
=== Logistics ===
 
=== Logistics ===
 +
The entry-level for logistics is pretty high, simply because they are the backbone of the fleet. Due to the limited number of capsuleers in the fleet each logistics pilot needs to be of a much higher caliber in order to keep the number of logistics ship to a minimum, allowing for as many damage dealers as possible.
 
===== Scimitar =====
 
===== Scimitar =====
 +
</noinclude>
 +
{{#ifeq:{{{1|Scimitar}}}|Scimitar|
 +
<!-- Beginning of the linkable section -->
 
{{ShipFitting|
 
{{ShipFitting|
 
ship=Scimitar|
 
ship=Scimitar|
 
shipTypeID=11978|
 
shipTypeID=11978|
 
fitName=Incursions (starter fit)|
 
fitName=Incursions (starter fit)|
fitID=Incursions-(starter-fit)|
+
fitID=Incursions--starter-fit-|
 
high1name=Large S95a Partial Shield Transporter|
 
high1name=Large S95a Partial Shield Transporter|
 
high1typeID=8641|
 
high1typeID=8641|
Line 40: Line 40:
 
mid5name=Cap Recharger II|
 
mid5name=Cap Recharger II|
 
mid5typeID=2032|
 
mid5typeID=2032|
low1name=Capacitor Power Relay II|
+
low1name=Beta Reactor Control: Capacitor Power Relay I|
low1typeID=1447|
+
low1typeID=8173|
low2name=Capacitor Power Relay II|
+
low2name=Beta Reactor Control: Capacitor Power Relay I|
low2typeID=1447|
+
low2typeID=8173|
low3name=Capacitor Power Relay II|
+
low3name=Beta Reactor Control: Capacitor Power Relay I|
low3typeID=1447|
+
low3typeID=8173|
low4name=Dark Blood Power Diagnostic System|
+
low4name=Beta Reactor Control: Capacitor Power Relay I|
low4typeID=14134|
+
low4typeID=8173|
 
drone1name=Light Shield Maintenance Bot I x1|
 
drone1name=Light Shield Maintenance Bot I x1|
 
drone1typeID=23719|
 
drone1typeID=23719|
Line 57: Line 57:
 
rig1name=Medium Ancillary Current Router I|
 
rig1name=Medium Ancillary Current Router I|
 
rig1typeID=31360|
 
rig1typeID=31360|
rig2name=Medium Capacitor Control Circuit I|
+
rig2name=Medium Ancillary Current Router I|
rig2typeID=31372|
+
rig2typeID=31360|
 
difficulty=1|
 
difficulty=1|
 
warsop=Y|
 
warsop=Y|
 
warsopReason=|
 
warsopReason=|
 
version=RET 1.1|
 
version=RET 1.1|
shipDNA=11978:8641;4:2032;2:2281;2:3841;1:1447;3:14134;1:31360;1:31372;1:23717;4:23719;1::|
+
shipDNA=11978:8641;4:2032;2:2281;2:3841;1:8173;4:31360;2:23717;4:23719;1::|
 
skills=|
 
skills=|
 
notes=}}
 
notes=}}
 +
<!-- End of the linkable section -->
 +
}}
 +
<noinclude>
 +
===== Basilisk =====
 +
</noinclude>
 +
{{#ifeq:{{{1|Basilisk}}}|Basilisk|
 +
<!-- Beginning of the linkable section -->
 
{{ShipFitting|
 
{{ShipFitting|
ship=Scimitar|
+
ship=Basilisk|
shipTypeID=11978|
+
shipTypeID=11985|
fitName=Incursions (alternative starter fit)|
+
fitName=Incursions (starter fit)|
fitID=Incursions-(alternative-starter-fit)|
+
fitID=Incursions-(starter-fit)|
 
high1name=Large S95a Partial Shield Transporter|
 
high1name=Large S95a Partial Shield Transporter|
 
high1typeID=8641|
 
high1typeID=8641|
Line 79: Line 86:
 
high4name=Large S95a Partial Shield Transporter|
 
high4name=Large S95a Partial Shield Transporter|
 
high4typeID=8641|
 
high4typeID=8641|
 +
high5name=Large 'Regard' Power Projector|
 +
high5typeID=16487|
 +
high6name=Large 'Regard' Power Projector|
 +
high6typeID=16487|
 
mid1name=Adaptive Invulnerability Field II|
 
mid1name=Adaptive Invulnerability Field II|
 
mid1typeID=2281|
 
mid1typeID=2281|
 
mid2name=Adaptive Invulnerability Field II|
 
mid2name=Adaptive Invulnerability Field II|
 
mid2typeID=2281|
 
mid2typeID=2281|
mid3name=Large Shield Extender II|
+
mid3name=EM Ward Field II|
mid3typeID=3841|
+
mid3typeID=2301|
mid4name=Cap Recharger II|
+
mid4name=Large Shield Extender II|
mid4typeID=2032|
+
mid4typeID=3841|
mid5name=Cap Recharger II|
+
mid5name=Experimental 10MN Afterburner I|
mid5typeID=2032|
+
mid5typeID=6005|
low1name=Capacitor Power Relay II|
+
low1name=Damage Control II|
low1typeID=1447|
+
low1typeID=2048|
low2name=Capacitor Power Relay II|
+
low2name=Power Diagnostic System II|
low2typeID=1447|
+
low2typeID=1541|
low3name=Capacitor Power Relay II|
+
drone1name=Light Shield Maintenance Bot I x5|
low3typeID=1447|
 
low4name=Capacitor Power Relay II|
 
low4typeID=1447|
 
drone1name=Light Shield Maintenance Bot I x1|
 
 
drone1typeID=23719|
 
drone1typeID=23719|
drone2name=Medium Shield Maintenance Bot I x4|
+
drone2name=open|
drone2typeID=23717|
 
 
drone3name=open|
 
drone3name=open|
 
drone4name=open|
 
drone4name=open|
Line 112: Line 118:
 
warsopReason=|
 
warsopReason=|
 
version=RET 1.1|
 
version=RET 1.1|
shipDNA=11978:8641;4:2032;2:2281;2:3841;1:1447;4:31360;2:23717;4:23719;1::|
+
shipDNA=11985:8641;4:16487;2:2281;2:2301;1:3841;1:6005;1:1541;1:2048;1:31360;2:23719;5::|
 
skills=|
 
skills=|
 
notes=}}
 
notes=}}
 +
<!-- End of the linkable section -->
 +
}}
 +
<noinclude>
 +
=== Battlecruisers ===
 +
Normally battlecruisers are ill suited for incursions due to low damage projection or lack of utility midslots.
 +
 +
We allow these ships in order to make it possible for new players to try out incursions, but they are vastly inferior to the recommended and advanced hulls & fits and in greater numbers pose a serious threat to fleet safety. Given the safety aspect of having sub-optimal ships in the fleet, it will be up to each individual fleet commander to decide how many battlecruisers the fleet can accommodate.
  
===== Basilisk =====
+
The following fits will have a '''Phased Weapon Navigation Array Generation Extron''' modules instead of '''Federation Navy Stasis Webifier''' modules due to the limitations on faction modules during war. If we're currently not at war and you have the CPU to spare, the target painter module should be upgraded to a web (with the exception of the Drake).
 +
{{example|Remember that these ships are by no means efficient ships and that you should train out of battlecruisers and into something better as soon as your skills allow you to.}}
 +
===== Hurricane =====
 +
</noinclude>
 +
{{#ifeq:{{{1|Hurricane}}}|Hurricane|
 +
<!-- Beginning of the linkable section -->
 
{{ShipFitting|
 
{{ShipFitting|
ship=Basilisk|
+
ship=Hurricane|
shipTypeID=11985|
+
shipTypeID=24702|
fitName=Incursions (starter fit)|
+
fitName=Incursions (shield with autocannons)|
fitID=Incursions-(starter-fit)|
+
fitID=Incursions-(shield-with-autocannons)|
high1name=Large S95a Partial Shield Transporter|
+
high1name=425mm Medium 'Scout' Autocannon I|
high1typeID=8641|
+
high1typeID=9135|
high2name=Large S95a Partial Shield Transporter|
+
high2name=425mm Medium 'Scout' Autocannon I|
high2typeID=8641|
+
high2typeID=9135|
high3name=Large S95a Partial Shield Transporter|
+
high3name=425mm Medium 'Scout' Autocannon I|
high3typeID=8641|
+
high3typeID=9135|
high4name=Large S95a Partial Shield Transporter|
+
high4name=425mm Medium 'Scout' Autocannon I|
high4typeID=8641|
+
high4typeID=9135|
high5name=Large 'Regard' Power Projector|
+
high5name=425mm Medium 'Scout' Autocannon I|
high5typeID=16487|
+
high5typeID=9135|
high6name=Large 'Regard' Power Projector|
+
high6name=425mm Medium 'Scout' Autocannon I|
high6typeID=16487|
+
high6typeID=9135|
mid1name=Adaptive Invulnerability Field II|
+
high7name=Drone Link Augmentor I|
mid1typeID=2281|
+
high7typeID=23527|
 +
mid1name=Large Shield Extender II|
 +
mid1typeID=3841|
 
mid2name=Adaptive Invulnerability Field II|
 
mid2name=Adaptive Invulnerability Field II|
 
mid2typeID=2281|
 
mid2typeID=2281|
mid3name=EM Ward Field II|
+
mid3name=Adaptive Invulnerability Field II|
mid3typeID=2301|
+
mid3typeID=2281|
mid4name=Large Shield Extender II|
+
mid4name=EM Ward Field II|
mid4typeID=3841|
+
mid4typeID=2301|
mid5name=Experimental 10MN Afterburner I|
+
low1name=Gyrostabilizer II|
mid5typeID=6005|
+
low1typeID=519|
low1name=Damage Control II|
+
low2name=Gyrostabilizer II|
low1typeID=2048|
+
low2typeID=519|
low2name=Power Diagnostic System II|
+
low3name=Gyrostabilizer II|
low2typeID=1541|
+
low3typeID=519|
drone1name=Light Shield Maintenance Bot I x5|
+
low4name=Tracking Enhancer II|
drone1typeID=23719|
+
low4typeID=1999|
 +
low5name=Tracking Enhancer II|
 +
low5typeID=1999|
 +
low6name=Damage Control II|
 +
low6typeID=2048|
 +
drone1name=Hobgoblin II x6|
 +
drone1typeID=2456|
 
drone2name=open|
 
drone2name=open|
 
drone3name=open|
 
drone3name=open|
 
drone4name=open|
 
drone4name=open|
 
drone5name=open|
 
drone5name=open|
rig1name=Medium Ancillary Current Router I|
+
charge1name=Republic Fleet EMP M x32000|
rig1typeID=31360|
+
charge1typeID=21896|
rig2name=Medium Ancillary Current Router I|
+
charge2name=open|
rig2typeID=31360|
+
charge3name=open|
difficulty=1|
+
charge4name=open|
 +
charge5name=open|
 +
rig1name=Medium Anti-Thermal Screen Reinforcer I|
 +
rig1typeID=31754|
 +
rig2name=Medium Projectile Burst Aerator I|
 +
rig2typeID=31670|
 +
rig3name=Medium Core Defense Field Extender I|
 +
rig3typeID=31790|
 +
difficulty=1|
 
warsop=Y|
 
warsop=Y|
 
warsopReason=|
 
warsopReason=|
 
version=RET 1.1|
 
version=RET 1.1|
shipDNA=11985:8641;4:16487;2:2281;2:2301;1:3841;1:6005;1:1541;1:2048;1:31360;2:23719;5::|
+
shipDNA=24702:9135;6:23527;1:2281;2:2301;1:3841;1:519;3:1999;2:2048;1:31670;1:31754;1:31790;1:2456;6:21896;32000::|
 
skills=|
 
skills=|
 
notes=}}
 
notes=}}
 
+
<!-- End of the linkable section -->
=== Battlecruisers ===
+
}}
The following fits will have target painter modules instead of '''Federation Navy Stasis Webifier''' modules due to the limitations on faction modules during war. If we're currently not at war and you have the CPU to spare, the target painter modules should be upgraded to a web (with the exception of the Drake).
+
<noinclude>
 
+
===== Harbinger =====
===== Hurricane =====
+
</noinclude>
{{#ifeq:{{{1|Hurricane}}}|Hurricane|
+
{{#ifeq:{{{1|Harbinger}}}|Harbinger|
 
<!-- Beginning of the linkable section -->
 
<!-- Beginning of the linkable section -->
 
{{ShipFitting|
 
{{ShipFitting|
ship=Hurricane|
+
ship=Harbinger|
shipTypeID=24702|
+
shipTypeID=24696|
fitName=Incursions (shield with autocannons)|
+
fitName=Incursions (shield with pulses)|
fitID=Incursions-(shield-with-autocannons)|
+
fitID=Incursions-(shield-with-pulses)|
high1name=425mm Medium 'Scout' Autocannon I|
+
high1name=Heavy Modulated Pulse Energy Beam I|
high1typeID=9135|
+
high1typeID=6923|
high2name=425mm Medium 'Scout' Autocannon I|
+
high2name=Heavy Modulated Pulse Energy Beam I|
high2typeID=9135|
+
high2typeID=6923|
high3name=425mm Medium 'Scout' Autocannon I|
+
high3name=Heavy Modulated Pulse Energy Beam I|
high3typeID=9135|
+
high3typeID=6923|
high4name=425mm Medium 'Scout' Autocannon I|
+
high4name=Heavy Modulated Pulse Energy Beam I|
high4typeID=9135|
+
high4typeID=6923|
high5name=425mm Medium 'Scout' Autocannon I|
+
high5name=Heavy Modulated Pulse Energy Beam I|
high5typeID=9135|
+
high5typeID=6923|
high6name=425mm Medium 'Scout' Autocannon I|
+
high6name=Heavy Modulated Pulse Energy Beam I|
high6typeID=9135|
+
high6typeID=6923|
high7name=Drone Link Augmentor I|
+
high7name=open|
high7typeID=23527|
+
mid1name=Adaptive Invulnerability Field II|
mid1name=Large Shield Extender II|
+
mid1typeID=2281|
mid1typeID=3841|
 
 
mid2name=Adaptive Invulnerability Field II|
 
mid2name=Adaptive Invulnerability Field II|
 
mid2typeID=2281|
 
mid2typeID=2281|
mid3name=Adaptive Invulnerability Field II|
+
mid3name=Large Shield Extender II|
mid3typeID=2281|
+
mid3typeID=3841|
mid4name=EM Ward Field II|
+
mid4name=EM Ward Amplifier II|
mid4typeID=2301|
+
mid4typeID=2553|
low1name=Gyrostabilizer II|
+
low1name=Heat Sink II|
low1typeID=519|
+
low1typeID=2364|
low2name=Gyrostabilizer II|
+
low2name=Heat Sink II|
low2typeID=519|
+
low2typeID=2364|
low3name=Gyrostabilizer II|
+
low3name=Heat Sink II|
low3typeID=519|
+
low3typeID=2364|
 
low4name=Tracking Enhancer II|
 
low4name=Tracking Enhancer II|
 
low4typeID=1999|
 
low4typeID=1999|
Line 211: Line 244:
 
low6name=Damage Control II|
 
low6name=Damage Control II|
 
low6typeID=2048|
 
low6typeID=2048|
drone1name=Hobgoblin II x6|
+
drone1name=Hobgoblin II x5|
 
drone1typeID=2456|
 
drone1typeID=2456|
drone2name=open|
+
drone2name=Medium Shield Maintenance Bot I x5|
 +
drone2typeID=23717|
 
drone3name=open|
 
drone3name=open|
 
drone4name=open|
 
drone4name=open|
 
drone5name=open|
 
drone5name=open|
charge1name=Republic Fleet EMP M x32000|
+
charge1name=Imperial Navy Multifrequency M x14|
charge1typeID=21896|
+
charge1typeID=23089|
charge2name=open|
+
charge2name=Imperial Navy Standard M x14|
charge3name=open|
+
charge2typeID=23097|
 +
charge3name=Imperial Navy Radio M x14|
 +
charge3typeID=23103|
 
charge4name=open|
 
charge4name=open|
 
charge5name=open|
 
charge5name=open|
rig1name=Medium Anti-Thermal Screen Reinforcer I|
+
rig1name=Medium Core Defense Field Extender I|
rig1typeID=31754|
+
rig1typeID=31790|
rig2name=Medium Projectile Burst Aerator I|
+
rig2name=Medium Core Defense Field Extender I|
rig2typeID=31670|
+
rig2typeID=31790|
rig3name=Medium Core Defense Field Extender I|
+
rig3name=Medium Anti-Thermal Screen Reinforcer I|
rig3typeID=31790|
+
rig3typeID=31754|
 
difficulty=1|
 
difficulty=1|
 
warsop=Y|
 
warsop=Y|
 
warsopReason=|
 
warsopReason=|
 
version=RET 1.1|
 
version=RET 1.1|
shipDNA=24702:9135;6:23527;1:2281;2:2301;1:3841;1:519;3:1999;2:2048;1:31670;1:31754;1:31790;1:2456;6:21896;32000::|
+
shipDNA=24696:6923;6:2281;2:2553;1:3841;1:1999;2:2048;1:2364;3:31754;1:31790;2:2456;5:23717;5:23089;14:23097;14:23103;14::|
skills=|
+
skills=EM Shield Compensation III or IV|
 
notes=}}
 
notes=}}
 
<!-- End of the linkable section -->
 
<!-- End of the linkable section -->
 
}}
 
}}
 
+
<noinclude>
===== Harbinger =====
+
===== Brutix =====
 +
</noinclude>
 +
{{#ifeq:{{{1|Brutix}}}|Brutix|
 +
<!-- Beginning of the linkable section -->
 
{{ShipFitting|
 
{{ShipFitting|
ship=Harbinger|
+
ship=Brutix|
shipTypeID=24696|
+
shipTypeID=16229|
fitName=Incursions (shield with pulses)|
+
fitName=Incursions (shield with railguns)|
fitID=Incursions-(shield-with-pulses)|
+
fitID=Incursions-(shield-with-railguns)|
high1name=Heavy Modulated Pulse Energy Beam I|
+
high1name=250mm Prototype Gauss Gun|
high1typeID=6923|
+
high1typeID=7367|
high2name=Heavy Modulated Pulse Energy Beam I|
+
high2name=250mm Prototype Gauss Gun|
high2typeID=6923|
+
high2typeID=7367|
high3name=Heavy Modulated Pulse Energy Beam I|
+
high3name=250mm Prototype Gauss Gun|
high3typeID=6923|
+
high3typeID=7367|
high4name=Heavy Modulated Pulse Energy Beam I|
+
high4name=250mm Prototype Gauss Gun|
high4typeID=6923|
+
high4typeID=7367|
high5name=Heavy Modulated Pulse Energy Beam I|
+
high5name=250mm Prototype Gauss Gun|
high5typeID=6923|
+
high5typeID=7367|
high6name=Heavy Modulated Pulse Energy Beam I|
+
high6name=250mm Prototype Gauss Gun|
high6typeID=6923|
+
high6typeID=7367|
 
high7name=open|
 
high7name=open|
mid1name=Adaptive Invulnerability Field II|
+
mid1name=Large Shield Extender II|
mid1typeID=2281|
+
mid1typeID=3841|
 
mid2name=Adaptive Invulnerability Field II|
 
mid2name=Adaptive Invulnerability Field II|
 
mid2typeID=2281|
 
mid2typeID=2281|
mid3name=Large Shield Extender II|
+
mid3name=Adaptive Invulnerability Field II|
mid3typeID=3841|
+
mid3typeID=2281|
mid4name=EM Ward Amplifier II|
+
mid4name=EM Ward Field II|
mid4typeID=2553|
+
mid4typeID=2301|
low1name=Heat Sink II|
+
low1name=Magnetic Field Stabilizer II|
low1typeID=2364|
+
low1typeID=10190|
low2name=Heat Sink II|
+
low2name=Magnetic Field Stabilizer II|
low2typeID=2364|
+
low2typeID=10190|
low3name=Heat Sink II|
+
low3name=Magnetic Field Stabilizer II|
low3typeID=2364|
+
low3typeID=10190|
 
low4name=Tracking Enhancer II|
 
low4name=Tracking Enhancer II|
 
low4typeID=1999|
 
low4typeID=1999|
Line 278: Line 317:
 
low6name=Damage Control II|
 
low6name=Damage Control II|
 
low6typeID=2048|
 
low6typeID=2048|
drone1name=Hobgoblin II x5|
+
drone1name=Hobgoblin II x10|
 
drone1typeID=2456|
 
drone1typeID=2456|
drone2name=Medium Shield Maintenance Bot I x5|
+
drone2name=open|
drone2typeID=23717|
 
 
drone3name=open|
 
drone3name=open|
 
drone4name=open|
 
drone4name=open|
 
drone5name=open|
 
drone5name=open|
charge1name=Imperial Navy Multifrequency M x14|
+
charge1name=Caldari Navy Antimatter Charge M x18000|
charge1typeID=23089|
+
charge1typeID=23025|
charge2name=Imperial Navy Standard M x14|
+
charge2name=Caldari Navy Thorium Charge M x18000|
charge2typeID=23097|
+
charge2typeID=23031|
charge3name=Imperial Navy Radio M x14|
+
charge3name=open|
charge3typeID=23103|
 
 
charge4name=open|
 
charge4name=open|
 
charge5name=open|
 
charge5name=open|
Line 303: Line 340:
 
warsopReason=|
 
warsopReason=|
 
version=RET 1.1|
 
version=RET 1.1|
shipDNA=24696:6923;6:2281;2:2553;1:3841;1:1999;2:2048;1:2364;3:31754;1:31790;2:2456;5:23717;5:23089;14:23097;14:23103;14::|
+
shipDNA=16229:7367;6:2281;2:2301;1:3841;1:1999;2:2048;1:10190;3:31754;1:31790;2:2456;10:23025;18000:23031;18000::|
skills=EM Shield Compensation III or IV|
+
skills=|
 
notes=}}
 
notes=}}
 
+
<!-- End of the linkable section -->
===== Brutix =====
+
}}
 +
<noinclude>
 +
===== Myrmidon =====
 +
</noinclude>
 +
{{#ifeq:{{{1|Myrmidon}}}|Myrmidon|
 +
<!-- Beginning of the linkable section -->
 
{{ShipFitting|
 
{{ShipFitting|
ship=Brutix|
+
ship=Myrmidon|
shipTypeID=16229|
+
shipTypeID=24700|
 
fitName=Incursions (shield with railguns)|
 
fitName=Incursions (shield with railguns)|
 
fitID=Incursions-(shield-with-railguns)|
 
fitID=Incursions-(shield-with-railguns)|
Line 323: Line 365:
 
high5name=250mm Prototype Gauss Gun|
 
high5name=250mm Prototype Gauss Gun|
 
high5typeID=7367|
 
high5typeID=7367|
high6name=250mm Prototype Gauss Gun|
 
high6typeID=7367|
 
high7name=open|
 
 
mid1name=Large Shield Extender II|
 
mid1name=Large Shield Extender II|
 
mid1typeID=3841|
 
mid1typeID=3841|
Line 334: Line 373:
 
mid4name=EM Ward Field II|
 
mid4name=EM Ward Field II|
 
mid4typeID=2301|
 
mid4typeID=2301|
 +
mid5name=Phased Weapon Navigation Array Generation Extron|
 +
mid5typeID=19814|
 
low1name=Magnetic Field Stabilizer II|
 
low1name=Magnetic Field Stabilizer II|
 
low1typeID=10190|
 
low1typeID=10190|
Line 348: Line 389:
 
drone1name=Hobgoblin II x10|
 
drone1name=Hobgoblin II x10|
 
drone1typeID=2456|
 
drone1typeID=2456|
drone2name=open|
+
drone2name=Heavy Shield Maintenance Bot I x4|
drone3name=open|
+
drone2typeID=22765|
 +
drone3name=Valkyrie II x5|
 +
drone3typeID=21640|
 
drone4name=open|
 
drone4name=open|
 
drone5name=open|
 
drone5name=open|
charge1name=Caldari Navy Antimatter Charge M x18000|
+
charge1name=Caldari Navy Antimatter Charge M x15000|
 
charge1typeID=23025|
 
charge1typeID=23025|
charge2name=Caldari Navy Thorium Charge M x18000|
+
charge2name=Caldari Navy Thorium Charge M x15000|
 
charge2typeID=23031|
 
charge2typeID=23031|
 
charge3name=open|
 
charge3name=open|
Line 369: Line 412:
 
warsopReason=|
 
warsopReason=|
 
version=RET 1.1|
 
version=RET 1.1|
shipDNA=16229:7367;6:2281;2:2301;1:3841;1:1999;2:2048;1:10190;3:31754;1:31790;2:2456;10:23025;18000:23031;18000::|
+
shipDNA=24700:7367;5:2281;2:2301;1:3841;1:19814;1:1999;2:2048;1:10190;3:31754;1:31790;2:2456;10:21640;5:22765;4:23025;15000:23031;15000::|
 
skills=|
 
skills=|
 
notes=}}
 
notes=}}
 
+
<!-- End of the linkable section -->
===== Myrmidon =====
+
}}
 +
<noinclude>
 +
===== Ferox =====
 +
</noinclude>
 +
{{#ifeq:{{{1|Ferox}}}|Ferox|
 +
<!-- Beginning of the linkable section -->
 
{{ShipFitting|
 
{{ShipFitting|
ship=Myrmidon|
+
ship=Ferox|
shipTypeID=24700|
+
shipTypeID=16227|
 
fitName=Incursions (shield with railguns)|
 
fitName=Incursions (shield with railguns)|
 
fitID=Incursions-(shield-with-railguns)|
 
fitID=Incursions-(shield-with-railguns)|
Line 389: Line 437:
 
high5name=250mm Prototype Gauss Gun|
 
high5name=250mm Prototype Gauss Gun|
 
high5typeID=7367|
 
high5typeID=7367|
mid1name=Large Shield Extender II|
+
high6name=250mm Prototype Gauss Gun|
mid1typeID=3841|
+
high6typeID=7367|
mid2name=Adaptive Invulnerability Field II|
+
high7name=250mm Prototype Gauss Gun|
mid2typeID=2281|
+
high7typeID=7367|
mid3name=Adaptive Invulnerability Field II|
+
high8name=Drone Link Augmentor I|
mid3typeID=2281|
+
high8typeID=23527|
mid4name=EM Ward Field II|
+
mid1name=F-90 Positional Sensor Subroutines|
mid4typeID=2301|
+
mid1typeID=6160|
mid5name=Phased Weapon Navigation Array Generation Extron|
+
mid2name=Phased Weapon Navigation Array Generation Extron|
mid5typeID=19814|
+
mid2typeID=19814|
 +
mid3name=Large Shield Extender II|
 +
mid3typeID=3841|
 +
mid4name=Adaptive Invulnerability Field II|
 +
mid4typeID=2281|
 +
mid5name=Adaptive Invulnerability Field II|
 +
mid5typeID=2281|
 
low1name=Magnetic Field Stabilizer II|
 
low1name=Magnetic Field Stabilizer II|
 
low1typeID=10190|
 
low1typeID=10190|
Line 405: Line 459:
 
low3name=Magnetic Field Stabilizer II|
 
low3name=Magnetic Field Stabilizer II|
 
low3typeID=10190|
 
low3typeID=10190|
low4name=Tracking Enhancer II|
+
low4name=Damage Control II|
low4typeID=1999|
+
low4typeID=2048|
low5name=Tracking Enhancer II|
+
drone1name=Hobgoblin II x5|
low5typeID=1999|
 
low6name=Damage Control II|
 
low6typeID=2048|
 
drone1name=Hobgoblin II x10|
 
 
drone1typeID=2456|
 
drone1typeID=2456|
drone2name=Heavy Shield Maintenance Bot I x4|
+
drone2name=open|
drone2typeID=22765|
+
drone3name=open|
drone3name=Valkyrie II x5|
 
drone3typeID=21640|
 
 
drone4name=open|
 
drone4name=open|
 
drone5name=open|
 
drone5name=open|
charge1name=Caldari Navy Antimatter Charge M x15000|
+
charge1name=Scan Resolution Script x1|
charge1typeID=23025|
+
charge1typeID=29011|
charge2name=Caldari Navy Thorium Charge M x15000|
+
charge2name=Caldari Navy Antimatter Charge M x18000|
charge2typeID=23031|
+
charge2typeID=23025|
charge3name=open|
+
charge3name=Caldari Navy Lead Charge M x18000|
 +
charge3typeID=23033|
 
charge4name=open|
 
charge4name=open|
 
charge5name=open|
 
charge5name=open|
rig1name=Medium Core Defense Field Extender I|
+
rig1name=Medium Ancillary Current Router I|
rig1typeID=31790|
+
rig1typeID=31360|
 
rig2name=Medium Core Defense Field Extender I|
 
rig2name=Medium Core Defense Field Extender I|
 
rig2typeID=31790|
 
rig2typeID=31790|
rig3name=Medium Anti-Thermal Screen Reinforcer I|
+
rig3name=Medium Anti-EM Screen Reinforcer I|
rig3typeID=31754|
+
rig3typeID=31718|
 
difficulty=1|
 
difficulty=1|
 
warsop=Y|
 
warsop=Y|
 
warsopReason=|
 
warsopReason=|
 
version=RET 1.1|
 
version=RET 1.1|
shipDNA=24700:7367;5:2281;2:2301;1:3841;1:19814;1:1999;2:2048;1:10190;3:31754;1:31790;2:2456;10:21640;5:22765;4:23025;15000:23031;15000::|
+
shipDNA=16227:7367;7:23527;1:2281;2:3841;1:6160;1:19814;1:2048;1:10190;3:31360;1:31718;1:31790;1:2456;5:23025;18000:23033;18000:29011;1::|
 
skills=|
 
skills=|
 
notes=}}
 
notes=}}
 
+
<!-- End of the linkable section -->
===== Ferox =====
+
}}
 +
<noinclude>
 +
===== Drake =====
 +
</noinclude>
 +
{{#ifeq:{{{1|Drake}}}|Drake|
 +
<!-- Beginning of the linkable section -->
 
{{ShipFitting|
 
{{ShipFitting|
ship=Ferox|
+
ship=Drake|
shipTypeID=16227|
+
shipTypeID=24698|
fitName=Incursions (shield with railguns)|
+
fitName=Incursions (shield with heavy missiles)|
fitID=Incursions-(shield-with-railguns)|
+
fitID=Incursions-(shield-with-heavy-missiles)|
high1name=250mm Prototype Gauss Gun|
+
high1name='Arbalest' Heavy Missile Launcher|
high1typeID=7367|
+
high1typeID=8105|
high2name=250mm Prototype Gauss Gun|
+
high2name='Arbalest' Heavy Missile Launcher|
high2typeID=7367|
+
high2typeID=8105|
high3name=250mm Prototype Gauss Gun|
+
high3name='Arbalest' Heavy Missile Launcher|
high3typeID=7367|
+
high3typeID=8105|
high4name=250mm Prototype Gauss Gun|
+
high4name='Arbalest' Heavy Missile Launcher|
high4typeID=7367|
+
high4typeID=8105|
high5name=250mm Prototype Gauss Gun|
+
high5name='Arbalest' Heavy Missile Launcher|
high5typeID=7367|
+
high5typeID=8105|
high6name=250mm Prototype Gauss Gun|
+
high6name='Arbalest' Heavy Missile Launcher|
high6typeID=7367|
+
high6typeID=8105|
high7name=250mm Prototype Gauss Gun|
+
high7name=open|
high7typeID=7367|
 
high8name=Drone Link Augmentor I|
 
high8typeID=23527|
 
 
mid1name=F-90 Positional Sensor Subroutines|
 
mid1name=F-90 Positional Sensor Subroutines|
 
mid1typeID=6160|
 
mid1typeID=6160|
 
mid2name=Phased Weapon Navigation Array Generation Extron|
 
mid2name=Phased Weapon Navigation Array Generation Extron|
 
mid2typeID=19814|
 
mid2typeID=19814|
mid3name=Large Shield Extender II|
+
mid3name=Phased Weapon Navigation Array Generation Extron|
mid3typeID=3841|
+
mid3typeID=19814|
mid4name=Adaptive Invulnerability Field II|
+
mid4name=Large Shield Extender II|
mid4typeID=2281|
+
mid4typeID=3841|
 
mid5name=Adaptive Invulnerability Field II|
 
mid5name=Adaptive Invulnerability Field II|
 
mid5typeID=2281|
 
mid5typeID=2281|
low1name=Magnetic Field Stabilizer II|
+
mid6name=Adaptive Invulnerability Field II|
low1typeID=10190|
+
mid6typeID=2281|
low2name=Magnetic Field Stabilizer II|
+
low1name=Ballistic Control System II|
low2typeID=10190|
+
low1typeID=22291|
low3name=Magnetic Field Stabilizer II|
+
low2name=Ballistic Control System II|
low3typeID=10190|
+
low2typeID=22291|
 +
low3name=Ballistic Control System II|
 +
low3typeID=22291|
 
low4name=Damage Control II|
 
low4name=Damage Control II|
 
low4typeID=2048|
 
low4typeID=2048|
Line 488: Line 541:
 
charge1name=Scan Resolution Script x1|
 
charge1name=Scan Resolution Script x1|
 
charge1typeID=29011|
 
charge1typeID=29011|
charge2name=Caldari Navy Antimatter Charge M x18000|
+
charge2name=Caldari Navy Scourge Heavy Missile x14000|
charge2typeID=23025|
+
charge2typeID=27441|
charge3name=Caldari Navy Lead Charge M x18000|
+
charge3name=open|
charge3typeID=23033|
 
 
charge4name=open|
 
charge4name=open|
 
charge5name=open|
 
charge5name=open|
rig1name=Medium Ancillary Current Router I|
+
rig1name=Medium Anti-EM Screen Reinforcer I|
rig1typeID=31360|
+
rig1typeID=31718|
rig2name=Medium Core Defense Field Extender I|
+
rig2name=Medium Warhead Rigor Catalyst I|
rig2typeID=31790|
+
rig2typeID=31646|
rig3name=Medium Anti-EM Screen Reinforcer I|
+
rig3name=Medium Warhead Rigor Catalyst I|
rig3typeID=31718|
+
rig3typeID=31646|
 
difficulty=1|
 
difficulty=1|
 
warsop=Y|
 
warsop=Y|
 
warsopReason=|
 
warsopReason=|
 
version=RET 1.1|
 
version=RET 1.1|
shipDNA=16227:7367;7:23527;1:2281;2:3841;1:6160;1:19814;1:2048;1:10190;3:31360;1:31718;1:31790;1:2456;5:23025;18000:23033;18000:29011;1::|
+
shipDNA=24698:8105;6:2281;2:3841;1:6160;1:19814;2:2048;1:22291;3:31646;2:31718;1:2456;5:27441;14000:29011;1::|
 
skills=|
 
skills=|
 
notes=}}
 
notes=}}
 
+
<!-- End of the linkable section -->
===== Drake =====
+
}}
 +
<noinclude>
 +
=== Hacker ===
 +
Hacking is required for one of the vanguard sites, the [[Override Transfer Array]]. A cheap ship on an alt is preferred, as there is little to gain by using more advanced hulls.
 +
===== Heron =====
 +
It doesn't necessarily need to be a [[Heron]], but it is one of the most useful ships and the basics for fitting a hacker remains the same regardless of hull. Microwarpdrive and as many Codebreaker modules as you can fit.
 +
</noinclude>
 +
{{#ifeq:{{{1|Heron}}}|Heron|
 +
<!-- Beginning of the linkable section -->
 
{{ShipFitting|
 
{{ShipFitting|
ship=Drake|
+
ship=Heron|
shipTypeID=24698|
+
shipTypeID=605|
fitName=Incursions (shield with heavy missiles)|
+
fitName=Incursions (hacker)|
fitID=Incursions-(shield-with-heavy-missiles)|
+
fitID=Incursions-(hacker)|
high1name='Arbalest' Heavy Missile Launcher|
+
high1name=open|
high1typeID=8105|
+
high2name=open|
high2name='Arbalest' Heavy Missile Launcher|
+
high3name=open|
high2typeID=8105|
+
mid1name=Codebreaker I|
high3name='Arbalest' Heavy Missile Launcher|
+
mid1typeID=22175|
high3typeID=8105|
+
mid2name=Codebreaker I|
high4name='Arbalest' Heavy Missile Launcher|
+
mid2typeID=22175|
high4typeID=8105|
+
mid3name=Codebreaker I|
high5name='Arbalest' Heavy Missile Launcher|
+
mid3typeID=22175|
high5typeID=8105|
+
mid4name=Codebreaker I|
high6name='Arbalest' Heavy Missile Launcher|
+
mid4typeID=22175|
high6typeID=8105|
+
mid5name=1MN Microwarpdrive I|
high7name=open|
+
mid5typeID=434|
mid1name=F-90 Positional Sensor Subroutines|
+
low1name=Nanofiber Internal Structure I|
mid1typeID=6160|
+
low1typeID=2603|
mid2name=Phased Weapon Navigation Array Generation Extron|
+
low2name=Nanofiber Internal Structure I|
mid2typeID=19814|
+
low2typeID=2603|
mid3name=Phased Weapon Navigation Array Generation Extron|
+
drone1name=open|
mid3typeID=19814|
+
drone2name=open|
mid4name=Large Shield Extender II|
+
drone3name=open|
mid4typeID=3841|
+
drone4name=open|
mid5name=Adaptive Invulnerability Field II|
+
drone5name=open|
mid5typeID=2281|
+
rig1name=Small Memetic Algorithm Bank I|
mid6name=Adaptive Invulnerability Field II|
+
rig1typeID=31238|
mid6typeID=2281|
+
rig2name=Small Memetic Algorithm Bank I|
low1name=Ballistic Control System II|
+
rig2typeID=31238|
low1typeID=22291|
+
rig3name=open|
low2name=Ballistic Control System II|
+
difficulty=0|
low2typeID=22291|
+
warsop=Y|
low3name=Ballistic Control System II|
+
warsopReason=|
low3typeID=22291|
+
version=RET 1.1|
low4name=Damage Control II|
+
shipDNA=605:434;1:22175;4:2603;2:31238;2::|
low4typeID=2048|
+
skills=Hacking I or higher|
drone1name=Hobgoblin II x5|
+
notes=}}
drone1typeID=2456|
+
<!-- End of the linkable section -->
drone2name=open|
+
}}
drone3name=open|
+
<noinclude>
drone4name=open|
+
= Recommended fits =
drone5name=open|
+
These fits are recommended fits, able to contribute to fleet efficiency with decent damage projection, utility modules and drones.
charge1name=Scan Resolution Script x1|
+
=== Logistics ===
charge1typeID=29011|
+
In addition to repairing the fleet, logistics can also provide much needed utility once they've trained '''Logistics V''' and freed up some midslots.
charge2name=Caldari Navy Scourge Heavy Missile x14000|
 
charge2typeID=27441|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Anti-EM Screen Reinforcer I|
 
rig1typeID=31718|
 
rig2name=Medium Warhead Rigor Catalyst I|
 
rig2typeID=31646|
 
rig3name=Medium Warhead Rigor Catalyst I|
 
rig3typeID=31646|
 
difficulty=1|
 
warsop=Y|
 
warsopReason=|
 
version=RET 1.1|
 
shipDNA=24698:8105;6:2281;2:3841;1:6160;1:19814;2:2048;1:22291;3:31646;2:31718;1:2456;5:27441;14000:29011;1::|
 
skills=|
 
notes=}}
 
  
=== Hacker ===
+
===== Scimitar =====
Hacking is required for one of the vanguard sites, the [[Override Transfer Array]]. A cheap ship on an alt is preferred, as there is little to gain by using more advanced hulls.
+
</noinclude>
 
+
{{#ifeq:{{{1|Scimitar}}}|Scimitar|
It doesn't necessarily need to be a [[Heron]], but it is one of the most useful ships and the basics for fitting a hacker remains the same regardless of hull. Microwarpdrive and as many Codebreaker modules as you can fit.
+
<!-- Beginning of the linkable section -->
 
 
===== Heron =====
 
 
{{ShipFitting|
 
{{ShipFitting|
ship=Heron|
+
ship=Scimitar|
shipTypeID=605|
+
shipTypeID=11978|
fitName=Incursions (hacker)|
+
fitName=Incursions (two links without implants)|
fitID=Incursions-(hacker)|
+
fitID=Incursions-(two-links-without-implants)|
high1name=open|
+
high1name=Large Shield Transporter II|
high2name=open|
+
high1typeID=3608|
high3name=open|
+
high2name=Large Shield Transporter II|
mid1name=Codebreaker I|
+
high2typeID=3608|
mid1typeID=22175|
+
high3name=Large Shield Transporter II|
mid2name=Codebreaker I|
+
high3typeID=3608|
mid2typeID=22175|
+
high4name=Large Shield Transporter II|
mid3name=Codebreaker I|
+
high4typeID=3608|
mid3typeID=22175|
+
mid1name=Adaptive Invulnerability Field II|
mid4name=Codebreaker I|
+
mid1typeID=2281|
mid4typeID=22175|
+
mid2name=Adaptive Invulnerability Field II|
mid5name=1MN Microwarpdrive I|
+
mid2typeID=2281|
mid5typeID=434|
+
mid3name=Republic Fleet Large Shield Extender|
low1name=Nanofiber Internal Structure I|
+
mid3typeID=31932|
low1typeID=2603|
+
mid4name=Tracking Link II|
low2name=Nanofiber Internal Structure I|
+
mid4typeID=2104|
low2typeID=2603|
+
mid5name=Tracking Link II|
drone1name=open|
+
mid5typeID=2104|
drone2name=open|
+
low1name=Capacitor Power Relay II|
drone3name=open|
+
low1typeID=1447|
drone4name=open|
+
low2name=Capacitor Power Relay II|
drone5name=open|
+
low2typeID=1447|
rig1name=Small Memetic Algorithm Bank I|
+
low3name=Capacitor Power Relay II|
rig1typeID=31238|
+
low3typeID=1447|
rig2name=Small Memetic Algorithm Bank I|
+
low4name=Capacitor Power Relay II|
rig2typeID=31238|
+
low4typeID=1447|
rig3name=open|
+
drone1name=Light Shield Maintenance Bot II x1|
difficulty=0|
+
drone1typeID=28203|
warsop=Y|
+
drone2name=Medium Shield Maintenance Bot II x4|
warsopReason=|
+
drone2typeID=28207|
version=RET 1.1|
+
drone3name=open|
shipDNA=605:434;1:22175;4:2603;2:31238;2::|
+
drone4name=open|
skills=Hacking I or higher|
+
drone5name=open|
notes=}}
+
charge1name=Tracking Speed Script x2|
 
+
charge1typeID=29001|
= Recommended fits =
+
charge2name=Optimal Range Script x2|
These fits are recommended fits, able to contribute to fleet efficiency with decent damage projection, utility modules and drones.
+
charge2typeID=28999|
=== Logistics ===
+
charge3name=open|
In addition to repairing the fleet, logistics can also provide much needed utility once they've trained '''Logistics V''' and freed up some midslots.
+
charge4name=open|
 
+
charge5name=open|
===== Scimitar =====
+
rig1name=Medium Ancillary Current Router II|
 +
rig1typeID=31366|
 +
rig2name=Medium Ancillary Current Router II|
 +
rig2typeID=31366|
 +
difficulty=2|
 +
warsop=R|
 +
warsopReason=Tech Two Logistics|
 +
version=RET 1.1|
 +
shipDNA=11978:3608;4:2104;2:2281;2:31932;1:1447;4:31366;2:28203;1:28207;4:28999;2:29001;2::|
 +
skills=|
 +
notes=This fit does not require you to have any kind of implants in order to remain cap stable.}}
 
{{ShipFitting|
 
{{ShipFitting|
 
ship=Scimitar|
 
ship=Scimitar|
 
shipTypeID=11978|
 
shipTypeID=11978|
fitName=Incursions (two links without implants)|
+
fitName=Incursions (two links with implants)|
fitID=Incursions-(two-links-without-implants)|
+
fitID=Incursions-(two-links-with-implants)|
 
high1name=Large Shield Transporter II|
 
high1name=Large Shield Transporter II|
 
high1typeID=3608|
 
high1typeID=3608|
Line 643: Line 693:
 
mid2name=Adaptive Invulnerability Field II|
 
mid2name=Adaptive Invulnerability Field II|
 
mid2typeID=2281|
 
mid2typeID=2281|
mid3name=Republic Fleet Large Shield Extender|
+
mid3name=Large Shield Extender II|
mid3typeID=31932|
+
mid3typeID=3841|
mid4name=Tracking Link II|
+
mid4name=Shadow Serpentis Tracking Link|
mid4typeID=2104|
+
mid4typeID=14240|
mid5name=Tracking Link II|
+
mid5name=Shadow Serpentis Tracking Link|
mid5typeID=2104|
+
mid5typeID=14240|
 
low1name=Capacitor Power Relay II|
 
low1name=Capacitor Power Relay II|
 
low1typeID=1447|
 
low1typeID=1447|
 
low2name=Capacitor Power Relay II|
 
low2name=Capacitor Power Relay II|
 
low2typeID=1447|
 
low2typeID=1447|
low3name=Capacitor Power Relay II|
+
low3name=Dark Blood Power Diagnostic System|
low3typeID=1447|
+
low3typeID=14134|
low4name=Capacitor Power Relay II|
+
low4name=Dark Blood Power Diagnostic System|
low4typeID=1447|
+
low4typeID=14134|
 
drone1name=Light Shield Maintenance Bot II x1|
 
drone1name=Light Shield Maintenance Bot II x1|
 
drone1typeID=28203|
 
drone1typeID=28203|
Line 664: Line 714:
 
drone4name=open|
 
drone4name=open|
 
drone5name=open|
 
drone5name=open|
charge1name=Tracking Speed Script x2|
+
charge1name=Optimal Range Script x2|
charge1typeID=29001|
+
charge1typeID=28999|
charge2name=Optimal Range Script x2|
+
charge2name=Tracking Speed Script x2|
charge2typeID=28999|
+
charge2typeID=29001|
 
charge3name=open|
 
charge3name=open|
 
charge4name=open|
 
charge4name=open|
Line 673: Line 723:
 
rig1name=Medium Ancillary Current Router II|
 
rig1name=Medium Ancillary Current Router II|
 
rig1typeID=31366|
 
rig1typeID=31366|
rig2name=Medium Ancillary Current Router II|
+
rig2name=Medium Capacitor Control Circuit II|
rig2typeID=31366|
+
rig2typeID=31378|
 
difficulty=2|
 
difficulty=2|
 
warsop=R|
 
warsop=R|
 
warsopReason=Tech Two Logistics|
 
warsopReason=Tech Two Logistics|
 
version=RET 1.1|
 
version=RET 1.1|
shipDNA=11978:3608;4:2104;2:2281;2:31932;1:1447;4:31366;2:28203;1:28207;4:28999;2:29001;2::|
+
shipDNA=11978:3608;4:2281;2:3841;1:14240;2:1447;2:14134;2:31366;1:31378;1:28203;1:28207;4:28999;2:29001;2::|
 
skills=|
 
skills=|
notes=This fit does not require you to have any kind of implants in order to remain cap stable.}}
+
notes=This fit does requires you to have a couple of cap implants in slot 6 and 8 (+3% should be more than enough) in order to be completely cap stable.</li><li>It has a little more tank as a result and more options for fitting extra links.}}
 +
<!-- End of the linkable section -->
 +
}}
 +
<noinclude>
 +
===== Basilisk =====
 +
</noinclude>
 +
{{#ifeq:{{{1|Basilisk}}}|Basilisk|
 +
<!-- Beginning of the linkable section -->
 
{{ShipFitting|
 
{{ShipFitting|
ship=Scimitar|
+
ship=Basilisk|
shipTypeID=11978|
+
shipTypeID=11985|
fitName=Incursions (two links with implants)|
+
fitName=Incursions (4/2 setup)|
fitID=Incursions-(two-links-with-implants)|
+
fitID=Incursions-(4/2-setup)|
 
high1name=Large Shield Transporter II|
 
high1name=Large Shield Transporter II|
 
high1typeID=3608|
 
high1typeID=3608|
Line 695: Line 752:
 
high4name=Large Shield Transporter II|
 
high4name=Large Shield Transporter II|
 
high4typeID=3608|
 
high4typeID=3608|
 +
high5name=Large 'Regard' Power Projector|
 +
high5typeID=16487|
 +
high6name=Large 'Regard' Power Projector|
 +
high6typeID=16487|
 
mid1name=Adaptive Invulnerability Field II|
 
mid1name=Adaptive Invulnerability Field II|
 
mid1typeID=2281|
 
mid1typeID=2281|
mid2name=Adaptive Invulnerability Field II|
+
mid2name=EM Ward Field II|
mid2typeID=2281|
+
mid2typeID=2301|
mid3name=Large Shield Extender II|
+
mid3name=Republic Fleet Large Shield Extender|
mid3typeID=3841|
+
mid3typeID=31932|
mid4name=Shadow Serpentis Tracking Link|
+
mid4name=10MN Afterburner II|
mid4typeID=14240|
+
mid4typeID=12058|
 
mid5name=Shadow Serpentis Tracking Link|
 
mid5name=Shadow Serpentis Tracking Link|
 
mid5typeID=14240|
 
mid5typeID=14240|
low1name=Capacitor Power Relay II|
+
low1name=Damage Control II|
low1typeID=1447|
+
low1typeID=2048|
low2name=Capacitor Power Relay II|
+
low2name=Dark Blood Power Diagnostic System|
low2typeID=1447|
+
low2typeID=14134|
low3name=Dark Blood Power Diagnostic System|
+
drone1name=Light Shield Maintenance Bot II x5|
low3typeID=14134|
 
low4name=Dark Blood Power Diagnostic System|
 
low4typeID=14134|
 
drone1name=Light Shield Maintenance Bot II x1|
 
 
drone1typeID=28203|
 
drone1typeID=28203|
drone2name=Medium Shield Maintenance Bot II x4|
+
drone2name=open|
drone2typeID=28207|
 
 
drone3name=open|
 
drone3name=open|
 
drone4name=open|
 
drone4name=open|
 
drone5name=open|
 
drone5name=open|
charge1name=Optimal Range Script x2|
+
charge1name=Tracking Speed Script x1|
charge1typeID=28999|
+
charge1typeID=29001|
charge2name=Tracking Speed Script x2|
+
charge2name=Optimal Range Script x1|
charge2typeID=29001|
+
charge2typeID=28999|
 
charge3name=open|
 
charge3name=open|
 
charge4name=open|
 
charge4name=open|
Line 729: Line 785:
 
rig1name=Medium Ancillary Current Router II|
 
rig1name=Medium Ancillary Current Router II|
 
rig1typeID=31366|
 
rig1typeID=31366|
rig2name=Medium Capacitor Control Circuit II|
+
rig2name=Medium Core Defense Field Extender II|
rig2typeID=31378|
+
rig2typeID=31796|
 
difficulty=2|
 
difficulty=2|
 
warsop=R|
 
warsop=R|
 
warsopReason=Tech Two Logistics|
 
warsopReason=Tech Two Logistics|
 
version=RET 1.1|
 
version=RET 1.1|
shipDNA=11978:3608;4:2281;2:3841;1:14240;2:1447;2:14134;2:31366;1:31378;1:28203;1:28207;4:28999;2:29001;2::|
+
shipDNA=11985:3608;4:16487;2:2281;1:2301;1:12058;1:14240;1:31932;1:2048;1:14134;1:31366;1:31796;1:28203;5:28999;1::|
 
skills=|
 
skills=|
notes=This fit does requires you to have a couple of cap implants in slot 6 and 8 (+3% should be more than enough) in order to be completely cap stable.</li><li>It has a little more tank as a result and more options for fitting extra links.}}
+
notes=}}
 
 
===== Basilisk =====
 
 
{{ShipFitting|
 
{{ShipFitting|
 
ship=Basilisk|
 
ship=Basilisk|
 
shipTypeID=11985|
 
shipTypeID=11985|
fitName=Incursions (4/2 setup)|
+
fitName=Incursions (5/1 setup)|
fitID=Incursions-(4/2-setup)|
+
fitID=Incursions-(5/1-setup)|
 
high1name=Large Shield Transporter II|
 
high1name=Large Shield Transporter II|
 
high1typeID=3608|
 
high1typeID=3608|
Line 753: Line 807:
 
high4name=Large Shield Transporter II|
 
high4name=Large Shield Transporter II|
 
high4typeID=3608|
 
high4typeID=3608|
high5name=Large 'Regard' Power Projector|
+
high5name=Large S95a Partial Shield Transporter|
high5typeID=16487|
+
high5typeID=8641|
 
high6name=Large 'Regard' Power Projector|
 
high6name=Large 'Regard' Power Projector|
 
high6typeID=16487|
 
high6typeID=16487|
 
mid1name=Adaptive Invulnerability Field II|
 
mid1name=Adaptive Invulnerability Field II|
 
mid1typeID=2281|
 
mid1typeID=2281|
mid2name=EM Ward Field II|
+
mid2name=Caldari Navy EM Ward Field|
mid2typeID=2301|
+
mid2typeID=17499|
 
mid3name=Republic Fleet Large Shield Extender|
 
mid3name=Republic Fleet Large Shield Extender|
 
mid3typeID=31932|
 
mid3typeID=31932|
Line 792: Line 846:
 
warsopReason=Tech Two Logistics|
 
warsopReason=Tech Two Logistics|
 
version=RET 1.1|
 
version=RET 1.1|
shipDNA=11985:3608;4:16487;2:2281;1:2301;1:12058;1:14240;1:31932;1:2048;1:14134;1:31366;1:31796;1:28203;5:28999;1::|
+
shipDNA=11985:3608;4:8641;1:16487;1:2281;1:12058;1:14240;1:17499;1:31932;1:2048;1:14134;1:31366;1:31796;1:28203;5:29001;1::|
 
skills=|
 
skills=|
 
notes=}}
 
notes=}}
 +
<!-- End of the linkable section -->
 +
}}
 +
<noinclude>
 +
=== Battleships ===
 +
Compared to battlecruisers the battleships bring much needed increase in damage, range projection and in most cases additional utility midslots.
 +
 +
===== Maelstrom =====
 +
</noinclude>
 +
{{#ifeq:{{{1|Maelstrom}}}|Maelstrom|
 +
<!-- Beginning of the linkable section -->
 
{{ShipFitting|
 
{{ShipFitting|
ship=Basilisk|
+
ship=Maelstrom|
shipTypeID=11985|
+
shipTypeID=24694|
fitName=Incursions (5/1 setup)|
+
fitName=Incursions (shield with autocannons)|
fitID=Incursions-(5/1-setup)|
+
fitID=Incursions-(shield-with-autocannons)|
high1name=Large Shield Transporter II|
+
high1name=800mm Heavy 'Scout' Repeating Artillery I|
high1typeID=3608|
+
high1typeID=9327|
high2name=Large Shield Transporter II|
+
high2name=800mm Heavy 'Scout' Repeating Artillery I|
high2typeID=3608|
+
high2typeID=9327|
high3name=Large Shield Transporter II|
+
high3name=800mm Heavy 'Scout' Repeating Artillery I|
high3typeID=3608|
+
high3typeID=9327|
high4name=Large Shield Transporter II|
+
high4name=800mm Heavy 'Scout' Repeating Artillery I|
high4typeID=3608|
+
high4typeID=9327|
high5name=Large S95a Partial Shield Transporter|
+
high5name=800mm Heavy 'Scout' Repeating Artillery I|
high5typeID=8641|
+
high5typeID=9327|
high6name=Large 'Regard' Power Projector|
+
high6name=800mm Heavy 'Scout' Repeating Artillery I|
high6typeID=16487|
+
high6typeID=9327|
mid1name=Adaptive Invulnerability Field II|
+
high7name=800mm Heavy 'Scout' Repeating Artillery I|
mid1typeID=2281|
+
high7typeID=9327|
mid2name=Caldari Navy EM Ward Field|
+
high8name=800mm Heavy 'Scout' Repeating Artillery I|
mid2typeID=17499|
+
high8typeID=9327|
mid3name=Republic Fleet Large Shield Extender|
+
mid1name=F-90 Positional Sensor Subroutines|
mid3typeID=31932|
+
mid1typeID=6160|
mid4name=10MN Afterburner II|
+
mid2name=Federation Navy Stasis Webifier|
mid4typeID=12058|
+
mid2typeID=17559|
mid5name=Shadow Serpentis Tracking Link|
+
mid3name=Federation Navy Stasis Webifier|
mid5typeID=14240|
+
mid3typeID=17559|
low1name=Damage Control II|
+
mid4name=Adaptive Invulnerability Field II|
low1typeID=2048|
+
mid4typeID=2281|
low2name=Dark Blood Power Diagnostic System|
+
mid5name=Adaptive Invulnerability Field II|
low2typeID=14134|
+
mid5typeID=2281|
drone1name=Light Shield Maintenance Bot II x5|
+
mid6name=EM Ward Field II|
drone1typeID=28203|
+
mid6typeID=2301|
drone2name=open|
+
low1name=Gyrostabilizer II|
 +
low1typeID=519|
 +
low2name=Gyrostabilizer II|
 +
low2typeID=519|
 +
low3name=Gyrostabilizer II|
 +
low3typeID=519|
 +
low4name=Tracking Enhancer II|
 +
low4typeID=1999|
 +
low5name=Damage Control II|
 +
low5typeID=2048|
 +
drone1name=Hobgoblin II x10|
 +
drone1typeID=2456|
 +
drone2name=Medium Shield Maintenance Bot I x5|
 +
drone2typeID=23717|
 
drone3name=open|
 
drone3name=open|
 
drone4name=open|
 
drone4name=open|
 
drone5name=open|
 
drone5name=open|
charge1name=Tracking Speed Script x1|
+
charge1name=Scan Resolution Script x1|
charge1typeID=29001|
+
charge1typeID=29011|
charge2name=Optimal Range Script x1|
+
charge2name=Republic Fleet EMP L x9700|
charge2typeID=28999|
+
charge2typeID=21894|
 
charge3name=open|
 
charge3name=open|
 
charge4name=open|
 
charge4name=open|
 
charge5name=open|
 
charge5name=open|
rig1name=Medium Ancillary Current Router II|
+
rig1name=Large Core Defense Field Extender I|
rig1typeID=31366|
+
rig1typeID=26088|
rig2name=Medium Core Defense Field Extender II|
+
rig2name=Large Core Defense Field Extender I|
rig2typeID=31796|
+
rig2typeID=26088|
difficulty=2|
+
rig3name=Large Anti-Thermal Screen Reinforcer I|
warsop=R|
+
rig3typeID=26082|
warsopReason=Tech Two Logistics|
+
difficulty=1|
 +
warsop=Y|
 +
warsopReason=|
 
version=RET 1.1|
 
version=RET 1.1|
shipDNA=11985:3608;4:8641;1:16487;1:2281;1:12058;1:14240;1:17499;1:31932;1:2048;1:14134;1:31366;1:31796;1:28203;5:29001;1::|
+
shipDNA=24694:9327;8:2281;2:2301;1:6160;1:17559;2:519;3:1999;1:2048;1:26082;1:26088;2:2456;10:23717;5:21894;9700:29011;1::|
 
skills=|
 
skills=|
 
notes=}}
 
notes=}}
 
+
<!-- End of the linkable section -->
=== Battleships ===
+
}}
Compared to battlecruisers the battleships bring much needed increase in damage, range projection and in most cases additional utility midslots.
+
<noinclude>
 
+
===== Tempest Fleet Issue =====
===== Maelstrom =====
+
</noinclude>
 +
{{#ifeq:{{{1|Tempest Fleet Issue}}}|Tempest Fleet Issue|
 +
<!-- Beginning of the linkable section -->
 
{{ShipFitting|
 
{{ShipFitting|
ship=Maelstrom|
+
ship=Tempest Fleet Issue|
shipTypeID=24694|
+
shipTypeID=17732|
 
fitName=Incursions (shield with autocannons)|
 
fitName=Incursions (shield with autocannons)|
 
fitID=Incursions-(shield-with-autocannons)|
 
fitID=Incursions-(shield-with-autocannons)|
Line 872: Line 953:
 
high6name=800mm Heavy 'Scout' Repeating Artillery I|
 
high6name=800mm Heavy 'Scout' Repeating Artillery I|
 
high6typeID=9327|
 
high6typeID=9327|
high7name=800mm Heavy 'Scout' Repeating Artillery I|
+
high7name=Large 'Regard' Power Projector|
high7typeID=9327|
+
high7typeID=16487|
high8name=800mm Heavy 'Scout' Repeating Artillery I|
+
high8name=Large S95a Partial Shield Transporter|
high8typeID=9327|
+
high8typeID=8641|
 
mid1name=F-90 Positional Sensor Subroutines|
 
mid1name=F-90 Positional Sensor Subroutines|
 
mid1typeID=6160|
 
mid1typeID=6160|
 
mid2name=Federation Navy Stasis Webifier|
 
mid2name=Federation Navy Stasis Webifier|
 
mid2typeID=17559|
 
mid2typeID=17559|
mid3name=Federation Navy Stasis Webifier|
+
mid3name=Adaptive Invulnerability Field II|
mid3typeID=17559|
+
mid3typeID=2281|
 
mid4name=Adaptive Invulnerability Field II|
 
mid4name=Adaptive Invulnerability Field II|
 
mid4typeID=2281|
 
mid4typeID=2281|
mid5name=Adaptive Invulnerability Field II|
+
mid5name=EM Ward Field II|
mid5typeID=2281|
+
mid5typeID=2301|
mid6name=EM Ward Field II|
 
mid6typeID=2301|
 
 
low1name=Gyrostabilizer II|
 
low1name=Gyrostabilizer II|
 
low1typeID=519|
 
low1typeID=519|
Line 896: Line 975:
 
low4name=Tracking Enhancer II|
 
low4name=Tracking Enhancer II|
 
low4typeID=1999|
 
low4typeID=1999|
low5name=Damage Control II|
+
low5name=Tracking Enhancer II|
low5typeID=2048|
+
low5typeID=1999|
 +
low6name=Tracking Enhancer II|
 +
low6typeID=1999|
 +
low7name=Damage Control II|
 +
low7typeID=2048|
 
drone1name=Hobgoblin II x10|
 
drone1name=Hobgoblin II x10|
 
drone1typeID=2456|
 
drone1typeID=2456|
Line 907: Line 990:
 
charge1name=Scan Resolution Script x1|
 
charge1name=Scan Resolution Script x1|
 
charge1typeID=29011|
 
charge1typeID=29011|
charge2name=Republic Fleet EMP L x9700|
+
charge2name=Republic Fleet EMP L x11000|
 
charge2typeID=21894|
 
charge2typeID=21894|
 
charge3name=open|
 
charge3name=open|
Line 914: Line 997:
 
rig1name=Large Core Defense Field Extender I|
 
rig1name=Large Core Defense Field Extender I|
 
rig1typeID=26088|
 
rig1typeID=26088|
rig2name=Large Core Defense Field Extender I|
+
rig2name=Large Anti-Thermal Screen Reinforcer I|
rig2typeID=26088|
+
rig2typeID=26082|
rig3name=Large Anti-Thermal Screen Reinforcer I|
+
rig3name=Large Projectile Metastasis Adjuster I|
rig3typeID=26082|
+
rig3typeID=26042|
 
difficulty=1|
 
difficulty=1|
warsop=Y|
+
warsop=R|
warsopReason=|
+
warsopReason=Fleet Issue ship|
 
version=RET 1.1|
 
version=RET 1.1|
shipDNA=24694:9327;8:2281;2:2301;1:6160;1:17559;2:519;3:1999;1:2048;1:26082;1:26088;2:2456;10:23717;5:21894;9700:29011;1::|
+
shipDNA=17732:8641;1:9327;6:16487;1:2281;2:2301;1:6160;1:17559;1:519;3:1999;3:2048;1:26042;1:26082;1:26088;1:2456;10:23717;5:21894;11000:29011;1::|
 
skills=|
 
skills=|
 
notes=}}
 
notes=}}
===== Tempest Fleet Issue =====
+
<!-- End of the linkable section -->
 +
}}
 +
<noinclude>
 +
===== Rokh =====
 +
</noinclude>
 +
{{#ifeq:{{{1|Rokh}}}|Rokh|
 +
<!-- Beginning of the linkable section -->
 
{{ShipFitting|
 
{{ShipFitting|
ship=Tempest Fleet Issue|
+
ship=Rokh|
shipTypeID=17732|
+
shipTypeID=24688|
fitName=Incursions (shield with autocannons)|
+
fitName=Incursions (shield with blasters)|
fitID=Incursions-(shield-with-autocannons)|
+
fitID=Incursions-(shield-with-blasters)|
high1name=800mm Heavy 'Scout' Repeating Artillery I|
+
high1name=Modal Mega Neutron Particle Accelerator I|
high1typeID=9327|
+
high1typeID=7783|
high2name=800mm Heavy 'Scout' Repeating Artillery I|
+
high2name=Modal Mega Neutron Particle Accelerator I|
high2typeID=9327|
+
high2typeID=7783|
high3name=800mm Heavy 'Scout' Repeating Artillery I|
+
high3name=Modal Mega Neutron Particle Accelerator I|
high3typeID=9327|
+
high3typeID=7783|
high4name=800mm Heavy 'Scout' Repeating Artillery I|
+
high4name=Modal Mega Neutron Particle Accelerator I|
high4typeID=9327|
+
high4typeID=7783|
high5name=800mm Heavy 'Scout' Repeating Artillery I|
+
high5name=Modal Mega Neutron Particle Accelerator I|
high5typeID=9327|
+
high5typeID=7783|
high6name=800mm Heavy 'Scout' Repeating Artillery I|
+
high6name=Modal Mega Neutron Particle Accelerator I|
high6typeID=9327|
+
high6typeID=7783|
high7name=Large 'Regard' Power Projector|
+
high7name=Modal Mega Neutron Particle Accelerator I|
high7typeID=16487|
+
high7typeID=7783|
high8name=Large S95a Partial Shield Transporter|
+
high8name=Modal Mega Neutron Particle Accelerator I|
high8typeID=8641|
+
high8typeID=7783|
 
mid1name=F-90 Positional Sensor Subroutines|
 
mid1name=F-90 Positional Sensor Subroutines|
 
mid1typeID=6160|
 
mid1typeID=6160|
 
mid2name=Federation Navy Stasis Webifier|
 
mid2name=Federation Navy Stasis Webifier|
 
mid2typeID=17559|
 
mid2typeID=17559|
mid3name=Adaptive Invulnerability Field II|
+
mid3name=Federation Navy Stasis Webifier|
mid3typeID=2281|
+
mid3typeID=17559|
 
mid4name=Adaptive Invulnerability Field II|
 
mid4name=Adaptive Invulnerability Field II|
 
mid4typeID=2281|
 
mid4typeID=2281|
mid5name=EM Ward Field II|
+
mid5name=Adaptive Invulnerability Field II|
mid5typeID=2301|
+
mid5typeID=2281|
low1name=Gyrostabilizer II|
+
mid6name=EM Ward Field II|
low1typeID=519|
+
mid6typeID=2301|
low2name=Gyrostabilizer II|
+
low1name=Magnetic Field Stabilizer II|
low2typeID=519|
+
low1typeID=10190|
low3name=Gyrostabilizer II|
+
low2name=Magnetic Field Stabilizer II|
low3typeID=519|
+
low2typeID=10190|
 +
low3name=Tracking Enhancer II|
 +
low3typeID=1999|
 
low4name=Tracking Enhancer II|
 
low4name=Tracking Enhancer II|
 
low4typeID=1999|
 
low4typeID=1999|
low5name=Tracking Enhancer II|
+
low5name=Damage Control II|
low5typeID=1999|
+
low5typeID=2048|
low6name=Tracking Enhancer II|
+
drone1name=Hobgoblin II x5|
low6typeID=1999|
+
drone1typeID=2456|
low7name=Damage Control II|
+
drone2name=Light Shield Maintenance Bot I x5|
low7typeID=2048|
+
drone2typeID=23719|
drone1name=Hobgoblin II x10|
 
drone1typeID=2456|
 
drone2name=Medium Shield Maintenance Bot I x5|
 
drone2typeID=23717|
 
 
drone3name=open|
 
drone3name=open|
 
drone4name=open|
 
drone4name=open|
Line 980: Line 1,067:
 
charge1name=Scan Resolution Script x1|
 
charge1name=Scan Resolution Script x1|
 
charge1typeID=29011|
 
charge1typeID=29011|
charge2name=Republic Fleet EMP L x11000|
+
charge2name=Caldari Navy Antimatter Charge L x9000|
charge2typeID=21894|
+
charge2typeID=21740|
charge3name=open|
+
charge3name=Caldari Navy Tungsten Charge L x3000|
 +
charge3typeID=23051|
 
charge4name=open|
 
charge4name=open|
 
charge5name=open|
 
charge5name=open|
 
rig1name=Large Core Defense Field Extender I|
 
rig1name=Large Core Defense Field Extender I|
 
rig1typeID=26088|
 
rig1typeID=26088|
rig2name=Large Anti-Thermal Screen Reinforcer I|
+
rig2name=Large Core Defense Field Extender I|
rig2typeID=26082|
+
rig2typeID=26088|
rig3name=Large Projectile Metastasis Adjuster I|
+
rig3name=Large Anti-Thermal Screen Reinforcer I|
rig3typeID=26042|
+
rig3typeID=26082|
 
difficulty=1|
 
difficulty=1|
warsop=R|
+
warsop=Y|
warsopReason=Fleet Issue ship|
+
warsopReason=|
 
version=RET 1.1|
 
version=RET 1.1|
shipDNA=17732:8641;1:9327;6:16487;1:2281;2:2301;1:6160;1:17559;1:519;3:1999;3:2048;1:26042;1:26082;1:26088;1:2456;10:23717;5:21894;11000:29011;1::|
+
shipDNA=24688:7783;8:2281;2:2301;1:6160;1:17559;2:1999;2:2048;1:10190;2:26082;1:26088;2:2456;5:23719;5:21740;9000:23051;3000:29011;1::|
 
skills=|
 
skills=|
 
notes=}}
 
notes=}}
===== Rokh =====
+
<!-- End of the linkable section -->
 +
}}
 +
<noinclude>
 +
===== Hyperion =====
 +
</noinclude>
 +
{{#ifeq:{{{1|Hyperion}}}|Hyperion|
 +
<!-- Beginning of the linkable section -->
 
{{ShipFitting|
 
{{ShipFitting|
ship=Rokh|
+
ship=Hyperion|
shipTypeID=24688|
+
shipTypeID=24690|
 
fitName=Incursions (shield with blasters)|
 
fitName=Incursions (shield with blasters)|
 
fitID=Incursions-(shield-with-blasters)|
 
fitID=Incursions-(shield-with-blasters)|
Line 1,024: Line 1,118:
 
mid2name=Federation Navy Stasis Webifier|
 
mid2name=Federation Navy Stasis Webifier|
 
mid2typeID=17559|
 
mid2typeID=17559|
mid3name=Federation Navy Stasis Webifier|
+
mid3name=Adaptive Invulnerability Field II|
mid3typeID=17559|
+
mid3typeID=2281|
 
mid4name=Adaptive Invulnerability Field II|
 
mid4name=Adaptive Invulnerability Field II|
 
mid4typeID=2281|
 
mid4typeID=2281|
mid5name=Adaptive Invulnerability Field II|
+
mid5name=EM Ward Field II|
mid5typeID=2281|
+
mid5typeID=2301|
mid6name=EM Ward Field II|
 
mid6typeID=2301|
 
 
low1name=Magnetic Field Stabilizer II|
 
low1name=Magnetic Field Stabilizer II|
 
low1typeID=10190|
 
low1typeID=10190|
 
low2name=Magnetic Field Stabilizer II|
 
low2name=Magnetic Field Stabilizer II|
 
low2typeID=10190|
 
low2typeID=10190|
low3name=Tracking Enhancer II|
+
low3name=Magnetic Field Stabilizer II|
low3typeID=1999|
+
low3typeID=10190|
 
low4name=Tracking Enhancer II|
 
low4name=Tracking Enhancer II|
 
low4typeID=1999|
 
low4typeID=1999|
low5name=Damage Control II|
+
low5name=Tracking Enhancer II|
low5typeID=2048|
+
low5typeID=1999|
drone1name=Hobgoblin II x5|
+
low6name=Damage Control II|
 +
low6typeID=2048|
 +
drone1name=Hobgoblin II x10|
 
drone1typeID=2456|
 
drone1typeID=2456|
drone2name=Light Shield Maintenance Bot I x5|
+
drone2name=Medium Shield Maintenance Bot I x5|
drone2typeID=23719|
+
drone2typeID=23717|
 
drone3name=open|
 
drone3name=open|
 
drone4name=open|
 
drone4name=open|
Line 1,053: Line 1,147:
 
charge2name=Caldari Navy Antimatter Charge L x9000|
 
charge2name=Caldari Navy Antimatter Charge L x9000|
 
charge2typeID=21740|
 
charge2typeID=21740|
charge3name=Caldari Navy Tungsten Charge L x3000|
+
charge3name=Caldari Navy Iron Charge L x3000|
charge3typeID=23051|
+
charge3typeID=23053|
 
charge4name=open|
 
charge4name=open|
 
charge5name=open|
 
charge5name=open|
Line 1,067: Line 1,161:
 
warsopReason=|
 
warsopReason=|
 
version=RET 1.1|
 
version=RET 1.1|
shipDNA=24688:7783;8:2281;2:2301;1:6160;1:17559;2:1999;2:2048;1:10190;2:26082;1:26088;2:2456;5:23719;5:21740;9000:23051;3000:29011;1::|
+
shipDNA=24690:7783;8:2281;2:2301;1:6160;1:17559;1:1999;2:2048;1:10190;3:26082;1:26088;2:2456;10:23717;5:21740;9000:23053;3000:29011;1::|
 
skills=|
 
skills=|
 
notes=}}
 
notes=}}
===== Hyperion =====
+
<!-- End of the linkable section -->
 +
}}
 +
<noinclude>
 +
===== Apocalypse =====
 +
</noinclude>
 +
{{#ifeq:{{{1|Apocalypse}}}|Apocalypse|
 +
<!-- Beginning of the linkable section -->
 
{{ShipFitting|
 
{{ShipFitting|
ship=Hyperion|
+
ship=Apocalypse|
shipTypeID=24690|
+
shipTypeID=642|
fitName=Incursions (shield with blasters)|
+
fitName=Incursion (shield with pulses)|
fitID=Incursions-(shield-with-blasters)|
+
fitID=Incursion-(shield-with-pulses)|
high1name=Modal Mega Neutron Particle Accelerator I|
+
high1name=Mega Modulated Pulse Energy Beam I|
high1typeID=7783|
+
high1typeID=7087|
high2name=Modal Mega Neutron Particle Accelerator I|
+
high2name=Mega Modulated Pulse Energy Beam I|
high2typeID=7783|
+
high2typeID=7087|
high3name=Modal Mega Neutron Particle Accelerator I|
+
high3name=Mega Modulated Pulse Energy Beam I|
high3typeID=7783|
+
high3typeID=7087|
high4name=Modal Mega Neutron Particle Accelerator I|
+
high4name=Mega Modulated Pulse Energy Beam I|
high4typeID=7783|
+
high4typeID=7087|
high5name=Modal Mega Neutron Particle Accelerator I|
+
high5name=Mega Modulated Pulse Energy Beam I|
high5typeID=7783|
+
high5typeID=7087|
high6name=Modal Mega Neutron Particle Accelerator I|
+
high6name=Mega Modulated Pulse Energy Beam I|
high6typeID=7783|
+
high6typeID=7087|
high7name=Modal Mega Neutron Particle Accelerator I|
+
high7name=Mega Modulated Pulse Energy Beam I|
high7typeID=7783|
+
high7typeID=7087|
high8name=Modal Mega Neutron Particle Accelerator I|
+
high8name=Mega Modulated Pulse Energy Beam I|
high8typeID=7783|
+
high8typeID=7087|
 
mid1name=F-90 Positional Sensor Subroutines|
 
mid1name=F-90 Positional Sensor Subroutines|
 
mid1typeID=6160|
 
mid1typeID=6160|
mid2name=Federation Navy Stasis Webifier|
+
mid2name=Adaptive Invulnerability Field II|
mid2typeID=17559|
+
mid2typeID=2281|
 
mid3name=Adaptive Invulnerability Field II|
 
mid3name=Adaptive Invulnerability Field II|
 
mid3typeID=2281|
 
mid3typeID=2281|
mid4name=Adaptive Invulnerability Field II|
+
mid4name=EM Ward Field II|
mid4typeID=2281|
+
mid4typeID=2301|
mid5name=EM Ward Field II|
+
low1name=Heat Sink II|
mid5typeID=2301|
+
low1typeID=2364|
low1name=Magnetic Field Stabilizer II|
+
low2name=Heat Sink II|
low1typeID=10190|
+
low2typeID=2364|
low2name=Magnetic Field Stabilizer II|
+
low3name=Heat Sink II|
low2typeID=10190|
+
low3typeID=2364|
low3name=Magnetic Field Stabilizer II|
+
low4name=Heat Sink II|
low3typeID=10190|
+
low4typeID=2364|
low4name=Tracking Enhancer II|
 
low4typeID=1999|
 
 
low5name=Tracking Enhancer II|
 
low5name=Tracking Enhancer II|
 
low5typeID=1999|
 
low5typeID=1999|
low6name=Damage Control II|
+
low6name=Capacitor Power Relay II|
low6typeID=2048|
+
low6typeID=1447|
drone1name=Hobgoblin II x10|
+
low7name=Damage Control II|
 +
low7typeID=2048|
 +
drone1name=Hobgoblin II x5|
 
drone1typeID=2456|
 
drone1typeID=2456|
 
drone2name=Medium Shield Maintenance Bot I x5|
 
drone2name=Medium Shield Maintenance Bot I x5|
Line 1,123: Line 1,223:
 
charge1name=Scan Resolution Script x1|
 
charge1name=Scan Resolution Script x1|
 
charge1typeID=29011|
 
charge1typeID=29011|
charge2name=Caldari Navy Antimatter Charge L x9000|
+
charge2name=Imperial Navy Multifrequency L x16|
charge2typeID=21740|
+
charge2typeID=23105|
charge3name=Caldari Navy Iron Charge L x3000|
+
charge3name=Imperial Navy Microwave L x16|
charge3typeID=23053|
+
charge3typeID=23117|
 
charge4name=open|
 
charge4name=open|
 
charge5name=open|
 
charge5name=open|
Line 1,139: Line 1,239:
 
warsopReason=|
 
warsopReason=|
 
version=RET 1.1|
 
version=RET 1.1|
shipDNA=24690:7783;8:2281;2:2301;1:6160;1:17559;1:1999;2:2048;1:10190;3:26082;1:26088;2:2456;10:23717;5:21740;9000:23053;3000:29011;1::|
+
shipDNA=642:7087;8:2281;2:2301;1:6160;1:1447;1:1999;1:2048;1:2364;4:26082;1:26088;2:2456;5:23717;5:23105;16:23117;16:29011;1::|
skills=|
+
skills=Energy Grid Upgrades IV|
 
notes=}}
 
notes=}}
===== Apocalypse =====
+
<!-- End of the linkable section -->
 +
}}
 +
<noinclude>
 +
===== Apocalypse Navy Issue =====
 +
</noinclude>
 +
{{#ifeq:{{{1|Apocalypse Navy Issue}}}|Apocalypse Navy Issue|
 +
<!-- Beginning of the linkable section -->
 
{{ShipFitting|
 
{{ShipFitting|
ship=Apocalypse|
+
ship=Apocalypse Navy Issue|
shipTypeID=642|
+
shipTypeID=17726|
fitName=Incursion (shield with pulses)|
+
fitName=Incursions (shield with pulses)|
fitID=Incursion-(shield-with-pulses)|
+
fitID=Incursions-(shield-with-pulses)|
 
high1name=Mega Modulated Pulse Energy Beam I|
 
high1name=Mega Modulated Pulse Energy Beam I|
 
high1typeID=7087|
 
high1typeID=7087|
Line 1,164: Line 1,270:
 
high8name=Mega Modulated Pulse Energy Beam I|
 
high8name=Mega Modulated Pulse Energy Beam I|
 
high8typeID=7087|
 
high8typeID=7087|
mid1name=F-90 Positional Sensor Subroutines|
+
mid1name=Sensor Booster II|
mid1typeID=6160|
+
mid1typeID=1952|
 
mid2name=Adaptive Invulnerability Field II|
 
mid2name=Adaptive Invulnerability Field II|
 
mid2typeID=2281|
 
mid2typeID=2281|
Line 1,182: Line 1,288:
 
low5name=Tracking Enhancer II|
 
low5name=Tracking Enhancer II|
 
low5typeID=1999|
 
low5typeID=1999|
low6name=Capacitor Power Relay II|
+
low6name=Tracking Enhancer II|
low6typeID=1447|
+
low6typeID=1999|
low7name=Damage Control II|
+
low7name=Capacitor Power Relay II|
low7typeID=2048|
+
low7typeID=1447|
drone1name=Hobgoblin II x5|
+
low8name=Damage Control II|
 +
low8typeID=2048|
 +
drone1name=Hobgoblin II x10|
 
drone1typeID=2456|
 
drone1typeID=2456|
 
drone2name=Medium Shield Maintenance Bot I x5|
 
drone2name=Medium Shield Maintenance Bot I x5|
Line 1,197: Line 1,305:
 
charge2name=Imperial Navy Multifrequency L x16|
 
charge2name=Imperial Navy Multifrequency L x16|
 
charge2typeID=23105|
 
charge2typeID=23105|
charge3name=Imperial Navy Microwave L x16|
+
charge3name=Imperial Navy Infrared L x16|
charge3typeID=23117|
+
charge3typeID=23115|
 
charge4name=open|
 
charge4name=open|
 
charge5name=open|
 
charge5name=open|
Line 1,208: Line 1,316:
 
rig3typeID=26082|
 
rig3typeID=26082|
 
difficulty=1|
 
difficulty=1|
warsop=Y|
+
warsop=R|
warsopReason=|
+
warsopReason=Navy ship|
 
version=RET 1.1|
 
version=RET 1.1|
shipDNA=642:7087;8:2281;2:2301;1:6160;1:1447;1:1999;1:2048;1:2364;4:26082;1:26088;2:2456;5:23717;5:23105;16:23117;16:29011;1::|
+
shipDNA=17726:7087;8:1952;1:2281;2:2301;1:1447;1:1999;2:2048;1:2364;4:26082;1:26088;2:2456;10:23717;5:23105;16:23115;16:29011;1::|
 
skills=Energy Grid Upgrades IV|
 
skills=Energy Grid Upgrades IV|
 
notes=}}
 
notes=}}
===== Apocalypse Navy Issue =====
+
<!-- End of the linkable section -->
 +
}}
 +
<noinclude>
 +
= Advanced fits =
 +
The following ships are preferred for incursions, due to a combination of higher base stats, better bonuses and better slot layouts. Even without the tech two weaponry these hulls are light years ahead of regular battleships in terms of efficiency.
 +
{{example| When it comes to fitting these ships, there are a million and one different ways to do it. Below are just examples of standard fits that are good. Keep in mind that most people have their own preferences and might fit their ships differently, but these are all-round good fits that work well for the kind of fleet compositions we get in the university. Some public communities even have very specific doctrines that works exceptionally well, but only within the confines of their doctrine.}}
 +
=== Pirate Faction Battleships ===
 +
These ships are good ships all around, regardless of which type of site you do.
 +
===== Machariel =====
 +
The '''Machariel''' has excellent range and good tracking accompanied by enough midslots to fit for any occasion.
 +
</noinclude>
 +
{{#ifeq:{{{1|Machariel}}}|Machariel|
 +
<!-- Beginning of the linkable section -->
 
{{ShipFitting|
 
{{ShipFitting|
ship=Apocalypse Navy Issue|
+
ship=Machariel|
shipTypeID=17726|
+
shipTypeID=17738|
fitName=Incursions (shield with pulses)|
+
fitName=Incursions (shield with autocannons)|
fitID=Incursions-(shield-with-pulses)|
+
fitID=Incursions-(shield-with-autocannons)|
high1name=Mega Modulated Pulse Energy Beam I|
+
high1name=800mm Repeating Artillery II|
high1typeID=7087|
+
high1typeID=2929|
high2name=Mega Modulated Pulse Energy Beam I|
+
high2name=800mm Repeating Artillery II|
high2typeID=7087|
+
high2typeID=2929|
high3name=Mega Modulated Pulse Energy Beam I|
+
high3name=800mm Repeating Artillery II|
high3typeID=7087|
+
high3typeID=2929|
high4name=Mega Modulated Pulse Energy Beam I|
+
high4name=800mm Repeating Artillery II|
high4typeID=7087|
+
high4typeID=2929|
high5name=Mega Modulated Pulse Energy Beam I|
+
high5name=800mm Repeating Artillery II|
high5typeID=7087|
+
high5typeID=2929|
high6name=Mega Modulated Pulse Energy Beam I|
+
high6name=800mm Repeating Artillery II|
high6typeID=7087|
+
high6typeID=2929|
high7name=Mega Modulated Pulse Energy Beam I|
+
high7name=800mm Repeating Artillery II|
high7typeID=7087|
+
high7typeID=2929|
high8name=Mega Modulated Pulse Energy Beam I|
+
high8name=Large Energy Transfer Array II|
high8typeID=7087|
+
high8typeID=12102|
 
mid1name=Sensor Booster II|
 
mid1name=Sensor Booster II|
 
mid1typeID=1952|
 
mid1typeID=1952|
mid2name=Adaptive Invulnerability Field II|
+
mid2name=Federation Navy Stasis Webifier|
mid2typeID=2281|
+
mid2typeID=17559|
mid3name=Adaptive Invulnerability Field II|
+
mid3name=Federation Navy Stasis Webifier|
mid3typeID=2281|
+
mid3typeID=17559|
mid4name=EM Ward Field II|
+
mid4name=Pithum C-Type Adaptive Invulnerability Field|
mid4typeID=2301|
+
mid4typeID=4349|
low1name=Heat Sink II|
+
mid5name=Adaptive Invulnerability Field II|
low1typeID=2364|
+
mid5typeID=2281|
low2name=Heat Sink II|
+
low1name=Republic Fleet Gyrostabilizer|
low2typeID=2364|
+
low1typeID=15806|
low3name=Heat Sink II|
+
low2name=Republic Fleet Gyrostabilizer|
low3typeID=2364|
+
low2typeID=15806|
low4name=Heat Sink II|
+
low3name=Republic Fleet Gyrostabilizer|
low4typeID=2364|
+
low3typeID=15806|
 +
low4name=Tracking Enhancer II|
 +
low4typeID=1999|
 
low5name=Tracking Enhancer II|
 
low5name=Tracking Enhancer II|
 
low5typeID=1999|
 
low5typeID=1999|
 
low6name=Tracking Enhancer II|
 
low6name=Tracking Enhancer II|
 
low6typeID=1999|
 
low6typeID=1999|
low7name=Capacitor Power Relay II|
+
low7name=Damage Control II|
low7typeID=1447|
+
low7typeID=2048|
low8name=Damage Control II|
 
low8typeID=2048|
 
 
drone1name=Hobgoblin II x10|
 
drone1name=Hobgoblin II x10|
 
drone1typeID=2456|
 
drone1typeID=2456|
drone2name=Medium Shield Maintenance Bot I x5|
+
drone2name=Heavy Shield Maintenance Bot II x3|
drone2typeID=23717|
+
drone2typeID=28199|
 
drone3name=open|
 
drone3name=open|
 
drone4name=open|
 
drone4name=open|
Line 1,269: Line 1,389:
 
charge1name=Scan Resolution Script x1|
 
charge1name=Scan Resolution Script x1|
 
charge1typeID=29011|
 
charge1typeID=29011|
charge2name=Imperial Navy Multifrequency L x16|
+
charge2name=Republic Fleet EMP L x14000|
charge2typeID=23105|
+
charge2typeID=21894|
charge3name=Imperial Navy Infrared L x16|
+
charge3name=open|
charge3typeID=23115|
 
 
charge4name=open|
 
charge4name=open|
 
charge5name=open|
 
charge5name=open|
rig1name=Large Core Defense Field Extender I|
+
rig1name=Large Core Defense Field Extender II|
rig1typeID=26088|
+
rig1typeID=26448|
rig2name=Large Core Defense Field Extender I|
+
rig2name=Large Projectile Metastasis Adjuster II|
rig2typeID=26088|
+
rig2typeID=26434|
rig3name=Large Anti-Thermal Screen Reinforcer I|
+
rig3name=Large Anti-EM Screen Reinforcer II|
rig3typeID=26082|
+
rig3typeID=26436|
difficulty=1|
+
difficulty=2|
 
warsop=R|
 
warsop=R|
warsopReason=Navy ship|
+
warsopReason=Pirate Faction Battleship|
 
version=RET 1.1|
 
version=RET 1.1|
shipDNA=17726:7087;8:1952;1:2281;2:2301;1:1447;1:1999;2:2048;1:2364;4:26082;1:26088;2:2456;10:23717;5:23105;16:23115;16:29011;1::|
+
shipDNA=17738:2929;7:12102;1:1952;1:2281;1:4349;1:17559;2:1999;3:2048;1:15806;3:26434;1:26436;1:26448;1:2456;10:28199;3:21894;14000:29011;1::|
skills=Energy Grid Upgrades IV|
+
skills=|
 
notes=}}
 
notes=}}
 
+
<!-- End of the linkable section -->
= Advanced fits =
+
}}
The following ships are preferred for incursions, due to a combination of higher base stats, better bonuses and better slot layouts. Even without the tech two weaponry these hulls are light years ahead of regular battleships in terms of efficiency.
+
<noinclude>
{{example| When it comes to fitting these ships, there are a million and one different ways to do it. Below are just examples of standard fits that are good. Keep in mind that most people have their own preferences and might fit their ships differently, but these are all-round good fits that work well for the kind of fleet compositions we get in the university. Some public communities even have very specific doctrines that works exceptionally well, but only within the confines of their doctrine.}}
+
===== Nightmare =====
=== Pirate Faction Battleships ===
+
The '''Nightmare''' have very good damage at any range due to fast-swapping crystals and compensates for the innate low tracking of lasers with the ship's tracking bonus. It also has a lot of utility midslots available, allowing it to easily fit for any occasion.
These ships are good ships all around, regardless of which type of site you do. The '''Vindicator''' is a short range brawler without match, both in terms of damage and their extremely effective webs, while still having long range capabilities with Null-ammo. The '''Machariel''' and the '''Nightmare''' have a good number of utility midslots and very good damage at any range, allowing them to easily fit for the occasion.
+
</noinclude>
 
+
{{#ifeq:{{{1|Nightmare}}}|Nightmare|
===== Machariel =====
+
<!-- Beginning of the linkable section -->
 
{{ShipFitting|
 
{{ShipFitting|
ship=Machariel|
+
ship=Nightmare|
shipTypeID=17738|
+
shipTypeID=17736|
fitName=Incursions (shield with autocannons)|
+
fitName=Incursions (shield with pulses)|
fitID=Incursions-(shield-with-autocannons)|
+
fitID=Incursions-(shield-with-pulses)|
high1name=800mm Repeating Artillery II|
+
high1name=Mega Pulse Laser II|
high1typeID=2929|
+
high1typeID=3057|
high2name=800mm Repeating Artillery II|
+
high2name=Mega Pulse Laser II|
high2typeID=2929|
+
high2typeID=3057|
high3name=800mm Repeating Artillery II|
+
high3name=Mega Pulse Laser II|
high3typeID=2929|
+
high3typeID=3057|
high4name=800mm Repeating Artillery II|
+
high4name=Mega Pulse Laser II|
high4typeID=2929|
+
high4typeID=3057|
high5name=800mm Repeating Artillery II|
+
high5name=Large 'Regard' Power Projector|
high5typeID=2929|
+
high5typeID=16487|
high6name=800mm Repeating Artillery II|
+
high6name=Large 'Regard' Power Projector|
high6typeID=2929|
+
high6typeID=16487|
high7name=800mm Repeating Artillery II|
 
high7typeID=2929|
 
high8name=Large Energy Transfer Array II|
 
high8typeID=12102|
 
 
mid1name=Sensor Booster II|
 
mid1name=Sensor Booster II|
 
mid1typeID=1952|
 
mid1typeID=1952|
Line 1,323: Line 1,438:
 
mid3name=Federation Navy Stasis Webifier|
 
mid3name=Federation Navy Stasis Webifier|
 
mid3typeID=17559|
 
mid3typeID=17559|
mid4name=Pithum C-Type Adaptive Invulnerability Field|
+
mid4name=Shadow Serpentis Tracking Computer|
mid4typeID=4349|
+
mid4typeID=14238|
mid5name=Adaptive Invulnerability Field II|
+
mid5name=Shadow Serpentis Tracking Computer|
mid5typeID=2281|
+
mid5typeID=14238|
low1name=Republic Fleet Gyrostabilizer|
+
mid6name=Pithum C-Type Adaptive Invulnerability Field|
low1typeID=15806|
+
mid6typeID=4349|
low2name=Republic Fleet Gyrostabilizer|
+
mid7name=Adaptive Invulnerability Field II|
low2typeID=15806|
+
mid7typeID=2281|
low3name=Republic Fleet Gyrostabilizer|
+
low1name=Imperial Navy Heat Sink|
low3typeID=15806|
+
low1typeID=15810|
low4name=Tracking Enhancer II|
+
low2name=Imperial Navy Heat Sink|
low4typeID=1999|
+
low2typeID=15810|
low5name=Tracking Enhancer II|
+
low3name=Imperial Navy Heat Sink|
low5typeID=1999|
+
low3typeID=15810|
low6name=Tracking Enhancer II|
+
low4name=Imperial Navy Heat Sink|
low6typeID=1999|
+
low4typeID=15810|
low7name=Damage Control II|
+
low5name=Damage Control II|
low7typeID=2048|
+
low5typeID=2048|
drone1name=Hobgoblin II x10|
+
drone1name=Hobgoblin II x5|
 
drone1typeID=2456|
 
drone1typeID=2456|
drone2name=Heavy Shield Maintenance Bot II x3|
+
drone2name=Medium Shield Maintenance Bot II x5|
drone2typeID=28199|
+
drone2typeID=28207|
 
drone3name=open|
 
drone3name=open|
 
drone4name=open|
 
drone4name=open|
Line 1,350: Line 1,465:
 
charge1name=Scan Resolution Script x1|
 
charge1name=Scan Resolution Script x1|
 
charge1typeID=29011|
 
charge1typeID=29011|
charge2name=Republic Fleet EMP L x14000|
+
charge2name=Optimal Range Script x2|
charge2typeID=21894|
+
charge2typeID=28999|
charge3name=open|
+
charge3name=Tracking Speed Script x2|
charge4name=open|
+
charge3typeID=29001|
charge5name=open|
+
charge4name=Imperial Navy Multifrequency L x8|
 +
charge4typeID=23105|
 +
charge5name=Conflagration L x8|
 +
charge5typeID=12816|
 +
charge6name=Scorch L x8|
 +
charge6typeID=12820|
 
rig1name=Large Core Defense Field Extender II|
 
rig1name=Large Core Defense Field Extender II|
 
rig1typeID=26448|
 
rig1typeID=26448|
rig2name=Large Projectile Metastasis Adjuster II|
+
rig2name=Large Energy Locus Coordinator II|
rig2typeID=26434|
+
rig2typeID=26388|
 
rig3name=Large Anti-EM Screen Reinforcer II|
 
rig3name=Large Anti-EM Screen Reinforcer II|
 
rig3typeID=26436|
 
rig3typeID=26436|
Line 1,365: Line 1,485:
 
warsopReason=Pirate Faction Battleship|
 
warsopReason=Pirate Faction Battleship|
 
version=RET 1.1|
 
version=RET 1.1|
shipDNA=17738:2929;7:12102;1:1952;1:2281;1:4349;1:17559;2:1999;3:2048;1:15806;3:26434;1:26436;1:26448;1:2456;10:28199;3:21894;14000:29011;1::|
+
shipDNA=17736:3057;4:16487;2:1952;1:2281;1:4349;1:14238;2:17559;2:2048;1:15810;4:26388;1:26436;1:26448;1:2456;5:28207;5:12816;8:12820;8:23105;8:28999;2:29001;2:29011;1::|
 
skills=|
 
skills=|
 
notes=}}
 
notes=}}
===== Nightmare =====
+
<!-- End of the linkable section -->
 +
}}
 +
<noinclude>
 +
===== Vindicator =====
 +
The '''Vindicator''' is a short range brawler without match, both in terms of damage and their extremely effective webs, while still having long range capabilities with the tech two '''Null L''' ammunition.
 +
</noinclude>
 +
{{#ifeq:{{{1|Vindicator}}}|Vindicator|
 +
<!-- Beginning of the linkable section -->
 
{{ShipFitting|
 
{{ShipFitting|
ship=Nightmare|
+
ship=Vindicator|
shipTypeID=17736|
+
shipTypeID=17740|
fitName=Incursions (shield with pulses)|
+
fitName=Incursions (shield with blasters)|
fitID=Incursions-(shield-with-pulses)|
+
fitID=Incursions-(shield-with-blasters)|
high1name=Mega Pulse Laser II|
+
high1name=Neutron Blaster Cannon II|
high1typeID=3057|
+
high1typeID=3186|
high2name=Mega Pulse Laser II|
+
high2name=Neutron Blaster Cannon II|
high2typeID=3057|
+
high2typeID=3186|
high3name=Mega Pulse Laser II|
+
high3name=Neutron Blaster Cannon II|
high3typeID=3057|
+
high3typeID=3186|
high4name=Mega Pulse Laser II|
+
high4name=Neutron Blaster Cannon II|
high4typeID=3057|
+
high4typeID=3186|
high5name=Large 'Regard' Power Projector|
+
high5name=Neutron Blaster Cannon II|
high5typeID=16487|
+
high5typeID=3186|
high6name=Large 'Regard' Power Projector|
+
high6name=Neutron Blaster Cannon II|
high6typeID=16487|
+
high6typeID=3186|
 +
high7name=Neutron Blaster Cannon II|
 +
high7typeID=3186|
 +
high8name=Neutron Blaster Cannon II|
 +
high8typeID=3186|
 
mid1name=Sensor Booster II|
 
mid1name=Sensor Booster II|
 
mid1typeID=1952|
 
mid1typeID=1952|
Line 1,392: Line 1,523:
 
mid3name=Federation Navy Stasis Webifier|
 
mid3name=Federation Navy Stasis Webifier|
 
mid3typeID=17559|
 
mid3typeID=17559|
mid4name=Shadow Serpentis Tracking Computer|
+
mid4name=Pithum C-Type Adaptive Invulnerability Field|
mid4typeID=14238|
+
mid4typeID=4349|
mid5name=Shadow Serpentis Tracking Computer|
+
mid5name=Adaptive Invulnerability Field II|
mid5typeID=14238|
+
mid5typeID=2281|
mid6name=Pithum C-Type Adaptive Invulnerability Field|
+
low1name=Federation Navy Magnetic Field Stabilizer|
mid6typeID=4349|
+
low1typeID=15895|
mid7name=Adaptive Invulnerability Field II|
+
low2name=Federation Navy Magnetic Field Stabilizer|
mid7typeID=2281|
+
low2typeID=15895|
low1name=Imperial Navy Heat Sink|
+
low3name=Federation Navy Magnetic Field Stabilizer|
low1typeID=15810|
+
low3typeID=15895|
low2name=Imperial Navy Heat Sink|
+
low4name=Tracking Enhancer II|
low2typeID=15810|
+
low4typeID=1999|
low3name=Imperial Navy Heat Sink|
+
low5name=Tracking Enhancer II|
low3typeID=15810|
+
low5typeID=1999|
low4name=Imperial Navy Heat Sink|
+
low6name=Tracking Enhancer II|
low4typeID=15810|
+
low6typeID=1999|
low5name=Damage Control II|
+
low7name=Damage Control II|
low5typeID=2048|
+
low7typeID=2048|
drone1name=Hobgoblin II x5|
+
drone1name=Hobgoblin II x10|
 
drone1typeID=2456|
 
drone1typeID=2456|
drone2name=Medium Shield Maintenance Bot II x5|
+
drone2name=Heavy Shield Maintenance Bot II x3|
drone2typeID=28207|
+
drone2typeID=28199|
 
drone3name=open|
 
drone3name=open|
 
drone4name=open|
 
drone4name=open|
Line 1,419: Line 1,550:
 
charge1name=Scan Resolution Script x1|
 
charge1name=Scan Resolution Script x1|
 
charge1typeID=29011|
 
charge1typeID=29011|
charge2name=Optimal Range Script x2|
+
charge2name=Caldari Navy Antimatter Charge L x7000|
charge2typeID=28999|
+
charge2typeID=21740|
charge3name=Tracking Speed Script x2|
+
charge3name=Null L x7000|
charge3typeID=29001|
+
charge3typeID=12787|
charge4name=Imperial Navy Multifrequency L x8|
+
charge4name=open|
charge4typeID=23105|
+
charge5name=open|
charge5name=Conflagration L x8|
+
rig1name=Large Core Defense Field Extender II|
charge5typeID=12816|
 
charge6name=Scorch L x8|
 
charge6typeID=12820|
 
rig1name=Large Core Defense Field Extender II|
 
 
rig1typeID=26448|
 
rig1typeID=26448|
rig2name=Large Energy Locus Coordinator II|
+
rig2name=Large Hybrid Metastasis Adjuster II|
rig2typeID=26388|
+
rig2typeID=26404|
 
rig3name=Large Anti-EM Screen Reinforcer II|
 
rig3name=Large Anti-EM Screen Reinforcer II|
 
rig3typeID=26436|
 
rig3typeID=26436|
Line 1,439: Line 1,566:
 
warsopReason=Pirate Faction Battleship|
 
warsopReason=Pirate Faction Battleship|
 
version=RET 1.1|
 
version=RET 1.1|
shipDNA=17736:3057;4:16487;2:1952;1:2281;1:4349;1:14238;2:17559;2:2048;1:15810;4:26388;1:26436;1:26448;1:2456;5:28207;5:12816;8:12820;8:23105;8:28999;2:29001;2:29011;1::|
+
shipDNA=17740:3186;8:1952;1:2281;1:4349;1:17559;2:1999;3:2048;1:15895;3:26404;1:26436;1:26448;1:2456;10:28199;3:12787;7000:21740;7000:29011;1::|
 
skills=|
 
skills=|
 
notes=}}
 
notes=}}
 +
<!-- End of the linkable section -->
 +
}}
 +
<noinclude>
 +
=== Strategic Cruisers ===
 +
Being cruiser hulls some strategic cruisers suffer from the same ailments as other ships with medium weaponry, but the '''Legion''''s lasers stand out and the '''Loki''''s combination of multiple webs and extreme tracking makes it very useful. The '''Loki''' also has the option to fit for longer webs, which isn't always needed but makes a world of difference when it is.
  
===== Vindicator =====
+
===== Legion =====
 +
</noinclude>
 +
{{#ifeq:{{{1|Legion}}}|Legion|
 +
<!-- Beginning of the linkable section -->
 
{{ShipFitting|
 
{{ShipFitting|
ship=Vindicator|
+
ship=Legion|
shipTypeID=17740|
+
shipTypeID=29986|
fitName=Incursions (shield with blasters)|
+
fitName=Incursions (shield with pulses)|
fitID=Incursions-(shield-with-blasters)|
+
fitID=Incursions--shield-with-pulses-|
high1name=Neutron Blaster Cannon II|
+
high1name=Heavy Pulse Laser II|
high1typeID=3186|
+
high1typeID=3520|
high2name=Neutron Blaster Cannon II|
+
high2name=Heavy Pulse Laser II|
high2typeID=3186|
+
high2typeID=3520|
high3name=Neutron Blaster Cannon II|
+
high3name=Heavy Pulse Laser II|
high3typeID=3186|
+
high3typeID=3520|
high4name=Neutron Blaster Cannon II|
+
high4name=Heavy Pulse Laser II|
high4typeID=3186|
+
high4typeID=3520|
high5name=Neutron Blaster Cannon II|
+
high5name=Heavy Pulse Laser II|
high5typeID=3186|
+
high5typeID=3520|
high6name=Neutron Blaster Cannon II|
+
high6name=Heavy Pulse Laser II|
high6typeID=3186|
+
high6typeID=3520|
high7name=Neutron Blaster Cannon II|
+
mid1name=Federation Navy Stasis Webifier|
high7typeID=3186|
+
mid1typeID=17559|
high8name=Neutron Blaster Cannon II|
+
mid2name=Pith C-Type EM Ward Field|
high8typeID=3186|
+
mid2typeID=19264|
mid1name=Sensor Booster II|
+
mid3name=Pith A-Type Thermic Dissipation Field|
mid1typeID=1952|
+
mid3typeID=19278|
mid2name=Federation Navy Stasis Webifier|
+
mid4name=Republic Fleet Large Shield Extender|
mid2typeID=17559|
+
mid4typeID=31932|
mid3name=Federation Navy Stasis Webifier|
+
low1name=Imperial Navy Heat Sink|
mid3typeID=17559|
+
low1typeID=15810|
mid4name=Pithum C-Type Adaptive Invulnerability Field|
+
low2name=Imperial Navy Heat Sink|
mid4typeID=4349|
+
low2typeID=15810|
mid5name=Adaptive Invulnerability Field II|
+
low3name=Imperial Navy Heat Sink|
mid5typeID=2281|
+
low3typeID=15810|
low1name=Federation Navy Magnetic Field Stabilizer|
 
low1typeID=15895|
 
low2name=Federation Navy Magnetic Field Stabilizer|
 
low2typeID=15895|
 
low3name=Federation Navy Magnetic Field Stabilizer|
 
low3typeID=15895|
 
 
low4name=Tracking Enhancer II|
 
low4name=Tracking Enhancer II|
 
low4typeID=1999|
 
low4typeID=1999|
Line 1,487: Line 1,616:
 
low6name=Tracking Enhancer II|
 
low6name=Tracking Enhancer II|
 
low6typeID=1999|
 
low6typeID=1999|
low7name=Damage Control II|
+
subsystem1name=Legion Propulsion - Fuel Catalyst|
low7typeID=2048|
+
subsystem1typeID=30078|
drone1name=Hobgoblin II x10|
+
subsystem2name=Legion Offensive - Liquid Crystal Magnifiers|
drone1typeID=2456|
+
subsystem2typeID=30119|
drone2name=Heavy Shield Maintenance Bot II x3|
+
subsystem3name=Legion Engineering - Power Core Multiplier|
drone2typeID=28199|
+
subsystem3typeID=30169|
drone3name=open|
+
subsystem4name=Legion Electronics - Tactical Targeting Network|
drone4name=open|
+
subsystem4typeID=30038|
drone5name=open|
+
subsystem5name=Legion Defensive - Augmented Plating|
charge1name=Scan Resolution Script x1|
+
subsystem5typeID=29966|
charge1typeID=29011|
+
charge1name=Imperial Navy Multifrequency M x12|
charge2name=Caldari Navy Antimatter Charge L x7000|
+
charge1typeID=23089|
charge2typeID=21740|
+
charge2name=Conflagration M x12|
charge3name=Null L x7000|
+
charge2typeID=12814|
charge3typeID=12787|
+
charge3name=Scorch M x12|
 +
charge3typeID=12818|
 
charge4name=open|
 
charge4name=open|
 
charge5name=open|
 
charge5name=open|
rig1name=Large Core Defense Field Extender II|
+
rig1name=Medium Core Defense Field Extender II|
rig1typeID=26448|
+
rig1typeID=31796|
rig2name=Large Hybrid Metastasis Adjuster II|
+
rig2name=Medium Anti-EM Screen Reinforcer II|
rig2typeID=26404|
+
rig2typeID=31724|
rig3name=Large Anti-EM Screen Reinforcer II|
+
rig3name=Medium Energy Locus Coordinator II|
rig3typeID=26436|
+
rig3typeID=31486|
 
difficulty=2|
 
difficulty=2|
 
warsop=R|
 
warsop=R|
warsopReason=Pirate Faction Battleship|
+
warsopReason=Strategic Cruiser|
 
version=RET 1.1|
 
version=RET 1.1|
shipDNA=17740:3186;8:1952;1:2281;1:4349;1:17559;2:1999;3:2048;1:15895;3:26404;1:26436;1:26448;1:2456;10:28199;3:12787;7000:21740;7000:29011;1::|
+
shipDNA=29986:29966;1:30038;1:30078;1:30119;1:30169;1:3520;6:17559;1:19264;1:19278;1:31932;1:1999;3:15810;3:31486;1:31724;1:31796;1:12814;12:12818;12:23089;12::|
 
skills=|
 
skills=|
 
notes=}}
 
notes=}}
 
+
<!-- End of the linkable section -->
=== Strategic Cruisers ===
+
}}
Being cruiser hulls some strategic cruisers suffer from the same ailments as other ships with medium weaponry, but the '''Legion''''s lasers stand out and the '''Loki''''s combination of multiple webs and extreme tracking makes it very useful. The '''Loki''' also has the option to fit for longer webs, which isn't always needed but makes a world of difference when it is.
+
<noinclude>
 
+
===== Loki =====
===== Legion =====
+
</noinclude>
 +
{{#ifeq:{{{1|Loki}}}|Loki|
 +
<!-- Beginning of the linkable section -->
 
{{ShipFitting|
 
{{ShipFitting|
ship=Legion|
+
ship=Loki|
shipTypeID=29986|
+
shipTypeID=29990|
fitName=Incursions (shield with pulses)|
+
fitName=Incursions (shield with normal webs)|
fitID=Incursions--shield-with-pulses-|
+
fitID=Incursions--shield-with-normal-webs-|
high1name=Heavy Pulse Laser II|
+
high1name=425mm AutoCannon II|
high1typeID=3520|
+
high1typeID=2913|
high2name=Heavy Pulse Laser II|
+
high2name=425mm AutoCannon II|
high2typeID=3520|
+
high2typeID=2913|
high3name=Heavy Pulse Laser II|
+
high3name=425mm AutoCannon II|
high3typeID=3520|
+
high3typeID=2913|
high4name=Heavy Pulse Laser II|
+
high4name=425mm AutoCannon II|
high4typeID=3520|
+
high4typeID=2913|
high5name=Heavy Pulse Laser II|
+
high5name=425mm AutoCannon II|
high5typeID=3520|
+
high5typeID=2913|
high6name=Heavy Pulse Laser II|
+
high6name=425mm AutoCannon II|
high6typeID=3520|
+
high6typeID=2913|
mid1name=Federation Navy Stasis Webifier|
+
high7name=Large 'Regard' Power Projector|
mid1typeID=17559|
+
high7typeID=16487|
mid2name=Pith C-Type EM Ward Field|
+
mid1name=Adaptive Invulnerability Field II|
mid2typeID=19264|
+
mid1typeID=2281|
mid3name=Pith A-Type Thermic Dissipation Field|
+
mid2name=Republic Fleet Large Shield Extender|
mid3typeID=19278|
+
mid2typeID=31932|
mid4name=Republic Fleet Large Shield Extender|
+
mid3name=Federation Navy Stasis Webifier|
mid4typeID=31932|
+
mid3typeID=17559|
low1name=Imperial Navy Heat Sink|
+
mid4name=Federation Navy Stasis Webifier|
low1typeID=15810|
+
mid4typeID=17559|
low2name=Imperial Navy Heat Sink|
+
mid5name=Federation Navy Stasis Webifier|
low2typeID=15810|
+
mid5typeID=17559|
low3name=Imperial Navy Heat Sink|
+
low1name=Republic Fleet Gyrostabilizer|
low3typeID=15810|
+
low1typeID=15806|
 +
low2name=Republic Fleet Gyrostabilizer|
 +
low2typeID=15806|
 +
low3name=Republic Fleet Gyrostabilizer|
 +
low3typeID=15806|
 
low4name=Tracking Enhancer II|
 
low4name=Tracking Enhancer II|
 
low4typeID=1999|
 
low4typeID=1999|
low5name=Tracking Enhancer II|
+
subsystem1name=Loki Defensive - Adaptive Shielding|
low5typeID=1999|
+
subsystem1typeID=29974|
low6name=Tracking Enhancer II|
+
subsystem2name=Loki Electronics - Tactical Targeting Network|
low6typeID=1999|
+
subsystem2typeID=30068|
subsystem1name=Legion Propulsion - Fuel Catalyst|
+
subsystem3name=Loki Offensive - Projectile Scoping Array|
subsystem1typeID=30078|
+
subsystem3typeID=30133|
subsystem2name=Legion Offensive - Liquid Crystal Magnifiers|
+
subsystem4name=Loki Engineering - Power Core Multiplier|
subsystem2typeID=30119|
+
subsystem4typeID=30159|
subsystem3name=Legion Engineering - Power Core Multiplier|
+
subsystem5name=Loki Propulsion - Fuel Catalyst|
subsystem3typeID=30169|
+
subsystem5typeID=30110|
subsystem4name=Legion Electronics - Tactical Targeting Network|
+
drone1name=Hobgoblin II x5|
subsystem4typeID=30038|
+
drone1typeID=2456|
subsystem5name=Legion Defensive - Augmented Plating|
+
drone2name=Light Shield Maintenance Bot II x5|
subsystem5typeID=29966|
+
drone2typeID=28203|
charge1name=Imperial Navy Multifrequency M x12|
+
charge1name=Barrage M x15000|
charge1typeID=23089|
+
charge1typeID=12773|
charge2name=Conflagration M x12|
+
charge2name=Republic Fleet Fusion M x7400|
charge2typeID=12814|
+
charge2typeID=21904|
charge3name=Scorch M x12|
+
charge3name=open|
charge3typeID=12818|
 
 
charge4name=open|
 
charge4name=open|
 
charge5name=open|
 
charge5name=open|
 
rig1name=Medium Core Defense Field Extender II|
 
rig1name=Medium Core Defense Field Extender II|
 
rig1typeID=31796|
 
rig1typeID=31796|
rig2name=Medium Anti-EM Screen Reinforcer II|
+
rig2name=Medium Projectile Ambit Extension II|
rig2typeID=31724|
+
rig2typeID=31664|
rig3name=Medium Energy Locus Coordinator II|
+
rig3name=Medium Projectile Ambit Extension II|
rig3typeID=31486|
+
rig3typeID=31664|
 
difficulty=2|
 
difficulty=2|
 
warsop=R|
 
warsop=R|
 
warsopReason=Strategic Cruiser|
 
warsopReason=Strategic Cruiser|
 
version=RET 1.1|
 
version=RET 1.1|
shipDNA=29986:29966;1:30038;1:30078;1:30119;1:30169;1:3520;6:17559;1:19264;1:19278;1:31932;1:1999;3:15810;3:31486;1:31724;1:31796;1:12814;12:12818;12:23089;12::|
+
shipDNA=29990:29974;1:30068;1:30110;1:30133;1:30159;1:2913;6:16487;1:2281;1:17559;3:31932;1:1999;1:15806;3:31664;2:31796;1:2456;5:28203;5:12773;15000:21904;7400::|
 
skills=|
 
skills=|
 
notes=}}
 
notes=}}
 
===== Loki =====
 
 
{{ShipFitting|
 
{{ShipFitting|
 
ship=Loki|
 
ship=Loki|
 
shipTypeID=29990|
 
shipTypeID=29990|
fitName=Incursions (shield with normal webs)|
+
fitName=Incursions (shield with long webs)|
fitID=Incursions--shield-with-normal-webs-|
+
fitID=Incursions--shield-with-long-webs-|
 
high1name=425mm AutoCannon II|
 
high1name=425mm AutoCannon II|
 
high1typeID=2913|
 
high1typeID=2913|
Line 1,611: Line 1,744:
 
high7name=Large 'Regard' Power Projector|
 
high7name=Large 'Regard' Power Projector|
 
high7typeID=16487|
 
high7typeID=16487|
mid1name=Adaptive Invulnerability Field II|
+
mid1name=Republic Fleet Large Shield Extender|
mid1typeID=2281|
+
mid1typeID=31932|
mid2name=Republic Fleet Large Shield Extender|
+
mid2name=Adaptive Invulnerability Field II|
mid2typeID=31932|
+
mid2typeID=2281|
 
mid3name=Federation Navy Stasis Webifier|
 
mid3name=Federation Navy Stasis Webifier|
 
mid3typeID=17559|
 
mid3typeID=17559|
 
mid4name=Federation Navy Stasis Webifier|
 
mid4name=Federation Navy Stasis Webifier|
 
mid4typeID=17559|
 
mid4typeID=17559|
mid5name=Federation Navy Stasis Webifier|
 
mid5typeID=17559|
 
 
low1name=Republic Fleet Gyrostabilizer|
 
low1name=Republic Fleet Gyrostabilizer|
 
low1typeID=15806|
 
low1typeID=15806|
Line 1,629: Line 1,760:
 
low4name=Tracking Enhancer II|
 
low4name=Tracking Enhancer II|
 
low4typeID=1999|
 
low4typeID=1999|
 +
low5name=Tracking Enhancer II|
 +
low5typeID=1999|
 
subsystem1name=Loki Defensive - Adaptive Shielding|
 
subsystem1name=Loki Defensive - Adaptive Shielding|
 
subsystem1typeID=29974|
 
subsystem1typeID=29974|
subsystem2name=Loki Electronics - Tactical Targeting Network|
+
subsystem2name=Loki Electronics - Immobility Drivers|
subsystem2typeID=30068|
+
subsystem2typeID=30066|
 
subsystem3name=Loki Offensive - Projectile Scoping Array|
 
subsystem3name=Loki Offensive - Projectile Scoping Array|
 
subsystem3typeID=30133|
 
subsystem3typeID=30133|
Line 1,643: Line 1,776:
 
drone2name=Light Shield Maintenance Bot II x5|
 
drone2name=Light Shield Maintenance Bot II x5|
 
drone2typeID=28203|
 
drone2typeID=28203|
charge1name=Barrage M x15000|
+
charge1name=Republic Fleet EMP M x7400|
charge1typeID=12773|
+
charge1typeID=21896|
charge2name=Republic Fleet Fusion M x7400|
+
charge2name=Barrage M x15000|
charge2typeID=21904|
+
charge2typeID=12773|
 
charge3name=open|
 
charge3name=open|
 
charge4name=open|
 
charge4name=open|
Line 1,660: Line 1,793:
 
warsopReason=Strategic Cruiser|
 
warsopReason=Strategic Cruiser|
 
version=RET 1.1|
 
version=RET 1.1|
shipDNA=29990:29974;1:30068;1:30110;1:30133;1:30159;1:2913;6:16487;1:2281;1:17559;3:31932;1:1999;1:15806;3:31664;2:31796;1:2456;5:28203;5:12773;15000:21904;7400::|
+
shipDNA=29990:29974;1:30066;1:30110;1:30133;1:30159;1:2913;6:16487;1:2281;1:17559;2:31932;1:1999;2:15806;3:31664;2:31796;1:2456;5:28203;5:12773;15000:21896;7400::|
 
skills=|
 
skills=|
 
notes=}}
 
notes=}}
{{ShipFitting|
+
<!-- End of the linkable section -->
ship=Loki|
+
}}
shipTypeID=29990|
+
<noinclude>
fitName=Incursions (shield with long webs)|
+
=== Command Ships ===
fitID=Incursions--shield-with-long-webs-|
+
Very few Command Ships have the range and utility needed to make them good for incursions, suffering the same problems as most ships with medium weaponry. The '''Sleipnir''' stands out with exceptional tracking, range and damage capabilities.
 +
 
 +
===== Sleipnir =====
 +
</noinclude>
 +
{{#ifeq:{{{1|Sleipnir}}}|Sleipnir|
 +
<!-- Beginning of the linkable section -->
 +
{{ShipFitting|
 +
ship=Sleipnir|
 +
shipTypeID=22444|
 +
fitName=Incursions (shield with autocannons)|
 +
fitID=Incursions-(shield-with-autocannons)|
 
high1name=425mm AutoCannon II|
 
high1name=425mm AutoCannon II|
 
high1typeID=2913|
 
high1typeID=2913|
Line 1,680: Line 1,823:
 
high6name=425mm AutoCannon II|
 
high6name=425mm AutoCannon II|
 
high6typeID=2913|
 
high6typeID=2913|
high7name=Large 'Regard' Power Projector|
+
high7name=425mm AutoCannon II|
high7typeID=16487|
+
high7typeID=2913|
mid1name=Republic Fleet Large Shield Extender|
+
high8name=Large Energy Transfer Array II|
mid1typeID=31932|
+
high8typeID=12102|
mid2name=Adaptive Invulnerability Field II|
+
mid1name=Sensor Booster II|
mid2typeID=2281|
+
mid1typeID=1952|
mid3name=Federation Navy Stasis Webifier|
+
mid2name=Federation Navy Stasis Webifier|
mid3typeID=17559|
+
mid2typeID=17559|
mid4name=Federation Navy Stasis Webifier|
+
mid3name=Shadow Serpentis Tracking Computer|
mid4typeID=17559|
+
mid3typeID=14238|
 +
mid4name=Pithum C-Type Adaptive Invulnerability Field|
 +
mid4typeID=4349|
 +
mid5name=Republic Fleet Large Shield Extender|
 +
mid5typeID=31932|
 
low1name=Republic Fleet Gyrostabilizer|
 
low1name=Republic Fleet Gyrostabilizer|
 
low1typeID=15806|
 
low1typeID=15806|
Line 1,700: Line 1,847:
 
low5name=Tracking Enhancer II|
 
low5name=Tracking Enhancer II|
 
low5typeID=1999|
 
low5typeID=1999|
subsystem1name=Loki Defensive - Adaptive Shielding|
+
drone1name=Hobgoblin II x8|
subsystem1typeID=29974|
 
subsystem2name=Loki Electronics - Immobility Drivers|
 
subsystem2typeID=30066|
 
subsystem3name=Loki Offensive - Projectile Scoping Array|
 
subsystem3typeID=30133|
 
subsystem4name=Loki Engineering - Power Core Multiplier|
 
subsystem4typeID=30159|
 
subsystem5name=Loki Propulsion - Fuel Catalyst|
 
subsystem5typeID=30110|
 
drone1name=Hobgoblin II x5|
 
 
drone1typeID=2456|
 
drone1typeID=2456|
drone2name=Light Shield Maintenance Bot II x5|
+
drone2name=open|
drone2typeID=28203|
+
drone3name=open|
charge1name=Republic Fleet EMP M x7400|
+
drone4name=open|
charge1typeID=21896|
+
drone5name=open|
charge2name=Barrage M x15000|
+
charge1name=Scan Resolution Script x1|
charge2typeID=12773|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Core Defense Field Extender II|
 
rig1typeID=31796|
 
rig2name=Medium Projectile Ambit Extension II|
 
rig2typeID=31664|
 
rig3name=Medium Projectile Ambit Extension II|
 
rig3typeID=31664|
 
difficulty=2|
 
warsop=R|
 
warsopReason=Strategic Cruiser|
 
version=RET 1.1|
 
shipDNA=29990:29974;1:30066;1:30110;1:30133;1:30159;1:2913;6:16487;1:2281;1:17559;2:31932;1:1999;2:15806;3:31664;2:31796;1:2456;5:28203;5:12773;15000:21896;7400::|
 
skills=|
 
notes=}}
 
 
 
=== Command Ships ===
 
Very few Command Ships have the range and utility needed to make them good for incursions, suffering the same problems as most ships with medium weaponry. The '''Sleipnir''' stands out with exceptional tracking, range and damage capabilities.
 
 
 
===== Sleipnir =====
 
{{ShipFitting|
 
ship=Sleipnir|
 
shipTypeID=22444|
 
fitName=Incursions (shield with autocannons)|
 
fitID=Incursions-(shield-with-autocannons)|
 
high1name=425mm AutoCannon II|
 
high1typeID=2913|
 
high2name=425mm AutoCannon II|
 
high2typeID=2913|
 
high3name=425mm AutoCannon II|
 
high3typeID=2913|
 
high4name=425mm AutoCannon II|
 
high4typeID=2913|
 
high5name=425mm AutoCannon II|
 
high5typeID=2913|
 
high6name=425mm AutoCannon II|
 
high6typeID=2913|
 
high7name=425mm AutoCannon II|
 
high7typeID=2913|
 
high8name=Large Energy Transfer Array II|
 
high8typeID=12102|
 
mid1name=Sensor Booster II|
 
mid1typeID=1952|
 
mid2name=Federation Navy Stasis Webifier|
 
mid2typeID=17559|
 
mid3name=Shadow Serpentis Tracking Computer|
 
mid3typeID=14238|
 
mid4name=Pithum C-Type Adaptive Invulnerability Field|
 
mid4typeID=4349|
 
mid5name=Republic Fleet Large Shield Extender|
 
mid5typeID=31932|
 
low1name=Republic Fleet Gyrostabilizer|
 
low1typeID=15806|
 
low2name=Republic Fleet Gyrostabilizer|
 
low2typeID=15806|
 
low3name=Republic Fleet Gyrostabilizer|
 
low3typeID=15806|
 
low4name=Tracking Enhancer II|
 
low4typeID=1999|
 
low5name=Tracking Enhancer II|
 
low5typeID=1999|
 
drone1name=Hobgoblin II x8|
 
drone1typeID=2456|
 
drone2name=open|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Scan Resolution Script x1|
 
 
charge1typeID=29011|
 
charge1typeID=29011|
 
charge2name=Tracking Speed Script x1|
 
charge2name=Tracking Speed Script x1|
Line 1,806: Line 1,873:
 
skills=|
 
skills=|
 
notes=}}
 
notes=}}
 +
<!-- End of the linkable section -->
 +
}}
 +
<noinclude>
 
[[Category:Incursions]]
 
[[Category:Incursions]]

Revision as of 17:38, 6 March 2013


Vanguard fittings

Vanguard sites have fairly low damage output, compared to other incursion sites. As such, you often have the luxury of reducing your buffer somewhat in favour of more utility modules. See Fitting for Incursions for more information on what skills are recommended and the reason behind the fittings.

All fits use Miranda's new template, fits converted from here.

Shields focus

Currently we run almost exclusively shield fleets. Until we find a good solution for armour fleets and what fittings are reasonable to expect people to bring, this page will only show shield-fits so as not to give people the impression that armour fleets are common.

Minimum fits

Below are entry-level minimum fits suitable for people to try out incursions, even if they cannot fly the more appropriate advanced fits & hulls.

Logistics

The entry-level for logistics is pretty high, simply because they are the backbone of the fleet. Due to the limited number of capsuleers in the fleet each logistics pilot needs to be of a much higher caliber in order to keep the number of logistics ship to a minimum, allowing for as many damage dealers as possible.

Scimitar
Incursions (starter fit)
Scimitar: Incursions (starter fit)
EFT
[Scimitar, Incursions (starter fit)]
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Shield Extender II
Cap Recharger II
Cap Recharger II

Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I

Medium Ancillary Current Router I
Medium Ancillary Current Router I


Light Shield Maintenance Bot I x1
Medium Shield Maintenance Bot I x4

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
Basilisk
Incursions (starter fit)
Basilisk: Incursions (starter fit)
EFT
[Basilisk, Incursions (starter fit)]
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Large 'Regard' Power Projector
Large 'Regard' Power Projector

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II
Large Shield Extender II
Experimental 10MN Afterburner I

Damage Control II
Power Diagnostic System II

Medium Ancillary Current Router I
Medium Ancillary Current Router I


Light Shield Maintenance Bot I x5

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES

Battlecruisers

Normally battlecruisers are ill suited for incursions due to low damage projection or lack of utility midslots.

We allow these ships in order to make it possible for new players to try out incursions, but they are vastly inferior to the recommended and advanced hulls & fits and in greater numbers pose a serious threat to fleet safety. Given the safety aspect of having sub-optimal ships in the fleet, it will be up to each individual fleet commander to decide how many battlecruisers the fleet can accommodate.

The following fits will have a Phased Weapon Navigation Array Generation Extron modules instead of Federation Navy Stasis Webifier modules due to the limitations on faction modules during war. If we're currently not at war and you have the CPU to spare, the target painter module should be upgraded to a web (with the exception of the Drake).

Remember that these ships are by no means efficient ships and that you should train out of battlecruisers and into something better as soon as your skills allow you to.
Hurricane
Incursions (shield with autocannons)
Hurricane: Incursions (shield with autocannons)
EFT
[Hurricane, Incursions (shield with autocannons)]
425mm Medium 'Scout' Autocannon I
425mm Medium 'Scout' Autocannon I
425mm Medium 'Scout' Autocannon I
425mm Medium 'Scout' Autocannon I
425mm Medium 'Scout' Autocannon I
425mm Medium 'Scout' Autocannon I
Drone Link Augmentor I

Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II

Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II
Damage Control II

Medium Anti-Thermal Screen Reinforcer I
Medium Projectile Burst Aerator I
Medium Core Defense Field Extender I


Hobgoblin II x6

Republic Fleet EMP M x32000

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
Harbinger
Incursions (shield with pulses)
Harbinger: Incursions (shield with pulses)
EFT
[Harbinger, Incursions (shield with pulses)]
Heavy Modulated Pulse Energy Beam I
Heavy Modulated Pulse Energy Beam I
Heavy Modulated Pulse Energy Beam I
Heavy Modulated Pulse Energy Beam I
Heavy Modulated Pulse Energy Beam I
Heavy Modulated Pulse Energy Beam I

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Shield Extender II
EM Ward Amplifier II

Heat Sink II
Heat Sink II
Heat Sink II
Tracking Enhancer II
Tracking Enhancer II
Damage Control II

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Anti-Thermal Screen Reinforcer I


Hobgoblin II x5
Medium Shield Maintenance Bot I x5

Imperial Navy Multifrequency M x14
Imperial Navy Standard M x14
Imperial Navy Radio M x14

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • EM Shield Compensation III or IV
NOTES
Brutix
Incursions (shield with railguns)
Brutix: Incursions (shield with railguns)
EFT
[Brutix, Incursions (shield with railguns)]
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun

Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II

Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II
Tracking Enhancer II
Damage Control II

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Anti-Thermal Screen Reinforcer I


Hobgoblin II x10

Caldari Navy Antimatter Charge M x18000
Caldari Navy Thorium Charge M x18000

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
Myrmidon
Incursions (shield with railguns)
Myrmidon: Incursions (shield with railguns)
EFT
[Myrmidon, Incursions (shield with railguns)]
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun

Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II
Phased Weapon Navigation Array Generation Extron

Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II
Tracking Enhancer II
Damage Control II

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Anti-Thermal Screen Reinforcer I


Hobgoblin II x10
Heavy Shield Maintenance Bot I x4
Valkyrie II x5

Caldari Navy Antimatter Charge M x15000
Caldari Navy Thorium Charge M x15000

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
Ferox
Incursions (shield with railguns)
Ferox: Incursions (shield with railguns)
EFT
[Ferox, Incursions (shield with railguns)]
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
Drone Link Augmentor I

F-90 Positional Sensor Subroutines
Phased Weapon Navigation Array Generation Extron
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II

Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Damage Control II

Medium Ancillary Current Router I
Medium Core Defense Field Extender I
Medium Anti-EM Screen Reinforcer I


Hobgoblin II x5

Scan Resolution Script x1
Caldari Navy Antimatter Charge M x18000
Caldari Navy Lead Charge M x18000

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
Drake
Incursions (shield with heavy missiles)
Drake: Incursions (shield with heavy missiles)
EFT
[Drake, Incursions (shield with heavy missiles)]
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher

F-90 Positional Sensor Subroutines
Phased Weapon Navigation Array Generation Extron
Phased Weapon Navigation Array Generation Extron
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II

Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Damage Control II

Medium Anti-EM Screen Reinforcer I
Medium Warhead Rigor Catalyst I
Medium Warhead Rigor Catalyst I


Hobgoblin II x5

Scan Resolution Script x1
Caldari Navy Scourge Heavy Missile x14000

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES

Hacker

Hacking is required for one of the vanguard sites, the Override Transfer Array. A cheap ship on an alt is preferred, as there is little to gain by using more advanced hulls.

Heron

It doesn't necessarily need to be a Heron, but it is one of the most useful ships and the basics for fitting a hacker remains the same regardless of hull. Microwarpdrive and as many Codebreaker modules as you can fit.

Incursions (hacker)
Heron: Incursions (hacker)
EFT
[Heron, Incursions (hacker)]

Codebreaker I
Codebreaker I
Codebreaker I
Codebreaker I
1MN Microwarpdrive I

Nanofiber Internal Structure I
Nanofiber Internal Structure I

Small Memetic Algorithm Bank I
Small Memetic Algorithm Bank I



Fitting template high slot label.png
Icon hi slot.png
Icon hi slot.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Icon fit drone.png
Fitting template drone slots label.png
Fitting template charge slots label.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
Icon rigs.png
FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Hacking I or higher
NOTES

Recommended fits

These fits are recommended fits, able to contribute to fleet efficiency with decent damage projection, utility modules and drones.

Logistics

In addition to repairing the fleet, logistics can also provide much needed utility once they've trained Logistics V and freed up some midslots.

Scimitar


Basilisk
Incursions (4/2 setup)
Basilisk: Incursions (4/2 setup)
EFT
[Basilisk, Incursions (4/2 setup)]
Large Shield Transporter II
Large Shield Transporter II
Large Shield Transporter II
Large Shield Transporter II
Large 'Regard' Power Projector
Large 'Regard' Power Projector

Adaptive Invulnerability Field II
EM Ward Field II
Republic Fleet Large Shield Extender
10MN Afterburner II
Shadow Serpentis Tracking Link

Damage Control II
Dark Blood Power Diagnostic System

Medium Ancillary Current Router II
Medium Core Defense Field Extender II


Light Shield Maintenance Bot II x5

Tracking Speed Script x1
Optimal Range Script x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES


Incursions (5/1 setup)
Basilisk: Incursions (5/1 setup)
EFT
[Basilisk, Incursions (5/1 setup)]
Large Shield Transporter II
Large Shield Transporter II
Large Shield Transporter II
Large Shield Transporter II
Large S95a Partial Shield Transporter
Large 'Regard' Power Projector

Adaptive Invulnerability Field II
Caldari Navy EM Ward Field
Republic Fleet Large Shield Extender
10MN Afterburner II
Shadow Serpentis Tracking Link

Damage Control II
Dark Blood Power Diagnostic System

Medium Ancillary Current Router II
Medium Core Defense Field Extender II


Light Shield Maintenance Bot II x5

Tracking Speed Script x1
Optimal Range Script x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES

Battleships

Compared to battlecruisers the battleships bring much needed increase in damage, range projection and in most cases additional utility midslots.

Maelstrom
Incursions (shield with autocannons)
Maelstrom: Incursions (shield with autocannons)
EFT
[Maelstrom, Incursions (shield with autocannons)]
800mm Heavy 'Scout' Repeating Artillery I
800mm Heavy 'Scout' Repeating Artillery I
800mm Heavy 'Scout' Repeating Artillery I
800mm Heavy 'Scout' Repeating Artillery I
800mm Heavy 'Scout' Repeating Artillery I
800mm Heavy 'Scout' Repeating Artillery I
800mm Heavy 'Scout' Repeating Artillery I
800mm Heavy 'Scout' Repeating Artillery I

F-90 Positional Sensor Subroutines
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II

Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Damage Control II

Large Core Defense Field Extender I
Large Core Defense Field Extender I
Large Anti-Thermal Screen Reinforcer I


Hobgoblin II x10
Medium Shield Maintenance Bot I x5

Scan Resolution Script x1
Republic Fleet EMP L x9700

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
Tempest Fleet Issue
Incursions (shield with autocannons)
Tempest Fleet Issue: Incursions (shield with autocannons)
EFT
[Tempest Fleet Issue, Incursions (shield with autocannons)]
800mm Heavy 'Scout' Repeating Artillery I
800mm Heavy 'Scout' Repeating Artillery I
800mm Heavy 'Scout' Repeating Artillery I
800mm Heavy 'Scout' Repeating Artillery I
800mm Heavy 'Scout' Repeating Artillery I
800mm Heavy 'Scout' Repeating Artillery I
Large 'Regard' Power Projector
Large S95a Partial Shield Transporter

F-90 Positional Sensor Subroutines
Federation Navy Stasis Webifier
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II

Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II
Tracking Enhancer II
Damage Control II

Large Core Defense Field Extender I
Large Anti-Thermal Screen Reinforcer I
Large Projectile Metastasis Adjuster I


Hobgoblin II x10
Medium Shield Maintenance Bot I x5

Scan Resolution Script x1
Republic Fleet EMP L x11000

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
Rokh
Incursions (shield with blasters)
Rokh: Incursions (shield with blasters)
EFT
[Rokh, Incursions (shield with blasters)]
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I

F-90 Positional Sensor Subroutines
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II

Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II
Tracking Enhancer II
Damage Control II

Large Core Defense Field Extender I
Large Core Defense Field Extender I
Large Anti-Thermal Screen Reinforcer I


Hobgoblin II x5
Light Shield Maintenance Bot I x5

Scan Resolution Script x1
Caldari Navy Antimatter Charge L x9000
Caldari Navy Tungsten Charge L x3000

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
Hyperion
Incursions (shield with blasters)
Hyperion: Incursions (shield with blasters)
EFT
[Hyperion, Incursions (shield with blasters)]
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I

F-90 Positional Sensor Subroutines
Federation Navy Stasis Webifier
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II

Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II
Tracking Enhancer II
Damage Control II

Large Core Defense Field Extender I
Large Core Defense Field Extender I
Large Anti-Thermal Screen Reinforcer I


Hobgoblin II x10
Medium Shield Maintenance Bot I x5

Scan Resolution Script x1
Caldari Navy Antimatter Charge L x9000
Caldari Navy Iron Charge L x3000

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
Apocalypse
Incursion (shield with pulses)
Apocalypse: Incursion (shield with pulses)
EFT
[Apocalypse, Incursion (shield with pulses)]
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I

F-90 Positional Sensor Subroutines
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II

Heat Sink II
Heat Sink II
Heat Sink II
Heat Sink II
Tracking Enhancer II
Capacitor Power Relay II
Damage Control II

Large Core Defense Field Extender I
Large Core Defense Field Extender I
Large Anti-Thermal Screen Reinforcer I


Hobgoblin II x5
Medium Shield Maintenance Bot I x5

Scan Resolution Script x1
Imperial Navy Multifrequency L x16
Imperial Navy Microwave L x16

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Energy Grid Upgrades IV
NOTES
Apocalypse Navy Issue
Incursions (shield with pulses)
Apocalypse Navy Issue: Incursions (shield with pulses)
EFT
[Apocalypse Navy Issue, Incursions (shield with pulses)]
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I

Sensor Booster II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II

Heat Sink II
Heat Sink II
Heat Sink II
Heat Sink II
Tracking Enhancer II
Tracking Enhancer II
Capacitor Power Relay II
Damage Control II

Large Core Defense Field Extender I
Large Core Defense Field Extender I
Large Anti-Thermal Screen Reinforcer I


Hobgoblin II x10
Medium Shield Maintenance Bot I x5

Scan Resolution Script x1
Imperial Navy Multifrequency L x16
Imperial Navy Infrared L x16

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Energy Grid Upgrades IV
NOTES

Advanced fits

The following ships are preferred for incursions, due to a combination of higher base stats, better bonuses and better slot layouts. Even without the tech two weaponry these hulls are light years ahead of regular battleships in terms of efficiency.

When it comes to fitting these ships, there are a million and one different ways to do it. Below are just examples of standard fits that are good. Keep in mind that most people have their own preferences and might fit their ships differently, but these are all-round good fits that work well for the kind of fleet compositions we get in the university. Some public communities even have very specific doctrines that works exceptionally well, but only within the confines of their doctrine.

Pirate Faction Battleships

These ships are good ships all around, regardless of which type of site you do.

Machariel

The Machariel has excellent range and good tracking accompanied by enough midslots to fit for any occasion.

Incursions (shield with autocannons)
Machariel: Incursions (shield with autocannons)
EFT
[Machariel, Incursions (shield with autocannons)]
800mm Repeating Artillery II
800mm Repeating Artillery II
800mm Repeating Artillery II
800mm Repeating Artillery II
800mm Repeating Artillery II
800mm Repeating Artillery II
800mm Repeating Artillery II
Large Energy Transfer Array II

Sensor Booster II
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
Pithum C-Type Adaptive Invulnerability Field
Adaptive Invulnerability Field II

Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Tracking Enhancer II
Tracking Enhancer II
Tracking Enhancer II
Damage Control II

Large Core Defense Field Extender II
Large Projectile Metastasis Adjuster II
Large Anti-EM Screen Reinforcer II


Hobgoblin II x10
Heavy Shield Maintenance Bot II x3

Scan Resolution Script x1
Republic Fleet EMP L x14000

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
Nightmare

The Nightmare have very good damage at any range due to fast-swapping crystals and compensates for the innate low tracking of lasers with the ship's tracking bonus. It also has a lot of utility midslots available, allowing it to easily fit for any occasion.

Incursions (shield with pulses)
Nightmare: Incursions (shield with pulses)
EFT
[Nightmare, Incursions (shield with pulses)]
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Large 'Regard' Power Projector
Large 'Regard' Power Projector

Sensor Booster II
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
Shadow Serpentis Tracking Computer
Shadow Serpentis Tracking Computer
Pithum C-Type Adaptive Invulnerability Field
Adaptive Invulnerability Field II

Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Damage Control II

Large Core Defense Field Extender II
Large Energy Locus Coordinator II
Large Anti-EM Screen Reinforcer II


Hobgoblin II x5
Medium Shield Maintenance Bot II x5

Scan Resolution Script x1
Optimal Range Script x2
Tracking Speed Script x2
Imperial Navy Multifrequency L x8
Conflagration L x8
Scorch L x8

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
Vindicator

The Vindicator is a short range brawler without match, both in terms of damage and their extremely effective webs, while still having long range capabilities with the tech two Null L ammunition.

Incursions (shield with blasters)
Vindicator: Incursions (shield with blasters)
EFT
[Vindicator, Incursions (shield with blasters)]
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II

Sensor Booster II
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
Pithum C-Type Adaptive Invulnerability Field
Adaptive Invulnerability Field II

Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Tracking Enhancer II
Tracking Enhancer II
Tracking Enhancer II
Damage Control II

Large Core Defense Field Extender II
Large Hybrid Metastasis Adjuster II
Large Anti-EM Screen Reinforcer II


Hobgoblin II x10
Heavy Shield Maintenance Bot II x3

Scan Resolution Script x1
Caldari Navy Antimatter Charge L x7000
Null L x7000

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Fitting template mid slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Fitting template charge slots label.png
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FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES

Strategic Cruisers

Being cruiser hulls some strategic cruisers suffer from the same ailments as other ships with medium weaponry, but the Legion's lasers stand out and the Loki's combination of multiple webs and extreme tracking makes it very useful. The Loki also has the option to fit for longer webs, which isn't always needed but makes a world of difference when it is.

Legion
Incursions (shield with pulses)
Legion: Incursions (shield with pulses)
EFT
[Legion, Incursions (shield with pulses)]
Heavy Pulse Laser II
Heavy Pulse Laser II
Heavy Pulse Laser II
Heavy Pulse Laser II
Heavy Pulse Laser II
Heavy Pulse Laser II

Federation Navy Stasis Webifier
Pith C-Type EM Ward Field
Pith A-Type Thermic Dissipation Field
Republic Fleet Large Shield Extender

Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Tracking Enhancer II
Tracking Enhancer II
Tracking Enhancer II

Legion Propulsion - Fuel Catalyst
Legion Offensive - Liquid Crystal Magnifiers
Legion Engineering - Power Core Multiplier
Legion Electronics - Tactical Targeting Network
Legion Defensive - Augmented Plating

Medium Core Defense Field Extender II
Medium Anti-EM Screen Reinforcer II
Medium Energy Locus Coordinator II



Imperial Navy Multifrequency M x12
Conflagration M x12
Scorch M x12

Fitting template high slot label.png
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Fitting template drone slots label.png
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FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
Loki
Incursions (shield with normal webs)
Loki: Incursions (shield with normal webs)
EFT
[Loki, Incursions (shield with normal webs)]
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
Large 'Regard' Power Projector

Adaptive Invulnerability Field II
Republic Fleet Large Shield Extender
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier

Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Tracking Enhancer II

Loki Defensive - Adaptive Shielding
Loki Electronics - Tactical Targeting Network
Loki Offensive - Projectile Scoping Array
Loki Engineering - Power Core Multiplier
Loki Propulsion - Fuel Catalyst

Medium Core Defense Field Extender II
Medium Projectile Ambit Extension II
Medium Projectile Ambit Extension II


Hobgoblin II x5
Light Shield Maintenance Bot II x5

Barrage M x15000
Republic Fleet Fusion M x7400

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Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
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Fitting template drone slots label.png
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Fitting template charge slots label.png
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Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES


Incursions (shield with long webs)
Loki: Incursions (shield with long webs)
EFT
[Loki, Incursions (shield with long webs)]
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
Large 'Regard' Power Projector

Republic Fleet Large Shield Extender
Adaptive Invulnerability Field II
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier

Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Tracking Enhancer II
Tracking Enhancer II

Loki Defensive - Adaptive Shielding
Loki Electronics - Immobility Drivers
Loki Offensive - Projectile Scoping Array
Loki Engineering - Power Core Multiplier
Loki Propulsion - Fuel Catalyst

Medium Core Defense Field Extender II
Medium Projectile Ambit Extension II
Medium Projectile Ambit Extension II


Hobgoblin II x5
Light Shield Maintenance Bot II x5

Republic Fleet EMP M x7400
Barrage M x15000

Fitting template high slot label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
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Fitting template drone slots label.png
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Fitting template charge slots label.png
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Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES

Command Ships

Very few Command Ships have the range and utility needed to make them good for incursions, suffering the same problems as most ships with medium weaponry. The Sleipnir stands out with exceptional tracking, range and damage capabilities.

Sleipnir
Incursions (shield with autocannons)
Sleipnir: Incursions (shield with autocannons)
EFT
[Sleipnir, Incursions (shield with autocannons)]
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
Large Energy Transfer Array II

Sensor Booster II
Federation Navy Stasis Webifier
Shadow Serpentis Tracking Computer
Pithum C-Type Adaptive Invulnerability Field
Republic Fleet Large Shield Extender

Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Tracking Enhancer II
Tracking Enhancer II

Medium Core Defense Field Extender II
Medium Projectile Burst Aerator II


Hobgoblin II x8

Scan Resolution Script x1
Tracking Speed Script x1
Barrage M x20000
Republic Fleet EMP M x10000

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Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Fitting template drone slots label.png
Fitting template charge slots label.png
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Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES