Difference between revisions of "User:Noemie belacqua/Sandbox1"

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Mining lasers harvest asteroids, and are the most basic mining module. They have a cycle time of 60 seconds. Note that these require a free turret slot on a ship, and can therefore not be fitted to Mining Barges or Exhumers (these ships use Strip Miners).  
 
Mining lasers harvest asteroids, and are the most basic mining module. They have a cycle time of 60 seconds. Note that these require a free turret slot on a ship, and can therefore not be fitted to Mining Barges or Exhumers (these ships use Strip Miners).  
  
{| class=wikitable style="font-size:90%;"
+
{| class=wikitable style="font-size:90%;text-align:center;"
 
! style="background:#222222;" | Module
 
! style="background:#222222;" | Module
 
! style="background:#222222;" |Tech
 
! style="background:#222222;" |Tech
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! style="background:#222222;" | {{icon|pg|32|Powergrid required}}
 
! style="background:#222222;" | {{icon|pg|32|Powergrid required}}
 
! style="background:#222222;" | {{icon|cpu|32|CPU required}}
 
! style="background:#222222;" | {{icon|cpu|32|CPU required}}
! style="background:#222222;" | Yield<br>(m<sup>3</sup> / min)
+
! style="background:#222222;" | <span title="Mining yield (m³/min)">Yield</span>
! style="background:#222222;" | {{icon|range|32|Optimal range (km)}} Range (km)
+
! style="background:#222222;" | {{icon|range|32|Optimal range (km)}}
 
|-
 
|-
| Miner I
+
| style="text-align:left;"|  Miner I
| align=center | T1
+
| style="background:#000000;" | I
| align=center | 0  
+
| 0  
 
| 2  
 
| 2  
 
| 60  
 
| 60  
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| 10
 
| 10
 
|-  
 
|-  
| EP-S Gaussian Excavation Pulse  
+
| style="text-align:left;" | EP-S Gaussian Excavation Pulse  
| T1
+
| style="background:#000000;" | I
 
| 1  
 
| 1  
 
| 2  
 
| 2  
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| 10.6
 
| 10.6
 
|-
 
|-
| Dual Diode Mining Laser I  
+
| style="text-align:left;" | Dual Diode Mining Laser I  
| T1
+
| style="background:#000000;" | I
 
| 2  
 
| 2  
 
| 2  
 
| 2  
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| 11.2
 
| 11.2
 
|-
 
|-
| XeCl Drilling Beam I  
+
| style="text-align:left; vertical-align:top;" | XeCl Drilling Beam I  
| T1
+
| style="background:#000000;" | I
 
| 3  
 
| 3  
 
| 2  
 
| 2  
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| 11.8
 
| 11.8
 
|-
 
|-
| Cu Vapor Particle Bore Stream I  
+
| style="text-align:left;" | Cu Vapor Particle Bore Stream I  
| T1
+
| style="background:#000000;" | I
 
| 4  
 
| 4  
 
| 2  
 
| 2  
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| 12.4
 
| 12.4
 
|-
 
|-
| Miner II  
+
| style="text-align:left;" | [[File:Icon tech2.png|16px]] Miner II  
| 2
+
| style="background:#9d6101;" | II
 
| 5  
 
| 5  
 
| 4  
 
| 4  
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| 12
 
| 12
 
|-  
 
|-  
| ORE Miner  
+
| style="text-align:left;" | [[File:Icon faction.png|16px]] ORE Miner  
| F  
+
| style="background:#11470d;" | F  
 
| 6  
 
| 6  
 
| 4  
 
| 4  
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| 14
 
| 14
 
|-
 
|-
| Gallente Mining Laser  
+
| style="text-align:left;" | [[File:Icon faction.png|16px]] Gallente Mining Laser  
| F  
+
| style="background:#11470d;" | F  
 
| 8  
 
| 8  
 
| 2  
 
| 2  
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| 40  
 
| 40  
 
| 10
 
| 10
 +
|-
 +
| colspan=7 style="background:#222222; text-align:left;font-size:95%" | For an explanation of Tech and Meta levels, see [[Techs, Tiers and Meta levels|here]].<br>Yield is the amount of ore (m<sup>3</sup>) mined per minute.
 
|}
 
|}

Revision as of 16:17, 4 March 2014

Skill Test

Icon skillbook2.png Drones Rigging

Advanced understanding of a ships drone control systems. Allows makeshift modifications to drone systems through the use of rigs. 10% reduction in Drone Rig drawbacks per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 3x
Isk.png Price: 250k ISK
Alpha.png Alpha max level: III
Icon skillbook2.png Prerequisites: Jury Rigging III
Notes.png Notes: Drone Rigs have a 10% CPU Penalty



Icon skillbook2.png Drones Rigging

Advanced understanding of a ships drone control systems. Allows makeshift modifications to drone systems through the use of rigs. 10% reduction in Drone Rig drawbacks per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 3x
Isk.png Price: 250k ISK
Alpha.png Alpha max level: III
Icon skillbook2.png Prerequisites: Jury Rigging III
Notes.png Notes: Drone Rigs have a 10% CPU Penalty


Skill test 2

Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. The skill of Icon skillbook2.png Mining is very useful. Mining IV is even better. Or even Icon skillbook2.png Mining V (1x, 30k ISK). Icon skillbook2.png Mining V (30k ISK) or Mining V (1x). Lastly, Mining V (1x, 30k ISK) Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur.

Text with tooltip

50

6.1M

Random skill

Random skill

1x

5x

16x

babble

1x

Industry Refining, Industry Mass Production

Skill link

Hull Upgrades and some text afterwards

Mechanics V

[[Skills:Gallente Electronic Systems]]

[[Skills:Gallente Engineering Systems]]

Gallente Titan I

[[Skills:Wibble]]

Weapon Disruption

85k ISK

Wibble ISK

2x

Wibble

16x

6B ISK

New SK template

{{sk|Hull Upgrades}}: Hull Upgrades

{{sk|Gallente Titan|IV}}: Gallente Titan IV

{{sk|Gallente Titan|IV|icon=yes}}: And more text Icon skillbook2.png Gallente Titan IV blah blah blah

{{sk|Gallente Engineering Systems|price=yes}}: [[Skills:Gallente Engineering Systems]] (<span style="cursor: help;" title="The skillbook for this skill costs Gallente Engineering Systems ISK">Gallente Engineering Systems ISK)

{{sk|Gallente Engineering Systems|price=yes|mult=yes}}: [[Skills:Gallente Engineering Systems]] (Gallente Engineering Systems, <span style="cursor: help;" title="The skillbook for this skill costs Gallente Engineering Systems ISK">Gallente Engineering Systems ISK)

{{sk|Gallente Engineering Systems|price=yes|mult=yes|icon=yes}}: Icon skillbook2.png [[Skills:Gallente Engineering Systems]] (Gallente Engineering Systems, <span style="cursor: help;" title="The skillbook for this skill costs Gallente Engineering Systems ISK">Gallente Engineering Systems ISK)

{{sk|Weapon Disruption|mult=yes}}: Weapon Disruption (3x)

{{sk|Weapon Disruption|mult=no}}: And more text Weapon Disruption And more text

{{sk|Wibble}}: [[Skills:Wibble]]

Color box test

Some text around the box.

Example text and some more text and more and more and more text text text bold Incursus
Line break
Nonbreaking Nonbreaking Nonbreaking Nonbreaking Nonbreaking Nonbreaking Nonbreaking Nonbreaking Nonbreaking Nonbreaking Nonbreaking Nonbreaking Nonbreaking Nonbreaking Nonbreaking 

And new line

And double break

And another

And some after.

Fitting and modules

This will deal only with dedicated mining ships (mining frigates, mining barges and exhumers). For information on fitting a Noctis, Primae, Orca, or Rorqual, please see their dedicated ship pages.

To fit a mining ship, start by deciding whether the ship will be used for asteroid, ice or gas mining (a ship cannot be fitted to do all three at once). This choice will determine what harvesting modules are needed in the high slots:

  • Mining Lasers or Strip Miners for asteroid mining
  • Ice Harvesters for ice mining
  • Gas Cloud Harvesters for gas mining.

The low-slot Mining Laser Upgrade and Ice Harvester Upgrade modules increase the yield of asteroid and ice miners, respectively (there is no equivalent module for gas miners). The only rig which increases mining yield is the Mining Augmentor rig, however, it only increases the yield for mining drones. Lastly, the only mid-slot module dedicated to mining is the survey scanner (which shows how much ore/ice is available in nearby asteroids).

All the mining ships are shield tanked, and therefore most of their mid-slots and rigs, some of their low-slots, are dedicated to mounting a stronger tank. For details on fitting shield-tanked ships see shield tanking; depending on whether you will be flying to more dangerous areas of space (and how risk-averse you are), you will dedicate more or fewer slots to your tank.

Mining lasers

Mining lasers harvest asteroids, and are the most basic mining module. They have a cycle time of 60 seconds. Note that these require a free turret slot on a ship, and can therefore not be fitted to Mining Barges or Exhumers (these ships use Strip Miners).

Module Tech Meta Powergrid required CPU required Yield Optimal range (km)
Miner I I 0 2 60 40 10
EP-S Gaussian Excavation Pulse I 1 2 51 42 10.6
Dual Diode Mining Laser I I 2 2 54 44 11.2
XeCl Drilling Beam I I 3 2 48 47 11.8
Cu Vapor Particle Bore Stream I I 4 2 57 49 12.4
Icon tech2.png Miner II II 5 4 80 60 12
Icon faction.png ORE Miner F 6 4 80 60 14
Icon faction.png Gallente Mining Laser F 8 2 59 40 10
For an explanation of Tech and Meta levels, see here.
Yield is the amount of ore (m3) mined per minute.