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Since '''reload speed''' is affected by fewer things, the calculation is simple: | Since '''reload speed''' is affected by fewer things, the calculation is simple: | ||
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== Scaling bonuses == | == Scaling bonuses == | ||
Given the number of skills, ships and implants available, here's a table showing the relative bonuses for a few key milestones. | Given the number of skills, ships and implants available, here's a table showing the relative bonuses for a few key milestones. | ||