More actions
→Security status: Added clarification to low security status and outlaw, tried to simplify the loss formula, changed some formatting, minor words etc. |
m →Outlaw: add link |
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Once your security status drops to {{co|red|-5.0}} or below (technically {{co|red|-4.95}}) you become an {{icon|tag outlaw|9}} '''outlaw''', also commonly referred to as ''"perma flashy"''. | Once your security status drops to {{co|red|-5.0}} or below (technically {{co|red|-4.95}}) you become an {{icon|tag outlaw|9}} '''outlaw''', also commonly referred to as ''"perma flashy"''. | ||
It means anyone can attack you at any time without [[CONCORD]] interfering, even in high security space. It also means that assisting you would be a criminal offense, even for your own corporation members. That means anyone who needs to assist you would have to turn their safeties off to assist, and in the process temporarily become a criminal for fifteen minutes. In highsec this means that CONCORD will destroy you if you assist an outlaw, even though they leave the outlaw alone (it is the faction police's job to hunt outlaws). | It means anyone can attack you at any time without [[CONCORD]] interfering, even in [[high-sec|high security space]]. It also means that assisting you would be a criminal offense, even for your own corporation members. That means anyone who needs to assist you would have to turn their safeties off to assist, and in the process temporarily become a criminal for fifteen minutes. In highsec this means that CONCORD will destroy you if you assist an outlaw, even though they leave the outlaw alone (it is the faction police's job to hunt outlaws). | ||
==== Travel restrictions ==== | ==== Travel restrictions ==== | ||