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POS Warfare: Difference between revisions

From EVE University Wiki
Djavin novienta (talk | contribs)
Removed stub, work in progress tag. No recent substantial edits.
Djavin novienta (talk | contribs)
Removed links to incomplete page.
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- general information about POS configuration belongs on a different page
- general information about POS configuration belongs on a different page
- specific POS setups should be put on a separate "Example POS Setups(?)" page to keep page length down


- Configuration - we're only going to list very basic attributes for modules and only for the base version, so things like (m3, kg, powergrid used, CPU used, and hitpoints).
- Configuration - we're only going to list very basic attributes for modules and only for the base version, so things like (m3, kg, powergrid used, CPU used, and hitpoints).
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- faction versions of POS towers/modules are not covered here
- faction versions of POS towers/modules are not covered here


- *briefly* describe a few of the different types of POS setups, with links to the [[Example POS Setups]] page for specifics, bulleted list will be plenty, mention only the major styles such as deathstar, etc
- *briefly* describe a few of the different types of POS setups, bulleted list will be plenty, mention only the major styles such as deathstar, etc


- basic setup of a POS should be covered on a [[POS Setup]] page
- basic setup of a POS should be covered on a [[POS Setup]] page
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The four types of [[POS Structures#ECM Batteries|ECM batteries]] are Ion Field Projection Battery (MAGNET, Gallente), Phase Inversion Battery (LADAR, Minmatar), Spatial Destabilization Battery (GRAV, Caldari) and White Noise Generation Battery (RADAR, Amarr).  They have an optimal range of 200km, a falloff range of 100km, with a jam strength of 45.00 for their primary type and 15.00 for their secondary types.  In comparision, ships like the Blackbird, Kitsune, Falcon, and Scorpion have jam strengths in the 6.00 to 12.00 range.  These modules must be mounted '''outside''' the POS bubble.
The four types of [[POS Structures#ECM Batteries|ECM batteries]] are Ion Field Projection Battery (MAGNET, Gallente), Phase Inversion Battery (LADAR, Minmatar), Spatial Destabilization Battery (GRAV, Caldari) and White Noise Generation Battery (RADAR, Amarr).  They have an optimal range of 200km, a falloff range of 100km, with a jam strength of 45.00 for their primary type and 15.00 for their secondary types.  In comparision, ships like the Blackbird, Kitsune, Falcon, and Scorpion have jam strengths in the 6.00 to 12.00 range.  These modules must be mounted '''outside''' the POS bubble.


Faction ECM is recommended for large towers in hostile environments to ensure jamming on enemy ships, even on secondary types.  At a minimum, a medium tower should have (2) of each type online and a large tower will probably want (4) of each type online.  If a medium or large tower will be actively defended by players (POS gunners) taking control of the defenses, then you may wish to anchor spares of each type.  Some POS setups mount as many as 72 ECM batteries anchored with some of them online at all times. For more details, see the [[Example POS Setups]] page.  Small towers can be fitted with (1) of each type online, but in most cases you should take a small POS down if you are under threat of a [[wardec]] or attack.
Faction ECM is recommended for large towers in hostile environments to ensure jamming on enemy ships, even on secondary types.  At a minimum, a medium tower should have (2) of each type online and a large tower will probably want (4) of each type online.  If a medium or large tower will be actively defended by players (POS gunners) taking control of the defenses, then you may wish to anchor spares of each type.  Some POS setups mount as many as 72 ECM batteries anchored with some of them online at all times. Small towers can be fitted with (1) of each type online, but in most cases you should take a small POS down if you are under threat of a [[wardec]] or attack.


Note: Dreads are immune to ECM in siege mode and carriers are immune if in triage mode. Therefore you should not rely on ECM in low-security / null-security space where capital ships can be brought to the fight.
Note: Dreads are immune to ECM in siege mode and carriers are immune if in triage mode. Therefore you should not rely on ECM in low-security / null-security space where capital ships can be brought to the fight.