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Church Of The Obsidian: Difference between revisions

From EVE University Wiki
Arin Mara (talk | contribs)
Expended and enumerate the lure-hack-tank tactics, described the pockets, added warp in message and added structure
Arin Mara (talk | contribs)
Added distances
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Tips:
Tips:
* Warp in is 20KM from the Ancient Acceleration Gate
* Killing Ammatar ships incurs a Standing loss with Amarr not with Ammatar
* Killing Ammatar ships incurs a Standing loss with Amarr not with Ammatar
* Lure away the ships then warp back to either the Acceleration gate or the Chapel of the Obsidian
* Lure away the ships then warp back to either the Acceleration gate or the Chapel of the Obsidian
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===Warpin===
===Warpin===


Ships appear when you are 15KM away from the Acceleration Gate.
Ships appear when you are 15KM away from the Ancient Acceleration Gate.


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