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Overheating: Difference between revisions

From EVE University Wiki
m Nanite Repair Paste: fixed tense on 'reloaded' to 'reloading'
m corrected the link to DSTs
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A Tactical Destroyer or Strategic Cruiser flown by a pilot with Thermodynamics V and the appropriate Tactical Destroyer or Strategic Cruiser skill at V, will sustain 44.75% reduced damage from overheating. A Strategic Cruiser fitted with the electronic warfare Core subsystem and flown by a pilot with Thermodynamics V, and the appropriate Strategic Cruiser and Core Systems skills at V, will sustain 57.8% reduced damage from overheating.
A Tactical Destroyer or Strategic Cruiser flown by a pilot with Thermodynamics V and the appropriate Tactical Destroyer or Strategic Cruiser skill at V, will sustain 44.75% reduced damage from overheating. A Strategic Cruiser fitted with the electronic warfare Core subsystem and flown by a pilot with Thermodynamics V, and the appropriate Strategic Cruiser and Core Systems skills at V, will sustain 57.8% reduced damage from overheating.


[[Combat Interceptors]] and [[Industrials#Deep_Space_Transports|Deep Space Transports]] have flat role bonuses that double the benefit of overheating certain modules:
[[Combat Interceptors]] and [[Deep Space Transports]] have flat role bonuses that double the benefit of overheating certain modules:


* Combat Interceptors - Provides 100% bonus to the benefits of overheating Afterburners and Microwarpdrives.
* Combat Interceptors - Provides 100% bonus to the benefits of overheating Afterburners and Microwarpdrives.