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m Add {{Cleanup}}. Add note. Change headings to sentence case as per MoS. |
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{{Cleanup|Quantify "currently" in the sentence on disabling server downtime on Singularity, in the [[#Removing downtime]] section. As by the [[UniWiki:Manual of Style/Words to watch#Relative time references|Manual of Style]] guidelines.}} | |||
Each day, all EVE server clusters go offline from 11:00 to (nominally) 11:15 (UTC and [[EVE Server Time]]) for routine maintenance. | Each day, all EVE server clusters go offline from 11:00 to (nominally) 11:15 (UTC and [[EVE Server Time]]) for routine maintenance. | ||
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You will receive in-game notifications that downtime is about to begin. | You will receive in-game notifications that downtime is about to begin. | ||
== Downtime | == Downtime effects == | ||
During this time: | During this time: | ||
* It is not possible to launch the game. If you are logged in, you | * It is not possible to launch the game. If you are logged in, you lose your connection to the game and be logged off. | ||
* It is possible to launch the launcher, but it may be necessary to restart the launcher after the downtime to log in successfully. | * It is possible to launch the launcher, but it may be necessary to restart the launcher after the downtime to log in successfully. | ||
** The launcher cannot always reload new patches while active. | ** The launcher cannot always reload new patches while active. | ||
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* Patches for the game as well as EVE Online expansions are deployed in the daily downtime. [[image:EveLauncherBannerExtendedDowntime.png|thumb]] | * Patches for the game as well as EVE Online expansions are deployed in the daily downtime. [[image:EveLauncherBannerExtendedDowntime.png|thumb]] | ||
** Depending on the amount of work to be done, the downtime is sometimes extended (sometimes up to several hours) | ** Depending on the amount of work to be done, the downtime is sometimes extended (sometimes up to several hours) | ||
** [[ | ** [[CCP]] usually gives notice of extended downtime through communications such as [https://twitter.com/EVE_status the EVE Online Twitter status account]<ref group=Note>This account is monitored in the E-Uni [[Discord]] channel: 🚧EVE UNI SERVICES🚧 > #eve-status🔹</ref>, the EVE online [https://forums.eveonline.com/g/Developers/activity/posts DEV posts] and a banner on the EVE launcher. | ||
After downtime: | After downtime: | ||
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Official information about unscheduled downtime is published to [https://twitter.com/EVE_status Twitter]. | Official information about unscheduled downtime is published to [https://twitter.com/EVE_status Twitter]. | ||
== Removing | == Removing downtime == | ||
There are ongoing attempts to get rid of the downtime entirely. | There are ongoing attempts to get rid of the downtime entirely. | ||
The first day without downtime was December, 4th 2019 | The first day without downtime was December, 4th 2019 <ref>[https://www.eveonline.com/news/view/no-downtime-on-wednesday-december-4th Dev Blog: No Downtime on Wednesday, December 4th]</ref>. The data collected during this event went into several fixes and lead to a second attempt on September, 9th 2021 <ref>[https://www.eveonline.com/news/view/no-downtime-again News: No Downtime - Again!]</ref><ref>[https://www.eveonline.com/news/view/no-downtime-vol-2 News: No Downtime Vol. 2!]</ref>. Additionally, for the first time, the downtime was postponed on September 10th 2021 to 15:00 UTC, keeping the server continuously online for almost 52 hours. | ||
As a part of this attempt, the daily server downtime has been disabled on [[Singularity]] currently. | As a part of this attempt, the daily server downtime has been disabled on [[Singularity]] currently. | ||
== Notes == | |||
<references group=Note /> | |||
== References == | == References == | ||
<references /> | |||
[[Category: Game mechanics]] | [[Category: Game mechanics]] | ||