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* First room requires coordinated hacking with a data analyzer. Due to the hacking mechanics the site should only be attempted with a small fleet or multiboxing. | * First room requires coordinated hacking with a data analyzer. Due to the hacking mechanics the site should only be attempted with a small fleet or multiboxing. | ||
* Tank for omni damage, especially in the second room. Be prepared to be potentially swarmed by multiple reinforcement waves at once. | |||
=== Warp-in === | === Warp-in === | ||
You land in the middle of a decently sized minefield 30 km off the acceleration gate to the next room. Clear out the sentries before you attempt to hack the containers needed to unlock the acceleration gate. Heavy GunStar is weak to Kinetic, Stasis GunStar is weak to Thermal. | You land in the middle of a decently sized minefield 30 km off the acceleration gate to the next room. Clear out the sentries before you attempt to hack the containers needed to unlock the acceleration gate. Heavy GunStar is weak to Kinetic, Stasis GunStar is weak to Thermal. Note that the Stasis GunStars will also deal damage to you along with their EWAR effect. | ||
Failing a hack on either gate control can will summon a response fleet. | Failing a hack on either gate control can will summon a response fleet. They must be successfully hacked '''within 15 seconds of each other''' to unlock the gate for 2 minutes. | ||
{{NPCTableHead}} | {{NPCTableHead}} | ||
{{NPCTableRow|Sentry|2|SCC Security Stasis GunStar|ewar=Web}} | {{NPCTableRow|Sentry|2|SCC Security Stasis GunStar|ewar=Web|note=80 DPS omni damage per sentry}} | ||
{{NPCTableRow|Sentry|4|SCC Security Heavy GunStar|note=100 DPS omni damage per sentry}} | {{NPCTableRow|Sentry|4|SCC Security Heavy GunStar|note=100 DPS omni damage per sentry}} | ||
{{NPCTableRow|Structure|20-30|AEGIS Proximity Mine|note=Avoid the visible red circle when you look at these. Deals high smartbomb omni damage}} | {{NPCTableRow|Structure|20-30|AEGIS Proximity Mine|note=Avoid the visible red circle when you look at these. Deals high smartbomb omni damage}} | ||
{{NPCTableRow|Acceleration Gate|1|Gate to Administration Sector}} | {{NPCTableRow|Acceleration Gate|1|Gate to Administration Sector}} | ||
{{NPCTableSeparator|40 km to left and right of the warp-in}} | {{NPCTableSeparator|40 km to left and right of the warp-in}} | ||
{{NPCTableRow|Hackable|2|Twin-Linked Gate Control|note=Hard difficulty. 90HP red core. Both cans must be hacked within | {{NPCTableRow|Hackable|2|Alpha/Beta 15s Twin-Linked Gate Control|note=Hard difficulty. 90HP red core. Both cans must be hacked within 15 seconds of each other to unlock the gate}} | ||
|} | |} | ||
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NPCs will periodically spawn a large swarm of fast-moving Infiltrator IIs shortly after warp-in. The drones deal a LOT of EM damage and will orbit you at 7800m. They move extremely fast and have small signature radius but low EHP so a large smartbomb can deal with them fairly easily. | NPCs will periodically spawn a large swarm of fast-moving Infiltrator IIs shortly after warp-in. The drones deal a LOT of EM damage and will orbit you at 7800m. They move extremely fast and have small signature radius but low EHP so a large smartbomb can deal with them fairly easily. | ||
NOTE: NPC fleet numbers are approximate and may not reflect the actual site. | |||
{{NPCTableHead}} | {{NPCTableHead}} | ||
{{NPCTableRow|Sentry|2|SCC Security Stasis GunStar|ewar=Web}} | {{NPCTableRow|Sentry|2|SCC Security Stasis GunStar|ewar=Web|note=80 DPS omni damage per sentry}} | ||
{{NPCTableRow|Sentry|4|SCC Security Heavy GunStar|note=100 DPS omni damage per sentry}} | {{NPCTableRow|Sentry|4|SCC Security Heavy GunStar|note=100 DPS omni damage per sentry}} | ||
{{NPCTableRow|Frigate|1|SCC Security Interceptor|ewar=Web}} | {{NPCTableRow|Frigate|1|CONCORD Assembly SCC Security Interceptor|ewar=Web}} | ||
{{NPCTableRow|Cruiser|5|SCC Security Striker|note=100km range, 245 DPS Kinetic/Explosive}} | {{NPCTableRow|Cruiser|5|CONCORD Assembly SCC Security Striker|note=100km range, 245 DPS Kinetic/Explosive}} | ||
{{NPCTableRow|Battleship|3|SCC Security Commander|ewar=TP|note=263 DPS Kinetic}} | {{NPCTableRow|Battleship|3|CONCORD Assembly SCC Security Commander|ewar=TP|note=263 DPS Kinetic}} | ||
{{NPCTableRow|Drone|20-30|Infiltrator II|note=14 DPS EM damage spread out across a lot of drones. Low EHP}} | {{NPCTableRow|Drone|20-30|Infiltrator II|note=14 DPS EM damage spread out across a lot of drones. Low EHP}} | ||
|} | |||
A reinforcement fleet will arrive after a short amount of time. | |||
{{NPCTableHead}} | |||
{{NPCTableRow|Frigate|10-12|CONCORD Assembly SCC Security Interceptor|ewar=Web}} | |||
{{NPCTableRow|Frigate|5-6|CONCORD Assembly SCC Security Responder|note=100 DPS Kinetic/Thermal}} | |||
|} | |} | ||
Revision as of 20:08, 18 February 2026
- Information in this article is taken from what could be seen in the videos and the accompanying comments
| SCC Secure Key Storage | |
|---|---|
| Found in | Lowsec |
| Faction | concord |
| Best damage to deal |
|
| Damage to resist |
|
The SCC Secure Key Storage is a data site that appears as a level II data signature in Low security space. The site provides ESS reserve keys.
- First room requires coordinated hacking with a data analyzer. Due to the hacking mechanics the site should only be attempted with a small fleet or multiboxing.
- Tank for omni damage, especially in the second room. Be prepared to be potentially swarmed by multiple reinforcement waves at once.
Warp-in
You land in the middle of a decently sized minefield 30 km off the acceleration gate to the next room. Clear out the sentries before you attempt to hack the containers needed to unlock the acceleration gate. Heavy GunStar is weak to Kinetic, Stasis GunStar is weak to Thermal. Note that the Stasis GunStars will also deal damage to you along with their EWAR effect.
Failing a hack on either gate control can will summon a response fleet. They must be successfully hacked within 15 seconds of each other to unlock the gate for 2 minutes.
Pocket 2
NPCs will periodically spawn a large swarm of fast-moving Infiltrator IIs shortly after warp-in. The drones deal a LOT of EM damage and will orbit you at 7800m. They move extremely fast and have small signature radius but low EHP so a large smartbomb can deal with them fairly easily.
NOTE: NPC fleet numbers are approximate and may not reflect the actual site.
A reinforcement fleet will arrive after a short amount of time.
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
10-12 x Frigate CONCORD Assembly SCC Security Interceptor | |
||
| |
5-6 x Frigate CONCORD Assembly SCC Security Responder |
|||
Last ship destroyed will spawn a container containing an ESS key with a direction corresponding to one of the nullsec quadrant regions. The direction can be NE, NW, SE or SW.
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
1 x <Quadrant> ESS Key Generator | |
||
This youtube video explains the site is found in lowsec and requires marauders and a hacking ship.
[SCC Secure Key Storage site vs 3 golems 27 May 2022] multiboxing.
Other videos
[ess key site very quickly dead 9 August 2021] hostiles are CONCORD?
[EVE Online - ESS Reserve Bank Key Site Guide 26 June 2022] multibox Vargur and 2 Asteros