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===Covert Cynosural Fields=== | ===Covert Cynosural Fields=== | ||
The Covert Cynosural Field Generator is a module similar to the regular Cynosural Field Generator, but it can only be fit to ships that can fit a [[Cloaking|Covert Ops Cloaking Device]]: | The Covert Cynosural Field Generator is a module similar to the regular Cynosural Field Generator, but it can only be fit to Black Ops ships, as well as all ships that can fit a [[Cloaking|Covert Ops Cloaking Device]]: | ||
* [[Battleship#Black_Ops|Black Ops Battleships]] | * [[Battleship#Black_Ops|Black Ops Battleships]] | ||
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* [[Strategic_Cruiser|Strategic Cruisers]] (with the appropriate subsystem) | * [[Strategic_Cruiser|Strategic Cruisers]] (with the appropriate subsystem) | ||
The module generates a ''covert cynosural field'', which is different to the normal cynosural field in | The module generates a ''covert cynosural field'', which is different to the normal cynosural field in a few important ways. | ||
* Activating the module requires the [[Skills:Electronics#Cynosural_Field_Theory|Cynosural Field Theory]] skill to be trained to V. | |||
* The field does not appear on the overview of everyone in the system (although it still shows up when probed or scanned for). | |||
* The fuel cost and duration are a tenth of that of a normal cynosural field. | |||
* The module can be used even in sovereign nullsec systems which contain cyno-jamming arrays. | |||
The module still immobilizes the ship generating the field. When the module is used by a [[Cruiser#Recons|Force Recon Cruiser]], the covert cyno (and immobilization) lasts only 30 seconds. | |||
Only one class of ship has a jump drive capable of locking onto covert cynosural fields: the [[Battleship#Black_Ops|Black Ops Battleship]]. Luckily, this class of ship can also fit a Covert Jump Portal Generator (requiring [[Skills:Science#Jump_Portal_Generation|Jump Portal Generation]]), which creates a ''covert jump bridge'' to the battleship's destination. Any ship that can fit a Covert Ops Cloaking Device can jump across the bridge, as long as it is in the same fleet as the ship opening the bridge. The bridge lasts for 20 seconds, and ships jumping through consume fuel from the fuel bay of the Black Ops ship. The bridge allows groups of stealthy ships to sneak behind enemy lines. | Only one class of ship has a jump drive capable of locking onto covert cynosural fields: the [[Battleship#Black_Ops|Black Ops Battleship]]. Luckily, this class of ship can also fit a Covert Jump Portal Generator (requiring [[Skills:Science#Jump_Portal_Generation|Jump Portal Generation]]), which creates a ''covert jump bridge'' to the battleship's destination. Any ship that can fit a Covert Ops Cloaking Device can jump across the bridge, as long as it is in the same fleet as the ship opening the bridge. The bridge lasts for 20 seconds, and ships jumping through consume fuel from the fuel bay of the Black Ops ship. The bridge allows groups of stealthy ships to sneak behind enemy lines. | ||