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Incursion quick references: Difference between revisions

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Added Battleship Mid Slots variations per site type
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For more detailed information see [[Anatomy of Incursions#Standard tactics|Standard tactics in incursions]]
For more detailed information see [[Anatomy of Incursions#Standard tactics|Standard tactics in incursions]]
= Shield Incursion Battleship Mid Slots =
{|
|
|Vanguard
|Assault
|Assault-Sniper
|HQ-TPPH
|HQ-TPPH-Sniper
|HQ & MOM
|HQ-Sniper
|-
|Slot 1
|Adaptive Invulnerability Field II
|Adaptive Invulnerability Field II
! style="background:#990000;" |Adaptive Invulnerability Field II
|Adaptive Invulnerability Field II
! style="background:#990000;" |Adaptive Invulnerability Field II
|Adaptive Invulnerability Field II
! style="background:#990000;" |Adaptive Invulnerability Field II
|-
|Slot 2
|Adaptive Invulnerability Field II
|Adaptive Invulnerability Field II
! style="background:#990000;" |Adaptive Invulnerability Field II
|Adaptive Invulnerability Field II
! style="background:#990000;" |Adaptive Invulnerability Field II
|Adaptive Invulnerability Field II
! style="background:#990000;" |Adaptive Invulnerability Field II
|-
|Slot 3
|EM Ward Field II
|EM Ward Field II
! style="background:#990000;" |EM Ward Field II
|EM Ward Field II
! style="background:#990000;" |EM Ward Field II
|EM Ward Field II
! style="background:#990000;" |EM Ward Field II
|-
|Slot 4
|Sensor Booster II (Scan Resolution Script)
|Large Shield Extender II
! style="background:#990000;" |Large Shield Extender II
|Large Shield Extender II
! style="background:#990000;" |Large Shield Extender II
|Large Shield Extender II
! style="background:#990000;" |Large Shield Extender II
|-
|Slot 5
|Federation Navy Stasis Webifier
|Tracking Computer II
! style="background:#990000;" |Sensor Booster II (Targeting Range Script)
|100MN Afterburner II
! style="background:#990000;" |100mn Afterburner II
|Large Shield Extender II
! style="background:#990000;" |Large Shield Extender II
|-
|Slot 6
|Federation Navy Stasis Webifier
|Tracking Computer II
|Tracking Computer II (Optimal Range Script)
|Tracking Computer II
! style="background:#990000;" |Tracking Computer II (Targeting Range Script)
|Tracking Computer II
! style="background:#990000;" |Tracking Computer II (Targeting Range Script)
|}
{|
! style="background:#990000;" |Snipers must have all modules in red
|(Some fits need a Signal Amplifier II or the Meta 4 version in a low slot to be able to target out to the needed 150km.)
|}
Snipers need to lock and shoot to 150km, this requires all gun supports at IV, Racial Battleship IV and Long Range Targeting V at a minimum.