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Preparing for Incursions: Difference between revisions

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Once you have the recommended skills, the step from a Battlecruiser up to a decent Battleship is surprisingly short and you should take this step as soon as possible to get into a decent ship. You might need to top off some of the support skills, pending on what ship you decide to move into, if you run into powergrid, CPU or cap issues.
Once you have the recommended skills, the step from a Battlecruiser up to a decent Battleship is surprisingly short and you should take this step as soon as possible to get into a decent ship. You might need to top off some of the support skills, pending on what ship you decide to move into, if you run into powergrid, CPU or cap issues.


If the [[Wartime_Standard_Operating_Procedures|WSOP]] is not an issue, there's also the strategic cruisers and the pirate faction battleships. For strategic cruisers you'll most likely continue with the gunnery skills you have but will require some support skills to V and of course your racial cruiser of choice to V. Then you just move towards tech two medium weapons for further efficiency. For pirate faction battleships hulls like the Machariel, Nightmare and Vindicator, which are better in all regards compared to the regular battleships regardless of your skill, you only need to train a secondary racial ship-line.
If the [[Wartime Standard Operating Procedures]] (WSOP) is not an issue, there's also the strategic cruisers and the pirate faction battleships. For strategic cruisers you'll most likely continue with the gunnery skills you have but will require some support skills to V and of course your racial cruiser of choice to V. Then you just move towards tech two medium weapons for further efficiency. For pirate faction battleships hulls like the Machariel, Nightmare and Vindicator, which are better in all regards compared to the regular battleships regardless of your skill, you only need to train a secondary racial ship-line.


Flying ships that cost over a billion in just the hull shouldn't be taken lightly however, but from an efficiency point of view there is no reason not to get one.
Flying ships that cost over a billion in just the hull shouldn't be taken lightly however, but from an efficiency point of view there is no reason not to get one.
{| class="wikitable" style="font-size:90%;"
{| class="wikitable" style="font-size:90%; text-align:center;"
! Battleships
! Battleships
! Strategic Cruisers
! Strategic Cruisers
! Pirate Faction Battleships
! Pirate Faction Battleships
! ''Crosstraining into a new race''
! ''Crosstraining into a new race''
|- valign="top" style="background:#222222;" align="center"
|- valign="top" style="background:#222222;"
| ~ 10 days and 2 hours
| ~ 10 days and 2 hours
| ~ 40 days and 4 hours
| ~ 40 days and 4 hours
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|- valign="top"
|- valign="top"
|
|
* <racial> Cruiser IV
<racial> Cruiser IV<br>
* <racial> Battleship III
<racial> Battleship III<br>
* Gunnery V
Gunnery V<br>
* Large <weapon> Turret III
Large <weapon> Turret III
|
|
* Mechanics V
Mechanics V<br>
* Shield Operation III
Shield Operation III<br>
* Electronics V
Electronics V<br>
* Engineering V
Engineering V<br>
* Gunnery V<small> <ref>'''Gunnery V''' for the Legion, Loki and Proteus, but only '''Gunnery III''' for the Tengu.</ref></small>
Gunnery V<small> <ref>'''Gunnery V''' for the Legion, Loki and Proteus, but only '''Gunnery III''' for the Tengu.</ref></small><br>
* Missile Launcher Operation V<small> <ref>'''Missile Launcher Operation V''' for the Tengu and '''Missile Launcher Operation III''' for the Loki. Neither the Legion or the Proteus needs this skill trained unless they decide to fit missiles.</ref></small>
Missile Launcher Operation V<small> <ref>'''Missile Launcher Operation V''' for the Tengu and '''Missile Launcher Operation III''' for the Loki. Neither the Legion or the Proteus needs this skill trained unless they decide to fit missiles.</ref></small><br>
* Navigation V
Navigation V<br>
* <racial> Cruiser V
<racial> Cruiser V
|
|
* <primary> Cruiser IV
<primary> Cruiser IV<br>
* <primary> Battleship III
<primary> Battleship III<br>
* <secondary> Frigate IV
<secondary> Frigate IV<br>
* <secondary> Cruiser IV
<secondary> Cruiser IV<br>
* <secondary> Battleship III
<secondary> Battleship III<br>
* Gunnery V
Gunnery V<br>
* Large <weapon> Turret III
Large <weapon> Turret III
|
|
* ''<racial> Frigate IV''
''<racial> Frigate IV''<br>
* ''<racial> Cruiser IV''
''<racial> Cruiser IV''<br>
* ''<racial> Battleship III''
''<racial> Battleship III''<br>
* ''Gunnery V''<small> <ref>Gunnery V alone takes 4 days and 6 hours to train. If you have it already, or if you're crosstraining into another racial battlecruiser, the time to crosstrain is significantly shorter.</ref></small>
''Gunnery V''<small> <ref>'''Gunnery''' V alone takes 4 days and 6 hours to train. If you have it already, or if you're crosstraining into another racial battlecruiser, the time to crosstrain is significantly shorter.</ref></small><br>
* ''Small <weapon> Turret III''
''Small <weapon> Turret III''<br>
* ''Medium <weapon> Turret III''
''Medium <weapon> Turret III''<br>
* ''Large <weapon> Turret III''
''Large <weapon> Turret III''
|-
|-
| style="background:#222222;" colspan="4" | <small><references/></small>
| style="background:#222222; text-align:left;" colspan="4" | <small><references/></small>
|}
|}
See the '''recommended battleship fits''' for [[Vanguard_Incursion_fits#Battleships|vanguards]] and [[Assault_Incursion_fits#Battleships|assaults]].
See the '''recommended battleship fits''' for [[Vanguard_Incursion_fits#Battleships|vanguards]] and [[Assault_Incursion_fits#Battleships|assaults]].