Difference between revisions of "Scanning:Scan Results"

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*[[Looted Angel Abandoned Station]]
 
*[[Looted Angel Abandoned Station]]
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*[[Looted angel battle remnants]]
 
*[[Looted Angel Ruined Station]]
 
*[[Looted Angel Ruined Station]]
 
*[[Looted Angel Pod Cluster]]
 
*[[Looted Angel Pod Cluster]]
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*[[Looted Angel Collision Site]]
 
*[[Looted Angel Collision Site]]
 
*[[Looted Angel Ship Graveyard]]
 
*[[Looted Angel Ship Graveyard]]
*[[Looted Angel Battle Remnants]]
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*[[Looted Serpentis Abandoned Station]]
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*[[Looted Serpentis Collision Site]]
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*[[Looted Serpentis Ship Graveyard]]
 
*[[Crumbling Angel Excavation]]
 
*[[Crumbling Angel Excavation]]
 
*[[Crumbling Angel Explosive Debris]]
 
*[[Crumbling Angel Explosive Debris]]
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*[[Crumbling Angel Solar Harvesters]]
 
*[[Crumbling Angel Solar Harvesters]]
 
*[[Crumbling Angel Mining Installation]]
 
*[[Crumbling Angel Mining Installation]]
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*[[Crumbling angel stone formation]]
 
*[[Crumbling Serpentis Abandoned Colony]]
 
*[[Crumbling Serpentis Abandoned Colony]]
 
*[[Crumbling Serpentis Crystal Quarry]]
 
*[[Crumbling Serpentis Crystal Quarry]]

Revision as of 11:36, 19 July 2013

This article should be cleaned up or improved. The reason is: unspecified

This page lists various exploration sites that have been found and catalogued. There are also some more sites detailed on Evelopedia.

General Exploration Points

  • The more difficult a site is to scan down, the better the site will be.
  • There is a specific, constant amount of each type of site.
  • When a site is completed it spawns somewhere else almost immediately.
  • Sites have a 3 day timer, if they are not completed within that time they despawn at the next server downtime and will spawn somewhere else.
  • Sites are given a 3 letter - 3 number identification tag, for example ILN-883. This identification tag is changed each day at sever downtime.
  • The Group normally shows at around 30% signal strength; and the Type around 70%.
  • You are normally prevented from opening cans when defenders are near, so combat skills will be needed for sites where NPCs are spawned at the start - cloaked ships especially won't be able to sneak in and take the loot.
  • Site quality is also tied to system security, with greater risks come greater rewards


Ore Sites

  • Pre-Odyssey these were called Gravimetric Sites, they now no-longer require scanning and will show up when you enter a system or undock.
  • This site will despawn when it is completely mined or when its 3 day timer expires.
  • The Asteroids will be those that are found in the security level below the current level of the solar system and/or will be larger than normal.
  • When spawned each site will have all flavors of each type of asteroid. For example a Small Omber Deposit will have Golden, Silvery, and regular Omber Asteroids in the site.
  • NPC Pirates can and do spawn in these asteroid fields.
  • As these sites now appear without scanning which can make them as busy as normal asteroid belts.
  • There is an emote given in local when you complete (mine out) the site.
  • When a site is first found, all the asteroids of that particular site may not be spawned initially. Some spawn over time. This has given rise to an old myth of gravimetric asteroid fields "refilling"; if at least one asteroid is left and not mined in the field. <Has this be verified post Odyssey?>


Specific Ore Sites found in High Security Systems

Specific Ore Sites found in Low Security Systems

Specific Gravimetric Sites found in Null Security Systems

Gas Sites

  • This site will despawn when fully mined or when the 3 day timer expires.
  • Some sites may have loot cans with Blueprints and skillbooks that are associated with drug manufacturing.
  • Also see Mining:Gas Clouds

Specific Gas Sites found in High Security Systems

  • High Sec Gas clouds Gas sites are always one of the 8 Mykoserocin varieties (Amber, Azure, Celadon, Golden, Lime, Malachite, Vermillion, or Viridian)
  • High Sec Gas cloud sites appear to be very time consuming and not currently profitable.

Specific Gas Sites found in Low Security Systems

Specific Gas Sites found in Null Security Systems

Relic Sites

  • This site will despawn when someone attempts to open a can and everyone leaves the site (whether successful or not) or the 3 day timer expires.
  • These sites may need a salvager, analyzer, or both
  • "Looted" sites usually require a salvager. "Crumbling" sites usually require an analyzer, but may require both.
  • The loot from these sites usually consist of T2 Rig BPCs, normal salvaged materials (sometimes even rare salvaged materials), salvaging and rigging skillbooks.
  • Usually the loot corresponds to the specific region, for example Alloyed Tritanium Bars from Angel sites in Minmatar space.

Specific Relic Sites found in High Security Systems

Specific Relic Sites found in Low Security Systems

Specific Relic Sites found in Null Security Systems

Data Sites

  • This site will despawn after someone attempts to open a can and everyone leaves the site (whether successful or not) or the 3 day timer expires.
  • The loot from the containers normally has to do with invention such as decryptors, data cores, interface BPCs, other things used in T2 manufacturing, or skillbooks.
  • Usually the loot corresponds to the specific region, for example Minmatar Encryption Methods skillbook from Angel sites in Minmatar space.

Specific Data Sites found in High Security Systems

Specific Data Sites found in Low Security Systems

Specific Data Sites found in Null Security Systems

Unknown

  • Scan results with the scan group listed as "unknown" are usually one of 3 types of sites.
  • Often it is an Unstable Wormhole.
  • If the Group and Type both show Unknown this usually indicates a COSMOS site.
  • The third possibility is a combat site or complex.
  • Combat sites will despawn when the "trigger" is activated and everyone leaves the site, or the 3 day timer expires.
  • Normally the "trigger" when activated can (maybe 5% of the time) lead to an escalation (another site that shows up in the journal under expeditions)
  • These escalations often can have better loot or even lead to further escalations (if a further escalation is available, there is usually a much higher chance for the site to escalate)
  • Most of the sites listed have been found in or near Aldrat: other sites exist that are similar in composition and name, but adjusted for different regions and pirate factions.

Specific Combat Sites found in High Security Systems

Specific Combat Sites found in Low Security Systems

Specific Combat Sites found in Null Security Systems