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==Hit Chance== | ==Hit Chance== | ||
It should be noted that while these modules don't have to worry about tracking, they do have a chance to 'miss.' If the target is outside your optimal range your chance to miss will depend on the target's range and your module's falloff. See [[Turret_Damage#Optimal|Optimal and Falloff]]. | It should be noted that while these modules don't have to worry about tracking, they do have a chance to 'miss.' If the target is outside your optimal range your chance to miss will depend on the target's range and your module's falloff. See [[Turret_Damage#Optimal|Optimal and Falloff]]. | ||
For example, say your target painter has an optimal of 25km and a falloff of 50km. Your target painter will always work within 25km. If your target is at 75km (25+50), you have a 50% chance of missing. This means either the 25% signature radius bonus will apply or not. It doesn't mean that the bonus is reduced by 50%. | |||
[[Category:Guides]] | [[Category:Guides]] | ||
[[Category:PvP]] | [[Category:PvP]] | ||