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Gale zemayid (talk | contribs) m Edits to bring in line with the Rubicon mechanics changes for Interdiction Sphere Launchers |
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Interdictors and HICs ([[Cruiser#Heavy Interdiction Cruisers|Heavy Interdiction Cruisers]]) are the only ships that can tackle Titans and Motherships. They play a key role in nullsec. They launch warp disruption probes, usually called bubbles. Those probes create a warp disruption field in a 20km radius from the probe: inside that field, nothing can warp, no matter how many [[WCS|stabs]] they fit. | Interdictors and HICs ([[Cruiser#Heavy Interdiction Cruisers|Heavy Interdiction Cruisers]]) are the only ships that can tackle Titans and Motherships. They play a key role in nullsec. They launch warp disruption probes, usually called bubbles. Those probes create a warp disruption field in a 20km radius from the probe: inside that field, nothing can warp, no matter how many [[WCS|stabs]] they fit. | ||
Interdictors are Tech 2 | Interdictors are Tech 2 [[Destroyer]]s. These are near-useless in highsec and lowsec, because bubbles cannot be used in lowsec or highsec space. | ||
* Amarr: [[Heretic]] | * Amarr: [[Heretic]] | ||