More actions
→Class 4 Systems: Updated for Hyperion |
m →Class 4 Systems: typo |
||
| Line 98: | Line 98: | ||
Prior to the Hyperion expansion, C4 Systems were not very loved. C4 combat sites provide a little more ISK than C3 but require quite a bit more effort. C4s, like C5s and C6s, don't have statics to K-Space. However, unlike any other class, they never have any incoming wormholes from K-space either. This means at least a two-jump chain to reach K-Space. It is worth noting however, that C4 residents like the space they live in mainly because C4s are lower maintenance both on the capital and active player front. C4s also grant access to frequent PvP. | Prior to the Hyperion expansion, C4 Systems were not very loved. C4 combat sites provide a little more ISK than C3 but require quite a bit more effort. C4s, like C5s and C6s, don't have statics to K-Space. However, unlike any other class, they never have any incoming wormholes from K-space either. This means at least a two-jump chain to reach K-Space. It is worth noting however, that C4 residents like the space they live in mainly because C4s are lower maintenance both on the capital and active player front. C4s also grant access to frequent PvP. | ||
Since the Hyperion expansion in 2014, all C4 Systems have two static wormholes. Each wormhole leads to another | Since the Hyperion expansion in 2014, all C4 Systems have two static wormholes. Each wormhole leads to another system in W-space. The wormholes are always different types (so you can't have a C4 system with two C3 statics, for example). The possible combinations of statics is not yet well researched, but [http://collapsedbehind.blogspot.no/2014/08/c4-wormholespace-dual-statics.html initial findings] seem to indicate that most combinations can be found (with the possible exception of C1/C6 and C2/C6 pairs). | ||
{{WHSystem | {{WHSystem | ||