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System security: Difference between revisions

From EVE University Wiki
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Game Mechanics affected by System Security: added progressive differences section
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* Reward level of [[missions]].  Greater rewards for the same mission are given by agents in lower-security systems.
* Reward level of [[missions]].  Greater rewards for the same mission are given by agents in lower-security systems.
* True [[Capital Ship|capital ships]] (i.e. ships that specifically require the {{sk|Capital Ships}} skill) may not enter highsec systems.
* True [[Capital Ship|capital ships]] (i.e. ships that specifically require the {{sk|Capital Ships}} skill) may not enter highsec systems.
* Specific types of wormholes will only form in specific classes of space.
=== Differences going from High to Low Sec ===
[Please add more]
* True capital and supercapital ships may now use stargates
* CONCORD no longer responds, however NPC guns on gates and stations will respond to illegal aggression
* Moons have extractable materials
* Player Owned Starbases do not require Empire Charters to operate
*
=== Differences going from Low to Null Sec ===
[Please add more]
* Player alliances may hold sovereignty in solar systems
* Security status does not change from PVP aggression
* Items flagged with the Banned in Empire Space attribute can now be used, including launching bombs, anchoring bubbles, and firing doomsdays
*
=== Differences from Null to W-space ===
[Please add more]
* As truesec -1.0, w-space has the highest concentrations of planetary resources
* Moons have no extractable materials
* Aggression timers do not restrict jumping through wormholes as they do stargates and docking
* Cynosural fields cannot create links to other systems
*


=== Anchoring ===
=== Anchoring ===
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=== Security Status ===
=== Security Status ===
If a player with a a sufficiently low security status (below -2.0) enters a high-sec system, they may be [[Security_Status_Details#Security_Status_and_Traveling_Restrictions|attacked by NPC faction navy ships]].  
If a player with a a sufficiently low security status (below -2.0) enters a high-sec system, they may be [[Security_Status_Details#Security_Status_and_Traveling_Restrictions|attacked by NPC faction navy ships]].


== True Security ==
== True Security ==