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Al hubbard (talk | contribs) |
Al hubbard (talk | contribs) Added link to hardpoint definition, and noted that there is very little that mitigates smartbomb damage. |
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== Characteristics == | == Characteristics == | ||
Smartbombs are different than most damage-dealing ship modules for | Smartbombs are different than most damage-dealing ship modules for three reasons. As already mentioned, smartbombs do not use [[hardpoint]]s, like turrets or missile launchers. Secondly, they are not targeted, much like [[bombs]]. However, unlike bombs, the explosion they create originates from the ship, rather than a launched warhead. They damage all ships within the explosion radius apart from the ship which used the smartbomb. Finally, the damage that smartbombs inflict is not affected by the damaged ships signature radius or speed. Smartbomb damage is only mitigated by resistances and simply not being in the blast radius. | ||
Both friends and foes are damaged by smartbombs. Care must be taken in high and low security space not to unintentionally damage structures or ships protected by CONCORD, since this will affect the user's security status, and in high security will result in CONCORD intervention (ie. the destruction of the offending ship). Your own drones, if they are within range, will also be damaged by a smartbomb. In order to activate smartbombs in high security space, you need to set your [[safety settings]] to red. | Both friends and foes are damaged by smartbombs. Care must be taken in high and low security space not to unintentionally damage structures or ships protected by CONCORD, since this will affect the user's security status, and in high security will result in CONCORD intervention (ie. the destruction of the offending ship). Your own drones, if they are within range, will also be damaged by a smartbomb. In order to activate smartbombs in high security space, you need to set your [[safety settings]] to red. | ||