User:Evon R'al/Sandbox
Template being worked on
Original:
text before No template being worked on text after.
Line after.
Draft:
text before text after.
Line after.
Qvar dar'zanar
There is a problem here. Using either ' or ʹ. They appear to look the same but they are not. The ʹ is not on my keyboard and I have not found a alt code yet so I had to copy/paste it.
Test
Does this, testtooltip text stay inline?
Does this, testtooltip text stay inline?
Basic:
Does this,
Redeemer
Redeemer
Black Ops Armageddon Class
8 (0/6) 4 7
17,000 MW 505 tf
117 m/sec
800 m³
|
stay inline?
Inside a div:
Redeemer
Black Ops Armageddon Class
8 (0/6) 4 7
17,000 MW 505 tf
117 m/sec
800 m³
|
Inside a table:
Redeemer
Black Ops Armageddon Class
8 (0/6) 4 7
17,000 MW 505 tf
117 m/sec
800 m³
|
Redeemer
Black Ops Armageddon Class
8 (0/6) 4 7
17,000 MW 505 tf
117 m/sec
800 m³
|
Inside a span:
Does
this, Redeemer
Redeemer
Black Ops Armageddon Class
8 (0/6) 4 7
17,000 MW 505 tf
117 m/sec
800 m³
|
inline?
Inside the Co template:
Redeemer
Black Ops Armageddon Class
8 (0/6) 4 7
17,000 MW 505 tf
117 m/sec
800 m³
|
Inside p:
Does this, Redeemer
Redeemer
Black Ops Armageddon Class
8 (0/6) 4 7
17,000 MW 505 tf
117 m/sec
800 m³
|
stay inline?
<div style='
margin: 0.25em 0.5em;
border:2px dotted The {{Ship}} template does a transclusion of the ship page with a mode parameter. If the mode parameter is anything else then box, then {{ShipBoxTooltip}} is called. Which, in turn, calls {{Tooltip}}. {{Ship}} is also used when there are variations of a ship. It is used in the source of the parameter variations. Here the results appear to be correct (See e.g. Harpy)
When the sentence with the ship template is inside another element there is no problem. Hmm does not do so well inside <p>.;
padding: 10px;
'>
subst and not
date= {{#time: F Y}} - date= November 2024 (The present)
date= {{subst:#time: F Y}} - date= June 2021 (At time of saving the edit)
Red Giant Wormholes table
Original:
Effects | Class 1 | Class 2 | Class 3 | Class 4 | Class 5 | Class 6 | |
Heat Damage | +15% | +22% | +29% | +36% | +43% | +50% | |
Overheat Effect Bonus | +30% | +44% | +58% | +72% | +86% | +100% |
"Cleaned up"
Effects | Class 1 | Class 2 | Class 3 | Class 4 | Class 5 | Class 6 | |
---|---|---|---|---|---|---|---|
Heat Damage | +15% | +22% | +29% | +36% | +43% | +50% | |
Overheat Effect Bonus | 30% | 44% | 58% | 72% | 86% | 100% |
Indent behavior
- Test 1
- Test 2
- Test 3
- Test 4
Test 5 - Test 6
- Test 7
Test 8
template Co
This text is red
This text is also red
Here the background is red
NAMESPACE test
- {{ #if: {{NAMESPACE}} | page | article }} or section - page or section
Note box
CSS testing
- Line one
- line two
- line three
- line one
"Complicated" table
Ship class | Ship type | Base Range | Max Skills Range | Fuel per ly | Fuel bay (m3) | Fuel bay (units) |
---|---|---|---|---|---|---|
Capital | Dreadnought | 3.5 ly | 7 ly | 3000 units | 8 000 | 266 666 |
Carrier | 3 000 | 100 000 | ||||
FAX | ||||||
Super Capital | Supercarrier | 3.0 ly | 6 ly | 3000 units | 5 000 | 166 666 |
Titan | 60 000 | 2 000 000 | ||||
Jump Freighter | Anshar | 5.0 ly | 10 ly | 9400 units | 12 000 | 400 000 |
Nomad | 8200 units | |||||
Ark | 8800 units | |||||
Rhea | 10000 units | |||||
Black Ops Battleship | 4.0 ly | 8 ly | 700 units | 2 150 | 71 666 | |
Capital Industrial Ship | Rorqual | 5 ly | 10 ly | 4000 units | 10 000 | 333 333 |
"Complicated" table reformatted and with some "fancy" CSS
Ship class | Ship type | Range (ly) | Fuel per ly (units) |
Fuel bay | ||
---|---|---|---|---|---|---|
Base | Max Skills | (m3) | (units) | |||
Capital | Dreadnought | 3.5 | 7 | 3 000 | 8 000 | 266 666 |
Carrier | 3 000 | 100 000 | ||||
FAX | ||||||
Super Capital | Supercarrier | 3.0 | 6 | 3 000 | 5 000 | 166 666 |
Titan | 60 000 | 2 000 000 | ||||
Jump Freighter | Anshar | 5.0 | 10 | 9 400 | 12 000 | 400 000 |
Nomad | 8 200 | |||||
Ark | 8 800 | |||||
Rhea | 10 000 | |||||
Black Ops Battleship | 4.0 | 8 | 700 | 2 150 | 71 666 | |
Capital Industrial Ship | Rorqual | 5 | 10 | 4 000 | 10 000 | 333 333 |
Math
- UniWiki:Editing commands visual guide#Math
- Wikipedia:MathML
- Wikipedia:Wikipedia:Manual_of_Style/Mathematics
- Wikipedia:Extension:SimpleMathJax
- Wikipedia:Help:Displaying a formula
- MathJax
MathML
<math xmlns="http://www.w3.org/1998/Math/MathML"> <mi>a</mi><msup><mi>x</mi><mn>2</mn></msup> <mo>+</mo> <mi>b</mi><mi>x</mi> <mo>+</mo> <mi>c</mi> <mo>=</mo> <mn>0</mn> </math> |
[math] \lt mi\gt a\lt /mi\gt \lt msup\gt \lt mi\gt x\lt /mi\gt \lt mn\gt 2\lt /mn\gt \lt /msup\gt \lt mo\gt +\lt /mo\gt \lt mi\gt b\lt /mi\gt \lt mi\gt x\lt /mi\gt \lt mo\gt +\lt /mo\gt \lt mi\gt c\lt /mi\gt \lt mo\gt =\lt /mo\gt \lt mn\gt 0\lt /mn\gt [/math] Does not work
TeX
<math> x = \frac{-b \pm \sqrt{b^2 - 4ac}}{2a} </math> |
[math] x = \frac{-b \pm \sqrt{b^2 - 4ac}}{2a} [/math]
<math display=block>\int_0^\pi \sin x\,dx.</math> |
[math]\int_0^\pi \sin x\,dx.[/math]
<math display=block>\sum_{n=1}^\infty 1/n^2 = \pi^2/6</math> |
[math]\sum_{n=1}^\infty 1/n^2 = \pi^2/6[/math]
:<code>Life Expectancy (in cycles) = Structure Hitpoints / Volatility / Volatility Damage</code> |
Life Expectancy (in cycles) = Structure Hitpoints / Volatility / Volatility Damage
:<math>\text{Life Expectancy (in cycles)} = \text{Structure Hitpoints} / \text{Volatility} / \text{Volatility Damage}</math> |
- [math]\text{Life Expectancy (in cycles)} = \text{Structure Hitpoints} / \text{Volatility} / \text{Volatility Damage}[/math]