Odyssey

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EVE Online: Odyssey, scheduled to launch on the 4th of June 2013, is an upcoming expansion focusing on Exploration related aspects of EVE Online. This expansion will also include ship balancing updates, quality of life improvements and graphical upgrades.

Game Content

Exploration

Not much is known about what CCP is intending to change in this area yet. The official expansion page has a single paragraph introduction about these changes. It is expected that more shall be revealed at Fanfest.

Ship Balancing

CCP Fozzie's Tiericide balancing effort has been going on for quite a while. So no surprise here. The ship balancing changes continue to move up the ladder and has taken on some extra steam with CCP Rise's(aka Kil2) joining CCP.

Some of the announced changes include;

New Ships

Along with the balancing updates, there have been a set of new Faction Navy Battlecruisers announced.

The Hurricane enthusiast will notice a slight oddity with the new Republic Fleet Hurricane.

Skill Requirements

To lay groundwork for future balancing efforts, making understanding skill progression easier and allowing players to cross-train easier, CCP has decided to re-iterate the current skill requirements for ships.

It is advised you consider editing your skill plan in light of this information. Detailed instructions and information can be found on the EVE University Forums, "Odyssey Skill Changes and You" thread.

Player Owned Starbase Updates

After much complaining from the playerbase, CCP has finally announced the first set of Player Owned Starbase(POS) iterations. Most are quality of life improvements, coming in different shapes and flavors.

New Capital Rigs

CCP Tallest announced a new set of rigs. There are some missing details, such as confirmation if there will be tech 2 variants or if the components there will

EVE Keynote Reveals

=New System Scanner and Probing Improvements

CCP revealed a new visualized way of scanning and introduced standard probe formation deployments.

Moon Goo Redistribution

The moon goo requirements for production are being re-balanced. The main points include a reduction in Technetium requirements and an increase in certain R64 types. Part of the Resource Shakeup in Odyssey devblog has information on these changes.

Asteroid and Ice Mining

Gravimetric sites are being re-classified as anomalies and the high-end ores are getting some mineral output changes. The ice supply is being lowered and market prices have already begun to fluctuate. Part of the Resource Shakeup in Odyssey devblog has information on these changes.

Outpost Upgrades

Outposts are getting significant buffs across the board to make them more viable for research, corporation offices, manufacturing and refining. Part of the Resource Shakeup in Odyssey devblog has information on these changes.

Nullsec Anomalies

A general increase in the warp scrambling rat counts, along with a few touch-ups to "Hubs" and "Sanctums". Part of the Resource Shakeup in Odyssey devblog has information on these changes.

New Jump Animation/Effect

Just go watch it. No more loading bar.

=

Full EVE Keynote can be watched here: [1]

Media

Trailers

Cinematic Trailers
No cinematic trailers have been released for Odyssey yet.

Comedy Trailers
April Fools: In Development: EVE Online: Odyssey Further Features