Fits for the Amarr Epic Arc
A timestamped example run with a Golem here => Youtube, 2023
Keep in mind these fits below are what I use. They're by no means the very best or the only way to archive a decent time.
Important: This Epic Arc might have one mission objective in Lowsec, which with the introduction of Insurgency can result in some systems becoming corrupted, aka there can be Bubbles (either anchored, or through an Interdictor/Hic).
For that reason i use a nullified Stiletto, but any sub2 Interceptor with a Nullifier will do.
Prepwork
- No pre-buy items required.
Prestage Ships
Fits
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Bastion Module I
Small Tractor Beam II
Multispectrum Shield Hardener II
Multispectrum Shield Hardener II
Pithum C-Type EM Shield Amplifier
Pith A-Type X-Large Shield Booster
Sensor Booster II
Large Micro Jump Drive
100MN Afterburner II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Large Warhead Flare Catalyst II
Large Warhead Rigor Catalyst II
Acolyte II x10
Hornet II x5
Mjolnir Fury Cruise Missile x10000
Mjolnir Precision Cruise Missile x7500
Scourge Fury Cruise Missile x4000
Scan Resolution Script x1
Targeting Range Script x1








- Not meant to facetank.
Prototype Cloaking Device I
Data Analyzer II
5MN Cold-Gas Enduring Microwarpdrive
EM Shield Amplifier II
Small Shield Extender II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Overdrive Injector System II
Small Memetic Algorithm Bank II
Small Hyperspatial Velocity Optimizer I
Small Hyperspatial Velocity Optimizer I








Prototype Cloaking Device I
Interdiction Nullifier I
Medium F-S9 Regolith Compact Shield Extender
Thermal Shield Amplifier II
EM Shield Amplifier II
5MN Y-T8 Compact Microwarpdrive
Inertial Stabilizers II
Inertial Stabilizers II
Inertial Stabilizers II
Small Hyperspatial Velocity Optimizer II
Small Hyperspatial Velocity Optimizer II








- Should be sub2 seconds align.
- T1 nullifier has lower cooldown than T2.
- Remember to hit nullifier, then warp. Not the other way around !
- Nullifier not really needed, but you never know.
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Bastion Module I
Multispectrum Shield Hardener II
Multispectrum Shield Hardener II
Pithum C-Type EM Shield Amplifier
Pith A-Type X-Large Shield Booster
Sensor Booster II
Large Micro Jump Drive
100MN Afterburner II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Large Warhead Flare Catalyst II
Large Warhead Rigor Catalyst II
Acolyte II x15
Mjolnir Fury Cruise Missile x5000
Scan Resolution Script x1
Targeting Range Script x1








- Bit overkill for just one mission. Gotta go fast tho !
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Bastion Module I
Multispectrum Shield Hardener II
Multispectrum Shield Hardener II
Pithum C-Type EM Shield Amplifier
Pith A-Type X-Large Shield Booster
Sensor Booster II
Large Micro Jump Drive
100MN Afterburner II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Large Warhead Flare Catalyst II
Large Warhead Rigor Catalyst II
Acolyte II x15
Mjolnir Fury Cruise Missile x5000
Scan Resolution Script x1
Targeting Range Script x1








- Bit overkill for just one mission. Gotta go fast tho !
Prototype Cloaking Device I
'Limos' Rocket Launcher I
'Limos' Rocket Launcher I
Medium Azeotropic Restrained Shield Extender
Compact EM Shield Amplifier
5MN Quad LiF Restrained Microwarpdrive
Damage Control II
Type-D Restrained Inertial Stabilizers
Type-D Restrained Inertial Stabilizers
Type-D Restrained Inertial Stabilizers
Small Hyperspatial Velocity Optimizer II
Small Hyperspatial Velocity Optimizer II
Small Hyperspatial Velocity Optimizer II
Scourge Rocket x82








- Put this into Frigate Escape Bay of each Golem
- Needed mainly for Ascending Nobles.
Workflow Notes
- Be docked in Nahyeen VI - Ministry of Internal Order Assembly Plant, remote accept the first Mission (talk to Agent through Agency).
- Cowardly Commander
- Make bookmark(s) once the distance counter goes from 5 to 4 digits. Do the same for each room after taking acceletation gate.
- Entrance: warp @ 100, kill the friggies, warp back to bookmark. Warp to gate at zero & take.
- 1st room: after landing warp to newly made bookmark. Warp to gate & take.
- 2nd room: after landing microjump away, kill friggies (and neuting tower if needed). Warp to newly made bookmark. Warp to gate & take.
- 3rd room: after landing microjump away, kill only the trigger Battleships and ignore everything else.
- Longing Leman
- Switch to Probe. Stay in for the next mission as well (Languishing Lord).
- Languishing Lord
- Approach asteroid (one mwd cycle). Once at zero, dock up. No need to wait for dialogue.
- Razing the Outpost
- Switch back to Golem1, load scourge.
- Warp @ 100.
- Ascending Nobles
- Hop into Rifter carried around in Frigate Escape Bay, go grab Golem2 in Palas.
- 1 jump to Reteka.
- Once inside, do triangle jump (mjd twice) to get close to the "Amarr Chapel" (50k away from landing spot).
- Ignore towers & kill everything else. Item will spawn next to Chapel and cannot get tractored.
- After Mission complete, switch back to Rifter in Palas & head home to Agent in Nishah, DONT FORGET TO PUT MISSION ITEM IN CARGO !
- Once back in Nishah, hop into Golem1 & put Rifter into Frigate Escape Bay.
- Fate of a Madman
- select Catching the Scent for highsec path (Choice Mission).
- Falling into Place
- Park Golem1 in Palas.
- Switch to Stiletto, DONT FORGET TO PUT MISSION ITEM IN CARGO !
- In Shaha, first warp to mission, put Item into Box, dock up.
- Grab Golem3. Warp back to mission @ zero, kill everything
- After mission complete park Golem3 in Shaha & grab Stiletto again.
- Stay in Stiletto until Panic Response.
- The Right to Rule
- 3rd room: microjump away, kill everything not frigate while ignoring triggers. Once done microjump to gate & load precision. Take gate once all friggies are dead.
- 4rd (last) room: microjump away & kill Harkan Battleship.
- Done
- Park Golem1 in Nahyeen VI - Ministry of Internal Order Assembly Plant for next time :)