Difference between revisions of "Angel Cartel Naval Shipyard"

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(Removed categories: Exploration, Cosmic Signatures, PvE.)
(Information was from Cartel Prisoner Retention - replaced with proper ship list (although from 3rd party))
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{{CMBSite|Angel Cartel Naval Shipyard}}
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{{CMBSite | Angel Cartel Naval Shipyard
== Walkthrough ==
+
| Variation=
{{MessageBox|Database Information (on warp in):
+
| OverviewSectionY/N= Y
|The Angel Cartel has established a firm presence in this Deadspace Complex. They use it as a naval construction base but reports claim that they perform some testing of shield prototype inside. These rumors remain largely unconfirmed. The area is extremely dangerous and the inner pockets are off limits to everyone but the key players in the Angel Cartel
+
    | OverviewSectionText= The '''Angel Cartel Naval Shipyard''' is a [[Combat_sites#DED_Rated_Complex|DED rated cosmic signature]] that can be scanned using Core Probes in [[Angel Cartel|Angel]] infested regions of Null Sec space. It may also be received as an [[Combat_sites#Expeditions|escalation]] from an [[Angel Haven]] or [[Angel Sanctum]] anomaly.
 
+
    | OverviewRecShips =  Marauder.
<br><br>DED Threat Assessment: Critical (10 of 10)}}
+
    | OverviewEstPayout=
 
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    | Diff&ShipRecSectionY/N= Y
=== First Pocket ===
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        | Diff&ShipRecSectionText= Difficult, may be done with a small fleet of Faction, T2 or T3 Cruisers.
 
+
    | TotalExpEnemiesSectionY/N= Y
{{MessageBox|Database Information (on warp in):
+
        | TotalExpEnemiesSectionText = 5 pockets' defending fleets for a total of 146- 150 ships.
|This first pocket within the deadspace field contains the main gates to this Angel Cartel prison complex, defended by a pair of experienced frigate pilots.|collapsed=yes}}
+
        | TotalExpFrigates          =
{{NPCTableHead}}
+
        | TotalExpDestroyers      = 52- 54
{{NPCTableRow|Destroyer|7|Gistior Defiler/...}}
+
        | TotalExpCruisers          =
{{NPCTableRow|Battlecruiser|6|Gistatis Primus/...}}
+
        | TotalExpBattlecruisers = 46- 47
{{NPCTableRow|Battleship|16-17|Gist Warlord/...}}
+
        | TotalExpBattleships    = 48- 49
{{NPCTableRow|Overseer Battleship|1|Purple Particle Research Patrol|cargo=Possibly Angel Faction Drop. T2 Salvage}}
+
        | TotalExpCapitals          =  
{{NPCTableRow|Sentry|4|Stasis Tower|ewar={{icon|web|24}}}}
+
        | TotalExpSentries          = 41- 45
{{NPCTableRow|Sentry|5-6|Re-deployable Cruise Missile Batteries|}}
+
| WalkthroughSectionY/N= Y
|}
+
    | WarpToSitePopupText= The Angel Cartel has established a firm presence in this Deadspace Complex. They use it as a naval construction base but reports claim that they perform some testing of shield prototype inside. These rumors remain largely unconfirmed. The area is extremely dangerous and the inner pockets are off limits to everyone but the key players in the Angel Cartel.<br><br>DED Threat Assessment: Critical (10 of 10).
 
+
    | WalkthroughSectionText= No Hostiles at initial gate.
=== Second Pocket ===
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    | Room1= 1st Pocket
 
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        | Room1WarpToPopupText= This pocket serves as a scanning and identification post for the gatekeepers, habitation for the workers in the complex and a place of commerce for businessmen who mainly deal in technology, energy or mineral resources
{{MessageBox|Database Information (on warp in):
+
        | Room1Text=
|Previous reports have indicated this first deadspace pocket is nowhere near as dangerous to enter as the rest of them. It serves as a scanning and identification post for the gatekeepers, habitation for the workers in the complex and a place of commerce for businessmen who mainly deal in technology, energy or mineral resources.|collapsed=yes}}
+
        | Room1Group1              = Defending Fleet
{{NPCTableHead}}
+
            | Room1Group1Text    =
{{NPCTableRow|Destroyer|16|Gistior Defiler/...}}
+
            | Room1Group1InLocal =  
{{NPCTableRow|Battlecruiser|6|Gistatis Primus/...}}
+
        | Room1Structures            =  
{{NPCTableRow|Battleship|6|Gist Malakim/...}}
+
{{StructureTable
{{NPCTableRow|Battleship|1|Gist Nephilim|ewar={{icon|tp|24}}}}
+
|{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = 70km}}
{{NPCTableRow|Battleship|1|General Hixous Puxley|cargo=Probably Gist loot.}}
+
|{{StructureTableRow|Structure|1|Cargo Rig| destructible = yes|cargo = Named modules}}
{{NPCTableRow|Sentry|5-6|Tower Sentry Angel III|}}
+
|{{StructureTableRow|Structure|1|Habitation Module| destructible = yes|cargo = Commodities}}
|}
+
}}
 
+
            | Room1Group1Table  =
=== Third Pocket ===
+
{{NPCTable
 
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|{{NPCTableRow|Destroyer|10|Gistior Defacer/ Defiler/ Haunter/ Seizer/ Shatterer/ Trasher}}
{{MessageBox|On warp in:
+
|{{NPCTableRow|Battlecruiser|2|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
|Earlier reports have indicated huge arrays of armor fittings guarded by automatic sentries and patrolling pilots. This deadspace pocket is equipped and staffed to service an entire fleet of ships in record time, whether it be armoring, hull modifications or other types of structural upgrades. The service is expensive, but extremely fast and reliable.|collapsed=yes}}
+
|{{NPCTableRow|Battleship|16- 17|Gist Cherubim/ Commander/ Malakim/ Seraphim/ Throne /Warlord/ War General}}
{{NPCTableHead}}
+
|{{NPCTableRow|Commander Battleship|1|Purple Particle Research Patrol (Domination Seraphim)|cargo=Possible Domination modules and T2 salvage}}
{{NPCTableRow|Destroyer|13|Gistior Defiler/...}}
+
|{{NPCTableRow|Sentry|3- 4|Angel Stasis Tower|ewar=Web}}
{{NPCTableRow|Cruiser|4|Gistum Phalanx/...}}
+
|{{NPCTableRow|Sentry|5- 6|Angel Cruise Missile Battery}}
{{NPCTableRow|Battlecruiser|5|Gistatis Tribuni/...}}
+
}}  
{{NPCTableRow|Battleship|5|Gist Malakim/...}}
+
  | Room2                      = 2nd Pocket
{{NPCTableRow|Battleship|1|Gist Nephilim|ewar={{icon|tp|24}}}}
+
        | Room2WarpToPopupText      = Previous reports have indicated this first deadspace pocket is nowhere near as dangerous to enter as the rest of them. It serves as a scanning and identification post for the gatekeepers, habitation for the workers in the complex and a place of commerce for businessmen who mainly deal in technology, energy or mineral resources.
{{NPCTableRow|Battleship|1|Angel Prisonwatch Commander|cargo=Probably Gist loot.}}
+
        | Room2Text                  =
|}
+
        | Room2Image                =  
{| class="wikitable complex collapsible"
+
        | Room2ImageCaption          =
|+ Structures
+
        | Room2Structures            =
! Name
+
{{StructureTable
! <span style="cursor:help;" title="Notable loot or salvage">L</span>
+
|{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = 40km}}
|-
+
|{{StructureTableRow|Structure|1 (or more)|Bunker| destructible = yes|cargo = Random charges}}
| 1 x Scramble Wave Generator
+
}}
| class=icon | {{icon|cargo|24|Security Cypher for Angel Prison}}
+
        | Room2Group1                = Defending Fleet
|}
+
            | Room2Group1Text        =
 
+
            | Room2Group1InLocal    =
=== Fourth Pocket ===
+
            | Room2Group1Table      =
 
+
{{NPCTable
{{MessageBox|On warp in:
+
|{{NPCTableRow|Destroyer|10- 12|Gistior Defacer/ Defiler/ Haunter/ Seizer/ Shatterer/ Trasher}}
|This surprisingly small drydock dispatches ships with great efficiency. Incredibly talented and exacting, the Angel ship builders charge exorbitant prices and thus most of their customers come from the wealthier end of the pilot spectrum.|collapsed=yes}}
+
|{{NPCTableRow|Battlecruiser|12|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
{{NPCTableHead}}
+
|{{NPCTableRow|Battleship|5|Gist Cherubim/ Commander/ Malakim/ Seraphim/ Throne /Warlord/ War General}}
{{NPCTableRow|Sentry|4|Stasis Tower|ewar={{icon|web|24}}}}
+
|{{NPCTableRow|Commander Battleship|1|General Hixous Puxley|cargo=Possible Domination modules and T2 salvage}}
{{NPCTableRow|Sentry|1|Angel Retention Facility|ewar={{icon|web|24}}|cargo=21th Tier Overseer's Effects and probably Gist loot, Machariel BPC.}}
+
|{{NPCTableRow|Sentry|8|Tower Sentry Angel III}}
{{NPCTableRow|Destroyer|?|Gistior Defiler/...}}
+
}}
{{NPCTableRow|Battlecruiser|?|Gistatis Tribuni/...}}
+
| Room3                      = 3rd Pocket
{{NPCTableRow|Battleship|?|Gist Malakim/...}}
+
        | Room3WarpToPopupText  = Earlier reports have indicated huge arrays of armor fittings guarded by automatic sentries and patrolling pilots. This deadspace pocket is equipped and staffed to service an entire fleet of ships in record time, whether it be armoring, hull modifications or other types of structural upgrades. The service is expensive, but extremely fast and reliable.
{{NPCTableRow|Battleship|?|Gist Nephilim|ewar={{icon|tp|24}}}}
+
        | Room3Text              =
{{NPCTableRow|Battleship|1|Angel Prison Warden|cargo=Probably Gist loot.}}
+
        | Room3Image            =
|}
+
        | Room3ImageCaption      =
 
+
        | Room3Structures        =
=== Fifth Pocket ===
+
{{StructureTable
 
+
|{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = 55km}}
{{MessageBox|On warp in:
+
|{{StructureTableRow|Structure|1 (or more)|Cargo Rig| destructible = yes|cargo = Random charges}}
|A pilot who entered this pocket previously managed to give out only a brief distress signal before his ship was destroyed. The revived clone remembered nothing from the incident, which indicates the destruction happened almost instantly and most likely caused too much terror for the experience to register in his mind before it was coded and transmitted.|collapsed=yes}}
+
|{{StructureTableRow|Structure|1|Docked & Loaded Mammoth| destructible = yes|shinycargo = 21st Tier Overseer's Personal Effects}}
{{NPCTableHead}}
+
|{{StructureTableRow|Structure|1 (or more)|Small Armory| destructible = yes|cargo = Random charges}}
{{NPCTableRow|Frigate|?|Arch ?|point=yes|ewar={{icon|web|24}}}}
+
}}
{{NPCTableRow|Destroyer|?|Gistior Defiler/...}}
+
        | Room3Group1                = Defending Fleet
{{NPCTableRow|Cruiser|?|Gistum Phalanx/...}}
+
            | Room3Group1Text        =
{{NPCTableRow|Battlecruiser|?|Gistatis Tribuni/...}}
+
            | Room3Group1InLocal    =
{{NPCTableRow|Battleship|?|Gist Malakim/...}}
+
            | Room3Group1Table      =
{{NPCTableRow|Battleship|?|Gist Nephilim|ewar={{icon|tp|24}}}}
+
{{NPCTable
{{NPCTableRow|Overseer Battleship|1|The Antimatter Channeler|cargo=cargo=23rd Tier Overseer's Effects and possibly Gist loot, Machariel BPC.}}
+
|{{NPCTableRow|Destroyer|18|Gistior Defacer/ Defiler/ Haunter/ Seizer/ Shatterer/ Trasher}}
{{NPCTableRow|Sentry|4|Stasis Tower|ewar={{icon|web|24}}}}
+
|{{NPCTableRow|Battlecruiser|6- 7|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
|}
+
|{{NPCTableRow|Battleship|6|Gist Cherubim/ Commander/ Malakim/ Seraphim/ Throne /Warlord/ War General}}
 
+
|{{NPCTableRow|Commander Battleship|1|Supply Headman|cargo=Possible Domination modules and T2 salvage}}
== Loot ==
+
|{{NPCTableRow|Sentry|6|Angel Stasis Tower|ewar=Web}}
{| class="wikitable complex collapsible sortable"
+
|{{NPCTableRow|Sentry|5- 6|Tower Sentry Angel III}}
|+ Commander and other valuable loot
+
|{{NPCTableRow|Sentry|6|Angel Cruise Missile Battery}}
|-
+
}}
! Item Name
+
| Room4                      = 4th Pocket
! Est. Value
+
        | Room4WarpToPopupText  = This surprisingly small drydock dispatches ships with great efficiency. Incredibly talented and exacting, the Angel ship builders charge exorbitant prices and thus most of their customers come from the wealthier end of the pilot spectrum.
! Note
+
        | Room4Text              =
|-
+
        | Room4Image            =
| 23rh Tier Overseer's Effects
+
        | Room4ImageCaption      =
|  
+
        | Room4Structures        =  
| 100% drop rate
+
{{StructureTable
|}
+
|{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = 50km}}
{| class="wikitable complex collapsible collapsed"
+
|{{StructureTableRow|Structure|1|Megathron Under Frantic Repair| destructible = yes|cargo = Possible Domination or Named modules}}
|+ Exploration logs
+
|{{StructureTableRow|Structure|1|Habitation Module| destructible = yes|cargo = Commodities}}
|-
+
}}
! Date
+
        | Room4Group1                = Defending Fleet
! Loot
+
            | Room4Group1Text        =
! Est. value
+
            | Room4Group1InLocal    =
! Comments
+
            | Room4Group1Table      =  
|-
+
{{NPCTable
| Nov 2014
+
|{{NPCTableRow|Destroyer|10|Gistior Defacer/ Defiler/ Haunter/ Seizer/ Shatterer/ Trasher}}
| Gist X-Type Modules
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|{{NPCTableRow|Battlecruiser|10|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
|
+
|{{NPCTableRow|Battleship|8|Gist Cherubim/ Commander/ Malakim/ Seraphim/ Throne /Warlord/ War General}}
| From The Antimatter Channeler
+
|{{NPCTableRow|Sentry|2|Angel Stasis Tower|ewar=Web}}
|}
+
|{{NPCTableRow|Sentry|2- 3|Angel Cruise Missile Battery}}
 
+
}}
[[Category:DED Complexes]]
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    | Room5                          = 5th Pocket
 +
        | Room5WarpToPopupText      = A pilot who entered this pocket previously managed to give out only a brief distress signal before his ship was destroyed. The revived clone remembered nothing from the incident, which indicates the destruction happened almost instantly and most likely caused too much terror for the experience to register in his mind before it was coded and transmitted.
 +
        | Room5Text                  =
 +
        | Room5Image                =
 +
        | Room5ImageCaption          =
 +
        | Room5Structures            =  
 +
{{StructureTable
 +
|{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = 70km}}
 +
|{{StructureTableRow|Structure|1|Cargo Rig| destructible = yes|cargo = Named modules}}
 +
|{{StructureTableRow|Structure|1|Habitation Module| destructible = yes|cargo = Commodities}}
 +
}}
 +
        | Room5Group1                = Defending Fleet
 +
            | Room5Group1Text        =
 +
            | Room5Group1InLocal    =
 +
            | Room5Group1Table      =
 +
{{NPCTable
 +
|{{NPCTableRow|Destroyer|4|Gistior Defacer/ Defiler/ Haunter/ Seizer/ Shatterer/ Trasher}}
 +
|{{NPCTableRow|Battlecruiser|16|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
 +
|{{NPCTableRow|Battleship|9|Gist Cherubim/ Commander/ Malakim/ Seraphim/ Throne /Warlord/ War General}}
 +
|{{NPCTableRow|Commander Battleship|1|Antimatter Channeler|note=May deal up to 5,000 damage every 60 sec at over 100km (will switch targets between volleys)|cargo=23rd Tier Overseer's Personal Efects, possible Domination or Gist X-Type modules, T2 salvage and Machariel BPC (rare)}}
 +
|{{NPCTableRow|Sentry|4|Angel Stasis Tower|ewar=Web}}
 +
}}
 +
 +
  | EscalationSectionY/N =  
 +
    | Escalation=  
 +
    | EscalationSectionText=
 +
    | EscalationChance =
 +
| RewardsSectionY/N =
 +
    | RewardsSectionText=
 +
    | TotalBountyValue =
 +
    | TotalGeneralLootValue=
 +
    | TotalSalvageValue =
 +
    | AverageRareLootValue=
 +
    | ValuableLootTable =
 +
    | ExplorationLogTable =
 +
    | FactionDropLootVaryY/N =
 +
}}
 +
 +
[[Category:Expeditions]]

Revision as of 02:33, 27 May 2017

Site Details
Angel Cartel Naval Shipyard

Type DED Rated Complex
Rating DED 10/10
Found in Null
Max ship size T2 Battleship
Pirate faction Angel
Damage to deal Explosive damage Ex
Kinetic damage Kin
Damage to
Resist
62% Explosive damage Ex
22% Kinetic damage Kin
Sig. Strength 1.25% in Null Sec