Difference between revisions of "Angel Domination Fleet Staging Point 2"

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{{CMBSite | Angel Domination Fleet Staging Point 2
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{{CMBSite | Angel Domination Fleet Staging Point}}
| Variation=
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The '''Angel Domination Fleet Staging Point''' is an [[Combat_sites#Unrated_complexes|unrated cosmic signature site]] that can be scanned using Core Probes in [[Angel Cartel|Angel]] infested regions of Null Sec space. It may also be received as an [[Combat_sites#Expeditions|escalation]] from an [[Angel Forsaken Hub]] and
| OverviewSectionY/N= Y
+
[[Angel Forlorn Hub]] anomaly. The site is difficult, it may be done with a small fleet of Faction, T2 or T3 Cruisers or Battleships.
    | OverviewSectionText= The '''Angel Domination Fleet Staging Point 2''' is the 2nd part of an [[Combat_sites#Expeditions|escalation]] chain received from the [[Combat_sites#Unrated_complexes|unrated cosmic signature site]] of the same name.
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{{Expected NPC
    | OverviewRecShips =
+
 
    | OverviewEstPayout=
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==Walkthrough==
    | Diff&ShipRecSectionY/N= Y
+
{{MessageBox
        | Diff&ShipRecSectionText= Difficult
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|On warpin:
    | TotalExpEnemiesSectionY/N= Y
+
|The massive amount of signatures you are getting on your short range scan can only indicate one thing: a full combat fleet stationed around the deadspace pocket. The Angel Cartel would seem to be planning a large-scale military operation in the area and you should expect nothing but the heaviest resistance should you try to oppose them here.
        | TotalExpEnemiesSectionText = 2 pockets' initial defenders and 3 spawns for a total of 64- 69 ships.
+
|collapsed=yes}}
        | TotalExpFrigates          = 8- 9
+
 
        | TotalExpDestroyers      = 6- 8
+
No hostiles on warpin.
        | TotalExpCruisers          = 4- 6
+
 
        | TotalExpBattlecruisers = 11
+
===1st Pocket===
        | TotalExpBattleships    = 21
+
 
        | TotalExpCapitals          =  
 
        | TotalExpSentries          = 14
 
| WalkthroughSectionY/N= Y
 
    | WarpToSitePopupText= The massive amount of signatures you are getting on your short range scan can only indicate one thing: a full combat fleet stationed around the deadspace pocket. The Angel Cartel would seem to be planning a large-scale military operation in the area and you should expect nothing but the heaviest resistance should you try to oppose them here.
 
    | WalkthroughSectionText= No Hostiles at initial gate.
 
    | Room1= 1st Pocket
 
        | Room1WarpToPopupText=
 
        | Room1Text= Open Deadspace pocket.
 
        | Room1Structures            =
 
 
{{StructureTable
 
{{StructureTable
|{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = 50km}}
+
|{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = }}
}}
 
        | Room1Group1              = Initial Defenders
 
            | Room1Group1Text    =
 
            | Room1Group1InLocal =
 
            | Room1Group1Table  =
 
{{NPCTable
 
|{{NPCTableRow|Destroyer|2|Gistior Defacer/ Defiler/ Haunter/ Seizer/ Shatterer/ Trasher}}
 
|{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
 
|{{NPCTableRow|Battleship|4|Gist Cherubim/ Malakim/ Seraphim|trigger=First 2 Battleship killed trigger a spawn each}}
 
}}
 
        | Room1Group2                = 1st Reinforcement Spawn
 
            | Room1Group2Text        =
 
            | Room1Group2InLocal    =
 
            | Room1Group2Table      =
 
{{NPCTable
 
|{{NPCTableRow|Sentry|2|Angel Energy Neutralizer Sentry II|ewar=Neut}}
 
|{{NPCTableRow|Sentry|3|Angel Cruise Missile Battery}}
 
}}
 
        | Room1Group3                = 2nd Reinforcement Spawn
 
            | Room1Group3Text        =
 
            | Room1Group3InLocal    =
 
            | Room1Group3Table      =
 
{{NPCTable
 
|{{NPCTableRow|Elite Frigate|2- 3|Arch Gistii Hijacker/ Hunter/ Impaler/ Outlaw/ Raider/ Rogue/ Thug|trigger=Triggers next spawn}}
 
|{{NPCTableRow|Destroyer|2- 3|Gistior Defacer/ Defiler/ Haunter/ Seizer/ Shatterer/ Trasher}}
 
|{{NPCTableRow|Battleship|4|Gist Cherubim/ Commander/ Malakim/ Saint/ Seraphim/ Throne/ Warlord/ War General}}
 
}}
 
        | Room1Group4                = 3rd Reinforcement Spawn
 
            | Room1Group4Text        =
 
            | Room1Group4InLocal    =
 
            | Room1Group4Table      =
 
{{NPCTable
 
|{{NPCTableRow|Destroyer|2- 3|Gistior Defacer/ Defiler/ Haunter/ Seizer/ Shatterer/ Trasher}}
 
|{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/ Legionnaire/ Praefectus/ Primus/ Tribuni/ Tribunus}}
 
|{{NPCTableRow|Battleship|2|Gist Cherubim/ Commander/ Malakim/ Saint/ Seraphim/ Throne/ Warlord/ War General}}
 
|{{NPCTableRow|Commander Battleship|1|Captain Rogue (Angel Scout Commander)|cargo=9th Tier Overseer's Personal Effects, possible Domination modules or T2 Salvage}}
 
}}
 
  | Room2                      = 2nd Pocket (optional)
 
        | Room2WarpToPopupText      =
 
        | Room2Text                  =
 
        | Room2Image                =
 
        | Room2ImageCaption          =
 
        | Room2Structures            = 
 
        | Room2Group1                = Initial Defenders
 
            | Room2Group1Text        =
 
            | Room2Group1InLocal    =
 
            | Room2Group1Table      =
 
{{NPCTable
 
|{{NPCTableRow|Elite Frigate|3|Arch Gistii Hijacker/ Hunter/ Impaler/ Outlaw/ Raider/ Rogue/ Thug}}
 
|{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
 
|{{NPCTableRow|Battleship|5|Gist Cherubim/ Commander/ Malakim/ Seraphim/ Throne /Warlord/ War General|trigger=Triggers next spawn}}
 
|{{NPCTableRow|Sentry|1|Angel Stasis Tower|ewar=Web}}
 
|{{NPCTableRow|Sentry|2|Angel Point Defense Battery}}
 
|{{NPCTableRow|Sentry|6|Angel Cruise Missile Battery}}
 
}}
 
        | Room2Group2                = Reinforcement Spawn
 
            | Room2Group2Text        =
 
            | Room2Group2InLocal    =
 
            | Room2Group2Table      =
 
{{NPCTable
 
|{{NPCTableRow|Elite Frigate|3|Arch Gistii Hijacker/ Hunter/ Impaler/ Outlaw/ Raider/ Rogue/ Thug}}
 
|{{NPCTableRow|Elite Cruiser|4- 6|Arch Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator|note= Breaker and Defeater use Webifier|ewar=Web}}
 
|{{NPCTableRow|Battlecruiser|2|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
 
|{{NPCTableRow|Battleship|5|Gist Cherubim/ Commander/ Malakim/ Seraphim/ Throne /Warlord/ War General}}
 
 
}}
 
}}
 +
 +
{{NPCTableHead|Initial Defenders}}
 +
{{NPCTableRow|Destroyer|3|Gistior Defacer/...}}
 +
{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/...}}
 +
{{NPCTableRow|Battleship|4|Gist Cherubim/...|trigger=Last killed trigger spawn}}
 +
|}
 +
 +
{{NPCTableHead|Reinforcement Spawn}}
 +
{{NPCTableRow|Destroyer|3|Gistior Defacer/...}}
 +
{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/...}}
 +
{{NPCTableRow|Battleship|6|Gist Cherubim/Seraphim}}
 +
|}
 +
 +
===2nd Pocket===
 +
 +
{{NPCTableHead|Initial Defenders}}
 +
{{NPCTableRow|Destroyer|2|Gistior Defacer/...}}
 +
{{NPCTableRow|Battlecruiser|2|Gistatis Legatus/...}}
 +
{{NPCTableRow|Battleship|4|Gist Cherubim/...}}
 +
{{NPCTableRow|Sentry|2|Angel Energy Neutralizer Sentry II|note= 20GJ/sec, 250km range|ewar=Neut}}
 +
{{NPCTableRow|Sentry|2|Angel Point Defense Battery}}
 +
{{NPCTableRow|Sentry|4|Angel Cruise Missile Battery}}
 +
|}
 +
 +
{{NPCTableHead|1st Reinforcement Spawn}}
 +
{{NPCTableRow|Destroyer|2|Gistior Defacer/...}}
 +
{{NPCTableRow|Battlecruiser|2|Gistatis Legatus/...}}
 +
{{NPCTableRow|Battleship|4|Gist Cherubim/...}}
 +
|}
 +
 +
{{NPCTableHead|2nd Reinforcement Spawn}}
 +
{{NPCTableRow|Destroyer|2|Gistior Defacer/...}}
 +
{{NPCTableRow|Battlecruiser|2|Gistatis Legatus/...}}
 +
{{NPCTableRow|Battleship|3|Gist Cherubim/...}}
 +
|}
 
   
 
   
  | EscalationSectionY/N = Y
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==Escalation=={{MessageBox
    | Escalation= Angel Domination Fleet Staging Point 3
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|Angel Domination Fleet Staging Point 2
    | EscalationSectionText= The last Angel Cartel Battleship sends out a distress signal before it goes down. Luckily your coms system has managed to decrypt the message and follow it to it's final destination.
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|The last Angel Cartel Battleship sends out a distress signal before it goes down. Luckily your coms system has managed to decrypt the message and track it to it's final destination.
    | EscalationChance =  
+
|collapsed=no}}
| RewardsSectionY/N = Y
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    | RewardsSectionText=
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This site can escalate to [[Angel Domination Fleet Staging Point 2]]
    | TotalBountyValue =
 
    | TotalGeneralLootValue=
 
    | TotalSalvageValue =
 
    | AverageRareLootValue=
 
    | ValuableLootTable =
 
    | ExplorationLogTable =
 
    | FactionDropLootVaryY/N =
 
}}
 
 
   
 
   
 
[[Category:Expeditions]]
 
[[Category:Expeditions]]

Revision as of 20:47, 24 July 2017

Site Details
Angel Domination Fleet Staging Point
Type Unrated Complex
Rating Unrated
Found in Null
Max ship size Unverified
Pirate faction Angel
Damage to deal Explosive damage Ex
Kinetic damage Kin
Damage to
Resist
62% Explosive damage Ex
22% Kinetic damage Kin
Sig. Strength 1.25% in Null Sec

The Angel Domination Fleet Staging Point is an unrated cosmic signature site that can be scanned using Core Probes in Angel infested regions of Null Sec space. It may also be received as an escalation from an Angel Forsaken Hub and Angel Forlorn Hub anomaly. The site is difficult, it may be done with a small fleet of Faction, T2 or T3 Cruisers or Battleships. {{Expected NPC

Walkthrough

On warpin:
The massive amount of signatures you are getting on your short range scan can only indicate one thing: a full combat fleet stationed around the deadspace pocket. The Angel Cartel would seem to be planning a large-scale military operation in the area and you should expect nothing but the heaviest resistance should you try to oppose them here.

No hostiles on warpin.

1st Pocket

Template:StructureTable


Initial Defenders
WD EWAR L


Destroyer 3 x Destroyer Gistior Defacer/...
Battlecruiser 3 x Battlecruiser Gistatis Legatus/...
Battleship 4 x Battleship Gist Cherubim/... Last killed trigger spawn


Reinforcement Spawn
WD EWAR L


Destroyer 3 x Destroyer Gistior Defacer/...
Battlecruiser 3 x Battlecruiser Gistatis Legatus/...
Battleship 6 x Battleship Gist Cherubim/Seraphim

2nd Pocket

Initial Defenders
WD EWAR L


Destroyer 2 x Destroyer Gistior Defacer/...
Battlecruiser 2 x Battlecruiser Gistatis Legatus/...
Battleship 4 x Battleship Gist Cherubim/...
Sentry 2 x Sentry Angel Energy Neutralizer Sentry II 20GJ/sec, 250km range Energy Neutralizer
Sentry 2 x Sentry Angel Point Defense Battery
Sentry 4 x Sentry Angel Cruise Missile Battery


1st Reinforcement Spawn
WD EWAR L


Destroyer 2 x Destroyer Gistior Defacer/...
Battlecruiser 2 x Battlecruiser Gistatis Legatus/...
Battleship 4 x Battleship Gist Cherubim/...


2nd Reinforcement Spawn
WD EWAR L


Destroyer 2 x Destroyer Gistior Defacer/...
Battlecruiser 2 x Battlecruiser Gistatis Legatus/...
Battleship 3 x Battleship Gist Cherubim/...

Escalation

Angel Domination Fleet Staging Point 2
The last Angel Cartel Battleship sends out a distress signal before it goes down. Luckily your coms system has managed to decrypt the message and track it to it's final destination.

This site can escalate to Angel Domination Fleet Staging Point 2