Difference between revisions of "Industry"

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* Blueprints
 
* Blueprints
** Blueprints Original
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** [[Blueprints Originals | Blueprints Originals]]
 
** Blueprints Copy
 
** Blueprints Copy
  

Revision as of 23:27, 4 January 2010

This page is NOT LIVE and is under development, I'm getting it down while I have the thought in my head

This Section will be used to create an overview of Industry within Eve Online. Industry is an expansive topic within Eve and to newer players it can be overwhelming, as well as the possibility of being easily exploited by dubious players.

Seeing as entire books can be written on this subject, topics have been split into small chunks, so it can be easily absorbed, and to prevent an information overload.

Below is a catalogue of topics, that start from the easiest aspects of industry, and culminate in the more difficult, and cost heavy areas.

This list is under development and discussion

  • Tech 1 Production
    • Production Efficiency Skill (and how you can not survive without it)
    • Additional skills (and how some items can't be made with out additional skills)
    • Blueprint Originals
    • ME Research (decreasing materials needed)
    • PE Research (decreasing time needed)
    • Copy time Research
  • Tech 2 Production
    • Research Agents
    • Invention
  • Tech 3 Production
  • POS