User:Evon R'al/Draft

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Revision as of 15:30, 2 March 2022 by Evon R'al (talk | contribs) (Checking calculation Distribution missions)
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Checking the calculations on Distribution missions

As of 2 march 2022 distribution missions has the folowwing table

Fast Industrials
Ship Base Suggested Fit Small Info.pngAssuming all skills V
Expanded Cargohold II to >5 000m3
Remaining low slots Inertial Stabilizer II
All Hyperspatial Velocity Optimizer II rigs
Ship Capacity Time to Warp Warp Speed Low Slots Capacity Time to Warp Warp Speed
Isis amarr.pngSigil 2100m3 13.11s 4.5AU/s 6 5441m3 3.89s 7.82AU/s
Isis caldari.pngBadger 3900m3 13.88s 4.5AU/s 4 6216m3 4.11s 7.82AU/s
Isis gallente.pngNereus 2700m3 12.16s 4.5AU/s 5 5486m3 3.61s 7.82AU/s
Isis minmatar.pngWreathe 2700m3 11.23s 4.5AU/s 5 5893m3 3.33s 7.82AU/s

The Suggested fit part is based on:

  • all skills on level V
  • as many Expanded Cargohold II as needed to get the cargohold capacity over 5,000m3
  • fitting all remaining low slots with Inertial Stabilizer II
  • fitting all possible Hyperspatial Velocity Optimizer II rigs

Racial industrial bonuses for all ships in the table are:

  • 5% to cargo capacity per level
  • 5% to inertia modifier per level

All ships have 3 medium rig slots and 400 calibration.

Stacking penalty

According to Stacking penalties the following numbers are in effect:

  • 1st mod: 100.0% effectiveness
  • 2nd mod: ~86.9% effectiveness
  • 3rd mod: ~57.1% effectiveness
  • 4th mod: ~28.3% effectiveness
  • 5th mod: ~10.6% effectiveness
  • 6th mod: ~3.0% effectiveness


Suggested fit based on Sigil

Warp speed

  • Base warp speed 4.5AU/s
  • Hyperspatial Velocity Optimizer II
    • Warp speed bonus 25%
    • Stacking penalty in effect
    • cost 75 calibration

Based on this we can fit 3 Hyperspatial Velocity Optimizer II

Warp speed calculation
# rigs Stacking effectiveness Speed bonus Warp speed
0 N/A 0% 4,5AU/s
1 100% 25% 5.625AU/S
2 86.9% 21.725% 6.847AU/s
3 57.1% 14.275% 7.824AU/s

Capacity

  • Base capacity 2,100m3
  • [[Skills:Amarr Industrial V]]
  • Expanded Cargohold II
    • Capacity bonus 27.5%
Capacity calculation
# modules Capacity bonus Capacity Capacity with
skill bonus
0 N/A 2,100m3 2625m3
1 27.5% 2677.5m3 3346.88m3
2 27.5% 3413.81m3 4267.27m3
3 27.5% 4352.61m3 5440.76m3
4 27.5% 5549.58m3 6936.97m3

Time to warp

Based om mass and Inertia Modifier

  • Mass: 11,000,000kg
  • Inertia modifier: 0.86
  • Formula from Acceleration
  • [[Skills:Amarr Industrial V]]
  • Inertial Stabilizer II
    • Inertia modifier bonus -20%
    • Stackin penalty in effect
Time to warp calculation
# modules Stacking effectiveness Inertia Modifier
bonus
Inertia modifier TTW Inertia modifier with
skill bonus
TTW
0 N/A N/A 0.86 13.11s 0.645 9.84s
1 100% -20% 0.688 10.49s 0.515 7.85s
2 86.9% -14.4 0.5682 8.66s 0.4262 6.50s
3 57.1% -11.4 0.5035 7.68s 0.3776 5.76s


Difference

Difference between Distribution missions and my calculations
Capacity Time to warp
Ship Original Me Low slots Reason Low slots Original Me Reason
AmarrSigil 5441m3 5440m3 3 Rounding 3 3.89s 5.76s
CaldariBadger 6216m3 6215m3 1 Rounding 3 4.11s 6.09s
GallenteNereus 5486m3 5486m3 2 3 3.61s 5.34
MinmatarWreathe 5893m3 5486m3 2 Base capacity changed 3 3.31s 4.93s