Difference between revisions of "Shining Flame Base"
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{{CMBSiteInfo | {{CMBSiteInfo | ||
|name=Shining Flame Base | |name=Shining Flame Base | ||
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'''Shining Flame Base''' appears during the recurring [[Crimson Harvest (2020)|Crimson Harvest]] event. | '''Shining Flame Base''' appears during the recurring [[Crimson Harvest (2020)|Crimson Harvest]] event. | ||
− | + | When a Capsuleer initiates warp to a Shining Flame Base, the site will appear as a warpable Beacon on the Overview of every capsuleer in the same System. | |
− | Enemy ships can warp to tactical | + | Enemy ships can warp out to on-grid tactical pings, then warp down directly to their target. (Within roughly 20km of them.) |
=== Warp in === | === Warp in === | ||
− | + | {{NPCTableHead|Initial defenders (total 4 ships)}} | |
− | + | {{NPCTableRow|Frigate|0-4|Shining Flame Crusader|point=scram}} | |
− | {{NPCTableHead|Initial defenders}} | + | {{NPCTableRow|Frigate|0-4|Shining Flame Deacon|ewar={{icon|rr|24|Remote Armor Repair}}}} |
− | {{NPCTableRow|Frigate| | + | {{NPCTableRow|Frigate|0-4|Shining Flame Crucifier|ewar=Neut|ewar2=[[File:Icon missile guidance computer i.png|24px|Guidance Disruptor]]}} |
− | {{NPCTableRow|Frigate| | + | {{NPCTableRow|Cruiser|0-4|Shining Flame Curse|ewar=Neut|ewar2=TD|note=Fires Explosive-damage Heavy Assault Missiles}} |
− | {{NPCTableRow|Cruiser| | + | {{NPCTableRow|Cruiser|0-4|Shining Flame Augoror|ewar={{icon|rr|24|Remote Armor Repair}}}} |
− | {{NPCTableRow|Battlecruiser| | + | {{NPCTableRow|Cruiser|0-4|Shining Flame Omen|ewar=Web|ewar2=TD}} |
+ | {{NPCTableRow|Battlecruiser|0-4|Shining Flame Oracle|ewar=Damp}} | ||
|} | |} | ||
{{NPCTableHead|Structures}} | {{NPCTableHead|Structures}} | ||
− | {{NPCTableRow|Acceleration Gate|1|Secure Shortcut Gate|note = Unlocked with Shining Flame Base Shortcut Keypass. Leads to 2nd | + | {{NPCTableRow|Acceleration Gate|1|Secure Shortcut Gate|note = Unlocked with Shining Flame Base Shortcut Keypass. Leads to 2nd Pocket.}} |
− | {{NPCTableRow|Acceleration Gate|1| | + | {{NPCTableRow|Acceleration Gate|1|Inactive Acceleration Gate|note = Activates when initial defenders are cleared.}} |
|} | |} | ||
=== 1st pocket === | === 1st pocket === | ||
− | + | {{NPCTableHead|Initial defenders (total 3-9 ships)}} | |
− | + | {{NPCTableRow|Frigate|0-9|Shining Flame Crusader|point=scram}} | |
− | + | {{NPCTableRow|Frigate|0-9|Shining Flame Deacon|ewar={{icon|rr|24|Remote Armor Repair}}}} | |
+ | {{NPCTableRow|Frigate|0-9|Shining Flame Crucifier|ewar=Neut|ewar2=[[File:Icon missile guidance computer i.png|24px|Guidance Disruptor]]}} | ||
+ | {{NPCTableRow|Cruiser|0-9|Shining Flame Curse|ewar=Neut|ewar2=TD|note=Fires Explosive-damage Heavy Assault Missiles}} | ||
+ | {{NPCTableRow|Cruiser|0-9|Shining Flame Augoror|ewar={{icon|rr|24|Remote Armor Repair}}}} | ||
+ | {{NPCTableRow|Cruiser|0-9|Shining Flame Omen|ewar=Web|ewar2=TD}} | ||
+ | {{NPCTableRow|Battlecruiser|0-9|Shining Flame Oracle|ewar=Damp}} | ||
+ | |} | ||
+ | Second wave spawns about 15 seconds after clearing the first wave. | ||
+ | {{NPCTableHead|Second Wave (total 3-9 ships)}} | ||
+ | {{NPCTableRow|Frigate|0-9|Shining Flame Crusader|point=scram}} | ||
+ | {{NPCTableRow|Frigate|0-9|Shining Flame Deacon|ewar={{icon|rr|24|Remote Armor Repair}}}} | ||
+ | {{NPCTableRow|Frigate|0-9|Shining Flame Crucifier|ewar=Neut|ewar2=[[File:Icon missile guidance computer i.png|24px|Guidance Disruptor]]}} | ||
+ | {{NPCTableRow|Cruiser|0-9|Shining Flame Curse|ewar=Neut|ewar2=TD|note=Fires Explosive-damage Heavy Assault Missiles}} | ||
+ | {{NPCTableRow|Cruiser|0-9|Shining Flame Augoror|ewar={{icon|rr|24|Remote Armor Repair}}}} | ||
+ | {{NPCTableRow|Cruiser|0-9|Shining Flame Omen|ewar=Web|ewar2=TD}} | ||
+ | {{NPCTableRow|Battlecruiser|0-9|Shining Flame Oracle|ewar=Damp}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|Structures}} | ||
+ | {{NPCTableRow|Acceleration Gate|1|Inactive Acceleration Gate|note = Activates when 2nd wave is partially cleared.}} | ||
+ | {{NPCTableRow|Asteroid|21|Cthonic Attar}} | ||
+ | |} | ||
=== 2nd pocket === | === 2nd pocket === | ||
− | + | {{NPCTableHead|Initial defenders (total 6 ships)}} | |
− | + | {{NPCTableRow|Frigate|0-6|Shining Flame Crusader|point=scram}} | |
− | + | {{NPCTableRow|Frigate|0-6|Shining Flame Deacon|ewar={{icon|rr|24|Remote Armor Repair}}}} | |
+ | {{NPCTableRow|Frigate|0-6|Shining Flame Crucifier|ewar=Neut|ewar2=[[File:Icon missile guidance computer i.png|24px|Guidance Disruptor]]}} | ||
+ | {{NPCTableRow|Cruiser|0-6|Shining Flame Curse|ewar=Neut|ewar2=TD|note=Fires Explosive-damage Heavy Assault Missiles}} | ||
+ | {{NPCTableRow|Cruiser|0-6|Shining Flame Augoror|ewar={{icon|rr|24|Remote Armor Repair}}}} | ||
+ | {{NPCTableRow|Cruiser|0-6|Shining Flame Omen|ewar=Web|ewar2=TD}} | ||
+ | {{NPCTableRow|Battlecruiser|0-6|Shining Flame Oracle|ewar=Damp}} | ||
+ | |} | ||
+ | Second wave spawns about 15 seconds after clearing the first wave. | ||
+ | {{NPCTableHead|Second Wave (total 6 ships)}} | ||
+ | {{NPCTableRow|Frigate|0-6|Shining Flame Crusader|point=scram}} | ||
+ | {{NPCTableRow|Frigate|0-6|Shining Flame Deacon|ewar={{icon|rr|24|Remote Armor Repair}}}} | ||
+ | {{NPCTableRow|Frigate|0-6|Shining Flame Crucifier|ewar=Neut|ewar2=[[File:Icon missile guidance computer i.png|24px|Guidance Disruptor]]}} | ||
+ | {{NPCTableRow|Cruiser|0-6|Shining Flame Curse|ewar=Neut|ewar2=TD|note=Fires Explosive-damage Heavy Assault Missiles}} | ||
+ | {{NPCTableRow|Cruiser|0-6|Shining Flame Augoror|ewar={{icon|rr|24|Remote Armor Repair}}}} | ||
+ | {{NPCTableRow|Cruiser|0-6|Shining Flame Omen|ewar=Web|ewar2=TD}} | ||
+ | {{NPCTableRow|Battlecruiser|0-6|Shining Flame Oracle|ewar=Damp}} | ||
+ | |} | ||
+ | Commander spawns about 15 seconds after clearing second wave. | ||
+ | {{NPCTableHead|Commander Wave}} | ||
+ | {{NPCTableRow|Battleship|1|Shining Flame Commander|point=scram|ewar=Web|cargo=SKINs, Cerebral Accelerators, Overseer's Personal Effects, Shining Flame Base Shortcut Keypass}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|Structures}} | ||
+ | {{NPCTableRow|Asteroid|25|Cthonic Attar}} | ||
+ | |} | ||
+ | |||
+ | [[Category:Game events]] |
Latest revision as of 16:29, 15 October 2021
Shining Flame Base | |
---|---|
Type | Combat Anomaly |
Rating | Class 3 |
Found in | High, Low, Null |
Max ship size | Battleship |
Faction | Amarr |
Best damage to deal | EM Th |
Damage to resist | EM Th |
Sig. strength | N/A |
Shining Flame Base appears during the recurring Crimson Harvest event.
When a Capsuleer initiates warp to a Shining Flame Base, the site will appear as a warpable Beacon on the Overview of every capsuleer in the same System.
Enemy ships can warp out to on-grid tactical pings, then warp down directly to their target. (Within roughly 20km of them.)
Warp in
Initial defenders (total 4 ships)
Structures
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Secure Shortcut Gate | ||||
1 x Inactive Acceleration Gate |
1st pocket
Initial defenders (total 3-9 ships)
Second wave spawns about 15 seconds after clearing the first wave.
Second Wave (total 3-9 ships)
Structures
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Inactive Acceleration Gate | ||||
21 x Cthonic Attar |
2nd pocket
Initial defenders (total 6 ships)
Second wave spawns about 15 seconds after clearing the first wave.
Second Wave (total 6 ships)
Commander spawns about 15 seconds after clearing second wave.
Commander Wave
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Battleship Shining Flame Commander |
Structures
WD | EWAR | L
| ||
---|---|---|---|---|
25 x Cthonic Attar |