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Church Of The Obsidian: Difference between revisions

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|EWAR= Web
|EWAR= Web
|ShipSizeLimit= Battleship
|ShipSizeLimit= Battleship
|ShipSuggestion= Strategic Cruiser, Battlecruiser or Battleship with Micro Jump Drive and Relic Analyzer
|ShipSuggestion= Fast ship or Strategic Cruiser, Battlecruiser or Battleship with Micro Jump Drive and Relic Analyzer
|Rewards= 7M ISK + 1M ISK (6h)
|Rewards= 7M ISK + 1M ISK (6h)
|Extra= Requires Archeology III; a Relic Analyzer is given to you by the Agent; Ammatar Standing loss
|Extra= Requires Archeology III; a Relic Analyzer is given to you by the Agent; Amarr Empire Standing loss (despite being Ammatar ships)
}}
}}
{{MissionBriefing
{{MissionBriefing
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|collapsed=yes}}
|collapsed=yes}}


Two deadspace pockets one jump away in Akpivem.
Two deadspace pockets up to three jumps away from Tanoo.


'''Blitz:''' kill all Frigates, lure them away or rush through the Ancient Acceleration Gate. Rush for the Chapel of the Obsidian, hack it, loot the Blood Obsidian Orb and warp out.
'''Blitz:''' kill all Frigates, lure them away or rush through the Ancient Acceleration Gate. Rush for the Chapel of the Obsidian, hack it, loot the Blood Obsidian Orb and warp out.


'''Alternative Blitz:''' lure ships 150 km away, turn around and approach enemy at an 45 degree angle; at the enemy fleet midpoint turn towards the Chapel of the Obsidian, hack it, loot the Blood Obsidian Orb and warp out.
'''Alternative Blitz:''' lure ships 150 km away in the second room, turn around and approach enemy at a 45-degree angle; at the enemy fleet midpoint turn towards the Chapel of the Obsidian, hack it, loot the Blood Obsidian Orb and warp out.


Tips:
Tips:
* You cannot warp inside either room
* You cannot warp inside either room
* Destroy Warp Scrambling Frigates if you cannot avoid them
* Destroy Warp Scrambling Frigates if you cannot avoid them. They are positioned around the gate and do not aggro on warp-in, but they will still tackle you before you get to the gate unless you're cloaked
* Armor tanked Battlecruiser such as Hurricanes, Prophecies and Myrmidons can ignore the incoming DPS and go straight for the Chapel of the Obsidian
* The frigates in the first room will instantly move back to the acceleration gate if you warp out, so you can only avoid them solo with a Micro Jump Drive or fast ship
* Armor tanked Battlecruisers such as Prophecies, Myrmidons and Hurricanes can ignore the incoming DPS and go straight for the Chapel of the Obsidian


=== Warp-in ===
=== Warp-in ===
Ships appear when you are 15 km away from the Ancient Acceleration Gate.
Ships appear when you are 15 km away from the Ancient Acceleration Gate.
[[File:Minmatar_epic_13_warp_in.jpg|thumb|320px]]


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