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The Breakout: Difference between revisions

From EVE University Wiki
m Add parameter to {{CaldariEpicArcNav}} to expand relevant chapter. Split trivia to it's own {{MessageBox}},
m Fix typo.
 
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|collapsed= yes}}
|collapsed= yes}}


Mission site (Federation Detention Facility) is a Cosmic Signature (Combat Site) which must be probed to 100% first before warping to it. The site will spawn in each system within the Constellation when mission is accepted and will respawn if someone else completes it. You need a data analyzer to retrieve the prisoner.
Mission site [[Federation Detention Facility]] is a [[cosmic signature]] (combat site) which must be probed to 100% first before warping to it. The site will spawn in each system within the Constellation when mission is accepted and will respawn if someone else completes it. You need a data analyzer to retrieve the prisoner.


'''Blitz:''' Buy the 1x Caldari Prisoners Of War (0.5m3) on Contracts or market and complete the mission. No need to search/probe, hack, or fight anything.
'''Blitz:''' Buy the 1x Caldari Prisoners Of War (0.5m3) on Contracts or market and complete the mission. No need to search/probe, hack, or fight anything.
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The mission site consists of two deadspace pockets.
The mission site consists of two deadspace pockets.


=== First Pocket ===
=== First pocket ===
1x Newly Constructed Acceleration Gate (95km)
1x Newly Constructed Acceleration Gate (95km)


No NPC's most of the time but sometimes it ends up with:
No NPC's most of the time but sometimes it ends up with:


{{NPCTableHead|Group 1}}
{{NPCTableHead}}
{{NPCTableSeparator|Group 2}}
{{NPCTableRow|Frigate|6|Federation Praktor Phalarica/...}}
{{NPCTableRow|Frigate|6|Federation Praktor Phalarica/...}}
{{NPCTableRow|Elite Frigate|3|Elite Federation Lochos/...}}
{{NPCTableRow|Elite Frigate|3|Elite Federation Lochos/...}}
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In the case of these spawns, a cloaky is best used to just fly past them to the gate. The 1x FedNav F.O.F. Identifier Tag AC-106V:FNSBR may not prevent them from attacking.
In the case of these spawns, a cloaky is best used to just fly past them to the gate. The 1x FedNav F.O.F. Identifier Tag AC-106V:FNSBR may not prevent them from attacking.


=== SecondPocket ===
=== Second pocket ===
 
The Gallente Warden Frigates may not attack if the 1x FedNav F.O.F. Identifier Tag AC-106V:FNSBR (Gained from Agent) is in your cargohold (There is a bug where they may still shoot you but they hit for 1 damage). After successfully hacking a Detention Facility to save a prisoner, a short self-destruct timer will start. You may be able to hack another one before the Detention Facility self-destructs but only 1x Caldari Prisoners Of War is needed to complete the mission.
The Gallente Warden Frigates may not attack if the 1x FedNav F.O.F. Identifier Tag AC-106V:FNSBR (Gained from Agent) is in your cargohold (There is a bug where they may still shoot you but they hit for 1 damage). After successfully hacking a Detention Facility to save a prisoner, a short self-destruct timer will start. You may be able to hack another one before the Detention Facility self-destructs but only 1x Caldari Prisoners Of War is needed to complete the mission.


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{{NPCTableHead|Structures}}Structures on site
{{NPCTableHead|Structures}}
{{NPCTableRow|Hackable|8|Federation Dention Facility|cargo = each contains 1x Caldari Prisoner Of War (Mission Objective)}}
{{NPCTableRow|Hackable|8|Federation Detention Facility|cargo= each contains 1x Caldari Prisoner Of War (Mission Objective)}}
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