Difference between revisions of "Template:ShipArticle"
From EVE University Wiki
(Refactor "training time" part from "required skills" to not parse html when no required skills, instead of using display: none.) |
(Add logo image for Deathless Circle.) |
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<!--#### Header #####--> | <!--#### Header #####--> | ||
<div class='header'> | <div class='header'> | ||
− | <div class='headerbg'>[[Image:Eve_university_dbase_header.png|605x50px| | + | <div class='headerbg'>[[Image:Eve_university_dbase_header.png|605x50px|EVE University Database]]</div> |
<div class='mask'> </div> | <div class='mask'> </div> | ||
<div class='dbtitle'>Ship Database</div> | <div class='dbtitle'>Ship Database</div> | ||
− | <div class='shipname'>{{{shipname| | + | <div class='shipname'>{{#if: {{{shipname|}}} |{{{shipname}}} |{{Co|red|! shipname missing !}} }}</div> |
</div> | </div> | ||
<!--#### breadcrumbs ####--> | <!--#### breadcrumbs ####--> | ||
<!--* Breadcrumbs *--> | <!--* Breadcrumbs *--> | ||
− | <div class='breadcrumbs'>[[:Category:Ship Database|Ship Database]]<span class='separator'>▸</span>[[:Category:{{{grouping | + | <div class='breadcrumbs'>[[:Category:Ship Database|Ship Database]]<span class='separator'>▸</span>{{#if: {{{grouping|}}} |[[:Category:{{{grouping}}}|{{{grouping}}}]] |{{Co|red|! grouping missing !}} }}<span class='separator'>▸</span>{{#if: {{{shipname|}}} | [[{{{shipname}}}]] }} |
</div> | </div> | ||
Line 211: | Line 211: | ||
<!--* Ship image block *--> | <!--* Ship image block *--> | ||
<div style='border: 1px solid #323931; position: relative;'>{{#if: {{{tech|}}} | <div style='border: 1px solid #323931; position: relative;'>{{#if: {{{tech|}}} | ||
− | | <div class="techcorner">[[Image:CornerT{{{tech | + | | <div class="techcorner">[[Image:CornerT{{{tech}}}h.png|link=]]</div> |
− | |||
}}{{#ifexist: File:{{{shipimg}}} | }}{{#ifexist: File:{{{shipimg}}} | ||
− | | [[Image:{{{shipimg | + | | [[Image:{{{shipimg}}}|center|link= |256x256px|{{{shipname|}}}]] |
− | + | | {{#if: {{{shipid|}}} | |
− | + | | {{Imageserver|types|{{{shipid}}}|render|size=256}} | |
− | + | | [[Image:no-image.png|center|link= |256x256px|{{{shipname|}}}]] | |
− | |{{#if: {{{shipid}}} | ||
− | | | ||
− | | [[Image:no-image.png|center|link= |256x256px| | ||
− | |||
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}} | }} | ||
}} | }} | ||
</div> | </div> | ||
− | <div class=' | + | <div class='box-info'> |
− | <table class=' | + | <table class='faction-info' cellspacing='0' cellpadding='0'> |
<tr> | <tr> | ||
<!--** Ship image block "caption" left **--> | <!--** Ship image block "caption" left **--> | ||
− | <td rowspan='3' class='faction-img'>[[Image:{{#switch: {{{faction}}} | + | <td rowspan='3' class='faction-img'>[[Image:{{#switch: {{lc: {{{faction}}} }} |
− | | | + | | angel cartel= Logo_faction_angel_cartel.png |
− | | | + | | amarr empire= Logo_faction_amarr_empire.png |
− | | | + | | blood raiders= Logo_faction_the_blood_raider_covenant.png |
− | | | + | | caldari state= Logo_faction_caldari_state.png |
− | | | + | | concord= Logo_faction_concord_assembly.png |
− | | | + | | deathless circle= Logo faction deathless circle.png |
− | | | + | | edencom= Logo_faction_edencom.png |
− | | | + | | gallente federation= Logo_faction_gallente_federation.png |
− | | | + | | guristas= Logo_faction_guristas_pirates.png |
− | | | + | | intaki syndicate= Logo faction the syndicate.png |
− | | | + | | interbus= Logo faction the interbus.png |
− | | | + | | jovian directorate= Logo faction jove empire.png |
− | | | + | | minmatar republic= Logo_faction_minmatar_republic.png |
− | | | + | | mordu's legion= Logo_faction_mordus_legion.png |
− | | | + | | outer ring excavations= Logo_faction_outer_ring_excavations.png |
− | | | + | | sansha's nation= Logo_faction_sanshas_nation.png |
− | | | + | | serpentis= Logo_faction_serpentis.png |
− | | | + | | sisters of eve= Logo_faction_sisters_of_eve.png |
+ | | society of conscious thought= Logo_faction_the_society.png | ||
+ | | triglavian collective= Logo faction triglavian collective.png | ||
+ | | upwell= Upwell_Consortium_logo.png | ||
| #default= no-image.png | | #default= no-image.png | ||
− | }}|center|link=| | + | }}|center|link=|50px|{{{faction|}}} ]] |
− | |||
− | |||
− | |||
</td> | </td> | ||
<!--** Ship image block "caption" center, line 1 **--> | <!--** Ship image block "caption" center, line 1 **--> | ||
− | <td class='faction | + | <td class='faction'>{{#if: {{{faction|}}} |{{{faction}}} |{{Co|red|! faction missing !}} }}</td> |
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<!--** Ship image block "caption" center, line 2 **--> | <!--** Ship image block "caption" center, line 2 **--> | ||
<tr> | <tr> | ||
− | <td class='hull-type'>[[:Category:{{{grouping | + | <td class='hull-type'>{{#if: {{{grouping|}}} |[[:Category:{{{grouping}}} |{{{grouping}}} ]] }}</td> |
</tr> | </tr> | ||
<!--** Ship image block "caption" center, line 3 **--> | <!--** Ship image block "caption" center, line 3 **--> | ||
<tr> | <tr> | ||
− | <td class='hull-title'>{{{hulltype| | + | <td class='hull-title'>{{#if: {{{hulltype|}}} |{{{hulltype}}} |{{Co|red|! hulltype missing !}} }}</td> |
</tr> | </tr> | ||
</table> | </table> | ||
</div><!-- | </div><!-- | ||
+ | |||
+ | * class missing error * | ||
+ | --> {{#if: {{{class|}}} | <!-- Nothing --> | <div class='box-discussion' style='text-align: center; color: red;'> ! class missing ! </div> }}<!-- | ||
+ | |||
* Highlights * | * Highlights * | ||
--> {{#if: {{{highlights1|}}} {{{highlights2|}}} {{{highlights3|}}} {{{highlights4|}}} | --> {{#if: {{{highlights1|}}} {{{highlights2|}}} {{{highlights3|}}} {{{highlights4|}}} | ||
| | | | ||
− | <div class=' | + | <div class='box-awards'><!-- |
--> {{#if: {{{highlights1|}}} | --> {{#if: {{{highlights1|}}} | ||
| <div class='award'> | | <div class='award'> | ||
Line 355: | Line 310: | ||
* Forum links *--> | * Forum links *--> | ||
− | {{#if: {{{forumlinks}}} | + | {{#if: {{{forumlinks|}}} |
− | | <div class=' | + | | <div class='box-discussion'> |
<div class='discussion-bgr'>FORUM DISCUSSION</div> | <div class='discussion-bgr'>FORUM DISCUSSION</div> | ||
− | <div class='linkname'>{{{forumlinks | + | <div class='linkname'>{{{forumlinks}}}</div> |
</div> | </div> | ||
− | |||
}} | }} | ||
<!-- | <!-- | ||
* Wiki links *--> | * Wiki links *--> | ||
− | <div class=' | + | <div class='box-discussion'> |
<div class='discussion-bgr'>RELATED UNI-WIKI REFERENCES</div> | <div class='discussion-bgr'>RELATED UNI-WIKI REFERENCES</div> | ||
<div class='linkname'>[[Ships|EVE Online Ships Overview]]<br>{{{wikireferences|}}}</div> | <div class='linkname'>[[Ships|EVE Online Ships Overview]]<br>{{{wikireferences|}}}</div> | ||
Line 370: | Line 324: | ||
<!--* External links *--> | <!--* External links *--> | ||
− | <div class=' | + | <div class='box-discussion'> |
<div class='discussion-bgr'>EXTERNAL LINKS</div> | <div class='discussion-bgr'>EXTERNAL LINKS</div> | ||
<div class='linkname'>{{#if: {{{shipid|}}} | <div class='linkname'>{{#if: {{{shipid|}}} | ||
− | | [https://zkillboard.com/ship/{{{shipid}}}/ {{{shipname| | + | | [https://zkillboard.com/ship/{{{shipid}}}/ {{{shipname|}}} on zKillboard]{{#switch: {{lc: {{{class}}} }} |
− | | | + | | shuttle= |
− | | | + | | #default= <br>[https://www.eveworkbench.com/fitting/{{{shipid}}} {{{shipname|}}} on EVE Workbench] |
− | + | }} <br>[https://janice.e-351.com/i/{{{shipid}}}/ {{{shipname|}}} on Janice]<br>[https://everef.net/type/{{{shipid}}} {{{shipname|}}} on EVE Ref] | |
− | }} <br>[https:// | ||
− | |||
}}<br>{{{externallinks|}}}</div> | }}<br>{{{externallinks|}}}</div> | ||
</div> | </div> | ||
Line 398: | Line 350: | ||
| <div class='box-line box-bonuses'> | | <div class='box-line box-bonuses'> | ||
<div class='label'>SHIP BONUSES</div> | <div class='label'>SHIP BONUSES</div> | ||
− | <!-- -->{{{bonuses | + | <!-- -->{{{bonuses}}} <!-- Comment in front is to suppress <pre> parsing --> |
</div> | </div> | ||
}}<!-- | }}<!-- | ||
Line 409: | Line 361: | ||
<td class='left' style='width: 330px;'> | <td class='left' style='width: 330px;'> | ||
<div class='title'>Required Skills</div> | <div class='title'>Required Skills</div> | ||
− | <!-- -->{{{reqskills|<i>none</i> | + | <!-- -->{{#if: {{{reqskills|}}} |{{{reqskills}}} |<i>none</i> }} <!-- comment in front is to suppress <pre> parsing --> |
<!--** Training time **--> | <!--** Training time **--> | ||
{{#if: {{{reqskills|}}} | {{#if: {{{reqskills|}}} | ||
Line 423: | Line 375: | ||
<td class='right'> | <td class='right'> | ||
<div class='title'>Grouping</div> | <div class='title'>Grouping</div> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<div style='color: #7D6843; font-size: 90%;'>▪ Variations</div> <!-- to suppress <pre> parsing | <div style='color: #7D6843; font-size: 90%;'>▪ Variations</div> <!-- to suppress <pre> parsing | ||
− | --><span style='padding-left: 10px; display: block;'>{{{variations|<i>none</i> | + | --><span style='padding-left: 10px; display: block;'>{{#if: {{{variations|}}} |{{{variations}}} |<i>none</i> }}</span> |
</td> | </td> | ||
</tr> | </tr> | ||
Line 437: | Line 383: | ||
<!--* Ship attributes *--> | <!--* Ship attributes *--> | ||
− | <div class=' | + | <div class='box-attributes'> |
<h2 style='margin-left: 0;'>Ship Attributes</h2> | <h2 style='margin-left: 0;'>Ship Attributes</h2> | ||
<table class='attributes' cellspacing='0' cellpadding='0'> | <table class='attributes' cellspacing='0' cellpadding='0'> | ||
Line 448: | Line 394: | ||
<!--*** Powergrid ***--> | <!--*** Powergrid ***--> | ||
<div class='att-item'> | <div class='att-item'> | ||
− | <div class='item att-label'>Powergrid</div><div class='item att-img'>[[Image:icon_powergrid.png|20px | + | <div class='item att-label'>Powergrid</div><div class='item att-img'>[[Image:icon_powergrid.png|20px|powergrid]]</div><div class='item att-value'>{{#if: {{{powergrid|}}} |{{{powergrid}}} |0 MW }}</div> |
</div> | </div> | ||
<!--*** CPU ***--> | <!--*** CPU ***--> | ||
<div class='att-item'> | <div class='att-item'> | ||
− | <div class='item att-label'>CPU</div><div class='item att-img'>[[Image:icon_cpu.png|20px | + | <div class='item att-label'>CPU</div><div class='item att-img'>[[Image:icon_cpu.png|20px|cpu output]]</div><div class='item att-value'>{{#if: {{{cpu|}}} |{{{cpu}}} |0 tf }}</div> |
</div> | </div> | ||
<!--*** Capacitor ***--> | <!--*** Capacitor ***--> | ||
<div class='att-item'> | <div class='att-item'> | ||
− | <div class='item att-label'>Capacitor</div><div class='item att-img'>[[Image:Icon_capacitor_capacity.png|20px | + | <div class='item att-label'>Capacitor</div><div class='item att-img'>[[Image:Icon_capacitor_capacity.png|20px|capacitor]]</div><div class='item att-value'>{{#if: {{{capacitor|}}} |{{{capacitor}}} |0 GJ }}</div> |
</div> | </div> | ||
<!--*** High slots ***--> | <!--*** High slots ***--> | ||
<div class='att-item'> | <div class='att-item'> | ||
− | <div class='item att-label'>High</div><div class='item att-img'>[[Image:icon_hi_slot.png|20px | + | <div class='item att-label'>High</div><div class='item att-img'>[[Image:icon_hi_slot.png|20px|high slots]]</div><div class='item att-value'>{{#if: {{{highs|}}} |{{{highs}}} |0 }}</div> |
<!--*** Launchers ***--> | <!--*** Launchers ***--> | ||
− | <div class='item att-label' style='color: #9E8F75; margin-left: 5px;'>Launchers</div><div class='item att-img'>[[Image:icon_launcher_hp.png|20px | + | <div class='item att-label' style='color: #9E8F75; margin-left: 5px;'>Launchers</div><div class='item att-img'>[[Image:icon_launcher_hp.png|20px|launcher slots]]</div><div class='item att-value'>{{#if: {{{launchers|}}} |{{{launchers}}} |0 }}</div> |
<!--*** Turrets ***--> | <!--*** Turrets ***--> | ||
− | <div class='item att-label' style='color: #9E8F75; margin-left: 5px;'>Turrets</div><div class='item att-img'>[[Image:icon_turret_hp.png|20px | + | <div class='item att-label' style='color: #9E8F75; margin-left: 5px;'>Turrets</div><div class='item att-img'>[[Image:icon_turret_hp.png|20px|turret slots]]</div><div class='item att-value'>{{#if: {{{turrets|}}} |{{{turrets}}} |0 }}</div> |
</div> | </div> | ||
+ | |||
<!--*** Medium slots ***--> | <!--*** Medium slots ***--> | ||
<div class='att-item'> | <div class='att-item'> | ||
− | <div class='item att-label'>Medium</div><div class='item att-img'>[[Image:icon_mid_slot.png|20px| | + | <div class='item att-label'>Medium</div><div class='item att-img'>[[Image:icon_mid_slot.png|20px|medium slots]]</div><div class='item att-value'>{{#if: {{{mediums|}}} |{{{mediums}}} |0 }}</div> |
</div> | </div> | ||
<!--*** Low slots ***--> | <!--*** Low slots ***--> | ||
<div class='att-item'> | <div class='att-item'> | ||
− | <div class='item att-label'>Low</div><div class='item att-img'>[[Image:icon_low_slot.png|20px | + | <div class='item att-label'>Low</div><div class='item att-img'>[[Image:icon_low_slot.png|20px|low slots]]</div><div class='item att-value'>{{#if: {{{lows|}}} |{{{lows}}} |0 }}</div> |
</div> | </div> | ||
<!--*** Rigs ***--> | <!--*** Rigs ***--> | ||
<div class='att-item'> | <div class='att-item'> | ||
− | <div class='item att-label'>Rig </div><div class='item att-img'>[[Image:icon_rigs.png|20px | + | <div class='item att-label'>Rig </div><div class='item att-img'>[[Image:icon_rigs.png|20px|rigs]]</div> |
{{#if: {{{rigs_count|}}} | {{#if: {{{rigs_count|}}} | ||
| <div class='item att-value'>{{{rigs_count}}}</div> | | <div class='item att-value'>{{{rigs_count}}}</div> | ||
− | | <div class='item att-value'>{{#switch: {{{class}}} | + | | <div class='item att-value'>{{#switch: {{lc: {{{class}}} }} |
− | | | + | | corvette |
− | | | + | | freighter |
− | | | + | | jump freighter |
− | | | + | | prototype exploration ship |
− | | | + | | shuttle= 0 |
| #default={{#switch: {{{tech}}} | | #default={{#switch: {{{tech}}} | ||
| 2= 2 | | 2= 2 | ||
Line 501: | Line 448: | ||
{{#if: {{{rigs_size|}}} | {{#if: {{{rigs_size|}}} | ||
|<div class='item att-value'>{{{rigs_size}}}</div> | |<div class='item att-value'>{{{rigs_size}}}</div> | ||
− | |<div class='item att-value'>{{#switch: {{{class}}} | + | |<div class='item att-value'>{{#switch: {{lc: {{{class}}} }} |
− | | | + | | corvette |
− | + | | freighter | |
− | + | | jump freighter | |
− | + | | prototype exploration ship | |
− | + | | shuttle= '' | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | + | | assault frigate |
− | | | + | | command destroyer |
− | | | + | | covert ops |
− | | | + | | destroyer |
− | | | + | | electronic attack ship |
− | | | + | | expedition frigate |
− | | | + | | frigate |
− | | | + | | interceptor |
− | | | + | | interdictor |
− | | | + | | logistics frigate |
− | | | + | | stealth bomber |
− | | | + | | tactical destroyer= small |
− | |||
− | |||
− | |||
− | | | + | | attack battlecruiser |
− | | | + | | blockade runner |
− | | | + | | combat battlecruiser |
− | | | + | | combat recon ship |
+ | | command ship | ||
+ | | cruiser | ||
+ | | deep space transport | ||
+ | | exhumer | ||
+ | | force recon ship | ||
+ | | hauler | ||
+ | | heavy assault cruiser | ||
+ | | heavy interdiction cruiser | ||
+ | | logistics <!-- In-game name for logistics cruiser --> | ||
+ | | logistics cruiser | ||
+ | | mining barge | ||
+ | | strategic cruiser= medium | ||
− | | | + | | battleship |
− | | | + | | black ops |
− | | | + | | industrial command ship |
− | | | + | | marauder= large |
− | |||
− | |||
− | |||
− | |||
− | | #default= ? | + | | capital industrial ship |
+ | | carrier | ||
+ | | dreadnought | ||
+ | | force auxiliary | ||
+ | | supercarrier | ||
+ | | titan= capital | ||
+ | |||
+ | | #default= {{Co|red|?}} | ||
}}</div> | }}</div> | ||
}} | }} | ||
<!--*** Calibration ***--> | <!--*** Calibration ***--> | ||
− | <div class='item att-label' style='color: #9E8F75; margin-left: 5px;'>Calibration </div><div class='item att-img'>[[Image:icon_calibration.png|16px | + | <div class='item att-label' style='color: #9E8F75; margin-left: 5px;'>Calibration </div><div class='item att-img'>[[Image:icon_calibration.png|16px|calibration]]</div><div class='item att-value'>{{#if: {{{rigs_calibration|}}} |
− | | {{{rigs_calibration | + | | {{{rigs_calibration}}} |
− | | {{#switch: {{{class}}} | + | | {{#switch: {{lc: {{{class}}} }} |
− | | | + | | corvette |
− | | | + | | freighter |
− | | | + | | jump freighter= 0 |
− | | | + | | prototype exploration ship |
− | | | + | | shuttle= 1 |
− | | #default={{#switch: {{{grouping}}} | + | | #default={{#switch: {{lc: {{{grouping}}} }} |
− | | | + | | pirate faction ships |
+ | | pirate faction battleships | ||
+ | | pirate faction battlecruisers | ||
+ | | pirate faction cruisers | ||
+ | | pirate faction destroyers | ||
+ | | pirate faction dreadnoughts | ||
+ | | pirate faction force auxiliaries | ||
+ | | pirate faction frigates | ||
+ | | pirate faction supercarriers | ||
+ | | pirate faction titans= 350 | ||
| #default= 400 | | #default= 400 | ||
}} | }} | ||
Line 580: | Line 538: | ||
<!--*** Max velocity ***--> | <!--*** Max velocity ***--> | ||
<div class='att-item'> | <div class='att-item'> | ||
− | <div class='item att-label'>Max Velocity</div><div class='item att-img'>[[Image:Icon_velocity.png|20px | + | <div class='item att-label'>Max Velocity</div><div class='item att-img'>[[Image:Icon_velocity.png|20px|max. velocity]]</div><div class='item att-value'>{{#if: {{{maxvelocity|}}} |{{{maxvelocity}}} |0 m/s }}</div> |
</div> | </div> | ||
<!--*** inertia modifier ***--> | <!--*** inertia modifier ***--> | ||
<div class='att-item'> | <div class='att-item'> | ||
− | <div class='item att-label'>Inertia Modifier</div><div class='item att-img'>[[Image:icon_inertia.png|20px | + | <div class='item att-label'>Inertia Modifier</div><div class='item att-img'>[[Image:icon_inertia.png|20px|inertia modifier (agility)]]</div><div class='item att-value'>{{#if: {{{inertia|}}} |{{{inertia}}} |0.0 }}</div> |
</div> | </div> | ||
<!--*** Warp speed ***--> | <!--*** Warp speed ***--> | ||
<div class='att-item'> | <div class='att-item'> | ||
− | <div class='item att-label'>Warp Speed</div><div class='item att-img'>[[Image:Icon_warp_speed.png|20px | + | <div class='item att-label'>Warp Speed</div><div class='item att-img'>[[Image:Icon_warp_speed.png|20px|inertia modifier (agility)]]</div><div class='item att-value'>{{#if: {{{warpspeed|}}} |{{{warpspeed}}} |0 AU/s }}</div> |
</div> | </div> | ||
<!--*** Base time to warp ***--> | <!--*** Base time to warp ***--> | ||
<div class='att-item'> | <div class='att-item'> | ||
− | <div class='item att-label' style='margin-right: 3px;'>Base Time to Warp</div><div class='item att-img'>[[Image:Icon_warp_time.png|20px | + | <div class='item att-label' style='margin-right: 3px;'>Base Time to Warp</div><div class='item att-img'>[[Image:Icon_warp_time.png|20px|base time to warp]]</div><div class='item att-value'>{{#if: {{{warptime|}}} |{{{warptime}}} |{{Co|red|?}} }}</div><div class='item att-value snip'>what's this? |
<div class='desc'>Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects. | <div class='desc'>Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects. | ||
</div> | </div> | ||
Line 606: | Line 564: | ||
<!--** Ship attributes - Drones/Fighters **--> | <!--** Ship attributes - Drones/Fighters **--> | ||
− | <tr class='token' {{#if: {{{fighterbay|}}} | + | <tr class='token'> |
− | + | {{#if: {{{fighterbay|}}} | |
− | + | | <td class='line-label'><span class='label'>Fighters</span></td> | |
− | + | <td class='att-line'> | |
− | + | <div class='att-item'> | |
− | | | + | <div class='item att-label'>Fighter Bay Capacity</div><div class='item att-img'>[[Image:icon_drone_capacity.png|20px|fighter bay capacity]]</div><div class='item att-value'>{{{fighterbay}}}</div> |
− | + | </div> | |
− | + | <div class='att-item'> | |
− | + | <div class='item att-label'>Fighter Squad Tubes</div><div class='item att-img'>[[Image:icon_drone_bandwidth.png|20px|fighter squad tubes]]</div><div class='item att-value'>{{#if: {{{fightertubes|}}} |{{{fightertubes}}} |{{Co|red|?}} }}</div> | |
− | + | </div> | |
− | + | <!-- -->{{#if: {{{lightfightersquadlimit|}}} | |
+ | | <div class='att-item'> | ||
+ | <div class='item att-label'>Light Fighter Squad Limit</div><div class='item att-img'>[[Image:icon_drone_bandwidth.png|20px|light fighter squad limit]]</div><div class='item att-value'>{{{lightfightersquadlimit}}}</div> | ||
+ | </div> | ||
+ | }}<!-- | ||
+ | -->{{#if: {{{heavyfightersquadlimit|}}} | ||
+ | | <div class='att-item'> | ||
+ | <div class='item att-label'>Heavy Fighter Squad Limit</div><div class='item att-img'>[[Image:icon_drone_bandwidth.png|20px|heavy fighter squad limit]]</div><div class='item att-value'>{{{heavyfightersquadlimit}}}</div> | ||
+ | </div> | ||
+ | }}<!-- | ||
+ | -->{{#if: {{{supportfightersquadlimit|}}} | ||
+ | | <div class='att-item'> | ||
+ | <div class='item att-label'>Support Fighter Squad Limit</div><div class='item att-img'>[[Image:icon_drone_bandwidth.png|20px|support fighter squad limit]]</div><div class='item att-value'>{{{supportfightersquadlimit}}}</div> | ||
+ | </div> | ||
+ | }} | ||
+ | </td> | ||
− | + | | <td class='line-label'><span class='label'>Drones</span></td> | |
− | + | <td class='att-line'> | |
− | + | <div class='att-item'> {{#if: {{{dronebay|}}} | |
− | + | | <div class='item att-label'>Drone Capacity</div><div class='item att-img'>[[Image:icon_drone_capacity.png|20px|drone capacity]]</div><div class='item att-value'>{{{dronebay}}}</div> | |
− | + | </div> | |
− | + | <div class='att-item'> | |
− | + | <div class='item att-label'>Drone Bandwidth</div><div class='item att-img'>[[Image:icon_drone_bandwidth.png|20px|drone bandwidth]]</div><div class='item att-value'>{{#if: {{{bandwidth|}}} |{{{bandwidth}}} |{{Co|red|?}} }}</div> | |
− | + | </div> | |
− | |||
− | |||
− | |||
− | |||
− | + | | <div class='item att-label' style="font-style: italic;">No drone bay.</div> | |
− | + | }} | |
− | + | </div> | |
− | + | </td> | |
− | + | }} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
</tr> | </tr> | ||
Line 673: | Line 616: | ||
<!--*** Max range ***--> | <!--*** Max range ***--> | ||
<div class='att-item'> | <div class='att-item'> | ||
− | <div class='item att-label'>Max Tgt. Range</div><div class='item att-img'>[[Image:icon_target_range.png|20px | + | <div class='item att-label'>Max Tgt. Range</div><div class='item att-img'>[[Image:icon_target_range.png|20px|max. targeting range]]</div><div class='item att-value'>{{#if: {{{targetrange|}}} |{{{targetrange}}} |0 km }}</div> |
</div> | </div> | ||
<!--*** Max targets ***--> | <!--*** Max targets ***--> | ||
<div class='att-item'> | <div class='att-item'> | ||
− | <div class='item att-label'>Max Locked Targets</div><div class='item att-img'>[[Image:icon_target_max.png|20px | + | <div class='item att-label'>Max Locked Targets</div><div class='item att-img'>[[Image:icon_target_max.png|20px|max. locked targets]]</div><div class='item att-value'>{{#if: {{{maxlockedtargets|}}} |{{{maxlockedtargets}}} |0 }}</div> |
</div> | </div> | ||
<!--*** Sensor ***--> | <!--*** Sensor ***--> | ||
<div class='att-item'> | <div class='att-item'> | ||
− | <div class='item att-label'>{{{sensortype|Multi | + | <div class='item att-label'>{{#if: {{{sensortype|}}} |{{{sensortype}}} | Multi }} Sensor</div><div class='item att-img'>{{#switch: {{lc: {{{sensortype}}} }} |
− | | | + | | gravimetric= [[Image:Icon_sensor_gravimetric.png|20px|Gravimetric sensor strength]] |
− | | | + | | ladar= [[Image:Icon_sensor_ladar.png|20px|LADAR sensor strength]] |
− | | | + | | magnetometric= [[Image:Icon_sensor_magnetometric.png|20px|Magnetometric sensor strength]] |
− | | | + | | radar= [[Image:Icon_sensor_radar.png|20px|RADAR sensor strength]] |
− | | #default= [[Image:Icon_sensor_gravimetric.png|20px | + | | #default= [[Image:Icon_sensor_gravimetric.png|20px|Multitype sensor strength]]}}</div><div class='item att-value'>{{#if: {{{sensorvalue|}}} |{{{sensorvalue}}} |0 points }}</div> |
</div> | </div> | ||
<!--*** Signature radius ***--> | <!--*** Signature radius ***--> | ||
<div class='att-item'> | <div class='att-item'> | ||
− | <div class='item att-label'>Sig. Radius</div><div class='item att-img'>[[Image:icon_ship_sig.png|20px| | + | <div class='item att-label'>Sig. Radius</div><div class='item att-img'>[[Image:icon_ship_sig.png|20px|signature radius]]</div><div class='item att-value'>{{#if: {{{sigradius|}}} |{{{sigradius}}} |0 m }}</div> |
</div> | </div> | ||
<!--*** Scan resolution ***--> | <!--*** Scan resolution ***--> | ||
<div class='att-item'> | <div class='att-item'> | ||
− | <div class='item att-label'>Scan Res.</div><div class='item att-img'>[[Image:icon_sensor_resolution.png|20px | + | <div class='item att-label'>Scan Res.</div><div class='item att-img'>[[Image:icon_sensor_resolution.png|20px|scan resolution]]</div><div class='item att-value'>{{#if: {{{scanres|}}} |{{{scanres}}} |0 mm }}</div> |
</div> | </div> | ||
</td> | </td> | ||
Line 712: | Line 655: | ||
<!--*** hitpoints ***--> | <!--*** hitpoints ***--> | ||
<div class='att-item'> | <div class='att-item'> | ||
− | <div class='item att-label'>Structure Hitpoints</div><div class='item att-img'>[[Image:icon_volume.png|20px | + | <div class='item att-label'>Structure Hitpoints</div><div class='item att-img'>[[Image:icon_volume.png|20px|structure hitpoints]]</div><div class='item att-value'>{{#if: {{{structurehp|}}} |{{{structurehp}}} |0 HP }}</div> |
</div> | </div> | ||
<!--*** Mass ***--> | <!--*** Mass ***--> | ||
<div class='att-item'> | <div class='att-item'> | ||
− | <div class='item att-label'>Mass</div><div class='item att-img'>[[Image:icon_mass.png|20px | + | <div class='item att-label'>Mass</div><div class='item att-img'>[[Image:icon_mass.png|20px|ship mass]]</div><div class='item att-value'>{{#if: {{{mass|}}} |{{{mass}}} |0 kg }}</div> |
</div> | </div> | ||
<!--*** Volume ***--> | <!--*** Volume ***--> | ||
<div class='att-item'> | <div class='att-item'> | ||
− | <div class='item att-label'>Volume</div><div class='item att-img'>[[Image:icon_volume.png|20px | + | <div class='item att-label'>Volume</div><div class='item att-img'>[[Image:icon_volume.png|20px|ship volume]]</div><div class='item att-value'>{{#if: {{{volume|}}} |{{{volume}}} |0 m³ }}</div> |
</div> | </div> | ||
<!--*** Cargo capacity ***--> | <!--*** Cargo capacity ***--> | ||
<div class='att-item'> | <div class='att-item'> | ||
− | <div class='item att-label'>Cargo Capacity</div><div class='item att-img'>[[Image:Icon_capacity.png| | + | <div class='item att-label'>Cargo Capacity</div><div class='item att-img'>[[Image:Icon_capacity.png|20px|cargo capacity]]</div><div class='item att-value'>{{#if: {{{cargohold|}}} |{{{cargohold}}} |0 m³ }}</div> |
− | + | </div><!-- | |
+ | |||
+ | *** Escape bay *** | ||
+ | --> {{#switch: {{lc: {{{class}}} }} | ||
+ | | battleship | ||
+ | | black ops | ||
+ | | marauder= | ||
+ | <div class='att-item'> | ||
+ | <div class='item att-label'>Frigate Escape Bay</div><div class='item att-img'>[[Image:Isis_frigate.png|20px|Frigate Capacity]]</div><div class='item att-value'>1 Frigate</div> | ||
+ | </div> | ||
+ | }}<!-- | ||
− | + | *** Extrahold *** | |
− | + | --> {{#if: {{{extrahold|}}} | |
− | + | | <div class='att-item'> | |
− | + | <div class='item att-label'>{{{extraholdtype}}} Capacity</div><div class='item att-img'>[[Image:Icon_capacity.png|20px|capacity]]</div><div class='item att-value'>{{{extrahold}}}</div> | |
− | + | </div> | |
− | + | }}<!-- | |
− | |||
− | + | *** Extrahold 2 *** | |
− | + | --> {{#if: {{{extrahold2|}}} | |
− | + | | <div class='att-item'> | |
− | + | <div class='item att-label'>{{{extrahold2type}}} Capacity</div><div class='item att-img'>[[Image:Icon_capacity.png|20px|capacity]]</div><div class='item att-value'>{{{extrahold2}}}</div> | |
− | |||
− | |||
</div> | </div> | ||
+ | }}<!-- | ||
− | + | *** Extrahold 3 *** | |
− | + | --> {{#if: {{{extrahold3|}}} | |
− | + | | <div class='att-item'> | |
− | + | <div class='item att-label'>{{{extrahold3type}}} Capacity</div><div class='item att-img'>[[Image:Icon_capacity.png|20px|capacity]]</div><div class='item att-value'>{{{extrahold3|}}}</div> | |
− | |||
− | |||
</div> | </div> | ||
+ | }}<!-- | ||
− | + | *** Extrahold 4 *** | |
− | + | --> {{#if: {{{extrahold4|}}} | |
− | + | | <div class='att-item'> | |
− | + | <div class='item att-label'>{{{extrahold4type}}} Capacity</div><div class='item att-img'>[[Image:Icon_capacity.png|20px|capacity]]</div><div class='item att-value'>{{{extrahold4}}}</div> | |
− | |||
− | |||
</div> | </div> | ||
+ | }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
</td> | </td> | ||
</tr> | </tr> | ||
Line 781: | Line 723: | ||
<!--*** hitpoints ***--> | <!--*** hitpoints ***--> | ||
<div class='att-item'> | <div class='att-item'> | ||
− | <div class='item att-label'>Armor Hitpoints</div><div class='item att-img'>[[Image:icon_armor.png|20px | + | <div class='item att-label'>Armor Hitpoints</div><div class='item att-img'>[[Image:icon_armor.png|20px|armor hitpoints]]</div><div class='item att-value'>{{#if: {{{armorhp|}}} |{{{armorhp}}} |0 HP }}</div> |
<!--*** resistances ***--> | <!--*** resistances ***--> | ||
Line 788: | Line 730: | ||
<div class='item'> | <div class='item'> | ||
<div class='item att-label' style='color: #9E8F75; margin-left: 5px; font-size: 80%;'>EM</div> | <div class='item att-label' style='color: #9E8F75; margin-left: 5px; font-size: 80%;'>EM</div> | ||
− | <div class='item att-img'>[[Image:icon_resist_em.png|20px| | + | <div class='item att-img'>[[Image:icon_resist_em.png|20px|electromagnetic resistance]]</div> |
<div style='display: inline-block;'> | <div style='display: inline-block;'> | ||
<div class='box-resist bgr-em'> | <div class='box-resist bgr-em'> | ||
Line 795: | Line 737: | ||
| 0 | | 0 | ||
}}px;'> | }}px;'> | ||
− | <div class='value-text'>{{#if: {{{armorem|}}} | + | <div class='value-text'>{{#if: {{{armorem|}}} |{{{armorem}}} |0 }}</div> |
− | |||
− | |||
− | |||
− | |||
</div> | </div> | ||
</div> | </div> | ||
Line 807: | Line 745: | ||
<div class='item'> | <div class='item'> | ||
<div class='item att-label' style='color:#9E8F75;margin-left: 5px;font-size: 80%;'>THR</div> | <div class='item att-label' style='color:#9E8F75;margin-left: 5px;font-size: 80%;'>THR</div> | ||
− | <div class='item att-img'>[[Image:icon_resist_therm.png|20px| | + | <div class='item att-img'>[[Image:icon_resist_therm.png|20px|thermal resistance]]</div> |
<div style='display: inline-block;'> | <div style='display: inline-block;'> | ||
<div class='box-resist bgr-thr'> | <div class='box-resist bgr-thr'> | ||
Line 814: | Line 752: | ||
| 0 | | 0 | ||
}}px;'> | }}px;'> | ||
− | <div class='value-text'>{{#if: {{{armortherm|}}} | + | <div class='value-text'>{{#if: {{{armortherm|}}} |{{{armortherm}}} |0 }}</div> |
− | |||
− | |||
− | |||
− | |||
</div> | </div> | ||
</div> | </div> | ||
Line 826: | Line 760: | ||
<div class='item'> | <div class='item'> | ||
<div class='item att-label' style='color:#9E8F75;margin-left: 5px;font-size: 80%;'>KIN</div> | <div class='item att-label' style='color:#9E8F75;margin-left: 5px;font-size: 80%;'>KIN</div> | ||
− | <div class='item att-img'>[[Image:icon_resist_kin.png|20px| | + | <div class='item att-img'>[[Image:icon_resist_kin.png|20px|kinetic resistance]]</div> |
<div style='display: inline-block;'> | <div style='display: inline-block;'> | ||
<div class='box-resist bgr-kin'> | <div class='box-resist bgr-kin'> | ||
Line 833: | Line 767: | ||
| 0 | | 0 | ||
}}px;'> | }}px;'> | ||
− | <div class='value-text'>{{#if: {{{armorkin|}}} | + | <div class='value-text'>{{#if: {{{armorkin|}}} |{{{armorkin}}} |0 }}</div> |
− | |||
− | |||
− | |||
− | |||
</div> | </div> | ||
</div> | </div> | ||
Line 845: | Line 775: | ||
<div class='item'> | <div class='item'> | ||
<div class='item att-label' style='color:#9E8F75;margin-left: 5px;font-size: 80%;'>EXP</div> | <div class='item att-label' style='color:#9E8F75;margin-left: 5px;font-size: 80%;'>EXP</div> | ||
− | <div class='item att-img'>[[Image:icon_resist_exp.png|20px| | + | <div class='item att-img'>[[Image:icon_resist_exp.png|20px|explosive resistance]]</div> |
<div style='display: inline-block;'> | <div style='display: inline-block;'> | ||
<div class='box-resist bgr-exp'> | <div class='box-resist bgr-exp'> | ||
Line 852: | Line 782: | ||
| 0 | | 0 | ||
}}px;'> | }}px;'> | ||
− | <div class='value-text'>{{#if: {{{armorexp|}}} | + | <div class='value-text'>{{#if: {{{armorexp|}}} |{{{armorexp}}} |0 }}</div> |
− | |||
− | |||
− | |||
− | |||
</div> | </div> | ||
</div> | </div> | ||
</div> | </div> | ||
</div> | </div> | ||
+ | |||
</div> | </div> | ||
</td> | </td> | ||
Line 874: | Line 801: | ||
<!--*** hitpoints ***--> | <!--*** hitpoints ***--> | ||
<div class='att-item'> | <div class='att-item'> | ||
− | <div class='item att-label'>Shield Capacity</div><div class='item att-img'>[[Image:icon_shield.png|20px| | + | <div class='item att-label'>Shield Capacity</div><div class='item att-img'>[[Image:icon_shield.png|20px|shield hitpoints]]</div><div class='item att-value'>{{#if: {{{shieldhp|}}} |{{{shieldhp}}} |0 HP }}</div> |
<!--*** resistances ***--> | <!--*** resistances ***--> | ||
Line 881: | Line 808: | ||
<div class='item'> | <div class='item'> | ||
<div class='item att-label' style='color: #9E8F75; margin-left: 5px; font-size: 80%;'>EM</div> | <div class='item att-label' style='color: #9E8F75; margin-left: 5px; font-size: 80%;'>EM</div> | ||
− | <div class='item att-img'>[[Image:icon_resist_em.png|20px| | + | <div class='item att-img'>[[Image:icon_resist_em.png|20px|electromagnetic resistance]]</div> |
<div style='display: inline-block;'> | <div style='display: inline-block;'> | ||
<div class='box-resist bgr-em'> | <div class='box-resist bgr-em'> | ||
Line 888: | Line 815: | ||
| 0 | | 0 | ||
}}px;'> | }}px;'> | ||
− | <div class='value-text'>{{#if: {{{shieldem|}}} | + | <div class='value-text'>{{#if: {{{shieldem|}}} |{{{shieldem}}} |0 }}</div> |
− | |||
− | |||
− | |||
− | |||
</div> | </div> | ||
</div> | </div> | ||
Line 900: | Line 823: | ||
<div class='item'> | <div class='item'> | ||
<div class='item att-label' style='color: #9E8F75; margin-left: 5px; font-size: 80%;'>THR</div> | <div class='item att-label' style='color: #9E8F75; margin-left: 5px; font-size: 80%;'>THR</div> | ||
− | <div class='item att-img'>[[Image:icon_resist_therm.png|20px| | + | <div class='item att-img'>[[Image:icon_resist_therm.png|20px|thermal resistance]]</div> |
<div style='display: inline-block;'> | <div style='display: inline-block;'> | ||
<div class='box-resist bgr-thr'> | <div class='box-resist bgr-thr'> | ||
Line 907: | Line 830: | ||
| 0 | | 0 | ||
}}px;'> | }}px;'> | ||
− | <div class='value-text'>{{#if: {{{shieldtherm|}}} | + | <div class='value-text'>{{#if: {{{shieldtherm|}}} |{{{shieldtherm}}} |0 }}</div> |
− | |||
− | |||
− | |||
− | |||
</div> | </div> | ||
</div> | </div> | ||
Line 919: | Line 838: | ||
<div class='item'> | <div class='item'> | ||
<div class='item att-label' style='color:#9E8F75;margin-left: 5px;font-size: 80%;'>KIN</div> | <div class='item att-label' style='color:#9E8F75;margin-left: 5px;font-size: 80%;'>KIN</div> | ||
− | <div class='item att-img'>[[Image:icon_resist_kin.png|20px| | + | <div class='item att-img'>[[Image:icon_resist_kin.png|20px|kinetic resistance]]</div> |
<div style='display: inline-block;'> | <div style='display: inline-block;'> | ||
<div class='box-resist bgr-kin'> | <div class='box-resist bgr-kin'> | ||
Line 926: | Line 845: | ||
| 0 | | 0 | ||
}}px;'> | }}px;'> | ||
− | <div class='value-text'>{{#if: {{{shieldkin|}}} | + | <div class='value-text'>{{#if: {{{shieldkin|}}} |{{{shieldkin}}} |0 }}</div> |
− | |||
− | |||
− | |||
− | |||
</div> | </div> | ||
</div> | </div> | ||
Line 938: | Line 853: | ||
<div class='item'><!-- open div 2 --> | <div class='item'><!-- open div 2 --> | ||
<div class='item att-label' style='color:#9E8F75;margin-left: 5px;font-size: 80%;'>EXP</div> | <div class='item att-label' style='color:#9E8F75;margin-left: 5px;font-size: 80%;'>EXP</div> | ||
− | <div class='item att-img'>[[Image:icon_resist_exp.png|20px| | + | <div class='item att-img'>[[Image:icon_resist_exp.png|20px|explosive resistance]]</div> |
<div style='display: inline-block;'> | <div style='display: inline-block;'> | ||
<div class='box-resist bgr-exp'> | <div class='box-resist bgr-exp'> | ||
Line 945: | Line 860: | ||
| 0 | | 0 | ||
}}px;'> | }}px;'> | ||
− | <div class='value-text'>{{#if: {{{shieldexp|}}} | + | <div class='value-text'>{{#if: {{{shieldexp|}}} |{{{shieldexp}}} |0 }}</div> |
− | |||
− | |||
− | |||
− | |||
</div> | </div> | ||
</div> | </div> | ||
</div> | </div> | ||
</div> | </div> | ||
+ | |||
</div> | </div> | ||
</td> | </td> |
Revision as of 09:54, 12 October 2024
Template documentation (for the above template, sometimes hidden or invisible)
This page should be updated due to game changes.
Reason: Update locations where information is found. Ship info screen whas overhauled in the Revenant expansion.
Reason: Update locations where information is found. Ship info screen whas overhauled in the Revenant expansion.
- Description
- This template is used to create a ship page for the Ship Database.
Creating a new ship article? Remember to update the
{{Sh}}
and {{ShipsMatrix}}
templates and check the required for info of the required skills.
- Dependencies
-
- Uses
- MediaWiki:Common.css Elements identified by #ship-article.
- no-image.png Default ship image when neither shipid nor shipimg are given. Default faction logo when faction is empty or unknown.
{{Imageserver}}
When no local image of ship is available and shipid is known.- Build-in UniWiki links to
- Ships
- Build-in external links to
- zKillboard
- EVE Workbench
- Janice
- EVE Ref
- Indirectly uses
- {{RequiredSkill}} to fill the parameter reqskill
- {{Ship}} which in-turn calls {{ShipBoxTooltip}} to fill the parameter variations
- Used by
- {{Ship}} Wrapper for:
- {{ShipBoxLarge}} Uses part of the parameter set. Used parameters are marked with bl
- {{ShipBoxTooltip}} Uses part of the parameter set. Used parameters are marked with tt
- Syntax
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> <!----------------------------------------------------------- * SHIP ATTRIBUTES SECTION (last update : 2022-12-10) ------------------------------------------------------------- * on editing the attributes, please make sure that you don't * leave/mistype any tags required. please follow the same * format below and edit only the values (after the = sign). -------------------------------------------------------------> | shipid= | shipimg= | shipname= ... parameter list }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
This box contains all parameters for ease of copying into a new page. Paste into the syntax above, replacing "|shipid ... parameter list". |
---|
| shipid= | shipimg= | shipname= | class= | grouping= | hulltype= | faction= | variations= | tech= | powergrid= | cpu= | capacitor= | highs= | turrets= | launchers= | mediums= | lows= | mass= | volume= | cargohold= | extraholdtype= | extrahold= | extrahold2type= | extrahold2= | extrahold3type= | extrahold3= | extrahold4type= | extrahold4= | dronebay= | bandwidth= | fighterbay= | fightertubes= | lightfightersquadlimit= | heavyfightersquadlimit= | supportfightersquadlimit= | quote= | quote_attribution= | info= | bonuses= | structurehp= | armorhp= | armorem= | armortherm= | armorkin= | armorexp= | shieldhp= | shieldem= | shieldtherm= | shieldkin= | shieldexp= | maxvelocity= | inertia= | warpspeed= | warptime= | targetrange= | maxlockedtargets= | sigradius= | scanres= | sensortype= | sensorvalue= | reqskills= | totaltraintime= | wikireferences= | externallinks= | highlights1= | highlights2= | highlights3= | highlights4= <!-- Overrides: Only to be used when automatic results are incorrect. Otherwise delete them. --> | rigs_count= | rigs_size= | rigs_calibration= |
- Parameters
-
- shipid [Preferred] [bl, tt]
- EVE Online database ID for the ship. See How to get ID for how to find it. Used for:
* External links to zKillboard, EVE Workbench, Janice and EVE Ref: (not for tt)
* Ship image from CCP image server when no local image available. - shipimg [Preferred] [bl, tt]
- Name of the local image file with extension. Used to show the image. Overrules the use of the CCP image server (see shipid)
- shipname [Required] [bl, tt]
- The name of the ship. Exactly as written in-game. Must be identical to the article name. Used for:
* Show ship name;
* Show ship name when hovering over the image;
* Breadcrumbs;
* Naming of external links, (see shipid). - class [Required] [bl]
- Class the ship belongs to. This info can be found in-game on the ship info. It is in the header, after the ship name, in parentheses (see table Ship classes). Used for:
* Excluding (special edition) shuttles from the external EVE Workbench link;
* Determine the (default) number of rigs (in combination with tech);
* Determine the (default) rig size;
* Determine (default) number of calibration points (in combination with grouping);
* Determine presence of Frigate Escape Bay;
* Part of the header text, [bl] only
Ship classes Class Grouping? Class group Notes Shuttle Shuttles Shuttle Special Edition Shuttles Faction Shuttles Corvette Corvettes Corvette Special Edition Corvettes Frigate Precursor Frigates Frigate Standard Frigates Special Edition Frigates Navy Faction Frigates Pirate Faction Frigates Assault Frigate Assault Frigates Special Edition Assault Frigates Logistics Frigate Logistics Frigates Covert Ops Covert Ops Special Edition Covert Ops Electronic Attack Ship Electronic Attack Frigates Special Edition Electronic Attack Frigates Expedition Frigate Expedition Frigates Interceptor Interceptors Special Edition Interceptors Stealth Bomber Covert Ops Special Edition Covert Ops Prototype Exploration Ship Special Edition Frigates Destroyer Precursor Destroyers Destroyer Standard Destroyers Navy Faction Destroyers Command Destroyer Command Destroyers Tactical Destroyer Tactical Destroyers Interdictor Interdictors Cruiser Precursor Cruisers Cruiser Standard Cruisers Special Edition Cruisers Navy Faction Cruisers Pirate Faction Cruisers Combat Recon Ship Recon Ships Force Recon Ship Recon Ships Special Edition Recon Ships Heavy Assault Cruiser Heavy Assault Cruisers Special Edition Heavy Assault Cruisers Heavy Interdiction Cruiser Heavy Interdiction Cruisers Special Edition Heavy Interdiction Cruisers Logistics Cruiser Logistics Cruisers In-game: Logistics Special Edition Logistics Cruisers Strategic Cruiser Strategic Cruisers Attack Battlecruiser Standard Battlecruisers Battlecruiser Combat Battlecruiser Precursor Battlecruisers Standard Battlecruisers Special Edition Battlecruisers Navy Faction Battlecruisers Command Ship Command Ships Battleship Precursor Battleships Battleship Standard Battleships Special Edition Battleships Navy Faction Battleships Pirate Faction Battleships Black Ops Black Ops Special Edition Battleships Marauder Marauders Carrier Carriers Carrier Supercarrier Supercarriers Supercarrier In-game grouping: Carriers Pirate Faction Supercarriers Force Auxiliary Force Auxiliaries Force Auxiliary Pirate Faction Force Auxiliaries Dreadnought Dreadnoughts Dreadnought Navy Faction Dreadnoughts Pirate Faction Dreadnoughts Titan Titans Titan Faction Titans Hauler Standard Haulers Hauler Special Edition Industrial Ships Industrial Ships is the "old" name for Haulers Blockade Runner Transport Ships Deep Space Transport Transport Ships Freighter Freighters Freighter Jump Freighter Jump Freighters Jump Freighter Mining Barge Mining Barges Mining Barge Exhumer Exhumers Exhumer Industrial Command Ship Industrial Command Ships Industrial Command Ship ? Capital Industrial Ship Capital Industrial Ships Capital Industrial Ship
Default number of rigs Class Tech # Rigs Corvette
Freighter
Jump Freighter
Prototype Exploration Ship
Shuttle- 0 Other 2 2 Other 3
Default rig size Class Size Corvette
Freighter
Jump Freighter
Prototype Exploration Ship
ShuttleNone Assault Frigate
Command Destroyer
Covert Ops
Destroyer
Electronic Attack Ship
Expedition Frigate
Frigate
Interceptor
Interdictor
Logistics Frigate
Stealth Bomber
Tactical Destroyersmall Attack Battlecruiser
Blockade Runner
Combat Battlecruiser
Combat Recon Ship
Command Ship
Cruiser
Deep Space Transport
Exhumer
Force Recon Ship
Hauler
Heavy Assault Cruiser
Heavy Interdiction Cruiser
Logistics Cruiser
Mining Barge
Strategic Cruisermedium Battleship
Black Ops
Industrial Command Ship
Marauderlarge Capital Industrial Ship
Carrier
Dreadnought
Force Auxiliary
Supercarrier
Titancapital
Default number of calibration points Class Grouping Points Corvette
Freighter
Jump Freighter- 0 Prototype Exploration Ship
Shuttle1 Other Pirate Faction Ships
Pirate Faction Frigates
Pirate Faction Destroyers
Pirate Faction Cruisers
Pirate Faction Battlecruisers
Pirate Faction Battleships
Pirate Faction Dreadnoughts
Pirate Faction Supercarriers
Pirate Faction Force Auxiliaries
Pirate Faction Titans350 Other 400
Frigate escape bay Class Grouping Battleship Precursor Battleships Standard Battleships Special Edition Battleships Navy Faction Battleships Pirate Faction Battleships Black Ops Black Ops Special Edition Battleships Marauder Marauders
- grouping [Required] [tt]
- Name of the market group the ship belongs to (See grouping guidlines). Used for:
* Ship category in breadcrumbs;
* Ship category under ship image;
* Determine (default) number of calibration points (in combination with class);
* Part of the header, [tt]
grouping guidelines
|
---|
grouping is the name of the market group that directly contains ships, ignoring faction groups.
|
- hulltype [Required] [tt]
- Ships basic hulltype. The Tech1 shipname when there are variations i.e. The Vexor, Guardian-Vexor, Ishtar and Vexor Navy Issue all have Vexor for their hulltype. Otherwise use the shipname.
Used for: <Hull type> Class under ship image. The word Class must be included. - faction [Required] [bl]
- Name of the faction the ship belongs to. Used for:
* Faction name under/on ship image;
* Faction logo under ship image;
* Show faction name when hovering over the logo. - variations [bl]
- List of ship on the variations tab in-game. Defaults to: none
Use the template{{Ship}}
. If more than one, separate by ",<space>
".
Put other ship comparisons in the notes section of the ship article. - tech [bl, tt]
- The ships tech "level". Unused for Tech1 ships (2 for Tech2, 3 for Tech3, F for faction and S for storyline) Used for:
* Techcorner on ship image;
* Determine the (default) number of rigs (in combination with class)
- powergrid [tt]
- Amount of Powergrid the ship has. Including the unit i.e.
700 MW
. Defaults to: 0 MW - cpu [tt]
- Amount of CPU the ship has. Including the unit i.e.
300 tf
. Defaults to: 0 tf - capacitor
- Capacitor capacity. Including the unit i.e.
1,450 GJ
. Defaults to: 0 GJ
- highs [bl, tt]
- Number of high power slots. Defaults to: 0
- turrets [bl, tt]
- Number of turret hard-points. Defaults to: 0
- launchers [bl, tt]
- Number of launcher hard-points. Defaults to: 0
- mediums [bl, tt]
- Number of medium power slots. Defaults to: 0
- lows [bl, tt]
- Number of low power slots. Defaults to: 0
- mass
- The ship's mass. Including the unit i.e.
1,100,000 kg
. Defaults to: 0 kg - volume
- The ship's volume (unpackaged). Including the unit i.e.
115,000 {{m3}}
. Defaults to: 0 m3
- cargohold [bl, tt]
- Capacity of the standard cargo hold. Including the unit i.e.
480 {{m3}}
. Defaults to: 0 m3 - extraholdtype Optional
- Type of an additional hold/bay (Mining, Gas, Ice, Minerals, Planetary Commodities, Command Center, Ammo, Fleet Hangar, Fuel Bay, Ship Maintenance Bay).
- extrahold Optional
- Capacity of an additional hold/bay. Required when extraholdtype is used.
- extrahold<x>type Optional
- <x> is 2 till 4. See extraholdtype
- extrahold<x> Optional
- <x> is 2 till 4. See extrahold
- Drones. Overruled when fighterbay is used. Defaults to: "No drone bay." when neither dronebay nor fighterbay are used.
- dronebay [bl]
- Dronebay capacity. Including the unit i.e.
125 {{m3}}
. - bandwidth [bl]
- Drone bandwidth. Including the unit i.e.
75 Mbit/sec
. Required when dronebay is used.
- Drones. Overruled when fighterbay is used. Defaults to: "No drone bay." when neither dronebay nor fighterbay are used.
- Fighters. Overrules dronebay.
- fighterbay [bl]
- Fighter bay capacity. Including the unit i.e.
60,000 {{m3}}
. - fightertubes [bl]
- Number of fighter tubes. Required when fighterbay is used.
- lightfightersquadlimit
- Max number of light fighters. (Optional not visible when not used)
- heavyfightersquadlimit
- Max number of heavy fighters. (Optional not visible when not used)
- supportfightersquadlimit
- Max number of support fighters. (Optional not visible when not used)
- Fighters. Overrules dronebay.
- quote
- The quote can be found on the overview section of the ship information window
- quote_attribution
- The attribution of the quote. The part after the - sign right beneath the quote.
- info [bl]
- The text found on the Description tab of the in-game ship info.
- bonuses [bl]
- List of bonuses applied to the ship (Source; Trait tab in-game ship info). Optional not visible when not used.
Preferably in the same order as on the Traits tab. Group headers like <skill> or role are bolded, header and actual bonuses are separated by <br> and may each be put on their own line to make it easier to read the source. Use • for things like "Can fit module"
example:bonuses= '''Gallente Cruiser bonuses (per skill level):'''<br>
5% bonus to Medium Hybrid Turret damage<br>
10% bonus to Drone hitpoints, damage and mining yield<br>
• Can fit module
- structurehp
- Hitpoint value of the hull. Including the unit i.e.
2,000 HP
. Defaults to: 0 HP
- armorhp [bl]
- Hitpoint value of the armor. Including the unit i.e.
2,000 HP
. Defaults to: 0 HP - armorem [bl]
- Armor resistance percentage for electromagnetic damage. Defaults to: 0
- armorherm [bl]
- Armor resistance percentage for thermal damage. Defaults to: 0
- armorkin [bl]
- Armor resistance percentage for kinetic damage. Defaults to: 0
- armorexp [bl]
- Armor resistance percentage for explosive damage. Defaults to: 0
- shieldhp [bl]
- Hitpoint value of the shield. Including the unit i.e.
2,000 HP
. Defaults to: 0 HP - shieldem [bl]
- Shield resistance percentage for electromagnetic damage. Defaults to: 0
- shieldtherm [bl]
- Shield resistance percentage for thermal damage. Defaults to: 0
- shieldkin [bl]
- Shield resistance percentage for kinetic damage. Defaults to: 0
- shieldexp [bl]
- Shield resistance percentage for explosive damage. Defaults to: 0
- maxvelocity [bl, tt]
- Maximum velocity. Including the unit i.e.
195 m/s
. Defaults to: 0 m/s - inertia
- Inertia modifier. Defaults to: 0.0
- warpspeed
- Warp speed. Including the unit i.e.
4 AU/s
. Defaults to: 0 AU/s - warptime
- Base time to warp (manually calculated). Including the unit i.e.
8.62 s
. (see Accelerating to warp for the calculation.)
- targetrange [bl]
- Maximum range to lock targets. Including the unit i.e.
52.5 km
. Defaults to: 0 km - maxlockedtargets
- Maximum number of simultaneously lockable targets. Defaults to: 0
- sigradius [bl]
- Signature radius. Including the unit i.e.
145 m
. Defaults to: 0 m - scanres
- Scan Resolution. Including the unit i.e.
280 mm
. Defaults to 0 mm - sensortype
- Type of sensor used. Defaults to: Multi. Otherwise use one of Gravimetric, LADAR, Magnetrometric or RADAR. Used for: Ship attributes.
- sensorvalue
- Sensor strength value. Including the unit i.e.
16 points
. Defaults to: 0 points
- reqskills
- List of skills required to fly the hull. Use the template
{{RequiredSkill}}
. Defaults to: none
Use wiki mark-up for an unordered list (*). For skills that are prerequisites for other skills use nested lists. (Note: make sure the * starts at the first position of the line, except for the first if behind reqskills=, otherwise the wiki mark-up will not recognize it as an unordered list.)
Examplereqskills= * {{RequiredSkill|Gallente Cruiser|I}} ** {{RequiredSkill|Spaceship Command|II}} ** {{RequiredSkill|Gallente Destroyer|III}} *** {{RequiredSkill|Gallente Frigate|III}} **** {{RequiredSkill|Spaceship Command|I}} - totaltraintime
- Training time for the skills in Required Skill (manually calculated). Including the unit i.e.
19h 15m 30s
. Not visible when no required skills.
- wikireferences
- List of relevant UniWiki article links (Has some build-in). When more than one separate by "
,<br>
". - externallinks
- List of relevant external links (zKillboard, EVE Workbench, Janice and EVE Ref are build in). When more than one separate by "
,<br>
". - highlights<x> Optional [tt]
- <x> is 1 till 4. highlights. (not visible when not used)
- Overrides, use only when the build in results are incorrect.
- rigs_count
- Override for (default) number of rigs.
- rigs_size
- Override for (default) size of rigs.
- rigs_calibration
- Override for (default) number of calibration points.
- Overrides, use only when the build in results are incorrect.
Example
An example of a proper template would be:
{{ShipArticle <!-- Template marker : DON'T EDIT LINE --> <!----------------------------------------------------------- * SHIP ATTRIBUTES SECTION (last update : 2022-12-10) ------------------------------------------------------------- * on editing the attributes, please make sure that you don't * leave/mistype any tags required. please follow the same * format below and edit only the values (after the = sign). -------------------------------------------------------------> | shipid= 24688 | shipimg= Rokh.jpg | shipname= Rokh | class= Battleship | grouping= Standard Battleships | hulltype= Rokh Class | faction= Caldari State | variations= | tech= | powergrid= 15,000 MW | cpu= 780 tf | capacitor= 6,000 GJ | highs= 8 | turrets= 8 | launchers= 4 | mediums= 6 | lows= 5 | mass= 105,300,000 kg | volume= 470,000 m³ | cargohold= 820 m³ | extraholdtype= | extrahold= | dronebay= 50 m³ | bandwidth= 50 Mbit/sec | quote= You cannot outrun the wind, for its reach is without limit. | quote_attribution= Excerpt from Mediations on the Way: Book of the Cold Wind | info= <b>Development</b><br>Having long suffered the lack of an adequate hybrid platform, the Caldari State's capsule pilots found themselves rejoicing as the Rokh's design specs were released. A fleet vessel if ever there was one, this far-reaching and durable beast is expected to see a great deal of service on battlefields near and far. | bonuses=<b>Caldari Battleship bonuses (per skill level):</b><br> 10% bonus to Large Hybrid Turret optimal range<br> 4% bonus to all shield resistances<br> '''Role bonus:'''<br> 100% bonus to Shield Extender hitpoints<br> 50% bonus to Armor Plate hitpoints<br> 5% additional bonus to Reinforced Bulkhead hitpoints | structurehp= 8,250 HP | armorhp= 7,700 HP | armorem= 50 | armortherm= 45 | armorkin= 25 | armorexp= 10 | shieldhp= 9,350 HP | shieldem= 0 | shieldtherm= 20 | shieldkin= 40 | shieldexp= 50 | maxvelocity= 89 m/sec | inertia= 0.136 | warpspeed= 3 AU/s | warptime= 19.85 s | targetrange= 108 km | maxlockedtargets= 7 | sigradius= 500 m | scanres= 98 mm | sensortype= Gravimetric | sensorvalue= 24 points | reqskills=*{{RequiredSkill|Caldari Battleship|I}} **{{RequiredSkill|Spaceship Command|IV}} **{{RequiredSkill|Caldari Battlecruiser|III}} ***{{RequiredSkill|Spaceship Command|III}} ***{{RequiredSkill|Caldari Cruiser|III}} ****{{RequiredSkill|Spaceship Command|II}} ****{{RequiredSkill|Caldari Destroyer|III}} *****{{RequiredSkill|Caldari Frigate|III}} ******{{RequiredSkill|Spaceship Command|I}} | totaltraintime= 3d 20h 55m 10s | wikireferences= | externallinks= | highlights1= | highlights2= | highlights3= | highlights4= }}