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Low slot: Difference between revisions

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* '''{{co|wheat|Armor Plates}}'''
* '''{{co|wheat|Armor Plates}}'''
: Passive module which increases armor hit points by a fixed amount while increasing mass.
: Passive module which increases armor hit points by a fixed amount while increasing mass.
* '''{{co|wheat|Energized Armor Layering}}'''
* '''{{co|wheat|Layered Energized Membranes}}'''
: Passive module which increases armor hit points by a percentage. Unlike Layered Plating, these have a moderate CPU requirement.
: Passive module which increases armor hit points by a percentage. Unlike Layered Coatings, these have a moderate CPU requirement.
* '''{{co|wheat|Layered Plating}}'''
* '''{{co|wheat|Layered Coating}}'''
: Passive module which increases armor hit points by a percentage. Not as effective as Energized Armor Layering, but has minimal fitting requirements.
: Passive module which increases armor hit points by a percentage. Not as effective as Layered Energized Membranes Membranes, but has minimal fitting requirements.
* '''{{co|wheat|Armor Hardeners}}'''
* '''{{co|wheat|Armor Hardeners}}'''
: Active module which increases armor resistance a great deal while using capacitor.
: Active module which increases armor resistance a great deal while using capacitor.
:: Variation: '''{{co|wheat|Reactive Armor Hardeners}}'''
:: Variation: '''{{co|wheat|Reactive Armor Hardeners}}'''
:: Active module that by default gives a small boost to all resistances, but as the ship takes damage, it adjusts the resistance bonuses to the type of incoming damage.
:: Active module that by default gives a small boost to all resistances, but as the ship takes damage, it adjusts the resistance bonuses to the type of incoming damage.
* '''{{co|wheat|Energized Plating}}'''
* '''{{co|wheat|Energized Membrane}}'''
: Passive module which increases armor resistance a bit. Unlike Resistance Plating modules, these have a moderate CPU requirement.
: Passive module which increases armor resistance. Unlike Resistance Coating modules, these have a moderate CPU requirement.
* '''{{co|wheat|Resistance Plating}}'''
* '''{{co|wheat|Resistance Coating}}'''
: Passive module which increases armor resistance a bit. Not as effective as Energized Plating, but has minimal fitting requirements.
: Passive module which increases armor resistance a bit. Not as effective as Energized Membranes, but has minimal fitting requirements.


Compare to [[Rig#Armor|armor rigs]].
Compare to [[Rig#Armor|armor rigs]].
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* '''{{co|wheat|Ballastic Control Systems}}'''
* '''{{co|wheat|Ballastic Control Systems}}'''
: Passive module which increases damage and rate of fire of missile launchers.
: Passive module which increases damage and rate of fire of missile launchers.
* '''{{co|wheat|Gryostabilizers}}'''
* '''{{co|wheat|Gyrostabilizers}}'''
: Passive module which increases damage and rate of fire of [[Turrets#Projectile turrets|projectile turrets]].
: Passive module which increases damage and rate of fire of [[Turrets#Projectile turrets|projectile turrets]].
* '''{{co|wheat|Heat Sinks}}'''
* '''{{co|wheat|Heat Sinks}}'''
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: Passive module which increases powergrid by a fixed amount.
: Passive module which increases powergrid by a fixed amount.
* '''{{co|wheat|Power Diagnostic Systems}}'''
* '''{{co|wheat|Power Diagnostic Systems}}'''
: Passive module which increases powergrid, capacitor recharge and capacity, and shield recharge by a small percent.
: Passive module which increases powergrid, capacitor recharge/capacity, and shield recharge/capacity by a small percent.
* '''{{co|wheat|Reactor Controls}}'''
* '''{{co|wheat|Reactor Controls}}'''
: Passive module which increases powergrid by a percentage.
: Passive module which increases powergrid by a percentage.