Difference between revisions of "Template:ShipArticle"

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m (Remove Special Edition Shuttle class from template, it does not exist in-game.)
(Add logo image for Deathless Circle.)
 
(11 intermediate revisions by 2 users not shown)
Line 215: Line 215:
 
         | [[Image:{{{shipimg}}}|center|link= |256x256px|{{{shipname|}}}]]
 
         | [[Image:{{{shipimg}}}|center|link= |256x256px|{{{shipname|}}}]]
 
         | {{#if: {{{shipid|}}}
 
         | {{#if: {{{shipid|}}}
           | https://images.evetech.net/types/{{{shipid}}}/render?size=256&.jpg
+
           | {{Imageserver|types|{{{shipid}}}|render|size=256}}
 
           | [[Image:no-image.png|center|link= |256x256px|{{{shipname|}}}]]
 
           | [[Image:no-image.png|center|link= |256x256px|{{{shipname|}}}]]
 
           }}
 
           }}
Line 221: Line 221:
 
     </div>
 
     </div>
  
     <div class='box-line box-info'>
+
     <div class='box-info'>
       <table class='ecm-info' cellspacing='0' cellpadding='0'>
+
       <table class='faction-info' cellspacing='0' cellpadding='0'>
 
       <tr>
 
       <tr>
  
Line 232: Line 232:
 
           | caldari state= Logo_faction_caldari_state.png
 
           | caldari state= Logo_faction_caldari_state.png
 
           | concord= Logo_faction_concord_assembly.png
 
           | concord= Logo_faction_concord_assembly.png
 +
          | deathless circle= Logo faction deathless circle.png
 
           | edencom= Logo_faction_edencom.png
 
           | edencom= Logo_faction_edencom.png
 
           | gallente federation= Logo_faction_gallente_federation.png
 
           | gallente federation= Logo_faction_gallente_federation.png
Line 246: Line 247:
 
           | society of conscious thought= Logo_faction_the_society.png
 
           | society of conscious thought= Logo_faction_the_society.png
 
           | triglavian collective= Logo faction triglavian collective.png
 
           | triglavian collective= Logo faction triglavian collective.png
 +
          | upwell= Upwell_Consortium_logo.png
 
           | #default= no-image.png
 
           | #default= no-image.png
 
           }}|center|link=|50px|{{{faction|}}} ]]
 
           }}|center|link=|50px|{{{faction|}}} ]]
Line 252: Line 254:
 
<!--** Ship image block "caption" center, line 1 **-->
 
<!--** Ship image block "caption" center, line 1 **-->
 
         <td class='faction'>{{#if: {{{faction|}}} |{{{faction}}} |{{Co|red|! faction missing !}} }}</td>
 
         <td class='faction'>{{#if: {{{faction|}}} |{{{faction}}} |{{Co|red|! faction missing !}} }}</td>
 
<!--** Ship image block "caption" right **-->
 
        <td rowspan='3' style='width: 70px;'>
 
        <div class='ecm-priority'>
 
          <div class='label'>ECM PRIORITY</div>
 
          <div class='value normal'>{{#switch: {{{ecmprio}}}
 
            | 0= NONE
 
            | 1= LOW
 
            | 2= NORMAL
 
            | 3= HIGH
 
            | 4= HIGHEST
 
            | #default= UNKNOWN
 
            }}
 
          </div>
 
          <div class='label2 type-gravimetric'>{{#ifeq: {{lc: {{{sensortype}}} }} | magnetometric
 
            | <span style='font-size: 9px;'>Magnetometric</span>
 
            | {{#if: {{{sensortype|}}} |{{{sensortype}}} | Multi }}
 
            }}
 
          </div>
 
          <div class='snip'>what's this?</div>
 
          <div class='ecm-desc'>
 
          <p>
 
            <div class='innervalue'><span class='normal'>{{#switch: {{{ecmprio}}}
 
              | 0= NONE
 
              | 1= LOW
 
              | 2= NORMAL
 
              | 3= HIGH
 
              | 4= HIGHEST
 
              | #default= Unknown
 
              }}</span> Priority Target
 
            </div>
 
            <hr>Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.
 
            <hr>
 
            <ul>
 
            <li> [[Alphabetical_Ship_List|List of Jamming Priorities by Alphabet]]</li>
 
            <li> [https://forum.eveuniversity.org/search.php?keywords=ewar Forum Discussions for E-War]</li>
 
            </ul>
 
          </p>
 
          </div>
 
        </div>
 
        </td>
 
      </tr>
 
  
 
<!--** Ship image block "caption" center, line 2 **-->
 
<!--** Ship image block "caption" center, line 2 **-->
Line 307: Line 267:
 
       </table>
 
       </table>
 
     </div><!--
 
     </div><!--
 +
 +
* class missing error *
 +
-->  {{#if: {{{class|}}} | <!-- Nothing --> | <div class='box-discussion' style='text-align: center; color: red;'> ! class missing ! </div> }}<!--
 +
 
* Highlights *
 
* Highlights *
 
-->  {{#if: {{{highlights1|}}} {{{highlights2|}}} {{{highlights3|}}} {{{highlights4|}}}
 
-->  {{#if: {{{highlights1|}}} {{{highlights2|}}} {{{highlights3|}}} {{{highlights4|}}}
 
       |  
 
       |  
     <div class='box-line box-awards'><!--
+
     <div class='box-awards'><!--
 
-->    {{#if: {{{highlights1|}}}
 
-->    {{#if: {{{highlights1|}}}
 
       | <div class='award'>
 
       | <div class='award'>
Line 347: Line 311:
 
* Forum links *-->
 
* Forum links *-->
 
     {{#if: {{{forumlinks|}}}
 
     {{#if: {{{forumlinks|}}}
       | <div class='box-line box-discussion'>
+
       | <div class='box-discussion'>
 
         <div class='discussion-bgr'>FORUM DISCUSSION</div>
 
         <div class='discussion-bgr'>FORUM DISCUSSION</div>
 
         <div class='linkname'>{{{forumlinks}}}</div>
 
         <div class='linkname'>{{{forumlinks}}}</div>
Line 354: Line 318:
 
<!--
 
<!--
 
* Wiki links *-->
 
* Wiki links *-->
     <div class='box-line box-discussion'>
+
     <div class='box-discussion'>
 
       <div class='discussion-bgr'>RELATED UNI-WIKI REFERENCES</div>
 
       <div class='discussion-bgr'>RELATED UNI-WIKI REFERENCES</div>
 
       <div class='linkname'>[[Ships|EVE Online Ships Overview]]<br>{{{wikireferences|}}}</div>
 
       <div class='linkname'>[[Ships|EVE Online Ships Overview]]<br>{{{wikireferences|}}}</div>
Line 360: Line 324:
  
 
<!--* External links *-->
 
<!--* External links *-->
     <div class='box-line box-discussion'>
+
     <div class='box-discussion'>
 
       <div class='discussion-bgr'>EXTERNAL LINKS</div>
 
       <div class='discussion-bgr'>EXTERNAL LINKS</div>
 
       <div class='linkname'>{{#if: {{{shipid|}}}
 
       <div class='linkname'>{{#if: {{{shipid|}}}
Line 366: Line 330:
 
           | shuttle=
 
           | shuttle=
 
           | #default= <br>[https://www.eveworkbench.com/fitting/{{{shipid}}} {{{shipname|}}} on EVE Workbench]
 
           | #default= <br>[https://www.eveworkbench.com/fitting/{{{shipid}}} {{{shipname|}}} on EVE Workbench]
           }} <br>[https://evepraisal.com/item/{{{shipid}}}/ {{{shipname|}}} on Evepraisal]<br>[https://everef.net/type/{{{shipid}}} {{{shipname|}}} on EVE Ref]
+
           }} <br>[https://janice.e-351.com/i/{{{shipid}}}/ {{{shipname|}}} on Janice]<br>[https://everef.net/type/{{{shipid}}} {{{shipname|}}} on EVE Ref]
 
       }}<br>{{{externallinks|}}}</div>
 
       }}<br>{{{externallinks|}}}</div>
 
     </div>
 
     </div>
Line 411: Line 375:
 
         <td class='right'>
 
         <td class='right'>
 
         <div class='title'>Grouping</div>
 
         <div class='title'>Grouping</div>
        <table cellspacing='0' cellpadding='0'>
 
          <tr>
 
          <td style='width:70px;'><span style='color: #7D6843;font-size: 90%;'>&#9642; Role(s)</span></td>
 
          <td><span>{{#if: {{{roles|}}} |{{{roles}}} |<i>unspecified</i> }}</span></td>
 
          </tr>
 
        </table>
 
 
         <div style='color: #7D6843; font-size: 90%;'>&#9642; Variations</div> <!-- to suppress <pre> parsing
 
         <div style='color: #7D6843; font-size: 90%;'>&#9642; Variations</div> <!-- to suppress <pre> parsing
 
       --><span style='padding-left: 10px; display: block;'>{{#if: {{{variations|}}} |{{{variations}}} |<i>none</i> }}</span>
 
       --><span style='padding-left: 10px; display: block;'>{{#if: {{{variations|}}} |{{{variations}}} |<i>none</i> }}</span>
Line 425: Line 383:
  
 
<!--* Ship attributes *-->
 
<!--* Ship attributes *-->
     <div class='box-line box-attributes'>
+
     <div class='box-attributes'>
 
       <h2 style='margin-left: 0;'>Ship Attributes</h2>
 
       <h2 style='margin-left: 0;'>Ship Attributes</h2>
 
       <table class='attributes' cellspacing='0' cellpadding='0'>
 
       <table class='attributes' cellspacing='0' cellpadding='0'>
Line 460: Line 418:
  
 
         </div>
 
         </div>
 +
 
<!--*** Medium slots ***-->
 
<!--*** Medium slots ***-->
 
         <div class='att-item'>
 
         <div class='att-item'>
Line 477: Line 436:
 
               | <div class='item att-value'>{{#switch: {{lc: {{{class}}} }}
 
               | <div class='item att-value'>{{#switch: {{lc: {{{class}}} }}
 
                 | corvette
 
                 | corvette
                | shuttle
 
 
                 | freighter
 
                 | freighter
                 | jump freighter= 0
+
                 | jump freighter
 +
                | prototype exploration ship
 +
                | shuttle= 0
 
                 | #default={{#switch: {{{tech}}}
 
                 | #default={{#switch: {{{tech}}}
 
                   | 2= 2
 
                   | 2= 2
Line 490: Line 450:
 
                 |<div class='item att-value'>{{#switch: {{lc: {{{class}}} }}
 
                 |<div class='item att-value'>{{#switch: {{lc: {{{class}}} }}
 
                   | corvette
 
                   | corvette
                  | shuttle
 
 
                   | freighter
 
                   | freighter
                   | jump freighter= ''
+
                   | jump freighter
 +
                  | prototype exploration ship
 +
                  | shuttle= ''
  
 
                   | assault frigate
 
                   | assault frigate
                   | logistics frigate
+
                   | command destroyer
 
                   | covert ops
 
                   | covert ops
 
                   | destroyer
 
                   | destroyer
                  | command destroyer
 
                  | tactical destroyer
 
 
                   | electronic attack ship
 
                   | electronic attack ship
 
                   | expedition frigate
 
                   | expedition frigate
Line 505: Line 464:
 
                   | interceptor
 
                   | interceptor
 
                   | interdictor
 
                   | interdictor
                   | stealth bomber= small
+
                  | logistics frigate
 +
                   | stealth bomber
 +
                  | tactical destroyer= small
  
 
                   | attack battlecruiser
 
                   | attack battlecruiser
Line 519: Line 480:
 
                   | heavy assault cruiser
 
                   | heavy assault cruiser
 
                   | heavy interdiction cruiser
 
                   | heavy interdiction cruiser
 +
                  | logistics <!-- In-game name for logistics cruiser -->
 
                   | logistics cruiser
 
                   | logistics cruiser
 
                   | mining barge
 
                   | mining barge
Line 530: Line 492:
 
                   | capital industrial ship
 
                   | capital industrial ship
 
                   | carrier
 
                   | carrier
 +
                  | dreadnought
 
                   | force auxiliary
 
                   | force auxiliary
                  | dreadnought
 
 
                   | supercarrier
 
                   | supercarrier
 
                   | titan= capital
 
                   | titan= capital
Line 546: Line 508:
 
                   | freighter
 
                   | freighter
 
                   | jump freighter= 0
 
                   | jump freighter= 0
 +
                  | prototype exploration ship
 
                   | shuttle= 1
 
                   | shuttle= 1
 
                   | #default={{#switch: {{lc: {{{grouping}}} }}
 
                   | #default={{#switch: {{lc: {{{grouping}}} }}
                     | pirate faction ships= 350
+
                     | pirate faction ships
 +
                    | pirate faction battleships
 +
                    | pirate faction battlecruisers
 +
                    | pirate faction cruisers
 +
                    | pirate faction destroyers
 +
                    | pirate faction dreadnoughts
 +
                    | pirate faction force auxiliaries
 +
                    | pirate faction frigates
 +
                    | pirate faction supercarriers
 +
                    | pirate faction titans= 350
 
                     | #default= 400
 
                     | #default= 400
 
                     }}
 
                     }}
Line 765: Line 737:
 
                 | 0
 
                 | 0
 
                 }}px;'>
 
                 }}px;'>
               <div class='value-text'>{{#if: {{{armorem|}}}
+
               <div class='value-text'>{{#if: {{{armorem|}}} |{{{armorem}}} |0 }}</div>
                  | {{{armorem}}}
 
                  | 0
 
                }}
 
              </div>
 
 
             </div>
 
             </div>
 
             </div>
 
             </div>
Line 784: Line 752:
 
                 | 0
 
                 | 0
 
                 }}px;'>
 
                 }}px;'>
               <div class='value-text'>{{#if: {{{armortherm|}}}
+
               <div class='value-text'>{{#if: {{{armortherm|}}} |{{{armortherm}}} |0 }}</div>
                  | {{{armortherm}}}
 
                  | 0
 
                }}
 
              </div>
 
 
             </div>
 
             </div>
 
             </div>
 
             </div>
Line 803: Line 767:
 
                 | 0
 
                 | 0
 
                 }}px;'>
 
                 }}px;'>
               <div class='value-text'>{{#if: {{{armorkin|}}}
+
               <div class='value-text'>{{#if: {{{armorkin|}}} |{{{armorkin}}} |0 }}</div>
                  | {{{armorkin}}}
 
                  | 0
 
                }}
 
              </div>
 
 
             </div>
 
             </div>
 
             </div>
 
             </div>
Line 822: Line 782:
 
                 | 0
 
                 | 0
 
                 }}px;'>
 
                 }}px;'>
               <div class='value-text'>{{#if: {{{armorexp|}}}
+
               <div class='value-text'>{{#if: {{{armorexp|}}} |{{{armorexp}}} |0 }}</div>
                  | {{{armorexp}}}
 
                  | 0
 
                }}
 
              </div>
 
 
             </div>
 
             </div>
 
             </div>
 
             </div>
 
           </div>
 
           </div>
 
           </div>
 
           </div>
 +
 
         </div>
 
         </div>
 
         </td>
 
         </td>
Line 858: Line 815:
 
                 | 0
 
                 | 0
 
                 }}px;'>
 
                 }}px;'>
               <div class='value-text'>{{#if: {{{shieldem|}}}
+
               <div class='value-text'>{{#if: {{{shieldem|}}} |{{{shieldem}}} |0 }}</div>
                  | {{{shieldem}}}
 
                  | 0
 
                }}
 
              </div>
 
 
             </div>
 
             </div>
 
           </div>
 
           </div>
Line 877: Line 830:
 
                 | 0
 
                 | 0
 
                 }}px;'>
 
                 }}px;'>
             <div class='value-text'>{{#if: {{{shieldtherm|}}}
+
             <div class='value-text'>{{#if: {{{shieldtherm|}}} |{{{shieldtherm}}} |0 }}</div>
                | {{{shieldtherm}}}
 
                | 0
 
                }}
 
              </div>
 
 
             </div>
 
             </div>
 
             </div>
 
             </div>
Line 896: Line 845:
 
                 | 0
 
                 | 0
 
                 }}px;'>
 
                 }}px;'>
               <div class='value-text'>{{#if: {{{shieldkin|}}}
+
               <div class='value-text'>{{#if: {{{shieldkin|}}} |{{{shieldkin}}} |0 }}</div>
                  | {{{shieldkin}}}
 
                  | 0
 
                }}
 
              </div>
 
 
             </div>
 
             </div>
 
             </div>
 
             </div>
Line 915: Line 860:
 
                 | 0
 
                 | 0
 
                 }}px;'>
 
                 }}px;'>
               <div class='value-text'>{{#if: {{{shieldexp|}}}
+
               <div class='value-text'>{{#if: {{{shieldexp|}}} |{{{shieldexp}}} |0 }}</div>
                  | {{{shieldexp}}}
 
                  | 0
 
                }}
 
              </div>
 
 
             </div>
 
             </div>
 
             </div>
 
             </div>
 
           </div>
 
           </div>
 
           </div>
 
           </div>
 +
 
         </div>
 
         </div>
 
         </td>
 
         </td>

Latest revision as of 09:54, 12 October 2024


Template documentation (for the above template, sometimes hidden or invisible)
Description
This template is used to create a ship page for the Ship Database.
Icon timer non-capsuleer.png Creating a new ship article? Remember to update the {{Sh}} and {{ShipsMatrix}} templates and check the required for info of the required skills.Icon timer non-capsuleer.png


Dependencies
Uses
MediaWiki:Common.css Elements identified by #ship-article.
no-image.png Default ship image when neither shipid nor shipimg are given. Default faction logo when faction is empty or unknown.
{{Imageserver}} When no local image of ship is available and shipid is known.
Build-in UniWiki links to
Ships
Build-in external links to
zKillboard
EVE Workbench
Janice
EVE Ref
Indirectly uses
{{RequiredSkill}} to fill the parameter reqskill
{{Ship}} which in-turn calls {{ShipBoxTooltip}} to fill the parameter variations
Used by
{{Ship}} Wrapper for:
{{ShipBoxLarge}} Uses part of the parameter set. Used parameters are marked with bl
{{ShipBoxTooltip}} Uses part of the parameter set. Used parameters are marked with tt
Syntax
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 2022-12-10)
-------------------------------------------------------------
* on editing the attributes, please make sure that you don't
* leave/mistype any tags required. please follow the same
* format below and edit only the values (after the = sign).
------------------------------------------------------------->
| shipid= 
| shipimg= 
| shipname= 
... parameter list
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> 
Note: While {{ShipArticle}} on its own will work, leaving out the other parts given in the syntax will break the functioning of {{ShipBoxTooltip}} and {{ShipBoxLarge}}.
Parameters
shipid [Preferred] [bl, tt]
EVE Online database ID for the ship. See How to get ID for how to find it. Used for:
* External links to zKillboard, EVE Workbench, Janice and EVE Ref: (not for tt)
* Ship image from CCP image server when no local image available.
shipimg [Preferred] [bl, tt]
Name of the local image file with extension. Used to show the image. Overrules the use of the CCP image server (see shipid)
shipname [Required] [bl, tt]
The name of the ship. Exactly as written in-game. Must be identical to the article name. Used for:
* Show ship name;
* Show ship name when hovering over the image;
* Breadcrumbs;
* Naming of external links, (see shipid).
class [Required] [bl]
Class the ship belongs to. This info can be found in-game on the ship info. It is in the header, after the ship name, in parentheses (see table Ship classes). Used for:
* Excluding (special edition) shuttles from the external EVE Workbench link;
* Determine the (default) number of rigs (in combination with tech);
* Determine the (default) rig size;
* Determine (default) number of calibration points (in combination with grouping);
* Determine presence of Frigate Escape Bay;
* Part of the header text, [bl] only
grouping [Required] [tt]
Name of the market group the ship belongs to (See grouping guidlines). Used for:
* Ship category in breadcrumbs;
* Ship category under ship image;
* Determine (default) number of calibration points (in combination with class);
* Part of the header, [tt]
hulltype [Required] [tt]
Ships basic hulltype. The Tech1 shipname when there are variations i.e. The Vexor, Guardian-Vexor, Ishtar and Vexor Navy Issue all have Vexor for their hulltype. Otherwise use the shipname.
Used for: <Hull type> Class under ship image. The word Class must be included.
faction [Required] [bl]
Name of the faction the ship belongs to. Used for:
* Faction name under/on ship image;
* Faction logo under ship image;
* Show faction name when hovering over the logo.
variations [bl]
List of ship on the variations tab in-game. Defaults to: none
Use the template {{Ship}}. If more than one, separate by ",<space>".
Put other ship comparisons in the notes section of the ship article.
tech [bl, tt]
The ships tech "level". Unused for Tech1 ships (2 for Tech2, 3 for Tech3, F for faction and S for storyline) Used for:
* Techcorner on ship image;
* Determine the (default) number of rigs (in combination with class)


powergrid [tt]
Amount of Powergrid the ship has. Including the unit i.e. 700 MW. Defaults to: 0 MW
cpu [tt]
Amount of CPU the ship has. Including the unit i.e. 300 tf. Defaults to: 0 tf
capacitor
Capacitor capacity. Including the unit i.e. 1,450 GJ. Defaults to: 0 GJ


highs [bl, tt]
Number of high power slots. Defaults to: 0
turrets [bl, tt]
Number of turret hard-points. Defaults to: 0
launchers [bl, tt]
Number of launcher hard-points. Defaults to: 0
mediums [bl, tt]
Number of medium power slots. Defaults to: 0
lows [bl, tt]
Number of low power slots. Defaults to: 0


mass
The ship's mass. Including the unit i.e. 1,100,000 kg. Defaults to: 0 kg
volume
The ship's volume (unpackaged). Including the unit i.e. 115,000 {{m3}}. Defaults to: 0  m3


cargohold [bl, tt]
Capacity of the standard cargo hold. Including the unit i.e. 480 {{m3}}. Defaults to: 0  m3
extraholdtype Optional
Type of an additional hold/bay (Mining, Gas, Ice, Minerals, Planetary Commodities, Command Center, Ammo, Fleet Hangar, Fuel Bay, Ship Maintenance Bay).
extrahold Optional
Capacity of an additional hold/bay. Required when extraholdtype is used.
extrahold<x>type Optional
<x> is 2 till 4. See extraholdtype
extrahold<x> Optional
<x> is 2 till 4. See extrahold


Drones. Overruled when fighterbay is used. Defaults to: "No drone bay." when neither dronebay nor fighterbay are used.
dronebay [bl]
Dronebay capacity. Including the unit i.e. 125 {{m3}}.
bandwidth [bl]
Drone bandwidth. Including the unit i.e. 75 Mbit/sec. Required when dronebay is used.


Fighters. Overrules dronebay.
fighterbay [bl]
Fighter bay capacity. Including the unit i.e. 60,000 {{m3}}.
fightertubes [bl]
Number of fighter tubes. Required when fighterbay is used.
lightfightersquadlimit
Max number of light fighters. (Optional not visible when not used)
heavyfightersquadlimit
Max number of heavy fighters. (Optional not visible when not used)
supportfightersquadlimit
Max number of support fighters. (Optional not visible when not used)


info [bl]
The text found on the Description tab of the in-game ship info.
bonuses [bl]
List of bonuses applied to the ship (Source; Trait tab in-game ship info). Optional not visible when not used.
Preferably in the same order as on the Traits tab. Group headers like <skill> or role are bolded, header and actual bonuses are separated by <br> and may each be put on their own line to make it easier to read the source. Use &bull;&nbsp; for things like "Can fit module"
example:
bonuses= '''Gallente Cruiser bonuses (per skill level):'''<br>
5% bonus to Medium Hybrid Turret damage<br>
10% bonus to Drone hitpoints, damage and mining yield<br>
&bull;&nbsp;Can fit module


structurehp
Hitpoint value of the hull. Including the unit i.e. 2,000 HP. Defaults to: 0 HP


armorhp [bl]
Hitpoint value of the armor. Including the unit i.e. 2,000 HP. Defaults to: 0 HP
armorem [bl]
Armor resistance percentage for electromagnetic damage. Defaults to: 0
armorherm [bl]
Armor resistance percentage for thermal damage. Defaults to: 0
armorkin [bl]
Armor resistance percentage for kinetic damage. Defaults to: 0
armorexp [bl]
Armor resistance percentage for explosive damage. Defaults to: 0


shieldhp [bl]
Hitpoint value of the shield. Including the unit i.e. 2,000 HP. Defaults to: 0 HP
shieldem [bl]
Shield resistance percentage for electromagnetic damage. Defaults to: 0
shieldtherm [bl]
Shield resistance percentage for thermal damage. Defaults to: 0
shieldkin [bl]
Shield resistance percentage for kinetic damage. Defaults to: 0
shieldexp [bl]
Shield resistance percentage for explosive damage. Defaults to: 0


maxvelocity [bl, tt]
Maximum velocity. Including the unit i.e. 195 m/s. Defaults to: 0 m/s
inertia
Inertia modifier. Defaults to: 0.0
warpspeed
Warp speed. Including the unit i.e. 4 AU/s. Defaults to: 0 AU/s
warptime
Base time to warp (manually calculated). Including the unit i.e. 8.62 s. (see Accelerating to warp for the calculation.)


targetrange [bl]
Maximum range to lock targets. Including the unit i.e. 52.5 km. Defaults to: 0 km
maxlockedtargets
Maximum number of simultaneously lockable targets. Defaults to: 0
sigradius [bl]
Signature radius. Including the unit i.e. 145 m. Defaults to: 0 m
scanres
Scan Resolution. Including the unit i.e. 280 mm. Defaults to 0 mm
sensortype
Type of sensor used. Defaults to: Multi. Otherwise use one of Gravimetric, LADAR, Magnetrometric or RADAR. Used for: Ship attributes.
sensorvalue
Sensor strength value. Including the unit i.e. 16 points. Defaults to: 0 points


reqskills
List of skills required to fly the hull. Use the template {{RequiredSkill}}. Defaults to: none
Use wiki mark-up for an unordered list (*). For skills that are prerequisites for other skills use nested lists. (Note: make sure the * starts at the first position of the line, except for the first if behind reqskills=, otherwise the wiki mark-up will not recognize it as an unordered list.)
Example
reqskills= * {{RequiredSkill|Gallente Cruiser|I}} ** {{RequiredSkill|Spaceship Command|II}} ** {{RequiredSkill|Gallente Destroyer|III}} *** {{RequiredSkill|Gallente Frigate|III}} **** {{RequiredSkill|Spaceship Command|I}}
totaltraintime
Training time for the skills in Required Skill (manually calculated). Including the unit i.e. 19h 15m 30s. Not visible when no required skills.


forumlinks Optional
List of relevant forum links. When more than one separate by ",<br>". (not visible when not used)
wikireferences
List of relevant UniWiki article links (Has some build-in). When more than one separate by ",<br>".
externallinks
List of relevant external links (zKillboard, EVE Workbench, Janice and EVE Ref are build in). When more than one separate by ",<br>".
highlights<x> Optional [tt]
<x> is 1 till 4. highlights. (not visible when not used)


Overrides, use only when the build in results are incorrect.
rigs_count
Override for (default) number of rigs.
rigs_size
Override for (default) size of rigs.
rigs_calibration
Override for (default) number of calibration points.

Example

An example of a proper template would be:

{{ShipArticle
 <!--  Template marker : DON'T EDIT LINE -->
 <!-----------------------------------------------------------
 * SHIP ATTRIBUTES SECTION (last update : 2022-12-10)
 -------------------------------------------------------------
 * on editing the attributes, please make sure that you don't
 * leave/mistype any tags required. please follow the same
 * format below and edit only the values (after the = sign).
 ------------------------------------------------------------->
 | shipid= 24688
 | shipimg= Rokh.jpg
 | shipname= Rokh
 | class= Battleship
 | grouping= Standard Battleships
 | hulltype= Rokh Class
 | faction= Caldari State
 | variations= 
 | tech= 

 | powergrid= 15,000 MW
 | cpu= 780 tf
 | capacitor= 6,000 GJ

 | highs= 8
 | turrets= 8
 | launchers= 4
 | mediums= 6
 | lows= 5

 | mass= 105,300,000 kg
 | volume= 470,000 m³

 | cargohold= 820 m³
 | extraholdtype=
 | extrahold=

 | dronebay= 50 m³
 | bandwidth= 50 Mbit/sec

 | info= <b>Development</b><br>Having long suffered the lack of an adequate hybrid platform, the Caldari State's capsule pilots found themselves rejoicing as the Rokh's design specs were released. A fleet vessel if ever there was one, this far-reaching and durable beast is expected to see a great deal of service on battlefields near and far.
 | bonuses=<b>Caldari Battleship bonuses (per skill level):</b><br>
10% bonus to Large Hybrid Turret optimal range<br>
4% bonus to all shield resistances<br>
'''Role bonus:'''<br>
100% bonus to Shield Extender hitpoints<br>
50% bonus to Armor Plate hitpoints<br>
5% additional bonus to Reinforced Bulkhead hitpoints

 | structurehp= 8,250 HP

 | armorhp= 7,700 HP
 | armorem= 50
 | armortherm= 45
 | armorkin= 25
 | armorexp= 10

 | shieldhp= 9,350 HP
 | shieldem= 0
 | shieldtherm= 20
 | shieldkin= 40
 | shieldexp= 50

 | maxvelocity= 89 m/sec
 | inertia= 0.136
 | warpspeed= 3 AU/s
 | warptime= 19.85 s

 | targetrange= 108 km
 | maxlockedtargets= 7
 | sigradius= 500 m
 | scanres= 98 mm
 | sensortype= Gravimetric
 | sensorvalue= 24 points

 | reqskills=*{{RequiredSkill|Caldari Battleship|I}}
**{{RequiredSkill|Spaceship Command|IV}}
**{{RequiredSkill|Caldari Battlecruiser|III}}
***{{RequiredSkill|Spaceship Command|III}}
***{{RequiredSkill|Caldari Cruiser|III}}
****{{RequiredSkill|Spaceship Command|II}}
****{{RequiredSkill|Caldari Destroyer|III}}
*****{{RequiredSkill|Caldari Frigate|III}}
******{{RequiredSkill|Spaceship Command|I}}
 | totaltraintime= 3d 20h 55m 10s

 | forumlinks= 
 | wikireferences= 
 | externallinks= 
 | highlights1= 
 | highlights2= 
 | highlights3= 
 | highlights4= 
}}
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