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EVE University Rules: Difference between revisions

From EVE University Wiki
Clarifying rule on neutrality
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==== Our members are encouraged to balance "self" with "service" ====
==== Our members are encouraged to balance "self" with "service" ====
When our members first join EVE University, they will be focused on learning how the game works and trying out what EVE University has to offer. However, once our members have gained some experience and knowledge, they are encouraged to pass this on to other players. EVE University is run by volunteers, and relies a great deal on members helping and supporting each other. For this reason once our members are sufficiently experienced they are expected to help others also.
When our members first join EVE University, they will be focused on learning how the game works and trying out what EVE University has to offer. However, once our members have gained some experience and knowledge, they are encouraged to pass this on to other players. EVE University is run by volunteers, and relies a great deal on members helping and supporting each other. For this reason once our members are sufficiently experienced they are expected to help others also.
== Neutrality ==
EVE University is neutral to other corporations and groups in EVE Online. This means that our members have a wide range of options when they leave to join another corporation. It also means we are able to share our public resources with the largest possible audience. However remaining neutral does require us to place some restrictions on our members which they may not find in other corporations.
Our members must '''not''' attend or get involved in any structure conflicts which do not involve EVE University structures. "Involvement" includes, but is not limited to: attacking or activating an entosis link on a structure, participating in the defence of a structure, attacking or assisting players doing any of the above, as well as intentionally targeting fleets travelling to or from any such operation. This applies regardless of the location or ownership of the structure.


== Special rules for different areas of space ==
== Special rules for different areas of space ==


In EVE Online each system has a [[System_Security|"security level"]] and there are various different areas of space. These are [[High_Security|high security space (high sec)]], [[LowSec|low security space (low sec)]], [[NPC_nullsec#Null_Security|null security space (null sec)]] - which can be either [[NPC_nullsec#NPC_NullSec|owned by NPCs]] or [[System_Security#Claimable_NullSec|by players]] - and [[wormholes]]. In general, our members are allowed to enter any of these areas of space either to fight other players, which is known as [[PvP|PVP]], or to do things like [[mining]], [[mission|mission running]], etc., which is known as [[PvE|PVE]]. However some areas of space have specific rules:
In EVE Online each system has a [[System_Security|"security level"]] and there are various different areas of space. These are [[High_Security|high security space (high sec)]], [[LowSec|low security space (low sec)]], [[NPC_nullsec#Null_Security|null security space (null sec)]] - which can be either [[NPC_nullsec#NPC_NullSec|owned by NPCs]] or [[System_Security#Claimable_NullSec|by players]] - and [[wormholes]]. In general, our members are allowed to enter any of these areas of space either to fight other players, which is known as [[PvP|PVP]], or to do things like [[mining]], [[mission|mission running]], etc., which is known as [[PvE|PVE]]. However one area of space has some specific rules:
 
While in a null sec system which is owned by a player corporation or alliance (which is called 'sovereign' or 'claimable' null sec) our members must not get involved in any [[structure]] or [[sovereignty]] battles. This is to preserve EVE University's neutrality.


While in a wormhole which is controlled by one of our allies, members should not run any [[wormhole Sites|wormhole sites]], mine or do any other PVE activities. We would consider the wormhole to be 'controlled' by one of our allies if there are any player owned structures in the wormhole belonging to an allied corporation or alliance. Allies will have a blue cross next to their corporation or alliance picture and will have a blue box next to them on your [[overview]], provided you are using the [[Installing_the_EVE_University_Overview|correct EVE University overview]], which members are asked to do during the application process.
While in a wormhole which is controlled by one of our allies, members should not run any [[wormhole Sites|wormhole sites]], mine or do any other PVE activities. We would consider the wormhole to be 'controlled' by one of our allies if there are any player owned structures in the wormhole belonging to an allied corporation or alliance. Allies will have a blue cross next to their corporation or alliance picture and will have a blue box next to them on your [[overview]], provided you are using the [[Installing_the_EVE_University_Overview|correct EVE University overview]], which members are asked to do during the application process.
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==== Additional rules ====
==== Additional rules ====
* EVE University members should not shoot other members of EVE University, Ivy League or the fleet without the agreement of everyone involved. The only exception to this is in extreme circumstances where this has been authorised by a manager.
* EVE University members should not shoot other members of EVE University, Ivy League or the fleet without the agreement of everyone involved. The only exception to this is in extreme circumstances where this has been authorised by a manager.
* Members must not shoot or take any aggressive action against any anchored player-owned structures (for example [[POS|starbases]], customs offices, [[Citadels|citadels]] or engineering complexes) without prior approval from a [[Director]]. For the avoidance of doubt, this includes activating an [[Entosis Link|entosis link]] against any structure.
* If a player carries out an illegal aggressive action against another player (such as shooting them) the victim will obtain a [[killrights|kill right]] over the aggressor. This gives them the right to attack that player later on. These kill rights can be given away or traded. Members may buy and sell killrights, but they should not activate them against any pilot with positive standings from the University (blue marker in local and on the overview).
* If a player carries out an illegal aggressive action against another player (such as shooting them) the victim will obtain a [[killrights|kill right]] over the aggressor. This gives them the right to attack that player later on. These kill rights can be given away or traded. Members may buy and sell killrights, but they should not activate them against any pilot with positive standings from the University (blue marker in local and on the overview).