More actions
| Line 339: | Line 339: | ||
In the Fleet Damage Dealer role, a bomber acts like a cloaked EWAR ship:<br> | In the Fleet Damage Dealer role, a bomber acts like a cloaked EWAR ship:<br> | ||
Warp in at range, align out, choose the target, uncloak, apply EWAR, activate torpedos, warp out when targeted | Warp in at range, align out, choose the target, uncloak, apply EWAR, activate torpedos, warp out when targeted | ||
If left alone, a bomber's torpedoes will do impressive damage to ships that have or generate a large ship signature (battlecruisers and battleships). However, if a bomber is frequently targeted and continously warps off, applied damage to target is lowered considerably. Bombers can be used in frigate gangs to bring a "big punch" | If left alone, a bomber's torpedoes will do impressive damage to ships that have or generate a large ship signature (battlecruisers and battleships). However, if a bomber is frequently targeted and continously warps off, applied damage to target is lowered considerably. Bombers can be used in frigate gangs to bring a "big punch" and even the odds of survival against large targets. Eve University roams will sometimes find large signature targets, and in these situations, torpedoes provide significant damage. If small signature targets are locked and scrammed, torpedoes provide a fraction of total damage, but it is still damage on target, so don't let target size stop you from using torpedoes. There may be chances that the small target has an activated microwarp drive on, while being webified, increasing that target's signature bloom to 500%, which will greatly absorb 50-75% torpedo damage. Remember, bombers may have very low hit points, and can be destroyed in one or two hits, but if your bomber is in a safe and aligned position to launch torpedoes on any target, small or large, by Eden, send your torpedoes flying, give that target a hug.<br /> | ||
Do not decloak until the following requirements are met:<br /> | Do not decloak until the following requirements are met:<br /> | ||
*There is nothing around that can tackle your ship (tackle ships, interceptors, Lachesis). | |||
*Be in position at optimal torpedo launch range. | *Be in position at optimal torpedo launch range. | ||
*Align out. | *Align out. | ||
*Be ready to fire at a target with signature radius large enough to take significant damage from torpedoes. | *Be ready to fire at a target with signature radius large enough to take significant damage from torpedoes. | ||
===Fleet Scout=== | ===Fleet Scout=== | ||