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Abyssal Deadspace: Difference between revisions

From EVE University Wiki
Abyssal Deadspace from the outside: - added more tactical advice is being camped.
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{| style="background:#350000; border:1px solid #333333; padding:0px;"
{| style="background:#350000; border:1px solid #333333; padding:0px;"
| style="padding:0px;" | [[image:Icon_warning.png|56px|link=]]
| style="padding:0px;" | [[image:Icon_warning.png|56px|link=]]
| style="padding:8px;" | '''WARNING:''' Any ship and capsule should be considered lost the moment a player enters Abyssal Deadspace. The atmosphere is rather unforgiving to inexperienced, ill-equipped or unfamiliar pilots. If your ship is lost inside the site, you will loose your capsule, clone and implants (if equipped) as well. Do not run Abyssal Deadspace complexes with a ship or with implants that you [[Golden_Rules#Be_able_to_afford_a_loss|cannot afford to loose]].  
| style="padding:8px;" | '''WARNING:''' Any ship and capsule should be considered lost the moment a player enters Abyssal Deadspace. The atmosphere is rather unforgiving to inexperienced, ill-equipped or unfamiliar pilots. If your ship is lost inside the site, you will lose your capsule, clone and implants (if equipped) as well. Do not run Abyssal Deadspace complexes with a ship or with implants that you [[Golden_Rules#Be_able_to_afford_a_loss|cannot afford to loose]].  
|}
|}