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{{hatnote|This page is about the Combat Site. See [[Ghost Sites]] for info on the hacking site}} | {{hatnote|This page is about the Combat Site. See [[Ghost Sites]] for info on the hacking site}} | ||
'''Besieged Covert Research Facility''' is only | The '''Besieged Covert Research Facility''' is a [[Mordu's Legion]] combat anomaly. It can be found in any region of space, but only in Low Security systems. | ||
You will need: | You will need: | ||
* a long range Battleship equipped with a Micro Jump Drive | * a long range Battleship equipped with a Micro Jump Drive, or | ||
* a ship that can sustain fire from up to five powerful Battleships | * a ship that can sustain fire from up to five powerful Battleships, such as a Tech III Cruiser | ||
Tips: | Tips: | ||
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* Killing Mordu's ships does not reduce Faction Standing | * Killing Mordu's ships does not reduce Faction Standing | ||
* Wave 1 spawns only if you are within 30 km of the Structures | * Wave 1 spawns only if you are within 30 km of the Structures | ||
* '''All ships are | * '''All ships are named "Mordu's Legion Battleship",''' even the Cruisers | ||
* All ships fly up to 380m/s | * All ships fly up to 380m/s | ||
* All ships use shield boosters | * All ships use shield boosters | ||
* | * Kinetic is the best damage to both deal and resist | ||
* Prevent the Site from disappearing by destroying the Thukker Component Assembly Facility | * Prevent the Site from disappearing by destroying the Thukker Component Assembly Facility | ||
You should resist Kinetic damage because: | You should resist Kinetic damage because: | ||
* The Cruiser's missiles deal Kinetic damage | * The Cruiser's missiles deal Kinetic damage | ||
* The Battleship's perfect accuracy and infinite range Thermal/Kinetic/EM turrets deal 350 damage per shot while their missiles deal 900 Kinetic damage per shot | * The Battleship's perfect accuracy and infinite range Thermal/Kinetic/EM turrets deal 350 damage per shot, while their perfect-application missiles deal 900 Kinetic damage per shot | ||
* The Commander's turrets deal all damage types, but have poor tracking and their 54 km range | * The Commander's turrets deal all damage types, but have poor tracking; and their 54 km range torpedoes deal Kinetic damage | ||
You should deal Kinetic damage because: | You should deal Kinetic damage because: | ||
* The Cruiser is weak to EM, but | * The Cruiser is weak to EM, but has low HP | ||
* The Battleship's shields are weak to EM and armor is weak to Explosive, but the lowest average resistance is Thermal | * The Battleship's shields are weak to EM and armor is weak to Explosive, but the lowest average resistance is Thermal | ||
* The Commander is weak to Kinetic, but has high HP | * The Commander is weak to Kinetic, but has high HP | ||
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|collapsed=yes}} | |collapsed=yes}} | ||
{{NPCTableHead|Wave 1(total 3 ships)}} | {{NPCTableHead|Wave 1 (total 3 ships)}} | ||
{{NPCTableRow|Cruiser|0-3|Mordu's Legion Cruiser|ewar = Web|point=yes|note=Warp Scramble at 36 km and Webs at 10 km}} | {{NPCTableRow|Cruiser|0-3|Mordu's Legion Cruiser|ewar = Web|point=yes|note=Warp Scramble at 36 km and Webs at 10 km}} | ||
{{NPCTableRow|Battleship|0-3|Mordu's Legion Battleship<ref name="Tracking"></ref>|ewar = Web|point=yes|note=Warp Scrambles at 36 km and Webs at 22 km}} | {{NPCTableRow|Battleship|0-3|Mordu's Legion Battleship<ref name="Tracking"></ref>|ewar = Web|point=yes|note=Warp Scrambles at 36 km and Webs at 22 km}} | ||
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There is no trigger ship. The Second Wave will warp in seconds after the first wave. | There is no trigger ship. The Second Wave will warp in seconds after the first wave. | ||
{{NPCTableHead|Wave 2(total 5 ships)}} | {{NPCTableHead|Wave 2 (total 5 ships)}} | ||
{{NPCTableRow|Cruiser|0-5|Mordu's Legion Cruiser|ewar = Web|point=yes|note=Warp Scramble at 36 km and Webs at 10 km}} | {{NPCTableRow|Cruiser|0-5|Mordu's Legion Cruiser|ewar = Web|point=yes|note=Warp Scramble at 36 km and Webs at 10 km}} | ||
{{NPCTableRow|Battleship|0-5|Mordu's Legion Battleship<ref name="Tracking"></ref>|ewar = Web|point=yes|note=Warp Scrambles at 36 km and Webs at 22 km}} | {{NPCTableRow|Battleship|0-5|Mordu's Legion Battleship<ref name="Tracking"></ref>|ewar = Web|point=yes|note=Warp Scrambles at 36 km and Webs at 22 km}} | ||