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m Stated that the containers can be cargo scanned |
Sivaira Chen (talk | contribs) No edit summary |
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You should resist Kinetic damage because: | You should resist Kinetic damage because: | ||
* The Cruiser's missiles deal Kinetic damage | * The Cruiser's missiles deal Kinetic damage | ||
* The Battleship's | * The Battleship's high accuracy and infinite range Thermal/Kinetic/EM turrets deal 350 damage per shot, while their perfect-application missiles deal 900 Kinetic damage per shot. | ||
* The Commander's turrets deal all damage types, but have poor tracking; and their 54 km range torpedoes deal Kinetic damage | * The Commander's turrets deal all damage types, but have poor tracking; and their 54 km range torpedoes deal Kinetic damage | ||