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Fuel Gauge: Difference between revisions

From EVE University Wiki
Arin Mara (talk | contribs)
m Bliz to Blitz
Arin Mara (talk | contribs)
Level, type, time bonus, standing loss, corrected the source of standing loss,
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<noinclude>{{GuristasEpicArcNav}}</noinclude>
<noinclude>{{GuristasEpicArcNav}}</noinclude>
{{Template:Missiondetails
{{Template:Missiondetails
|Level=
|Level= 3
|Type= Encounter
|Type= Security
|Objective= Destroy Fuel Depots structures
|Objective= Take out at least one of the fuel depots, thereby destroying the surrounding ships.
|Faction1= Caldari State
|Faction1= Caldari State
|DamageToDeal=  
|DamageToDeal=  
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|ShipSizeLimit= T1 Destroyer, Frigate
|ShipSizeLimit= T1 Destroyer, Frigate
|ShipSuggestion=  
|ShipSuggestion=  
|Rewards= 6M ISK + Time Bonus
|Rewards= 6M ISK + 1M ISK (6h)
|Extra=Caldari Standing loss
|Extra= 2.4% Caldari State Faction Standing loss
}}
}}
{{MissionBriefing
{{MissionBriefing
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Accept the Mission remotely.
Accept the Mission remotely.


Deadspace pockets three jumps away in Z0-TJW.
Gated deadspace pocket up to four jumps away.
Destroying fuel depots causes -0.24 standing loss to the Caldari State.


'''Blitz:''' destroy ships at warp in and take the Acceleration Gate. Destroy Fuel Depot Alpha and warp out.
'''Blitz:''' destroy ships at warp in and take the Acceleration Gate. Destroy Fuel Depot Alpha and warp out.


Tips:
Tips:
* You will lose 1.2% Caldari State Faction Standing for each Caldari Stasis Tower you destroy
* Don't stay and fight; destroy any Fuel Depot and warp out
* Don't stay and fight; destroy any Fuel Depot and warp out
* Watch out for Elite Frigates as they Warp Scramble
* Watch out for Elite Frigates as they Warp Scramble
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* Each battleship will drop a Caldari Navy Vice Admiral Insignia I; bookmark the site and return after turning in the Mission
* Each battleship will drop a Caldari Navy Vice Admiral Insignia I; bookmark the site and return after turning in the Mission


===Warpin===
===Warp-in===


{{NPCTableHead|Group 1}}
{{NPCTableHead|Group 1}}
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{{NPCTableHead|Structures}}
{{NPCTableHead|Structures}}
{{NPCTableRow|Acceleration Gate|1|Acceleration Gate|note:Locked until all the defenders are destroyed}}
{{NPCTableRow|Acceleration Gate|1|Acceleration Gate|note= Locked until all the defenders are destroyed}}
|}
|}