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Exploration fitting is a balancing act between scanning bonuses, minigame bonuses, safety, speed, and cost. | Exploration fitting is a balancing act between scanning bonuses, minigame bonuses, safety, speed, and cost. | ||
The two '''scan bonus''' levels to hit are around 85 and 100. 85 scan strength can scan level IV sites and 100 can scan V. Scan bonuses come from Probes, Probe Launchers, mid slots, and rigs. A typical exploration fit starts with Core Probe Launcher I with sisters probes, and then fits the rest depending on skill and preference. | The two '''scan bonus''' levels to hit are around 85 and 100. 85 scan strength can scan level IV sites and 100 can scan V. Scan bonuses come from Probes, Probe Launchers, mid slots, and rigs. A typical exploration fit starts with Covert Ops Cloak and Core Probe Launcher I with sisters probes, and then fits the rest depending on skill and preference. | ||
The bonuses required for the '''minigames''' are dependent on the pilot. Practiced pilots can generally get through the minigame with Data/Relic Analyzer I and level 2 Hacking/Archeology. Pilots worse will need higher skills or module bonuses from mid and rig slots. | The bonuses required for the '''minigames''' are dependent on the pilot. Practiced pilots can generally get through the minigame with Data/Relic Analyzer I and level 2 Hacking/Archeology. Pilots worse will need higher skills or module bonuses from mid and rig slots. | ||
'''Safety''' while exploring has several options. The Covert Ops cloak is always used; for safety while scanning, traveling, and waiting out suspicious activity. Interdiction Nullifiers and Warp Core Stabilizers are strong options but slow down intra-site speed due to targeting malus. A sub-2 second warp is also an option, but can be hard to take advantage of when getting jumped at a site. The racial covert ops frigates are challenging to fit for 2 second warp. They typically run no tank at | '''Safety''' while exploring has several options. The Covert Ops cloak is always used; for safety while scanning, traveling, and waiting out suspicious activity. Interdiction Nullifiers and Warp Core Stabilizers are strong options but slow down intra-site speed due to targeting malus. A sub-2 second warp is also an option, but can be hard to take advantage of when getting jumped at a site. The racial covert ops frigates are challenging to fit for 2 second warp. They typically run no tank, or a Damage Control at best, relying on speed and stealth. | ||
'''Speed''' options include rigs increasing warp speed for faster traveling gate-planet-gate, afterburner or microwarpdrive for faster speed inside a site, and rigs or low slots for faster align time. A survey scanner to avoid low value hack targets can also be used but is controversial in the community. | '''Speed''' options include rigs increasing warp speed for faster traveling gate-planet-gate, afterburner or microwarpdrive for faster speed inside a site, and rigs or low slots for faster align time. A survey scanner to avoid low value hack targets can also be used but is controversial in the community. | ||