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Roles in Incursions: Difference between revisions

From EVE University Wiki
m Logistics: Minor addition about avoiding aggro by dropping reps at the end of each wave.
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* Use only as many reppers as you need, don't over-repair because then you'll be too slow to respond to shifting aggro.
* Use only as many reppers as you need, don't over-repair because then you'll be too slow to respond to shifting aggro.
** Make sure you use enough reps to initially fully repair all damage taken, stagger the reps if you have time.
** Make sure you use enough reps to initially fully repair all damage taken, stagger the reps if you have time.
** Once the reps are under control, start taking reps off if they are no longer needed, but continue to fully repair all damage. This will allow you to quickly change repair focus without leaving your former recipient with unrepaired damage.
** Once the reps are under control, start taking reps off if they are no longer needed, but continue to fully repair all damage. This will allow you to quickly change repair focus without leaving your former recipient with unrepaired damage, as well as avoid pulling aggro from the new wave.
** Drop reps at the end of each wave, don't tie them up on someone who isn't taking damage anymore.
** Drop reps at the end of each wave, don't tie them up on someone who isn't taking damage anymore.
* If you are jammed, always call out ''"<name> jammed, CT down"'' (leave out the CT down part if you don't have one).
* If you are jammed, always call out ''"<name> jammed, CT down"'' (leave out the CT down part if you don't have one).