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Missions: Difference between revisions

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The third thing to know is that NPCs in missions tend to be very predictable in their setups.  The mission guides linked above will go into detail for each particular mission, but there are trends.  For example, Gallente and Serpentis use only Kinetic and Thermal damage against you, but are also most susceptible to Kinetic and Thermal damage themselves; when they use any form of [[EWar 101 Guide|Electronic Warfare]] (EWAR), it's always sensor dampening.  Blood Raiders use mostly EM/thermal damage and are most susceptible to EM/thermal damage, and while they don't use (what the University considers) EWAR, they do use Energy Neutralizers and Energy Vampires.  Mercenaries and Rogue Drones aren't as consistent from mission to mission, but are a lot more consistent over multiple occurrences of the exact same mission and level.  This predictability can be used to your advantage: if you're flying Level 2 or higher missions, you'll want to fit resistance modules for the type of damage the enemy will throw at you: Kinetic/Thermal for Gallente, Caldari, Serpentis, Guristas, and Mordu's Legion; EM/Thermal for Amarr, Sanshas, and Blood Raiders, Explosive/Kinetic for Angel Cartel and Minmatar.  You may need two or more resistance modules of the same type if a lot of damage is going to be thrown at you.
The third thing to know is that NPCs in missions tend to be very predictable in their setups.  The mission guides linked above will go into detail for each particular mission, but there are trends.  For example, Gallente and Serpentis use only Kinetic and Thermal damage against you, but are also most susceptible to Kinetic and Thermal damage themselves; when they use any form of [[EWar 101 Guide|Electronic Warfare]] (EWAR), it's always sensor dampening.  Blood Raiders use mostly EM/thermal damage and are most susceptible to EM/thermal damage, and while they don't use (what the University considers) EWAR, they do use Energy Neutralizers and Energy Vampires.  Mercenaries and Rogue Drones aren't as consistent from mission to mission, but are a lot more consistent over multiple occurrences of the exact same mission and level.  This predictability can be used to your advantage: if you're flying Level 2 or higher missions, you'll want to fit resistance modules for the type of damage the enemy will throw at you: Kinetic/Thermal for Gallente, Caldari, Serpentis, Guristas, and Mordu's Legion; EM/Thermal for Amarr, Sanshas, and Blood Raiders, Explosive/Kinetic for Angel Cartel and Minmatar.  You may need two or more resistance modules of the same type if a lot of damage is going to be thrown at you.


Finally, try to set up your ship to do the damage types that the enemy is most vulnerable to.  Those who rely on hybrid or laser turrets to do damage are out of luck in this regard. Those who rely on non-sentry drones to do damage should use Minmatar drones if the enemy is susceptible to explosive damage (typically Minmatar Republic and Angel Cartel), and Gallente drones for all other targets (because drones have an ATTRIBUTE called DAMAGE MODIFIER which is 1.6 for Gallente drones and smaller for everything else, so the increased thermal damage done by Gallente drones overcomes the extra thermal resistance of whoever you're throwing drones at).  Missiles should be chosen for their damage types.  Sentry drones should also be chosen for their damage types (primarily because Garde-class Gallente Sentry Drones have great damage and tracking speeds, but horrible range compared to other sentry drones).
Try to set up your ship to do the damage types that the enemy is most vulnerable to.  Those who rely on hybrid or laser turrets to do damage are out of luck in this regard. Missiles should be chosen for their damage types.  Sentry drones should also be chosen for their damage types (primarily because Garde-class Gallente Sentry Drones have great damage and tracking speeds, but horrible range compared to other sentry drones). For damage type matching for drones compared to your targets, this information copied from Seamus Donohue's thread (http://forum.eveuniversity.org/viewtopic.php?f=43&t=83255) concisely illustrates the types of drones you should use in each case:
 
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Lights, Mediums, and Heavies:
 
Angel Cartel: Straight Caldari will be fine, but you can instead bring Minmatar if you're expecting a lot of battleships and "Arch" anythings.
 
Serpentis and Guristas: Straight Caldari.
 
Mordus Legion: Gallente Hobgoblins against frigates. Caldari Vespas and Wasps against cruisers and larger.
 
Blood Raiders, Rogue Drones, and First-Generation Sansha: Straight Gallente will be fine, but you can also bring Amarr if you're expecting a lot of battleships or "Elder", "Strain", or "Loyal" anything.
 
Second-Generation Sansha: These are Incursion rats and have nothing to do with agent missions. New players sometimes get confused between Sansha in missions and Sansha in Incursions. Inquire at the Incursions board for drone recommendations.
 
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Sentries:
 
Angel Cartel: Minmatar Bouncers if they can track, Heavies or Gallente Gardes otherwise.
 
Mordus Legion: Caldari Wardens, generally. You may use Gallente Gardes against cruisers and smaller, but DO NOT USE GARDES AGAINST MORDU BATTLESHIPS! Due to resistances, Gardes are the worst possible choice against Mordus battleships.
 
Serpentis and Guristas: Caldari Wardens if they can track, Gallente Gardes otherwise.
 
Blood Raiders, Rogue Drones, First-Generation Sansha: Amarr Curators.
 
Second-Generation Sansha: These are Incursion rats and have nothing to do with agent missions. New players sometimes get confused between Sansha in missions and Sansha in Incursions. Inquire at the Incursions board for drone recommendations.
 
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'''Keep in mind''' that Warping to Location in the Missions tab will warp you to the first acceleration gate (if there is one for that mission) at your default Warp To distance - this is important because you can cut down on travel time by setting your default Warp To to 0m - just be sure to remember to change it back '''before''' you travel in PvP areas again.  


==Missioning with a Fleet==
==Missioning with a Fleet==