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m →Tagger: High-lighted the tags. |
m →Dronebunny: Added Scorch's favourite one-gun-ungrouped method and high-lighted the tags a bit. |
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''Gameplay:'' | ''Gameplay:'' | ||
* In vanguards you'll only have one dronebunny, but in assaults and headquarter sites you'll need to use multiple dronebunnies. It is common for a normal dronebunny to be called ''"DDD"'' while the dronebunny handling heavy drones is often called ''"HHH"''. | * In vanguards you'll only have one dronebunny, but in assaults and headquarter sites you'll need to use multiple dronebunnies. It is common for a normal dronebunny to be called ''"DDD"'' while the dronebunny handling heavy drones is often called ''"HHH"''. | ||
* Post | * Post {{co|coral|"DDD"}} or {{co|coral|"HHH"}} (common tags for dronebunny) in fleet chat when it's time for people to launch their drones and assign them to you. | ||
** In [[Override Transfer Array]]s you should wait until all the eysturs have spawned before you call it. Perhaps even call out on mumble when it's time, since you delay in launching drones for that site. | ** In [[Override Transfer Array]]s you should wait until all the eysturs have spawned before you call it. Perhaps even call out on mumble when it's time, since you delay in launching drones for that site. | ||
** In the other sites, just post | ** In the other sites, just post {{co|coral|"DDD"}} or {{co|coral|"HHH"}} when you land on grid and start locking things up (not before, as you cannot assign drones to someone who isn't on grid). | ||
* Pay attention to the fleet commander's target calls (they sometimes ask the dronebunny to hit separate targets). The order is situational, see [[Anatomy_of_Incursions#Utilizing_drones|utilizing drones]] and [[Anatomy_of_Incursions#Bonused_webs_and_flexible_dronebunny|flexible dronebunny]] for more information. | * Pay attention to the fleet commander's target calls (they sometimes ask the dronebunny to hit separate targets). The order is situational, see [[Anatomy_of_Incursions#Utilizing_drones|utilizing drones]] and [[Anatomy_of_Incursions#Bonused_webs_and_flexible_dronebunny|flexible dronebunny]] for more information. | ||
* Try to improve the efficiency and responsiveness of the drones you command. | * Try to improve the efficiency and responsiveness of the drones you command. | ||
** Use webs to increase the damage potential up close, target painters at range. | ** Use webs to increase the damage potential up close, target painters at range. | ||
** Group your weapons and stagger them if your cycle time isn't fast enough. | ** Group your weapons and stagger them if your cycle time isn't fast enough, or simply leave one gun ungrouped to turn on and off to re-focus drones. | ||
** Keep in mind the drone control range, so if there's room for selective targeting pick the ones closer to the fleet to avoid problems. | ** Keep in mind the drone control range, so if there's room for selective targeting pick the ones closer to the fleet to avoid problems. | ||
** When you have several tagged targets it could help to work in reverse order so the drones stay on a single target for as long as possible, reducing the time they fly between targets. This increases their time firing and thus their effectiveness. | ** When you have several tagged targets it could help to work in reverse order so the drones stay on a single target for as long as possible, reducing the time they fly between targets. This increases their time firing and thus their effectiveness. | ||