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Archive:Newbie Doctrine: Difference between revisions

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#'''Prepare to be Podded''' <br>If you have [[Implants|implants]], either make sure you can afford to lose them or get into a [[Jump Clones|jump clone]]. While you should always be [[How to save your Pod|prepared to be podded]], this should rarely occur in [[System_Security#High_Security|high-sec]] or [[System_Security#Low_Security|low-sec]] battles. Be sure you are familiar with the "Pod Saver" tab on your [[Overview|overview]].<br><br>  
#'''Prepare to be Podded''' <br>If you have [[Implants|implants]], either make sure you can afford to lose them or get into a [[Jump Clones|jump clone]]. While you should always be [[How to save your Pod|prepared to be podded]], this should rarely occur in [[System_Security#High_Security|high-sec]] or [[System_Security#Low_Security|low-sec]] battles. Be sure you are familiar with the "Pod Saver" tab on your [[Overview|overview]].<br><br>  
#'''Choose Your Role'''<br>The primary roles in a fleet are:
#'''Choose Your Role'''<br>The primary roles in a fleet are:
##[[Newbie_Doctrine#Tackle|Tackler]] - <i>New pilots can fly tackling ships without any skill training!</i>
##[[Newbie_Doctrine#Tackle|Tackle]] - <i>New pilots can fly tackling ships without any skill training!</i>
##[[Newbie_Doctrine#EWAR|Electronic Warfare (EWAR)]]
##[[Newbie_Doctrine#EWAR|Electronic Warfare (EWAR)]]
##Damage Dealer (DD)
##Damage Dealer (DD)