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| {{CMBSite | Angel Den | | {{CMBSite | Angel Den}} |
| | Variation=
| | The Angel Den is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. Easily done with a Faction Cruiser such as a Gila. |
| | OverviewSectionY/N= Y
| | {{Expected NPC |
| | OverviewSectionText= The Angel Den is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions.
| |
| | OverviewRecShips = Cruiser or Battlecruiser class.
| |
| | OverviewEstPayout=
| |
| | Diff&ShipRecSectionY/N= Y
| |
| | Diff&ShipRecSectionText= Easily done with a Faction Cruiser such as a Gila.
| |
| | TotalExpEnemiesSectionY/N= Y
| |
| | TotalExpEnemiesSectionText = With the initial defending fleet and 4 triggered spawns, a total of 23 ships. | | | TotalExpEnemiesSectionText = With the initial defending fleet and 4 triggered spawns, a total of 23 ships. |
| | TotalExpFrigates = 8 | | | TotalExpFrigates = 8 |
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| | TotalExpCapitals = | | | TotalExpCapitals = |
| | TotalExpSentries = 2 | | | TotalExpSentries = 2 |
| | WalkthroughSectionY/N= Y
| |
| | WarpToSitePopupText=
| |
| | WalkthroughSectionText=
| |
| | Room1= Single Pocket
| |
| | Room1WarpToPopupText=
| |
| | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance.
| |
| | Room1Image =
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| | Room1ImageCaption =
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| | Room1Structures =
| |
| | Room1Group1 = Initial Defending Fleet
| |
| | Room1Group1Text =
| |
| | Room1Group1InLocal =
| |
| | Room1Group1Table =
| |
| {{NPCTable
| |
| |{{NPCTableRow|Frigate|6|Gistii Ambusher/ Hunter/ Impaler/ Raider}}
| |
| |{{NPCTableRow|Sentry|2|Angel Heavy Missile Battery}}
| |
| }} | | }} |
| | Room1Group2 = 1st Reinforcement Spawn
| | ==Walkthrough== |
| | Room1Group2Text =
| | Single open normal space pocket. |
| | Room1Group2InLocal =
| | |
| | Room1Group2Table =
| | {{NPCTableHead|Initial defenders}} |
| {{NPCTable | | {{NPCTableRow|Frigate|6|Gistii Ambusher/ Hunter/ Impaler/ Raider}} |
| |{{NPCTableRow|Destroyer|2|Gistior Defacer/ Defiler/ Haunter/ Seizer/ Shatterer/ Trasher}}
| | {{NPCTableRow|Sentry|2|Angel Heavy Missile Battery}} |
| |{{NPCTableRow|Cruiser|2|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator}}
| | |} |
| }} | | |
| | Room1Group3 = 2nd Reinforcement Spawn
| | {{NPCTableHead|1st Reinforcement Spawn}} |
| | Room1Group3Text =
| | {{NPCTableRow|Destroyer|2|Gistior Defacer/...}} |
| | Room1Group3InLocal =
| | {{NPCTableRow|Cruiser|2|Gistum Centurion/...}} |
| | Room1Group3Table =
| | |} |
| {{NPCTable
| | |
| |{{NPCTableRow|Frigate|2|Gistii Ambusher/ Hunter/ Impaler/ Raider}}
| | {{NPCTableHead|2nd Reinforcement Spawn}} |
| |{{NPCTableRow|Cruiser|2|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator}}
| | {{NPCTableRow|Frigate|2|Gistii Ambusher/...}} |
| }} | | {{NPCTableRow|Cruiser|2|Gistum Centurion/...}} |
| | Room1Group4 = 3rd Reinforcement Spawn
| | |} |
| | Room1Group4Text =
| | |
| | Room1Group4InLocal =
| | {{NPCTableHead|3rd Reinforcement Spawn}} |
| | Room1Group4Table =
| | {{NPCTableRow|Destroyer|2|Gistior Defacer/...}} |
| {{NPCTable
| | {{NPCTableRow|Cruiser|3|Gistum Centurion/...}} |
| |{{NPCTableRow|Destroyer|2|Gistior Defacer/ Defiler/ Haunter/ Seizer/ Shatterer/ Trasher}}
| | |} |
| |{{NPCTableRow|Cruiser|3|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator}}
| | |
| }} | | {{NPCTableHead|4th Reinforcement Spawn}} |
| | Room1Group5 = 4th Reinforcement Spawn
| | {{NPCTableRow|Destroyer|5|Gistior Defacer/...}} |
| | Room1Group5Text =
| | {{NPCTableRow|Cruiser|5|Gistum Centurion/...}} |
| | Room1Group5InLocal =
| |
| | Room1Group5Table =
| |
| {{NPCTable
| |
| |{{NPCTableRow|Destroyer|5|Gistior Defacer/ Defiler/ Seizer/ Trasher}}
| |
| |{{NPCTableRow|Cruiser|5|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator}}
| |
| |{{NPCTableSeparator|Possible Rare Spawn}} | | |{{NPCTableSeparator|Possible Rare Spawn}} |
| |{{NPCTableRow|Commander Cruiser|1|Domination Commander|cargo=Possible Domination modules}}
| | {{NPCTableRow|Commander Cruiser|1|Domination Commander|cargo=Possible Domination modules}} |
| }}
| | |} |
|
| | |
| | EscalationSectionY/N = Y
| | ==Escalation== |
| | Escalation= Angel's Red Light District
| | This site can escalate to [[Angel's Red Light District]]. |
| | EscalationSectionText=
| |
| | EscalationChance =
| |
| | RewardsSectionY/N =
| |
| | RewardsSectionText=
| |
| | TotalBountyValue = 500,000
| |
| | TotalGeneralLootValue=
| |
| | TotalSalvageValue =
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| | AverageRareLootValue=
| |
| | ValuableLootTable =
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| | ExplorationLogTable =
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| | FactionDropLootVaryY/N =
| |
| }}
| |
| | | |
| [[Category:Combat Anomalies]] | | [[Category:Combat Anomalies]] |