Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Angel Den: Difference between revisions

From EVE University Wiki
Djavin novienta (talk | contribs)
Recategorized.
Hirmuolio Pine (talk | contribs)
Converted out of full CMBSite template
Line 1: Line 1:
{{CMBSite | Angel Den
{{CMBSite | Angel Den}}
| Variation=
The Angel Den is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. Easily done with a Faction Cruiser such as a Gila.
| OverviewSectionY/N= Y
{{Expected NPC
    | OverviewSectionText= The Angel Den is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions.
    | OverviewRecShips = Cruiser or Battlecruiser class.
    | OverviewEstPayout=
    | Diff&ShipRecSectionY/N= Y
        | Diff&ShipRecSectionText= Easily done with a Faction Cruiser such as a Gila.
    | TotalExpEnemiesSectionY/N= Y
         | TotalExpEnemiesSectionText = With the initial defending fleet and 4 triggered spawns, a total of 23 ships.
         | TotalExpEnemiesSectionText = With the initial defending fleet and 4 triggered spawns, a total of 23 ships.
         | TotalExpFrigates      = 8
         | TotalExpFrigates      = 8
Line 16: Line 10:
         | TotalExpCapitals      =  
         | TotalExpCapitals      =  
         | TotalExpSentries      = 2
         | TotalExpSentries      = 2
| WalkthroughSectionY/N= Y
    | WarpToSitePopupText=
    | WalkthroughSectionText=
    | Room1= Single Pocket
        | Room1WarpToPopupText=
        | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance.
        | Room1Image                =
        | Room1ImageCaption          =
        | Room1Structures            = 
        | Room1Group1              = Initial Defending Fleet
            | Room1Group1Text    =
            | Room1Group1InLocal =
            | Room1Group1Table  =
{{NPCTable
|{{NPCTableRow|Frigate|6|Gistii Ambusher/ Hunter/ Impaler/ Raider}}
|{{NPCTableRow|Sentry|2|Angel Heavy Missile Battery}}
}}
}}
        | Room1Group2                = 1st Reinforcement Spawn
==Walkthrough==
            | Room1Group2Text        =
Single open normal space pocket.
            | Room1Group2InLocal    =
 
            | Room1Group2Table      =
{{NPCTableHead|Initial defenders}}
{{NPCTable
{{NPCTableRow|Frigate|6|Gistii Ambusher/ Hunter/ Impaler/ Raider}}
|{{NPCTableRow|Destroyer|2|Gistior Defacer/ Defiler/ Haunter/ Seizer/ Shatterer/ Trasher}}
{{NPCTableRow|Sentry|2|Angel Heavy Missile Battery}}
|{{NPCTableRow|Cruiser|2|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator}}
|}
}}
 
        | Room1Group3                = 2nd Reinforcement Spawn
{{NPCTableHead|1st Reinforcement Spawn}}
            | Room1Group3Text        =
{{NPCTableRow|Destroyer|2|Gistior Defacer/...}}
            | Room1Group3InLocal    =
{{NPCTableRow|Cruiser|2|Gistum Centurion/...}}
            | Room1Group3Table      =
|}
{{NPCTable
 
|{{NPCTableRow|Frigate|2|Gistii Ambusher/ Hunter/ Impaler/ Raider}}
{{NPCTableHead|2nd Reinforcement Spawn}}
|{{NPCTableRow|Cruiser|2|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator}}
{{NPCTableRow|Frigate|2|Gistii Ambusher/...}}
}}
{{NPCTableRow|Cruiser|2|Gistum Centurion/...}}
        | Room1Group4                = 3rd Reinforcement Spawn
|}
            | Room1Group4Text        =
 
            | Room1Group4InLocal    =
{{NPCTableHead|3rd Reinforcement Spawn}}
            | Room1Group4Table      =
{{NPCTableRow|Destroyer|2|Gistior Defacer/...}}
{{NPCTable
{{NPCTableRow|Cruiser|3|Gistum Centurion/...}}
|{{NPCTableRow|Destroyer|2|Gistior Defacer/ Defiler/ Haunter/ Seizer/ Shatterer/ Trasher}}
|}
|{{NPCTableRow|Cruiser|3|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator}}
 
}}
{{NPCTableHead|4th Reinforcement Spawn}}
        | Room1Group5                = 4th Reinforcement Spawn
{{NPCTableRow|Destroyer|5|Gistior Defacer/...}}
            | Room1Group5Text        =
{{NPCTableRow|Cruiser|5|Gistum Centurion/...}}
            | Room1Group5InLocal    =
            | Room1Group5Table      =
{{NPCTable
|{{NPCTableRow|Destroyer|5|Gistior Defacer/ Defiler/ Seizer/ Trasher}}
|{{NPCTableRow|Cruiser|5|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator}}
|{{NPCTableSeparator|Possible Rare Spawn}}
|{{NPCTableSeparator|Possible Rare Spawn}}
|{{NPCTableRow|Commander Cruiser|1|Domination Commander|cargo=Possible Domination modules}}
{{NPCTableRow|Commander Cruiser|1|Domination Commander|cargo=Possible Domination modules}}
}}
|}
 
  | EscalationSectionY/N = Y
==Escalation==
    | Escalation= Angel's Red Light District
This site can escalate to [[Angel's Red Light District]].
    | EscalationSectionText=
    | EscalationChance =
| RewardsSectionY/N =
    | RewardsSectionText=
    | TotalBountyValue = 500,000
    | TotalGeneralLootValue= 
    | TotalSalvageValue = 
    | AverageRareLootValue=
    | ValuableLootTable =
    | ExplorationLogTable =
    | FactionDropLootVaryY/N =
}}
   
   
[[Category:Combat Anomalies]]
[[Category:Combat Anomalies]]