Difference between revisions of "Knockout Punch"
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Revision as of 13:33, 11 October 2020
Type | Encounter |
Objective | Pick up the Guristas „Dirty‟ Explosive System and blow the Caldari State Carrier with it |
Ship size limit | Shuttle |
Ship suggestion | Shuttle |
Rewards | 1x Dread Guristas ECM Multispectral Jammer + Time Bonus |
Extra | Shuttle is given by the Agent; Your ship will be destroyed! |
Mission briefing |
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You have no idea how much you frightened the Navy with that last strike. They're completely demoralized and retreating to a rally point in a nearby deadspace pocket. Turns out, they had a carrier waiting in their midst to bring extra destruction to our members. Well, we'll take care of that.
The fleet is pinned down, but we're having trouble getting to them. They've locked themselves in the pocket, only allowing shuttles to get through their gates. We thought we'd have a large siege on our hands, but a rather brilliant idea came to me. I am, of course, a capsuleer like yourself; we think differently than the mortals we have to deal with. Time for a suicide run. Doesn't that sound like fun? We'll give you a shuttle to take specifically for this mission. (We have quite a stockpile of useless Caldari shuttles, for some reason.) You can join our talented Guristas Capsuleer Fleet, which specializes in suicide missions. Meet with the fleet at the deadspace pocket, pick up some of our “dirty” explosives from a fellow fleet member, and fly at the carrier. You'll lose the shuttle, but you'll take out that carrier. I wish I could go on this mission, but I've got my own orders to follow. You will lose this shuttle that we have provided you, but you won't get podded. However, you will be a very easy target for wayward pirates in the area. Not to worry, though: You can minimize the risk for this mission. Besides, I'll make sure that you're handsomely rewarded for this effort. Hell, the thrill of the kill should be enough, right? |
Deadspace pockets zero jumps away in 6NJ8-V.
Blitz: board the Shuttle, take the Acceleration Gate, pick up the Guristas 'Dirty' Explosive System from Damaged Caldari Shuttle and take another Acceleration Gate. Fly towards the Caldari Carrier and blow it up then warp out.
Tips:
- If you don't shoot at the guards and they won't shoot back at you
- The Carrier will drop a Caldari Navy Rear-Admiral Insignia I; bookmark the site and return after turning in the Mission
Warpin
WD | EWAR | L
| ||
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18 x Battleship Guristas Battleship |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Acceleration Gate |
Room 1
WD | EWAR | L
| ||
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18 x Friendly Frigate Captured Caldari State Shuttle | ||||
7 x Frigate State Bo-Hi/Showato | ||||
2 x Cruiser State Bushi/Dogo |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Damaged Caldari Shuttle | ||||
1 x Acceleration Gate |
Room 2
WD | EWAR | L
| ||
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1 x Carrier Caldari State Carrier |