More actions
Added the paragraph about the mass of black ops and their sensor strength. + some minor things. |
m →BLOPs hunters: added the Prospect and links. |
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The hunters are ships which are supposed to tackle targets and light a cyno. They are decisive to the success of a hot drop. The hunter also usually decides if the fleet takes a target. As the hunter has to be able to fit a (covert) cyno, the number of suitable hulls is limited. Let’s quickly discuss the common options. | The hunters are ships which are supposed to tackle targets and light a cyno. They are decisive to the success of a hot drop. The hunter also usually decides if the fleet takes a target. As the hunter has to be able to fit a (covert) cyno, the number of suitable hulls is limited. Let’s quickly discuss the common options. | ||
* Strategic | * [[Strategic Cruisers]] have the advantage that they can be fitted to be nullified to be highly mobile in hostile nullsec space. They also have bonuses to probes which means they can combat probe a potential target. | ||
* Force Recons have a shorter cyno duration to leave grid after lighting the cyno. The Arazu has a bonus to tackle range which is nice if the target moves so that the hunter doesn’t loose tackle until a jumped in ship takes over. Similarly a Rapier can be nice with a point plus web combination. | * [[Recon Ships|Force Recons]] have a shorter cyno duration to leave grid after lighting the cyno. The Arazu has a bonus to tackle range which is nice if the target moves so that the hunter doesn’t loose tackle until a jumped in ship takes over. Similarly a Rapier can be nice with a point plus web combination. | ||
* Bombers have the advantage that they don’t have a targeting delay after decloaking. This makes a successful tackle more likely. They are also pretty likely to die as they don’t have a lot of tank. As they are one of the cheaper options this isn’t tragic. | * [[Stealth Bombers]] have the advantage that they don’t have a targeting delay after decloaking. This makes a successful tackle more likely. They are also pretty likely to die as they don’t have a lot of tank. As they are one of the cheaper options this isn’t tragic. | ||
* Covert Ops can combat probe, are unsuspicious and cheap. But like the bombers, they don’t have a lot of survivability. | * [[Covert Ops]] can combat probe, are unsuspicious and cheap. But like the bombers, they don’t have a lot of survivability. | ||
* The [[Prospect]] is also popular to light covert cynos. But maybe rather in a baiting way than active hunting. | |||
== Use as a cyno platform == | == Use as a cyno platform == | ||